And the newest Minecraft Bedrock update 1.19.70 out now guys experimental toggle stuff for uh trails and Tails out now and uh some bug fixes a lot of them stay tuned and let’s discuss hey there guys Skippy here bro Skippy six gaming guys coming to you From yes this is a brand new just open world uh for a full Minecraft update I don’t know what oranges mean from David freeze but there’s oranges I know there’s hot peppers I know there’s bananas uh but I don’t know about orange so this stuff has already been kind of Talked about a lot by us all this archeology and things like that they are in here behind this experimental toggle right here they are still behind an experimental toggle like they were before uh but now it’s in the full release of the game so we’re gonna go you know we’ll take a Quick look at some of this stuff here whether it’s the sniffer uh you know whether it’s archeology suspicious sand Pottery uh but let’s just do the Chainsaw real quick uh and go over it so and it all comes from here so uh Minecraft bedrock119.70 guys overall the basis of The whole thing is uh takes multiple crashes that could occur uh breeding horses can now uh be better than their parents an early look at uh archeology improvements to the emote system and a whole bunch of fixes that’s kind of a broad look at it uh one one step further Is the player emo so several improvements to come over the Bedrock emote system uh emote Usage Now appears in chat the emote wheel now has four slots with an improved interface quick emoting with new hotkeys easier sorting of emotes and Care creating new character now automatically gives you Four of these emotes so there is a link there for a full link on the emote so let’s just keep going uh down the trail here because there’s a lot of stuff here here so the changes to the vanilla parody of course they fixed an issue Where Knight could not be skipped if one or more players were in a death screen and eating and drinking animations are now always centered uh regardless of the aspect ratio mobs breeding horses can now produce random variants so it’s not going to be for sure a bad horse or a Good horse there is a variant uh when breeding horses the baby horse now has a chance of being better than its parents in speed jump strength and health this is intended to make it a more viable use so horses cannot be pushed over fences covered by carpets anymore so you can’t Push them over you can still jump over gas sound volume will now fade the further away from the player that’s a much needed one villagers now emit anger particles when hit by a player outside of a village fix a bug where zombified piglets would spawn in the Nether and Low light levels above uh in light levels above 11. Minecarts can now eject mobs into liquid blocks which is now drink a fire resistance potion when standing in a campfire blocks bells that are connected to multiple blocks no longer drop when one block is broken no block sound a 10 attenuation over a Distance is now linear those are some confusing words impact sounds on projectiles on Amethyst blocks and clusters are now audible the dead Bush of course will now drop sticks when broken with any tool except for shears very similar to the stuff that we’ve seen in the recent betas guys so Experimental features I’m not going to read this word for word because we’ve been talking about them so much but basically now under the experimental features toggle we’re going to have all the archeology features the pottery the suspicious and the sniffer the torch flower and the brush again basically the Archeology system will have suspicious sand you use the brush to brush it away you get the pottery shards those pots Pottery shards could be made into full pots and you can decorate with them the suspicious sand is uh you know as explained the sniffer is a new mob it Sniffs around looking uh looking for some seeds for the torch flower and the torch flower is a new flower we’ll look at these when we get out of here for sure but my channel has been inundated with this information so we can go to the fixes so uh stability and Performance fixes they fixed an issue where simultaneously pressing the mine and place button on any input device while targeting a structure block will cause the game to crash they fixed a crash on Nintendo switch uh when attempting to log into a local network mode and fix the crash that could occur Uh when entering an old world uh yeah so a gameplay changes the players cross here now properly mines and interacts with items in front of them while sliding and gliding and swimming rather than one block above their position players no longer take rapid damage when touching damaging blocks projectiles Shot while swimming or gliding no longer Spawn from above the player’s position items dropped while doing that swimming and gliding manually or in death no longer spawn above the player’s position so mob changes here uh fixed a bug where an alley holding a lead wasn’t able to be Leashed unless a player held a stack of 64 leads in their hand what a weird bug uh parrots are no longer they no longer shake when riding a player or riding a horse that is turning mid jump fixed a bug causing Global entities uh EG Ender Dragon particles to stop rendering when Out of normal entity rendered distance block changes a sounds from all button types and lever are now controlled by block slider Redstone Source can now power a single block from a different side at the same time destroying Mangrove log or Mangrove wood now properly cause leaves to Decay and Crystals occupying the same space as a block will no longer cause the block to disappear players are now able to play slabs in blocks that are only partially blocked by an entity players can no longer see through partial blocks when sneaking or riding in third person composter will now always consume an Item when becoming full in importing experimental blocks into a non-experimental world using structure block will now correctly put those weird unknown blocks of course we know about that error messages about building outside the world height no longer appear when interacting with the blocks with the world height a fixed a bug Where observers would not detect changes due to corrupted data Hoppers now pull items from above them through all blocks that have a lower height than a full block so anything that isn’t a full block it will get pulled through uh like till dirt I guess as an example items Crossbows now Shake while uh charging aerosponics for snow golems wither and Trader llama now appear in the correct spot written books can now be moved into the inventory even when the player has identical written books so touch control changes here I’m not even going to go over that if you’re interested in touch Control user interface there’s a quick change here with the spectator mode basically passing through blocks in third person view will no longer make the camera zoom in and out so there’s just a fix to that and gateways can’t be used in spectator mode as well and all These changes to Realms again I’m going to let you go ham on them if you want let’s go back and check this stuff out okay so yeah as you can see right here basically when it comes to real and uh you know simple in-game changes it’s mostly vanilla parody and things like That but basically this one here see how he’s drinking the potion it’s an easy one to show I showed it in the beta video in addition uh there’s shaking on this crossbow and it shoots but yeah the shaking is back yeah we’ve seen that and big you Know biggest change to the actual you know gameplay of it is the breeding of horses so uh you guys know you know basically in the olden days a horse is only going to be as good as you know it’s Mommy and Daddy but now it has a Chance to you know whether it’s Hearts whether it’s any of the other factors you know it has a chance to outperform you know and that’s good because if they didn’t then you know any horse that’s not really that strong uh is kind of a garbage horse so again remember guys you Have to turn on the experimental toggle uh to get all of this stuff and it comes to some simple stuff basically archeology brush you’re gonna brush through the suspicious sand right here uh something will come out generally going to be one of these shards right here uh you’re gonna take these shards And make pots in here and yeah it’s pretty easy you basically can pick each side uh by simply doing that and yeah you got pots make them however you want again bricks will go in there uh yeah we got uh this bad boy right here torch flower power and torch flower seeds Torch flowers needs ours needs are sniffed out by the sniffer who is right over here guys the sniffer and yeah he sniffs them out of the ground you find them and you make torch flowers there you go and yeah that is everything guys there was a huge technical update area I’m not even going to get into it these are the main changes to the game how exciting is that guys don’t forget to smash that like beef and that brings us to the one thing I almost forgot was the emote so emotes are big changes guys if You’re not familiar with how to connect your emotes just press B B on your keyboard as you can see right here uh and yeah so basically everybody is now going to be uh allotted uh everybody’s gonna be allotted for emotes right away there are other emotes you can hit them By changing right here you go into your inventory and anyone that you unlock or buy or whatever they’re all here you’re gonna go ahead and pick the ones you want so say I want this guy here bang let’s equip it we’re gonna go and put it right there so you Just move them around do what you want with the emotes and then as you’re going uh you pick the one that you want so right now on my keyboard one will give me that emote and as you can see in the top corner there uh it is now uh every Uh it’s now showing you what your emote is so again we can go B say we want to do two bank two you can see it’s saying Skippy is going to be doing this other emote so I guess maybe it only there might be a limiter on me because uh I already did That one maybe three yeah Skippy is clapping and yeah so there you go emotes for the win uh they’re gonna be easier we’re losing we’re losing uh two emotes there used to be six and it used to be an octagon and now it’s uh a quadruple thing here so yeah awesome foreign Video Information
This video, titled ‘1.19.70 UPDATE OUT NOW ✅ Parity + Exp. Toggle + Horses + Emotes ⚒️Minecraft Bedrock ✅Changelog’, was uploaded by Skippy 6 Gaming on 2023-03-14 17:57:10. It has garnered 6250 views and 162 likes. The duration of the video is 00:09:46 or 586 seconds.
1.19.7 UPDATE OUT NOW ✅ Parity + Exp. Toggle + Horses⚒️Minecraft Bedrock ✅Changelog for MCPE,Xbox,Windows ⚒️ Help me get to 500k, drop a like👍 & join SQUAD6🔥 https://www.youtube.com/skippy6gaming 🔥 for DAILY #Minecraft #Bedrock Tutorial & #News Updates !
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