1.18 Pre-release 1

  • Insane Amplified Returns & Huge Biomes in Minecraft 1.18

    Insane Amplified Returns & Huge Biomes in Minecraft 1.18Video Information Today was a very special day because the first pre-release of 1.18k eclipse finally arrived that means that 1.18 is not that far off now if you don’t know what a prerelease is a prerelease typically follows a different structure than a snapshot does every wednesday a brand new snapshot releases pre-releases On the other hand they’re kind of unpredictable because they can release on any day of the week now today’s prerelease brings us something very very big so if i click on single player and i create new world they re-added a game world that everybody’s… Read More

  • What’s New in Minecraft 1.18 Pre-release 1? Amplified Worlds! Biome Blending!

    What's New in Minecraft 1.18 Pre-release 1? Amplified Worlds! Biome Blending!Video Information Ladies and gentlemen welcome to the  first pre-release for Minecraft 1.18.   Moving from snapshots to pre-releases means  that the full release is getting close and   that from now on we’ll see mostly bug  fixes rather than new features.   This one includes the return of amplified and  large biome worlds, blending of biomes in world   Upgrades and much much more. My name is slicedlime  and as usual I’m here to give you the most   comprehensive tour of these changes possible. Let’s start with world generation! The Amplified   and Large biomes world types have been added  back to the… Read More

  • Technical News in Minecraft 1.18 Pre-release 1

    Technical News in Minecraft 1.18 Pre-release 1Video Information Ladies and gentlemen the first pre-release for Minecraft 1.18 has arrived and it does so with a chunk of world border bug fixes and a fairly large change for feature placements in custom worlds. If you want to know what gameplay changes are in this version then check out my other update video right here. My name is slicedlime – let’s dive into the technical changes in the pre-release and let’s start with commands and in particular world borders. The world borders of the end and nether dimensions weren’t properly initialized, so you would sometimes get weird effects… Read More