c++ programming gamedev

  • ThreadCraft: Infinite Server, Endless Fun!

    ThreadCraft: Infinite Server, Endless Fun! In the world of Minecraft, a server so grand, Optimized for play, with threads that expand. A tale of refactoring, a system so fine, With chunks and entities, in a design so divine. Started with a cache, recently used, Chunks around players, always infused. But entities brought a challenge, a twist in the plot, Threads working together, but not in a knot. Merged the threads, simplified the map, Loaded chunks, entities in a snap. No need for mutexes, a smoother flow, A system so clean, with room to grow. Now onto multi-threading, a concept so vast, Infinite threads, a… Read More

  • Adding Entities to Minecraft Clone: Chaos Ensues!

    Adding Entities to Minecraft Clone: Chaos Ensues! Exploring Entities in a Minecraft Clone 🐽 Embark on a thrilling journey as we delve into the world of Minecraft clones with added entities! In this exciting video, the creator showcases the addition of entities to a C++ Minecraft Clone, taking the gaming experience to a whole new level. Enhancing Gameplay with Entities Entities play a crucial role in enriching the gameplay experience in Minecraft clones. By introducing entities, players can interact with a variety of characters, creatures, and objects within the game world. This addition adds depth and complexity to the gaming environment, making each playthrough unique and… Read More