perlin
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INSANE Minecraft Biomes Tutorial – Unity Dev Hacks!
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Video Information Hello and welcome to this video that’s in our minecraft or simple minecraft tutorial series and this video is especially for Owen Dorsey thank you for your comments and you were asking about how would you make biomes so I’m gonna give you a kind of rubbish video about how to make simple Biomes so in this scene which I’ve paused at the moment you can see that I’ve got a basic biome or biomech system working to give you just the basics and I’ll show you what I’ve done in the code so what I’ve got over… Read More
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Insane Minecraft Tutorial: Tripping through Biomes
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Video Information Hello welcome to this video especially to Owen Dorsey again thank you for commenting and asking any question so this video is how to use lerp a lerp function or linear interpolation to blend tiles that you’re making up a terrain with using Perlin noise together if they have very different amplitudes or likes heights Because you might have a an amplitude of say 24 on this tile and then at this part of the terrain you have an amplitude of 3 and when they meet you just get a sheer cliff between them so be nice they’re… Read More
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Cy4’s Modding – Minecraft Modding Tutorial 1.16 | 25.0 – Surface Builders
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Video Information Hello and welcome back to another tutorial today we’re going to be covering surface builders surface builders are the thing that lets us control the surface of our biome and to do that we’re going to need to make a custom class so in our common package let’s create another new package Dot world dot surface and in here we’re going to create a new class called example surface builder and this class is going to extend surface builder of surface builder config we can press ctrl shift o to import surface builder then hover over this add… Read More
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Connor Kerwin – Unity Minecraft Style Voxel Terrain – Generation and Caves.
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Video Information This video, titled ‘Unity Minecraft Style Voxel Terrain – Generation and Caves.’, was uploaded by Connor Kerwin on 2014-02-26 10:42:40. It has garnered 8816 views and 58 likes. The duration of the video is 00:01:54 or 114 seconds. This video shows off the new system what I setup, the prototype makes use of worker threads to speed up and distribute the load of the generation and meshing onto separate threads. Without these threads, the prototype would get lots of FPS issues and would take much longer to generate. To achieve the generation, I combined two generations of coherent… Read More