unity cube world
-
Create MINECRAFT in Unity – Secret Tips!
X
Video Information I just video respirology DHA dai vekselberg fossil fossil arrived in the toonies Graphics Pixel Seoul National Sports on the image narkis Focus of the single most is a very well Dragon is now You But is not exactly because it to spend A Bottle Of course You Did make Out of atlantis season in its course of Faith Hill and the country Chic sweat and started the value of this What is made our Legacy finger Touch with three against It is what is directly to the God Today is about It’s Made a Total War followed… Read More
-
Mind-Blowing: Create Minecraft in Unity – Dig Up Madness!
X
Video Information In this video i want to implement a simple digging mechanic so that we can dig in our ground and simply by clicking on the block we are going to shoot a raycast and if there is a block we are going to remove it and we are going to update our chunk That we are currently modifying okay we are in our project and inside our scripts we had created this player folder and inside our player or character script i believe we had this one method handle mouse click unimplemented and this method will handle our… Read More
-
Sunny Valley Studio – Create MINECRAFT in Unity – S2 – P17 Digging mechanic P2
X
Video Information In the previous video we have implemented our digging mechanic and we have uncovered that there is one issue that our chunk is not updating the neighbors when we remove from it the edge block so we are going to fix this issue in this video okay so to do this we are Going to open up our world script again okay and we need to go back to our set method that we have implemented you can use this drop drop-down list to find your setup method and beside updating this chunk we will need to add… Read More
-
Sunny Valley Studio – Create MINECRAFT in Unity – S2 – P15 Creating infinite world
X
Video Information Okay now we are ready to implement the logic behind moving around and loading the additional chunks so additional part of our terrain when we move in a single direction for some time so for some distance moving from the first starting point to the next one so in our project in the game manager Script we are calling this method called world load additional chunk request when our conditions are met so when we have crossed the threshold after which after each distance we basically want to load more chunks so what we are going to do… Read More