I made a module which is able to roughly detect what kind of biome you’re in so I’m in a snow biome currently and you can see it says that under my feet and if I go back here there’s a water bug body underneath me so now I am in an oak Forest see it’s not entirely reliable and I’ll talk about that at the end of the video anyway extreme Hills it keeps clicking over to extreme Hills here so it is correct that if I go to f3 here you can see that I am indeed in an Extreme Hills biome the text is gone now looked into that ok so if I move over here we can see that we are in an oak forest so it’s able to detect that and as you can see here we are in a forest move over here and you can see we are in Extreme Hills again and then if I go over here I’m above a water body dark oak forest it’s really hard to tell the difference between oceans and rivers but then again I’ll talk about that later as well and then finally it should be able To detect that I am yes in the plan spam so that works there so I’ll talk very very quickly about how this machine actually works what the uses are it’s mainly for custom mobs and custom structures and those kinds of things but if you want to make things biome Specific that is or have certain effects when you’re in a certain place like maybe you want slowness if you’re in snow biome or maybe you want a temperature system it works like that so it looks big and scary but I’ve got two gold blocks which have to be in here and Then each wall color is detecting a different by n so this is detecting snow this is detecting forests this is detecting spruce forests this is detecting the frozen water bodies this is detecting the water dark oak the plains and finally the extreme Hills and I’ve got emeralds here because that’s What I’m actually using to detect if the extreme Hills are there so very very quickly I’ll just go over how this works this whole system that I have here is setting up a stats command which I know a lot of you are very unfamiliar with but basically I have an objective being Added by this command block here which is going to be in charge of detection then I have a command which is going to give me a score now this is because it just won’t work if you don’t do this unfortunately there’s no way around it It has to be there I wish that wasn’t required but anyway and then the next command bot is actually saying okay get the nearest player and every time they’re successful at something increment their biome check score that’s what this command is saying and that will allow the rest of the system to Work fine in order to detect just one biome you only need three command blocks this first command is going to run a fill command and it’s going to be looking for snow between a couple of layers now the reason why we’re looking for snow is because we’re trying to Detect for a snow biome now I’m going to replace it with pink wool you can use end portal frames or other unused blocks so this doesn’t interfere with actual pink wool in the world but that’s up to you now the next command block here we don’t want pink wool in the world so We’re just going to replace it back to what it was before and you won’t notice anything then the next command block is why we have the stats command in the first place if the player successfully ran those two commands the biome detects score will turn to one and when it does That it will run any commands you want in this case I’ve got a title command which is just telling you what biome it is but you can do all kinds of things like you can put an effect command here which slows down the player you can make Custom mobs spawn you can do whatever you want here and that’s why this is so powerful a list of all the biomes and commands that I have done in a pastebin link in the description so you can see how I’ve detected for the biomes that I Showed in this video before I close the video I have two suggestions for the minecraft developers a forward slash biome command and a forward slash test for biome command now the reason why I want this is because with the current system it’s laggy to implement it’s also Very very unreliable and it doesn’t work for worlds that have been altered which is why I’m suggesting this so we can implement the things that I’ve shown in the video without any hassle thanks everyone for watching I will see you all in the next one take care Video Information
This video, titled ‘How to Detect Biomes in Minecraft 1.11 – Tutorial’, was uploaded by Jragon // Learn How To Make Minecraft Commands on 2016-12-28 06:07:17. It has garnered 9766 views and 295 likes. The duration of the video is 00:04:19 or 259 seconds.
This is how I test for a biome in Minecraft 1.11 Commands used at the bottom of description.
Special Thanks To – Darc7 – Data_Crusader
And Thanks To – Patrick – Peter (NEW) – Mr DemonN – mblohr – Dust Bunny – crazypets321 – Corpe_ – DudePlayz_YT
Twitter: https://twitter.com/Jragon014 Reddit: https://reddit.com/u/Jragon014 Tutorials: http://tinyurl.com/jragonhelp Hiring: http://jragoncommands.weebly.com/hire-me.html
Profile Picture by redacted187 Skin by Skjold Build in the thumbnail made by RedKnight7K
========================================= COMMANDS:
===SET UP=== /scoreboard objectives add biomeCheck dummy /scoreboard players add @a biomeCheck 0 /stats entity @p set SuccessCount @p biomeCheck
===SNOW=== /execute @p ~ ~ ~ /fill ~1 63 ~1 ~-1 90 ~-1 wool 6 replace snow_layer /execute @p ~ ~ ~ /fill ~1 63 ~1 ~-1 90 ~-1 snow_layer 0 replace wool 6 /title @a[score_biomeCheck_min=1] actionbar [“”,{“text”:”—Snow Biome—“,”color”:”yellow”}]
The rest are here because YouTube bans people who use repeated words in their description. I’m not taking the risk: http://pastebin.com/TjubT0ph