Minecraft Crafter: Make Anything Machine
In a recent Minecraft video, the creator showcased a unique make-anything machine that allows players to craft various items with ease. While the machine may be slow, it presents an interesting concept that could be improved upon by the Minecraft community.
The Recipe Selector
The make-anything machine consists of two main components: the recipe selector and the crafting mechanism. The recipe selector, located on the left side of the machine, uses encoded recipes stored inside barrels. Each recipe is represented by a combination of items, such as grass, iron, and sticks. These items are assigned specific signal strengths, allowing the machine to identify and select the desired recipe.
By choosing a recipe, players can signal the machine to craft the corresponding item. The recipe selector is a crucial part of the machine, as it determines which items will be used in the crafting process.
The Crafting Mechanism
The crafting mechanism, located on the right side of the machine, is where the magic happens. Once the recipe is selected, the machine begins receiving the necessary items one by one. When all the required items are present, a signal is sent to activate the crafting process.
Observers are used to assemble the items and initiate the crafting. Once the crafting is complete, another signal is sent to reset the system, allowing for the next crafting cycle.
Additionally, an ImpulseSV filtering system is incorporated into the machine to remove excess grass, which is used as filler material. This system ensures that the machine remains efficient and ready for crafting.
Improvements and Possibilities
While the showcased make-anything machine is functional, there is room for improvement. The machine’s speed could be enhanced, and the grass filler material could be recycled back into the system to eliminate the need for constant refilling.
One possible improvement is to utilize the “everything crafter” concept presented by Rays Works in a recent video. This method involves signaling a large quantity of resources to be used for bulk crafting. While this approach may be faster, it is more suitable for crafting a large number of items at once.
The make-anything machine, on the other hand, is ideal for crafting specific items or one-off creations. It provides a convenient solution for players who require armor or other items on a smaller scale.
Overall, the make-anything machine presents an intriguing concept that can be further developed and customized by the Minecraft community. With the potential for scalability and the incorporation of different recipes, this machine has the potential to revolutionize crafting in the game.
If you’re interested in exploring this make-anything machine further, you can download the world file provided by the creator and experiment with different recipes and improvements. The possibilities are endless!