This is the hardest 1.19 escape room in Minecraft. And I’m racing against some of the smartest Minecraft Youtubers to see who can beat this escape room the fastest. When I first spawned into the room I skimmed the book in the lectern then broke it to find a piece of moss in a glow item frame. I then turned around and opened the chest behind me. Inside was a jumble of some of the most random loot I had ever seen. Nothing stuck out to me at first so I collected the items, broke the chest, and broke the crafting table. I checked the furnace on the side of the room but it didn’t provide me with anything. The exit I had to get to was 11 blocks away and I didn’t even have close to enough blocks. I then turned my attention to the final thing in the room, this opening. When I walked in, I immediately got blindness so I quickly stepped out and noticed it faded away. For some reason whenever I entered this area I got permanent blindness until I got out. After searching across what I discovered to be a maze I noticed a furnace with two jungle pressure plates. I couldn’t think of any use for them but a bit of exploring later I found something else. A viewing lobby. Inside there was a hopper with more suspicious stew and moss and a stonecutter. After breaking the sign, I tried to use f5 to spot anything outside the room, and out of the corner of my vision I noticed a dripstone hanging under the map. Unsure of what to do though, I returned to the main room and labeled the block with the dripstone with my sign. I needed 11 blocks to get up to the exit and I only had 6 and a campfire. Not close to enough. I began wandering to try to locate something that I may have missed but found nothing. I was about to call it quits on room 1 when I remembered something crucial. This escape room was based on 1.19 mechanics, meaning that the answer was probably something to do with the new 1.19 and 1.19.1 updates. And then it clicked. One new feature of the dripstone was its ability to suck the water out of mud, turning it into clay. At first I didn’t think I had any way to make mud, but after taking a look at my items, I realized that the path block could be turned into dirt, and then right clicked with my water bottle into mud. While waiting for the clay to convert, I also noticed I could craft my two moss into moss carpet. At first this seemed like a useless craft, carpets can’t float so I was getting two blocks for two blocks: and even worse it was irreversible. But then I realized that using a sign as the base, these 3 carpets could act as three whole blocks to pillar up with. The mud still hadn’t turned into clay and I began to question if it would work at all. Still I made use of my waiting time and began to check outside the walls of the room by using f5 and quake pro. At first I found nothing until I noticed what looked like a sculk sensor connected to some sort of redstone. I doubted it was close enough to hear me from where I was but knowing it existed would definitely help me out in the next room. Finally, the mud turned into clay and after all that time of waiting I already had a pretty good idea of what to do with it. Smelting the clay block itself would only give terracotta, but if I smelted each individual clay ball I could make bricks. And with those bricks make a brick block, and stonecutt it for two slabs. Now the only issue was fuel. Since the sign was warped, the only thing I could use as fuel were the two jungle pressure plates, or the chest, lectern or crafting table. This was a difficult decision but then I had the idea to test if I could smelt the clay on the campfire. However this was a terrible mistake. Without thinking, I had impulsively placed the campfire down, and if this wasn’t the right move, I would lose right there. The clay couldn’t be smelted, so I sucked it up, and broke the campfire. To my surprise it dropped soul soil, I had luckily made the right decision and turned a half block into a full block. But that still left the question of fuel. Since I didn’t want to waste any of my precious blocks to pillar with, I decided to use the pressure plates since they were the least useful thing I had. Hopefully they would be enough. But they weren’t. I was stuck with three bricks and no fuel. I still didn’t want to waste any of my blocks but with every second it seemed like I had to. I searched the maze again and broke the furnace but found nothing. I had no clue what to do. But then, something crossed my mind. The suspicious stew. On the chance that this stew was jump boost, I could make it to the top with only half the blocks I needed. But what if it wasn’t, I would be left with an empty bowl and be helpless. Wait a second. An empty bowl. If I drank the stew I could use the bowls as fuel without gambling on the potion effect. So I counted to see if I would have enough blocks to reach the exit, took my chances and thankfully, it was just weakness. With the extra fuel source I got my brick slabs and using the furnace as the first block, and the lectern as two, pillared my way out the room. In room two I noticed a glazed terracotta square to my left, and a weird overhang with a honeycomb formation on the far right. Immediately I went to test where I thought the sculk sensor was and activated it. It did nothing. It was definitely there but it didn’t seem to have any sort of purpose. But then I noticed something else, lava particles. Dripping onto the block next to me were particles of lava, meaning there was a lava block right above this bedrock ceiling. I wasn’t actually sure what it was useful for yet so I marked it with a glow item frame and returned to the rest of the room. Inside the furnace was a cauldron and counting the blocks to the exit totalled to 7. And I had… only one. After a bit of searching I couldn’t find anything at all in the honeycomb but underneath the glazed terracotta I found a hopper with a blaze rod, mangrove roots, and a pointed dripstone. All of which I collected and raised my block total to about 2 and a half out of 7. Still a good ways to go. Since I couldn’t think of any other obvious clues, besides breaking the furnace which I was too scared to do, I began checking all the walls with f5. I caught a glimpse of the end platform but what really caught my attention was this. A secret room with a pressure plate behind one of the walls. Somehow using these items I had to phase through that wall. But none of the items seemed to be of any help, maybe it was a glitch I didn’t know about? Or maybe that useless sculk sensor was opening a door behind me whenever I activated it. Bingo. Only a slight problem. The door closed. Fast. I tried running back and forth a few times but no matter how quickly I thought I was sprinting I couldn’t make it. But then I had another idea. Sculk sensors detect any noise, so I didn’t have to be the one making it. If I threw an item, maybe just maybe I would have enough time to make it to the opening. This time I did get closer but still a no go. Maybe I could make it if I was elevated? Just barely off. But after a few more tries, this happened. I almost had it, almost. However, still, it just wasn’t enough. There had to be a better way. So I thought about any way I could use the items in my inventory to make a sound while I was already at the door. And then it clicked. Lava. Whenever a dripstone fills a cauldron with lava or water that makes a noise that a sculk sensor detects. And using this mechanism I can set up a filling station and wait by the door until the cauldron fills, and the slit is opened. Inside the room I found a hopper with two wheat and a chorus fruit. But now that everything was said and done, I still only had one block and one dripstone. Eating the chorus fruit could teleport me to the exit but on the very likely chance I teleported literally anywhere else, I would probably completely fail the room. Thankfully I remembered a trick from one of my previous escape rooms. If I smelted the chorus fruit and combined it with the blaze rod I would get 4 end rods. This seemed like the only move I could make so I headed to the furnace but quickly realized a problem. I had no fuel. If I used the blaze rod I couldn’t make the end rods. So then what? I tried right clicking everything in my inventory into the furnace and to my surprise the mangrove roots went in. This was risky since it would mean losing a block, but since it was my only fuel source and I would gain 4 end rods it seemed like a worthy sacrifice. But AGAIN I only had four blocks and I needed 7. Something was missing. I rechecked the honey comb which up till this point was completely useless but found nothing in it. After a bit of thought I tried to use the cauldron to set up a parkour to make it higher up. That also quickly achieved nothing. I then tried setting up a different parkour route and accidentally caught fire from the lava. But that actually gave me an idea. If I could light myself on fire I could use the fire damage to boost me up an extra block each time I jumped. Meaning I only needed half the required blocks. Meaning, I had enough. As I counted blocks to set up the end rods though I noticed something out of the corner of my eye. An item on the bedrock next to me. Frogspawn. In an invisible item frame. Now that the honeycomb mystery was solved, I spent an embarrassing amount of time fire jumping on the end rods, but finally, finally I made it up. But wait, cause we’re about to do something probably never seen in Minecraft before. Whenever one of you subscribes with public subscriptions, this code will automatically Find the average color of your profile picture, map it to a minecraft block, and place it in the shape of a house. For instance, if I run it, my most recent subscriber was Jose, and their average profile picture color was this brown one up here, which checks out with their actual channel. And now the first block of the house is placed. So subscribe to claim your own unique block in the house and help make it the weirdest looking house ever. When it’s done in about a couple of weeks I’ll be posting the final finished house on my twitter so go check it out. Inside room three there was a pig named Gerard and wow this armor is good. In the corner there was a weird fixture of end portal frames with a path underneath covered in open trap doors. And above that, a hopper. Now for a player going between the trapdoors would be impossible, but not for a pig. Using my carrot on a stick I navigated the mini maze and got a trapdoor out of the hopper. I only needed 3 blocks to reach the exit but a trapdoor and a dripstone wouldn’t cut it. The trapdoor was interesting though because if I placed it on the wall, all I would need is a power source and I could jump my way up. So I investigated the only thing left in the room. The furnace. In front of the furnace was a little ditch which seemed to serve no purpose. Even worse, there was nothing I could smelt. Except maybe there was. Maybe the excessive amount of enchantments were to distract me from the fact I could smelt the golden armor for golden nuggets. However not only would that not help me at all, I had no fuel to smelt with. I checked under the end portal frames, nothing. I was at a dead end. So I tried to think about it logically. Alright let’s think about this. I’ve got a furnace with nothing to use as fuel… and only this armor to smelt. So a useless furnace essentially. I’ve got a pig… and this puzzle also rubs me the wrong way. I feel like it’s too easy, it’s kind of a gimme. This was in the previous escape room. Something is wrong– I mean the only thing I can do essentially is break the furnace. Uh what if I have to make– I can’t make anything that’s the problem. Can you smelt frogspawn can frogspawn be fuel? It can’t. Oh there’s something– Oh there’s totally something behind the furnace, yeah look at that there’s bedrock. Dude there’s totally something behind here. Ok now I can feel so much better about breaking this. Another furnace. With wheat inside. I was in exactly the same position with only another wheat to my name. But just to double check I f5ed out of the room again and noticed that the line of bedrock Extended one block behind this second furnace. So with that being my only lead, I broke the furnace and nothing. Literally nothing, an air block. I was completely stuck. I tried using Gerard to ride my way into the hole but that ended up proving impossible thanks to the ditch. I then tried to dismount Gerard into the hole but that didn’t work either. I was out of options. As a last resort, I began sorting the items in my inventory to see if there was a secret glass pane but mainly to rule out everything that I knew was completely useless. Discs, slimeballs, frogspawn. But then I got an idea. In the previous room, the frogspawn was in an invisible item frame. What if the same trick was being pulled this time. What if there was a hidden item in an item frame somewhere. And I knew just the place it would be. The air block. And after lowering my FOV, I saw it. A single blackstone button against the right wall. Barely visible against the bedrock. Finally glad to have solved that puzzle, I eagerly punched the button out of the frame. But that was a terrible mistake. The button was in a position too far into the wall to collect. This was terrible. If I couldn’t get it in 5 minutes, I would completely lose the escape room. Desperately, I tried to think of anything that could help me. I could use the iron trap door to try and push the button out but not only does that not guarantee anything, I would lose the trap door. I could also place the trapdoor against the wall and ride Gerard in. Same problem though, I would lose the trapdoor. I scrambled my brain trying to think of anything that could help me. All the items I had seemed completely useless. I tried to think of ways I had solved this dilemma in the past. Block pushing, fishing rods. Fishing rods. What if when I broke this carrot on a stick it would turn into a fishing rod. It was my only hope. If it just broke, or worse I couldn’t break it in time, I would completely lose. I immediately hopped on Gerard and began spamming my right click button. Until finally, I got it. And made my way out of the room. I tried to fish the button and dripstone but to no avail, and after the end portal frame I found a chute with a hopper and a sign telling me to deposit my fishing rod. But seriously who do they think I am? If they think I’m not going to spend 5 minutes breaking netherite just to keep a fishing rod then they underest– oh. This room was a giant maze but after dropping down I realized it was covered in barriers. On one corner there was an exposed hatch of water which I almost thought I got stuck in. And on the other corner was a group of pressure plates and a dispenser and a piston. I guessed that once I completed the maze it would dispense and push an item. The exit only needed a singular block to get up but I had none. After breaking the sewer floor it quickly dawned on me that this maze wasn’t for me and I was going to drown. Thankfully I survived and realized what I had to do. Frogspawn. Since this process can take ten minutes, while the frogs were hatching I decided to figure out what item they were actually attracted to using a very sophisticated pro- no I just looked it up. That’s payback for the netherite block. Ah slimeball, perfect. (RGN noises) Oh my that gave me a heart attack dude I was just watching a video– sorry if it’s loud my fan is on– I was just watching a video that was SO LOUD. I got jumpscared by frogs. At the end I received a carpet from the dispenser and using the sign made my way out. In room 5 I was greeted by a farm and yet another maze. But something that surprised me was that I could actually f5 out of this one. With this power I quickly scanned through the entire maze and to my surprise found absolutely nothing. I then searched the floor in first person but also found nothing. The maze was completely empty. But then I realized something. The reason I could f5 in the first place. There were no barriers here. I wasn’t sure if this was intentional or not but I grabbed the dirt blocks from the farm, making sure to leave some just in case, and pillared out of the maze. And to my surprise, again, it worked. I was now on top of the maze and I could see all around me. Sadly all the redstone was barriered off, however on the other edge of the room I did find something. A workshop. I snatched the crafting table and went back to the main room. I needed 8 blocks and I had only 5. Still not enough, obviously I was missing something. That’s until I noticed it. The water bottle. The entire theme of this escape room was 1.19 after all, and I could make 4 mud. For which I had four wheat, which could make four mud bricks. Which could make me mud slabs. And I was out. The next room had a jukebox and a sign saying that all three of these pressure plates had to be held down for this door of barriers to open. There were three chambers, and a fourth with an allay trapped inside. And since items can’t push stone pressure plates, I needed mobs. Thankfully, this was one of the features of 1.19 that I knew right away. Allay duplication. If you play a disk in a jukebox and give an allay an amethyst shard, it undergoes asexual reproduction and duplicates. EXCEPT MY ALLAY JUST TOOK THE SHARD AND FLEW OFF. ARE YOU SERIOUS? Thankfully he did come back, and now I had two allays and one of me to hold all three plates. The problem was these things really didn’t want to enter prison. Who would’ve guessed. The way allays work is they take whatever item you give them and look for similar ones to give back. Knowing this, the puzzle was pretty straightforward. I just gave the allays whatever duplicate items I had and their AI did the rest. The next room had a singular diamond block in the center and an indented bedrock wall. My options were to either break the diamond block or do literally anything else. I went with the latter. I searched my inventory but without an obvious exit I wasn’t even sure what I was meant to do. So I turned my attention to the only other thing in the room, the indent. I had the idea that maybe it was some sort of door I was meant to phase through but I wasn’t so confident. So I turned on quake pro and saw a golden pressure plate behind the wall. This did indeed seem like some sort of door but how in the world was I supposed to get it open. Nothing in my inventory looked to be of any help and I was scared to mine the diamond block for no reason. I turned on f3 and b to toggle hitboxes and as I suspected there was indeed something under the diamond block in an item frame. Perfect. Nevermind. I also decided to check underneath the jukebox and actually found something. A bee nest, with honey level 5. I collected the honey in my bottle and then broke the bee nest to find nothing. I didn’t think that did anything at first but then I discovered that I had unlocked a new recipe. Sugar. While I had never even known this recipe existed, it still didn’t really help me phase through The bedrock so I didn’t craft it. I was completely stuck again. Well when all else fails I pulled out old reliable. F5 and quake pro. And thankfully I actually spotted something outside one of the walls of the room. A sculk catalyst connected to an observer connected to a command block. If I could somehow trigger that sculk catalyst hopefully I would either get a helpful item or it would open the door for me. But what in my inventory could trigger it? Sculk catalysts respond to death and there wasn’t anything on me I could kill. I thought about maybe killing the allays but considering they regenerate 2 hearts a second and fly around all the time that didn’t seem likely. I tried an item frame hoping any entity would work but to no avail. Otherside didn’t work either. But then I noticed something that might. Thorns. All the armor was enchanted with thorns 255. If I placed that on an armor stand maybe I could punch it to die. This seemed like a pretty good idea until I realized something. I didn’t know where my spawn was. Chances are I would respawn back in room 1 and be stuck. Not to mention I just remembered that I didn’t die when I took the armor off in room 3 so why would I die now. It seemed like I was out of options completely. Until this happened. The door opened. For some reason I guess that killing an armor stand sets off a sculk catalyst. Weird, but hey, the more you know. This room was unlike anything I had ever seen in an escape room. I was inside what seemed like a small campsite scene. There were lights, a tent, a car, a lake, a firepit and even a dangerous pit into a Stone platform with a sign telling me not to jump unless I was experienced. I noticed a hopper and anvil behind me with a sign that told me to deposit a code. All uppercase, no spaces. Somehow I had to find a code from this campsite. Inside a barrel I found a pair of trousers labeled peepaw’s pants. But I still had no direction in mind to solve this room. I went around exploring, seeing if there was something hidden that wasn’t obvious at first. All the walls looked like light blue concrete but were coated in a layer of barriers, just like the ceiling. The roasting meat turned out to be a log, meaning I could now craft a few things but I wasn’t sure how that would help me find a code. But that’s when it hit me. I could break anything. Literally everything in this room was a breakable block. Except for the bedrock and barriers. But I could still get a ton of stuff from all around me. While exploring, I noticed a chest inside the car. I was beginning to lose hope so this was perfect. Inside was a helmet named peepaw’s cap. In its lore section was a small story about a crate of rods lost in the lake. After digging up a bit of packed ice I found peepaw’s stash of absolutely kitted out rods. But that didn’t get me any closer to finding a code. Or did it. I went to enter code peepaw onto the paper but then realized I didn’t even have any levels to do so. Somehow I had to find a code and get XP along the way. That at least gave me a purpose, finding a way to get XP in the first place. I considered the smoker but for that I needed some sort of food item. But then I remembered the words of the sign. Don’t jump unless you’re experienced. Maybe that was more literal than I thought at first. I did have a few levels from smelting the clay in room 1 so maybe I was experienced enough for this fall. Although the problem of my spawn point still remained. I had no idea where I would respawn if I died. So why not make a bed. It was a very risky play. If I could craft a bed I would be able to guarantee my respawn point but I would also have to use a log in the process. Since I had no other lead I decided to hesitantly craft a bed. Except I had no wool. But don’t worry, after a bit of looking I found some on the tires of the car. So I stored all my items away, set my spawn, and jumped. And suddenly, there it was right in front of me. A sculk catalyst. The stone floor had turned into a catalyst out of nowhere. Confused, I respawned and looked down: there was no catalyst. I died again and sure enough there was a sculk catalyst yet again. However this time I realized the trick. Maps. There were stone maps that didn’t render when I was dead and revealed the hidden catalyst. This now clarified the experienced warning and if I died with levels maybe something would happen. Problem was I wasn’t sure how to get levels. Until I investigated the lamp. The streetlamp was made out of grindstones, and conveniently I had a ton of enchanted gear just for it. I grabbed the pants, disenchanted them to receive a ton of levels and jumped down. This time, sculk began to consume the whole platform, and when I looked from above I noticed what resembled the number six. This was it. Jump after jump I kept disenchanting each piece of armor, The sculk was actually spelling Out the code. Until finally… there it was. WILD 7622. And I had done it. I won If you want to watch the 8 amazing youtubers try the escape room with some special guests click this video right here. Thank you so much for watching, please subscribe and peace out, have a good one, I’ll see you next time. Video Information
This video, titled ‘Can You Beat The Hardest Minecraft 1.19 Escape Room?’, was uploaded by Wifies on 2022-08-30 18:15:00. It has garnered 2500522 views and 69657 likes. The duration of the video is 00:22:20 or 1340 seconds.
Minecraft escape rooms are everywhere these days… but in 1.19, this is the hardest one out there. Can I beat it and can I beat 8 of the smartest minecraft youtubers in a race? Do you have what it takes to solve the puzzle? Let’s find out…
OTHER YOUTUBERS TRY: https://youtu.be/o0QzPC78gjY
WORLD DOWNLOAD (1.19.1): https://bit.ly/3pUZTIu
download the zip file, extract it into your .minecraft/saves folder, and enjoy if it doesn’t make sense then there are plenty of online tutorials
➤➤ Twitter: https://twitter.com/WifiesWasTaken ➤➤ Discord: https://discord.gg/zAWUuWb
special thanks to @SeaWattgaming for inspiring this style of videos AND featuring!
original house: https://pcminecraft-mods.com/scottish-mansion-map-minecraft/
This is NOT a series called Minecraft VVSauce where I explore random features of Minecraft. Not Minecraft, but the water rises or Minecraft Manhunt but an ESCAPE ROOM ESCAPE where I escape the hardest 1.19 minecraft escape room ever. Can you beat it? Can the youtubers beat it? Let’s find out!
#minecraft