Hashima clear over to nevermind cover man story I can teach you how to use mod integration so we’re gonna link in and just detect and no extra details and tinkers construct today and we’re gonna be doing like just check in for other mods and not linking in with them that’s The whole idea of mod integration so the first thing that were going to be doing is adding a new classical model checker in here we’re gonna add to public static boolean’s and as is extra utils to load it and another want public static boolean is and then it’s gonna be Tinkers construct loaded and then organdy just add a constructor and in here we’re going to do is going to set this dot is X you chose to load is equal to loader dot is mod loaded extra utils 2 is extra utils too and I know that this Dot tinkers construct is loader that is mod loaded and it’s T construct like so and then I’ll just make sure it prints out in chat let’s load it so to make it print out nicely what we’re going to do is add a public static final lager lager And that’s equal to log manager dot get formatted lager we want the string 1 and here is going to be reference but mud ID like so that’s a lager so this will actually print out stuff correctly now I’m just gonna I already change Efrain in the in it and a Lot to use this new logger method now in here can unpublish static void and it’s print success message and also can do is if is and then it’s xu tools loaded if X utilities is loaded then what we can do is fit of everything dot logger dot info Is string one extra util it is has been discovered and I’ll just print now and we can do that same for tinkers construct and now in here all we gotta do is add a public static mod checker mod checker and what we’re gonna do here is just initialize it’s a mod checker is Equal to a new mod checker like so and then we want to do mod checker dot and all we want to do is print success message like so and that’ll print a success message if it has discovered this now if you go into handle ISM recipe handler we can’t actually add Recipes which we’ve done here so this is how you add a custom recipe you want to go mod checker dot is the model you want loaded so onion tech actually utilities and by using this game most refined block method again actually find this decorative glass block I’ll show you how You can find out how to get this you can find this and add this to recipe like so and that’s how you use other mods blocks as a crafting recipe you can’t test this with all these blocks to you export your much what you want to do is go to here where Your mod is and you want to go shift right-click anyone to do open command window here and all you want to is grand Louvre build now I’ve already built mine so I don’t need to do that and I already load up so I’m just going to load up my Game and I’m going to show you this in action when I load up my game by simply just going into edit profile here and launch in visibility I can keep the launcher open now this will just show me chat I’ve got some mods loaded which we’re Going to be using and trying out some stuff with now can show you in chat as it boots up actually you tools is there as you can see you got other mods as well you should see somewhere in here if onto this soon it should discover BOE You know where it says FML it would be like BOE there so tink construct BOE there you go but that really long chap stuff but an tinker’s concept has been discovered which is great now I’m just going to make it so that it closes a launcher cuz I don’t like the launcher Okay so here I am in the world now we can actually test this out I don’t have ji installed yet I will probably game stores and I use any item case recipe so let’s go to over to extra utilities now this is a decorative grass glass so it’s Best f3 and hate together you can actually go over and see decorative glass I’m going to take one of each now I did find a bug with the tinkers construct crafting table which crashes the game so knocking try it out I need wood it can be anyone because that’s What I designed to do it needs to be have some chests I think that’s it so it’s just like a like a boat if chest and then you can stick on glass like so to make one item case and then you can stick these in and we make the Other item case and as you can see it works we’ve linked in Weaver model successfully yay so yeah thank you guys watching if you like comment and subscribe hopefully I’m gonna be doing some more of these of hopefully going to be doing more modern digression we’re ever gonna Be check-in like using other mods recipes hopefully I II if I bring out ender io which I have installed the amazing sack mill might be adding some recipes to this maybe and yeah probably gonna do tinkers construct as well maybe immersive engineering maybe just to show You that it is possible and yes so I am out don’t forget to watch any of my previous videos all last meal so yeah go check them out Video Information
This video, titled ‘Minecraft Modding Tutorial | Mod Integration – Detecting other mods & Crafting Recipes (1.8.9)’, was uploaded by CJMinecraft on 2016-08-01 16:30:01. It has garnered 3707 views and 43 likes. The duration of the video is 00:08:15 or 495 seconds.
Watch today’s modding tutorial to discover how to add a recipe that uses blocks out of different mods
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