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This video, titled ‘Create MINECRAFT in Unity – S1 – P2 Theory’, was uploaded by Sunny Valley Studio on 2021-05-25 12:56:33. It has garnered 15814 views and 379 likes. The duration of the video is 00:04:13 or 253 seconds.
In the Section 1 of this procedural voxel world generation Unity 2020 tutorial we will start by creating a codebase to generate the terrain using voxels. We will need to write a bit of code so instead of retyping the code copy it from github or use the end project from google drive (links below).
Section 1 – Voxel Terrain Engine https://youtube.com/playlist?list=PLcRSafycjWFdYej0h_9sMD6rEUCpa7hDH
Section 2 – https://www.youtube.com/playlist?list=PLcRSafycjWFesScBq3JgHMNd9Tidvk9hE
Section 3 – https://www.youtube.com/playlist?list=PLcRSafycjWFceHTT-m5wU51oVlJySCJbr
Learn more from about Unity Game Dev in my video courses at: https://courses.sunnyvalleystudio.com/
Starter project files: https://github.com/SunnyValleyStudio/Unity-2020-Voxel-World-Tutorial-Section-1-starter-project
Assets Used: https://www.kenney.nl/assets/voxel-pack
Code files for everyone: https://www.subscribepage.com/voxel_world_tutorial_section_2
Project / code files for patreons: https://www.patreon.com/posts/voxel-world-end-53323870?utm_medium=clipboard_copy&utm_source=copy_to_clipboard&utm_campaign=postshare
Project / code files for YT members: Link in members only community post: https://www.youtube.com/c/SunnyValleyStudio/community
You can support me through Patreon: https://www.patreon.com/sunnyvalleystudio
I have used this tutorial by AlexStv as a reference to create this series: https://forum.unity.com/threads/tutorial-procedural-meshes-and-voxel-terrain-c.198651/
Join the discord if you have any questions! https://discord.gg/RQEtYHz