Hey guys and welcome to divine journey 2. during last episode we worked our way through al chemistry we also got the chemical caster multiblock and we crafted three more liquid crafters to make chaos shards and our goal for today is to hopefully finish out this chapter After 26 we have four more chapters to go so we’re getting close we’re getting close but there’s still there’s still quite a ways to go things are getting very very expensive here so first quest for us is to make some han calcite and between episodes i did actually automate some of these machines So it’s just a simple process of hooking up an applied energistics interface but since this chemical combiner will give you specifically a different recipe depending on where you put the input items here whenever we encode the recipe for one of these combiner recipes we do Also have to add slot fillers in all of the empty slots and these items are just shapeless crafted from carbon and they are consumed whenever you craft with these things but i mean carbon comes from pretty much everything so we have thousands and thousands of carbon so that allows us to add recipes For things like the sapphire the peridot and the ruby all right so i’ve been melting down a bunch of stuff it’s mainly stuff we already have to be honest some of them you just have to dissolve twice and we’re filling up our drives pretty quick here But anyways that leads us on to this barium circuitry and you may recognize this multi-block we’ve seen a lot of this lately this is another liquid crafter so we have to combine some silicon barium calcite copper canisters dense ice and sapphires along with nitrogen gas and molten tungsten so i was looking at These for these oxygen rich barium calcite perpetuators why do they have to make such long names but yeah i don’t think it’s something we’re going to need loads and loads of and they’re used for fishing controllers which i think is what we’re aiming for here we need some Much later on for this essence but this is like for creative stuff the quest does only call for one of these things but i feel like we should make more at this point the fishing controller takes at least four so maybe let’s aim for eight of these things that might be too Much but let’s aim for eight and to get any of these things well we first have to find some dense ice so we’re out here at the asteroid belt he should spawn on some of these rare meteors that we can find this place is awesome isn’t it i love this generation Ah this is what we’re looking for we also have to dimension hop a little bit more back to appalachia and we are after these unending bowls again we’re back once again for these things all these spellbinders there’s two more this takes us up to nine And two more should do us for a few days at least all right let’s go here and we need to use these to create the urns from thumbcraft and this is so that we can create our copper canisters we actually only need two crafts since it gives us Four at once next thing we need is some barium calcite and also one and a half stacks of silicon trioxide since it’s 12 per recipe and also 24 sapphires which you now have recipes for which is a lot easier than trying to remember what all these compounds are all right so that is All of our items we also need our fluids which is going to be the first time we get to use our liquifier here we need to melt down two stacks of tungsten which we get from stone icker oh wow this is slower than i thought actually maybe It’s a lot more than two stacks yeah we need a we need one bucket per uh per recipe let’s just set up a little chest and a tank to pull the outputs from this liquifier so we’ll have to liquify tungsten and also nitrogen which is Pretty easy to come by this comes from a lot of different things and while we’re waiting on those things we do also have to think about the liquifier itself so we have this old one here which is partially broken down hello creeper and i was thinking about just maybe Leaving it here hi zombie now we need some walls here but um let’s not be lazy actually let’s move this to a proper place so we got it moved over next to our permanent setup for solar ingots wait a second did that build this off center no i didn’t okay So yeah i don’t think we have to automate this specific recipe but it may turn out that we need to use this liquid crafter for something else in the future in which case it will get repurposed in place so let’s add all of our input items we have just over eight buckets of Tungsten here which we can put on the first fluid input hatch and our nitrogen should be liquefied by now let’s see we have almost seven buckets okay we’re close all right our nitrogen gas is just finished this should start processing oh it’s quite a slow recipe But this does output the item with a very long name and this unlocks the fusion controller with the phishing control yeah fission controller and yeah look at this for a recipe plus we need 98 fishing casings which look like this this is a lot of chromium which is the alloy actually from barium And chromium as well as beryllium i don’t think we’ve made beryllium yet have we oh no this is the one that comes from mary and that’s right so yeah i think we should have all the materials for this it’s just going to take a lot of crafting And four more of these corrupted dragon tokens takes a corrupted core which is a chaotic core each so yeah i’ll see you next year when we have this crafted all right so i’ve been crafting this for quite some time and we’re almost no we’re not almost there we’re nowhere near this thing biggest Ball nick actually is this chemical dissolver i mean i’ve kept this crate filled for like the past half hour and i just i can’t process enough stuff through this it’d be really nice to get another one but man they’re expensive as well i guess we can also fill in these items That we made in the liquor crafter and then we’re missing a whole lot of casings for this thing plus i realized we need three fishing cores for this which takes an alchemical machine frame each uh plus some more of these fishing casings we did just managed to get enough Carbonate sheets oh and we also melted enough of something to give us enough strontium i think this is the stuff that comes from impetus but we need 16 of this compound and after an insane amount of crafting i present to you three fishing cores and the fission controller not the fusion controller the Fishing controller so this is a 5×5 multi block i feel like it’s going to look a little bit silly if if we place it right here just because of this entrance what if instead actually we put the entrance right here yeah you know what i think this is going To work out a bit better so i think the multi block is something like this but we’re 10 casings short i think i had them in my inventory and then used them for this fishing controller and then three cores in the middle finish this up the last case is just Finished there do we have a multi block oh what did we do wrong this time the controller i think was just one too high there we go so this fission reactor i believe actually takes power so we’ll have to supply this with uh entangle reporter i’m not sure if we have to Power the controller looks like we do okay and i think all the inputs for this is actually al chemistry materials i don’t think there’s any base minecraft items in here first one is to melt some gold and we get yttrium and zirconium in fact it’s probably worth all of me in This isn’t it let’s see if we can automate the inputs and outputs and conveniently we do have an applied energistics connection right underneath here and we’re going to use that connection to hook up this interface to supply our patterns the first one we have in here is for the atrium and Zirconium from the gold and we have an item conduit to extract the finished product from the fission controller and so now having a look at our quest book here the yitrium and zirconium quests are over here next quest is for niobium which comes from lead i think we’ve got A lead as a byproduct of something else that we melted in there yeah also comes from supremium so we should have quite a bit of lead in our system helium we can get from lithium i think or beryllium let’s use lithium though since we can get this from mineral salt and we have 25 000 mineral salt here so we can also grab the recipe for rubidium from tungsten molybdenum from bismuth vanadium from silver and we also get chromium from this next one is oh we can get strontium this way this is okay how do we get strontium actually osmium yeah this is this is awesome Before if you recall we were getting strontium from the impetus jewels and crystals and things but the fact that we can just get this straight from the fission from uh from osmium is amazing this is awesome and we can get manganese from tin so that should be those quests And then i think we just have to melt everything or missing boron quest number four or molybdenum some vanadium gives us our next quest so many questings so some of these quests here are just easier ways to get some of these materials that we had down here especially like the manganese the Chromium and the strontium although some of the other ones we had never seen before which we’re going to put together here into some more compounds and then gets in custom items i do recognize this fishing cooling unit though i think this is used in the tier 6 seeds first let’s Do the top half of this quest tree which is to make these sheets over here so we’ll need this chemical combiner recipe this takes our yitriomi and zirconium and puts it together with beryllium aluminide actually how did we make this before i might have to look at the quest for This i’ll figure it out hold on ah yeah it was actually that recipe so we have to go from beryl which comes from miriam and also zinc oxide which is alchemical brass put that together for barrel zinc site and then dissolve that again to get beryl aluminide and then chemical Combine that to create this stuff that we just burned so yeah it’s a long line of chemicals but at least we have a lot made now at least most of it all made and good luck pronouncing this indeed i ain’t even gonna try so next do we Just have to break down helium and neobium further in the fusion reactor And this all leads us into zike back sheets anyways this is also a liquid crafter recipe fun right but this puts together our bismuth carbonate sheets which we used a lot of to create our fishing casings we need to use this new aluminum that we just created and some scandium okay we need To make these into ingots actually we need a chemical caster recipe for this and it also takes argon gas which we can get from argon and helium gas which of course comes from helium but before we go gathering these materials here let’s try to think about how many of these we Need all right so it turns out that we actually need 65 of these back sheets and to make 65 just for the item inputs uh this is the material cost so obviously we’re missing some recipes here the lead should be no problem this just comes from ingots the bismuth Though i think comes from the demonic elixirs which ain’t the easiest things to craft the beryllium aluminide is the alchemical brass and miriam which isn’t too bad and the copper carbon it comes from han calcite and this is from han purple which is either from wyvern course or weathering course I thought there was another option for this but it’s just weathering core so yeah we need to melt a lot of weathering cores for this oh and before we move on i did notice some good quest rewards in here so let’s make sure we claim all these Things this is almost certainly going to help us here oh 40 chromium ingots yeah that’s decent All right so after about an hour of crafting we can now request 65 of these sheets we still have to do liquids of course this is just for the item inputs although i did not start melting some helium and argon gas after these sheets we have two More ingots to make and vmb is a compound of boron vanadium and this thing which comes from nether stars so i’ll have to add recipes for these ones and i think we’ll need a chemical caster recipe for rubidium ingots too luckily though most of these ingots like like The boron the vanadium actually maybe not the vanadium definitely boron things like this we get seeds for later on which saves us having to do this chemical casting step all right i think i got all the recipes for vmb even just for 16 of these things man look at all this stuff So we kicked off this craft here for these sheets about a half hour ago actually and this is all leading up to this weak fusion plan so having a look at this thing we need a lot of materials actually that we haven’t made before one of those being the ultimate energy input Hatch and we haven’t made this thing before but it does mean we’ll have to make up another ludicrous in fact do we have a spare one by any chance we don’t let’s order up one of the huge ones i think i have some spare lightning charges though this is probably the last Four it was 32 reinforced glass casings and that is a lot of resonant gems that will probably take the longest here we need also eight machine gear boxes which we haven’t made before this takes our vmb compound which is this and get down here and we’ll need a recipe for Titanium gears as well i’m curious if we can actually request these gearboxes oh we can request them these sheets are going to back up our machines for quite a while still and the last part for this which we haven’t made yet is 13 of these machine circuitries and remember earlier On we made only eight of these things well um yeah we need a lot more for the circuitry and i didn’t realize that this monthly block takes 13 of these things but that is the recurring theme with this pack everything is just more and more and more so yeah we’re sure another nine Oxygen-rich barium calcite let’s put on a recipe for this actually so while i was uh crafting up some more of these chaotic cores we obviously need some more chaos shorts for this so to try to automate a little bit further i picked up an me interface here for the Mercury the copper chloride and the iodine which is for this first liquid crafter recipe and since this gives us 144 millibuckets of mercury back which we can actually atomize into 16 mercury and this is exactly enough for the liquid crafter this is basically an infinite loop right if we just loop the Mercury around so the output byproduct here is going out via this ender tank this is the regular mercury and that is hooked up over here which is connected to our atomizer the atomizer will send it back into this subnet and that will be grabbed by the interface and the item For mercury where we have a limited item filter on this item input so that so long as we have copper chloride and iodine which are not passive yet we have to still manually request this and melt down lead that should keep this first one running and the second one here Takes nickel chloride which we just used the last of actually the nickel chloride though isn’t quite so easy to automate since this takes beam cores i suppose we can still hook up an interface to save us coming down here and fill in the input slot but especially since there’s no other Use other than to use it for this liquid crafter recipe it’s okay just to let all buffer in this input hatch and about an hour since we kicked off this craft our materials for all of the sheets have shown up we also will need our helium And argon gas and it looks like there’s still some nitrogen in here from before we will need to use this but i mean it’s so little that i’m just going to break this so helium gas argon gas and just put everything in the input hatch are we going oh we’re crafting Oh man this is expensive we got it though we got it which yeah opens up our weak fusion plan this thing is capable of making us our tier six seats we get things like rock crystal boron chrome peridot all the annoying stuff from all chemistry which takes years to make But yeah one step at a time we still have to make all these materials and speaking of how is our reinforced casings coming along oh the glass casing is finished we need 44 reinforced machine casings okay another 450 resonating gems let’s start that item output that’s easy i’m input That’s also easy and we started some chaotic energy cores we have three of those so far we’re missing one more we’re missing a blood orb of course okay the input hatch finished now we can request our energy core and going back to these uh oxygen rich things I think we’re actually going to make another 30 of these and the reason for that is because we need the next chapter for rf tools so if we’re going to craft them now we might as well make the amount we need this does leave out this essence which we’ll have to make more For later and also the infinite oxygen supply we’re not accounting for this yet but this does take into account our machine circuitry this feature absorber and the dimension builder so another one of our bottlenecks here comes back to actually blood magic concentrated catalysts and tenebri we do have on Passive here and but of course we do have on-demand recipes to supplement this but the bottleneck in the passive system seems to be actually these impulse hoppers so we’re just using the push pull functions on these things but i wonder if we can instead use item conduit for this so yeah actually we Have to go from the side since these alchemy tables don’t accept any any input from the top which makes things a little tricky the way we’ve got this setup it’s going to be fine i think just doing these catalysts which we have positioned on the end of the line and These catalysts are used in all of the essences before and also the next tier of catalyst so as long as we have the catalysts then uh everything else should be up to speed however i did notice that we are out of mana dust here that’s not a good sign Hold on and we’re out of mana dust here because we’re out of basals where are we out of basils i guess this fluid transposer just isn’t fast enough so instead of making these thermal powders like we are in the fluid transposer which used to be our only Option actually we do instead have the option just to shapeless craft all of these rods into their various powders i guess we could also use the sag mill but then we have the the by-product to deal with and all of these rods we are actually farming with mystical agriculture So we can instead just add crafters for these for blaze powder basalz powder blitz powder and blizz powder nice so those will just passively craft away especially the basal’s powder which we were low on and this should start to fill our buffers again and in that time all four chaotic energy cores have Finished up we’re just waiting on the last of the crystal matrix so that’s our ludicrous energy input hatch we do still have to upgrade this one more tier to ultimate which will take another four chaotic cores and uh a bunch of these ingots had to make up a little bit more Helium gas but i think this is the rest of our zeitgeist sheets coming through less than three more yeah three more crafts and 65 sheets so i actually split up the craft for these ultimate energy things for the dragon tokens so we’re doing two at a time and to get two more We’re actually short rf powder of all things yeah we’re short 200 rf powder this is the point where we have bottlenecks and uh if you were lazy during the earlier chapters it’s gonna really come back and bite you now where are we making rf powder is it here somewhere here so to Help speed this up a little bit i’ve just added another three thermal conductor rods to this with mending so that when one or two in this case is repairing inside this fluid tank there’s always going to be one to craft with which should keep this crafter running permanently or almost permanently but While i was doing all that enchanting and things i we did actually build up enough to request the second one so it’s not that big a deal we just needed a little bit more throughput on that and we’ll request the extra 30 oxygen perpetuators we still need the liquids for this again Which we have some of over here hopefully that’s enough i haven’t counted but we’ll see oh you know what since there’s still fluids in here we probably should have calculated how much we actually need there’s quite a lot of argon in here which is valuable actually this comes From the stone knicker and we’re going to need some more sheets anyway so i’ve requested another four at least just to try to get rid of some of this fluid also these machine gear boxes have just finished up which is all of the vmb okay we got the items for the four more Sheets to use this fluid up it’s not going to use it all but i feel a little bit better about avoiding less since we have to make more of this anyway there’s another four of our back sheets now we switch out the fluids for nitrogen and molten tungsten again and We put all these materials in for 30 of these oxygen rich and we’re going for the second time oh man almost there we’re almost there and i’ve said in previous episodes as well about the upload frequency approaching the end of the pack but i think this really does apply at this Point i mean things are taking hours and hours and hours to craft it’s just things are getting crazy what is this it gives us a pressurized tank but yeah i didn’t really expect anything less it’s it’s really difficult to make things still interesting when they’re When the pack is like this i mean i’m having tons and tons of fun it’s definitely fun to play but um maybe not quite so fun to watch i don’t know maybe some of you find it interesting so i think in that case we’re going to be Doing a live stream tomorrow uh from 12 until five so if you’re interested in some late game al chemistry progression feel free to tune into the live stream hopefully we can finish out this chapter on stream tomorrow and then we’ll save a 27 this will be exciting we’ll save 27 For the day after but yeah we’re gonna have enough fluids here oh we don’t have enough tungsten not enough tungsten okay then we can also grab our machine blueprint here for the weak fusion plant which we’ll use one of our sheets up but we did account for this one all right we Got a little bit more tungsten and nitrogen gas for the oxygen calcite here except this thing will be a little bit more careful we’re gonna we’re gonna use buckets to import we’re left with just shy of a bucket of tungsten which we’ll save for later on We do have to craft these uh probably one more time for this pack but this should be our 30th processing right now there we go there’s 30. and using 13 of our oxygen barium calcite along with 52 of these back sheets we can create our machine circuitry awesome and i believe We also have enough chaos to upgrade the ludicrous energy input hatch to the ultimate who knows how we’re going to power this thing but we’ll figure that out in a second is that our quest it is our quest the weak fusion plan i thought we were missing something but i guess not i Guess we’ve got everything and this is uh another 5×5 multiblock maybe considering it uses so much energy we should put it very close to our induction matrix at least so that we can phantom face the energy input and you know what actually i’ve just had this Crazy idea what if we knock this wall out right here and we actually build this reactor on top of our other reactor it’s kind of crazy but and also unfinished of course but uh i kind of like the idea we also have to figure out how we’re gonna hide this Reactor as well i’ll come up with something but uh we’re definitely not moving this reactor and i’ve also left a little gap in between here just in case we need to run well we will need to run some applied energistics cabling did we get it first Time let’s see with the blueprint is it going to form oh oh modular machinery don’t do this to me after saying this was easy probably missing something very obvious here i first thought it was the reinforced item outputs and inputs not being large enough but these are nine slaughters and There’s nothing else that takes any more than nine slots i believe we definitely have an ultimate energy and patch on this we got it i think i had these uh circuitries and gearboxes inverted but we got it awesome we get eight free corrupted cores for this quest and now we’re into more elements However i think the rest of this chapter is something we’ll save for tomorrow we’re gonna wrap things up here for today this took uh many many hours to craft this thing i think i’m going to work a little bit on this building area try to make it Look a little bit nicer and also probably try to figure out this blood magic area in terms of the aesthetic pretty much all of the functionality is built in for the end of the pack by now so it’s pretty safe to start adjusting things to make them look a little bit Better for the end but yeah that is going to do it for today thank you again for watching and i’ll see you all tomorrow on the live stream for some more divine journey too You Video Information
This video, titled ‘Divine Journey 2: Ep65 – Alchemical Reactions! Modded Minecraft’, was uploaded by Threefold on 2021-12-05 19:48:52. It has garnered 9884 views and 381 likes. The duration of the video is 00:24:13 or 1453 seconds.
Today, we explore Alchemistry Fission and start off by automating the Atomizer, Liquifier and Dissolver we crafted last episode to be able to autocraft the materials we need for the next multiblock. After dissolving various expensive materials and also crafting up some oxygen rich calcite in the Liquicrafter we are able to make our Fission Multiblock. This allows us to create some unique Alchemical Compounds and also allows a much cheaper way of making some earlier materials. Afterwards we work on the next Custom Multiblock the Weak Fusion Plant, which required us to address a few bottlenecks in old automations and make use of our Liquicrafter again.
00:00 Combining Everything 04:49 Fission 08:51 Zysc 15:39 Expensive End Game 21:20 Weak Fusion Plant
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