Hey guys my name is Sin Cara and I welcome you to another episode of my how to build and redstone ALU tutorial in today’s episode we are going for a little bit of a repetition of the memory cell episode of the ALU tutorial because we’re going to talk about this thing and This is a part of our random access memory to be exact those are eight memory cells of out of our RAM and we will need a total of 64 so quite a build intensive episode even though you of course only need to build a single memory cell and hook copy and Paste it with mcedit so let’s quickly go over them and after that I’m going to tell you what we’re going to do with those cells so we’ve got the basic memory cell right here as you guys can see the output is not inverted this time just because we already have an invert Operation when we transfer the signal from those lines to the main output line which is the yellow one down here and nevertheless we of course got a little setup where we can see the contents of our memory cells and on the other side we’ve got our main input line and the Main input line just duplicates the signal why are those charges up to this thing right here and yes you guys can see this signal just goes into our main input or basic input torches so nothing new there the controls for that are new either we’ve got the same torches always Keep the output torches inverted technique that we already used with the ALU several times and of course for the input line there’s also a signal going up to our reset line so if I for example give this a little bit of an input here like for example That single bit right here and you guys can see this torch here is inverted and this is for every single memory cell and then I just will press this button the thing will reset and just the single bit that we put into the input line here will change its state so that’s Basically it I don’t really know what else to say I don’t want to rig all of them up or wire all of them up completely because it’s a fairly build intensive episode especially if you’re not familiar with map editors like mcedit yet so I think that should be it For today’s episode into in the next episode we are going to rig this entire thing up and wire it up to the main program counter down there and of course next episode it’s not going to be eight memory cells but it’s going to be a total of 64 with a couple of those Groups stacked on top of each other so look forward to that if you liked today’s episode please leave a comment rate or subscribe and I will hopefully see you guys in the next episode Video Information
This video, titled ‘How to build a redstone Computer – Tutorial Part 2 – RAM Cells – Minecraft’, was uploaded by Friedrich Duge on 2012-10-13 23:00:12. It has garnered 16748 views and 115 likes. The duration of the video is 00:03:32 or 212 seconds.
In this tutorial series, I will turn the ALU from my previous series into a fully functional 8-Bit redstone computer. The primary goal will be to get program and memory (RAM) handling done and create a few very basic programs. After that I will maybe try to add more complicated things like code abstraction or a nice interface to interact with “external devices” like displays, keypads or probably even external memory.
To watch my ALU Series, please check out this showcase right here: http://www.youtube.com/watch?v=E60YFqG__1A
Download this weeks world file here: http://adf.ly/DeoGk
Since no third party programs (except World Editors to ease the building process) are used, this ALU and Computer should work with future Versions of Minecraft.
Legal Stuff: Minecraft terms allow the usage of all in-game video material as stated in: http://www.minecraft.net/terms
All Music by Kevin MacLeod – Licensed under Creative Commons “Attribution 3.0”