Welcome to the Hermitcraft Recap! My name is Pixlriffs, our writer is SloyXP, captions on this video were provided by Lyarrah. And for anyone who wants an update, I’ve eaten two more Pop-Tarts since the last video, and I’m still feeling the sugar rush days later, So let’s do a Recap before I need to go lie down in a dark room somewhere. Not the weirdest way to write off a box of Pop-Tarts as a business expense, but here we are. They were Prop-Tarts. Jokes aside, between the Limited Life series coming to its epic conclusion And the TCG tournament whittling competitors down to the final four, it’s been a quiet week for Hermitcraft videos. But there’s promise of more excitement coming soon as the Limited Life players get back into their groove, xBCrafted’s 2v2 TCG arena gets its first playtest, and Decked Out prepares to once Again sweep the Server off its feet – and, most likely, into a room full of evokers and ravagers. So while we still have time to relax around here, let’s take a look at all the events and mishaps that occurred on the Hermitcraft Server this week! TANGO: [scolding] Ah-ah-ah! SCAR: Don’t discount the loser’s bracket! We still have feelings. >> Starting with XBCrafted, who shows us where the magic happens – and by magic, we mean redstone. Like DocM before him, he decides on the 2000s Playstation controller approach, And coats the whole thing in a layer of black glass, but the mechanics are updated and refreshed to account for 2vs2 gameplay. To summarize – which is kinda redundant because that’s what we do here, but anyway – the two regular TCG game boards are extended by one row, And each player gets three rows in which to play their cards. Instead of the usual three Victory Points, teams of two play first to five. Item cards can be played on your teammate’s Hermits if they need some armour or healing. And while the game has very few – If any – moves that would affect multiple Hermits, there’s still room for them to team up and take down a troublesome card on the opposing side. And team up they do! XB even has the opportunity to playtest a match, getting together with Cubfan to take on the duo of Xisuma and VintageBeef. JOE: “Mimics the special move of the opposing Active Hermit.” JOE: Okay, so, here’s the thing is: BEEF: So you’d get to pick- yeah, you’d get to pick. XB: Yeah, you can use Slab. JOE: you could use Slab against Scar, I think. CUB: Is that- is that allowed? XB: Yeah. BEEF: I think that’s how the card reads, yeah. Hmm. CUBFAN: Alright. BEEF: This is so much more, um… cerebral. XB: [laughs] BEEF: You really gotta think about all these things. >> Meanwhile, XB continues to make waves in the 1v1 TCG tournament, with a pretty major upset against top seed iJevin. XB: Ooo, a little- XISUMA: We’ve got a jingle! [all laughing] XB: Think I’ll do some… XISUMA: Oh, that was another jingle! BEEF: 😅 That was my phone- XISUMA: Someone got a text message. JOE: Yeah, we’re just jinglin’ all the way! >> While the real life prints of the Hermitcraft Card Game are still printing, Cubfan135 throws in another card for the pile. How come he gets to do that when it’s VintageBeef who’s in charge of the whole operation? Well, there’s Something Cub is in charge of – the Pyramid arena and the badge you get for beating it. CUBFAN: So, first thing’s first. We want to use the CUB Method here. So, the CUB Method of course, stands for Connectedness, Usability, and Beyond. >> And though most of the times it involves things like making sure that all the pews are accessible or adding a secret lobby in whatever negative space is left in the triangle, it also means Cub is in charge of one of the few boss battles in the game. Enter the boss card – a rare Pharaoh variant of Cub with its own abilities and mechanics! And yes, the artwork depicts Cub basically T-posing to establish dominance. Laugh all you want, before he Targéts you into the shadowrealm. CUBFAN: Targét, of course, was our Target Block-based minigame area in Season 7. So first of all, the primary attack, Targét, for 50 damage right off the bat. So, Xibalba references a giant pit which I threw all of my items into in Season 7 to get organized and sorted, and… And this attack not only hits for 80, But it’s a special attack. If it’s heads, we can give up to +80 Health to an AFK Hermit. >> His other significant contribution to the meta is the separate nether tunnel he starts, connecting together every arena available in the Game into a sort of Victory Road – or a boss rush, if you will. This, of course opens the door for more intricate boss gimmicks at the other arena champions – but do you really want that when one of them already launches anvils at the player on the regular? CUBFAN: Uh, we’re actually gonna be working on this tunnel as part of infrastructure week here on Hermitcraft, starting today. >> If anything, it is refreshing for the Hermitcraft nether to get burrowed through by Cub for once, since apparently it’s getting blasted through by iJevin on the daily. CUBFAN: Yeah sure, you can take that man. JEVIN: I’m like- I have like, 1400 debris right now. You better stay away from it 😏 CUBFAN: Yeah? Oh my god. TANGO: I have like half that. JEVIN: I’ve been doin’ like a stack a day almost for a while now. >> At 1600 debris or something, and with no plans of stopping, Jevin finds refuge in hanging out with the gang, and catching up on Tango’s Decked Out Progress. TANGO: When it goes live, I’ll probably have it go live on a Saturday and will Probably stream the entire weekend, and just, be in spectator cam laughing. >> A welcome change after having blown up himself twice over. That progress better be future-proof, if Cubfan’s guess on when the next update comes out is even remotely accurate. TANGO: So, Cub. Wh- when- [stammers] ‘Cause I need to know. When- when’s 1.20 coming out? You’re the man. TANGO: I don’t care about no stupid camel. CUBFAN: It’s comin’ out- it’s comin’ out- it’s comin’ out- GORRILAZ: 🎵 It’s dare (oh!)🎵 CUBFAN: This is a total and complete guess… TANGO: Uh-huh? CUBFAN: June 13th. SCAR: 😬 Ooo. >> So when picking 1600 of somethings to get, Xisumavoid settled on “chickens”. The number is not at all random – after much spreadsheet-ing, X figured that’s how many he needs for the optimal auto-farming experience. XISUMA: Chickens lay eggs every five minutes, which is 300 seconds. And a hopper moves 2.5 Items a second. And like the last one, this also has 15 hatcheries. So that’s 645 chickens that need to sit up the top here and seed it with eggs. >> The clever among us will be quick to point out that the chances of any of that actually making Into his mouth are pretty low. Given that even if he dropped his golden carrot diet, he literally made a super-productive cow farm for steak last week! Also he has a helmet on, so who knows how it is he’s eating. But fear not, your concern is completely Irrelevant, since he won’t even be using the thing – having built it on Hermitcraft and ran it to fill a shulkerfull of feathers, X comes up with a different design and abandons this one. Here’s hoping the next iteration does not force 1600 entities of any kind into a single chamber. XISUMA: So we’re actually going to abandon this design and do something totally wild and totally different in the next episode. >> Xisuma’s wild redstone also takes him to developing a shulker-based shopping experience to put onto his iBuy level. One where the customer has to first pick the item, Then have the corresponding package dropped at them… and now I think I know exactly what prompted Iskall to say he wants to come back to Hermitcraft. Look, all I’m saying is don’t bring a potato anywhere near the system. I know it doesn’t even have any item receptacles, but better safe than sorry. XISUMA: So you’ve seen, I’ve got a lot of work ahead of me to get this shop up and running. >> After promising us a building-focused episode, Etho delivers – he’s been working on the interiors of his “organic alien” inspired base, and the overall look is if Dreamwork’s Monsters vs Aliens had production design by Jack Kirby. Trust me, that does make sense. ETHO: Oh, even though it’s a cold base, it’s still actually kinda comfy in here, right? I think it feels comfy in here. >> Between all the colour theory and inventing an alien language to decorate his base with, Etho revisits a moment we’ve already covered but thoroughly enjoyed revisiting – himself and Zedaph getting blown up. But jokes aside, the noteblock rendition of the 1812 Overture was pretty good too. 🎶 [1812 Overture for Noteblocks and Creepers] 🎶 [explosion] ETHO: [victorious laughter] ZEDAPH: We’ve tried like, TNT- I believe you yourself has tried TNT music composing, right? ETHO: Yeah, even- even that was a pain, I don’t know how you did it with creepers. ZEDAPH: [laughs] >> And that’s not the only experiment Etho was part of – he beta tests the ice boat racetrack With Cub, Doc, and Ren, mostly to find out whether having barriers around the course really made sense. We can all agree that having snowmen and minecarts on it definitely makes sense, if only to turn it into the high-speed version of Frogger we’ve really been Missing from Hermitcraft this season. Although we appreciate it could’ve been much more dangerous, as Etho demonstrates by putting in some Total Chaos footage for contrast. DOCM: Ah, alright. XISUMA: Truce! Truce! DOCM: What, no truce? JEVIN: There is no truce in war! [all laugh] DOCM: Are you crazy?! >> Last of all, he throws cardboard at VintageBeef until Beef submits – but it was a much closer game than we expected. And finally there’s Mumbo, who’s just happy to have more time to work on his base, even if it is interrupted by a well-intentioned decapitation. MUMBO: That- GEM: It was a good Effort. It might’ve been a little- I might’ve healed a little bit, but I’m at one heart, right? MUMBO: Is that- is that worse than Etho? GEM: Ah… 😅 Well, I have 30 Etho skulls? MUMBO: Right. Okay. >> Since it’s Mumbo, the design process is well-documented – both on video and In a book where he’s writing out all the materials he needs – and highly remixable, so we look forward to the hit single “a transition, a pillar” being released in a few weeks. By then his copper might even be done aging. MUMBO: So there’s one pillar, one transition, one pillar, one transition, one pillar? 🎶[8-bit style beat starts]🎶 MUMBO: So three pillars, two transitions. And then we have a transition, a pillar, a transition, a pillar? There’ll be five pillars and four transitions? Then on each one of the sides, there’ll be three pillars and four transitions. 🎶[music intensifies]🎶 MUMBO: And one pillar, one transition, and one pillar, one transition, four transitions then on each one of the sides there’ll be three pillars and four transitons. >> But amid all these repeating patterns, another pattern begins to emerge. From a vent. With a knife. [Among Us stab sfx] And that’s about it for this week’s Recap! Our writer is SloyXP and my name is Pixlriffs. Captions on this video were provided by Lyarrah! Don’t forget to leave a like while you’re still here and subscribe so you won’t miss future Recaps. Thanks for watching, and we’ll see you next week! Video Information
This video, titled ‘Hermitcraft RECAP – Season 9 Week 59’, was uploaded by Hermitcraft Recap – a show by fans for fans on 2023-04-23 15:15:00. It has garnered 118022 views and 9267 likes. The duration of the video is 00:09:24 or 564 seconds.
This week, on Hermitcraft!
This episode covers videos released between Saturday April 15 and Friday April 21, 2023.
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