I don’t want this to be you this is the final step to winning your war here’s our kit the armor sword and axe are pretty self-explanatory except that the primary weapon to use is always a sword the axe is for disabling shields the potions are strength and swiftness With a few fire resistance a totem in case we get low but it should always be a last resort versus golden apples or pearls then bottles of enchanting to mend the armor crit spam is a skill where we chain together critical hits against our opponent to deal the most Damage crits add fifty percent of the weapon’s base attack damage which adds up extremely quickly versus a player in full plot for another eight absorption and saturation they reach zero hearts in 13 hits by critting and using a strength too this is what a critical hit sounds Like and to do one there are two criteria we’re falling and we’re not doing a sprint hit this is not very well known but we can crit while sprinting start sprinting do a sprint hit or knock back hit you can tell by the subtitle and then the next hits are critical hits The other way to do a crit is just to stop sprinting all together and hit while falling down whatever we do another 8 armor’s reduced knockback is the main reason this is possible it’s harder to get knocked away and harder for you to knock your opponent out of Your reach this means that the winner is whoever can track their opponent better while timing for a crit unless we use a combo break a combo break is where instead of critting we counter our opponent’s jump pattern to have the best effect we do a knockback hit and if done Correctly it can seriously cause your opponent to be out of sync in our kit we’re using strength 2 swiftness 2 and fire resistance potions if you opt to use splash potions the duration is affected by how close they land in your hitbox so throwing it straight up will Give you the longest duration this is risky however since if you’re knocked out of the way you may get nothing throwing it at your feet is the safer alternative in that case throughout our pvp fights we always want to have these effects applied i have a mod installed which displays saturation over the Hunger bar and it’s a perfect visual for how it works hunger is controlled by another hidden bar called exhaustion and whenever this reaches four points it resets under hunger goes down by one point when we heal we gain six exhaustion points so a full saturation bar equals seven extra hearts by eating Two golden apples from full health we can get the full saturation and be better prepared to engage a player in a fight since we have the extra region when our saturation runs out and we stop regenerating this is where we use our other items ender pearls and golden Apples last thing we want is to use our totem so purling away gapping either once or three times to achieve the full saturation is important as a general rule use a golden apple or pearl before reaching 5 hearts the reason we don’t want to use a totem of undying is Because it removes all our status effects even the good ones we lose our strength and most importantly our swiftness allowing our opponent to play extremely aggressively if we do lose a totem reapply the status effects and heal up asap reapplying a totem is a good chance to check up on our armor Durability this is a quick drop kit and this is an attrition kit bottles of enchanting seriously boost the amount of time you can fight before having to a year also since helmets and boots break faster than the chest plate and leggings a strategy is to take off the chest Plate and leggings to mend the weaker ones more obviously this is risky but it has noticeable benefits in pvp It So You Video Information
This video, titled ‘How to DOMINATE in SMP pvp’, was uploaded by metword on 2022-01-31 04:21:02. It has garnered views and [vid_likes] likes. The duration of the video is or seconds.
Gear is worthless if you don’t know how to use it. This is how to dominate in SMP combat to pvp on servers like the lifesteal SMP …