I’m going to teach you how to make your own custom data pack as well as explain how they work and how you can use them to completely customize your Minecraft experience I’ll also be providing plenty of resources and tips for data pack making which can help any beginner learn The basics effortlessly so sit tight in your very legit chair and enjoy the video data packs can be used to make custom weapons out of awesome Vehicles make or modify crafting recipes and much more the key feature of data packs are their ability to have functions which are Basically a bunch of commands put together into one file if you’re unfamiliar with the Minecraft command system I highly recommend you just stay to the end of the video or I’ll provide you plenty of resources for you to understand and learn them data packs can also be used to make or modify Advancements mod blue tables crafting recipes structures and tags this tutorial will mostly focus on the function side of data packs to begin your program and journey we need to start with the basics first you need to install a text editor go to code.visualstudio.com or use the link in The description and click the blue download button now that we’ve installed Visual Studio code download two very helpful plugins for data pack creation first I’m going to install language.mc function and now I’m going to install data pack helper plus it’s time to create the actual data pack first open up Minecraft And create a new world I called mine super best first data pack now that we’ve created a new world file open Visual Studio code all we have to do now is locate our world folder and create a data pack folder within it in Visual Studio code click on file open folder on The top bar search percent app data percent then find dot Minecraft scroll down to find saves click on your world name click on data packs and within it create a new folder and I’m going to call my test data pack but you can call it whatever you want Then click select folder now we can create the base server data pack and I’ll make sure to explain what everything does as we go through it to start creating the base of our data pack we can create a new file called pack.mc Meta hack.mc Meta is how Minecraft Identifies your data path within here paste in word of left in the description for you to paste in the appropriate file simply press Ctrl V to paste it in replace the description with whatever you want I’ll quickly replace mine that should be appropriate for the data pack For the pack format you don’t have to worry about that unless your version is above 1.19 in which you would have to check the Minecraft Wiki to check what number it would be on your version now let’s create a new folder called Data within here create a folder called Minecraft the Minecraft folder can contain advances mob blue tables crafting recipes for items structures and tags if you want to see them for yourselves all you have to do is go to mcassic.cloud there you can select a version select data then select Minecraft then you’ll see all the data Files in another folder which will be your namespace a namespace is the container for your data packs functions for example people when you run the command slash givea S Minecraft diamond Minecraft is the namespace and you can also have multiple namespaces within your data effect folder I’ll call mine Namespace I know very creative in your Minecraft folder create a new folder called Tags within there create a new one called functions then within there create a file called tick.json tick.json is used to repeat a specific function every Minecraft tick which is 1 20th of a second within your taked out function You can specify which function you want to run repeatedly go to the description and copy the take dot Json text press Ctrl V to paste it in replace namespace with whatever your namespace actually is in this case mine is actually namespace then create a second file called load.json Low digit is how Minecraft Detects when you have a data pack in your world every time you run the command slash reload minecraftcheck the load.json file which triggers a specific function of your choice to run once both tick and load.jsons are able to contain multiple functions as shown here you can paste the same thing but just replace This with load and also replace this with your namespace now right now we don’t have a tick or a load so we actually have to create one in our functions So within your namespace create a new folder called functions within your functions create a new file called tick.mc function within there but You’re all set create another file called load.mc function we want our loading message to just tell us that the pack is loaded we can just say tell raw at a quotation marks the data pack has loaded tell raw is just a way of broadcasting a message to the server also If you want to Mark what this means just press Ctrl Flash and just write this runs on slash reload which it does so when you do slash reload you’ll see this also for tick we can just write control slash this function runs every tick because it does now if you’ve done it Correctly we’re basically done with the base structure of our data pack so now that I’ve explained to you what the basics of a data pack consist of I’m going to show you the creation process of an actual data pack step one the first thing you want to do before you go Crazy as it functions is get an idea for what you want to make so let’s say I want to make a custom weapon that shoots a projectile and wherever it lands it places cobwebs step two now you have to think of a base item that you can use For your custom item the reason we have to make a base item is because you technically can’t create new items Minecraft without mods so to make your own custom items we have to build off of what we have in the game so far for example in a car racing data pack I made I added a car and a steering wheel in reality it’s just a remodeled pig and a retextured camera stick both of these custom objects just build off already existing Minecraft features such as a pig and a carrot on a stick so for the base item of my cobweb shooting weapon I’m going to use a bow step 3 you must determine the functionality of how your custom item will work I want my weapon to place Cabos when it lands step 4 we can start writing the commands for this weapon a very helpful tool you can use to generate commands that you may not Know how to write is mcstacker.net so on mcstacker.net select slash give and we’re going to do the entity executing the command which is at s the item will be a bow and we want to call it Web Master because it’s a webmaster obviously color will be light purple and We do not want it to be italic because on default it’s italic and it doesn’t look as good then we want the lore which is the description of the item and we’ll just change it to not a Spider-Man rip-off perfect you want it to be unbreakable so it does not take Durability and we’ll set the custom model dots one so that we can select it later on for enchantments I’ll just make it so it has a glint uh you can also select other enchantments but I’ll just keep it clean so it’s shiny and that should be it for our Command just press Copy you can also use this website for many other things for the commands if you need to so keep that in mind so we’re gonna head back into Visual Studio code and make a new function which will give us the item so create a new file called give.mc function that’s what I’m Going to call it you can call whatever you want and I’ll just say control slash gives the player the web Boo and you can just press Ctrl V to paste the command we just made also press alt Z to wrap the text and delete the slash because You actually do not need slashes for commands in data packs which is great just a little cool thing so now we have the GIF function all set next we can start working on the weapon ability since I want my weapon to spawn cobs or wherever it lands I’ll need to detect When the arrow lands on the ground I’m going to write a command that checks for when the player holding the custom bow shoots an arrow and gives that custom Arrow a tag so for our ability this command will execute at all players who are holding a Minecraft bow with a Custom model data of one and it’ll give an arrow within a distance of three attack of web Arrow because arrows are entities and you can give them tags so when the player shoots it’ll automatically give the arrow that is right next to the player a tag of web Arrow to place the cobwebs I’ll detect when the arrow with my custom tag hits the ground and then set the blocks relative to the arrow as cobwebs so for the second command I wrote it so that it executes at the tag of web Arrow this arrow that we wrote in the previous Command has a tag of web Arrow so let’s command xq add it and if it is in the ground in round 1B uh if we wanted to detect if it’s an error we can just put 0b which is if it’s an error 1B is if it’s in the ground it’ll detect it run Fill the relative coordinates with cobweb now I made it so it’s a one by three by three area step five now it’s time to test out my custom item in game so now I’m back in my world to test a new feature do slash reload to update Any changes made to the data pack and we can do slash function your namespace and then get now I have the cool bow our webmaster which is not a Spider-Man ripoff if we shoot it it actually works let’s try this on some mobs just for fun if I got a pig over Here actually who needs a pig when you can have a warden so I’ll just get a warden real quick and I’ll go in survival I may regret this run away quickly oh my gosh I’m scared I forgot arrows oh my gosh you’re stuck all right bye-bye no don’t Don’t kill me don’t don’t come come right towards me come right towards me oh you’re stuck you’re stuck now what are you gonna do about it what are you gonna do about it huh you’re stuck oh my gosh you’re getting out don’t no no no stay there stay there I need more arrows Oh my gosh I forgot about that no no no stay back oh I think we should end the video before I die embarrassingly if you want to keep your data pack workspace organized a way to do it is by grouping functions into folders if you want to run a function within a folder Input the namespace of your data pack then input your desired folder’s name and use a slash to select the function you want to run within the folder an efficient way of selecting a group of item or blocks is by using tags in order to use tags go to your tags folder in Your data pack and create a new folder called either blocks or items I’ll be selecting items within the new folder create a new DOT Json file with the name of your choice and open it within it paste the tag Json template from the description inside of the quotation Marks input the item name that you want to be selected and make sure to put a comma with a new set of quotation marks after every new line entry I’ll just put a few items for the sake of the example that should be good so now if I run the Command slash clear at a shinies you’ll notice that the command has cleared only the tag items from my inventory this is just an example of what you can do with tag selectors next tip if you don’t like how long rows of text continue to go to The right you can make these words wrap at the end of your screen by pressing the keybind alt Z next tip to bring up a menu of possible command outputs when you’re coding you can use the keybind Control Plus space so now I’ve shown you An example of a data pack a question you might have right now is how do I make my own cool data packs if I have no knowledge about commands or NBT data in order to answer your question you need to understand that datapack function files are just many commands put Together in order to create actual cool things in Minecraft in order to make your own Creations you have to start learning about the different commands that you’ll be using in data pack creation some YouTubers that have some of the best tutorials on the topic are legitimous but it’s a wide array of Command tutorials Timber Forge plus plenty of tutorials on custom items entities and other useful content and cloudwool who focuses more on the technical aspect of commands and really goes into detail with everything on your data pack making Journey you will have a lot of questions on how to do certain Things one of the best places to get your questions answered is the Minecraft commands Discord server which is linked in the description also the main websites that will help you with your data packs are mcstacker.net for generating complex commands me sewed.github.io for various.json generators thedstruction.ca for crafting advancements and models Minecraft tools Which has a whole bunch of useful content like armor colors firework crafting and text generators and mcassid.cloud for Minecraft textures sounds fonts models and much more wait don’t click off yet there’s more hopefully this tutorial did an excellent job at teaching the basics of data pack making feel free to ask questions Comments and provide feedback on the video okay if you stayed here’s an extra sentence Video Information
This video, titled ‘How to make a Datapack in Minecraft for beginners’, was uploaded by Snowfro on 2022-12-02 23:32:15. It has garnered 4064 views and 200 likes. The duration of the video is 00:12:36 or 756 seconds.
If you’ve ever wanted to learn how to make a Minecraft datapack, this video will cover just what you need in order to learn the basics and start making some awesome creations yourself!
[Resources] • Example datapack template https://www.mediafire.com/file/v6rrmdtmzpxeyh6/Datapack_Template.zip/file
Visual Studio Code – https://code.visualstudio.com/
Helpful people: – Legitimoose: https://www.youtube.com/@Legitimoose – Timberforge: https://www.youtube.com/@TimberForge – Cloudwolf: https://www.youtube.com/@CloudWolfMinecraft
Item modeling / texturing tutorial: https://www.youtube.com/watch?v=aaJ8XgMAOno&ab_channel=TimberForge
Helpful Datapack tools: – https://mcstacker.net/ – commands. – https://misode.github.io/ – generators. – https://thedestruc7i0n.ca/ – crafting / advancements. – https://minecraft.tools/en/ – armor color, text generators, etc. – https://mcasset.cloud/ – minecraft asset files. – https://minecraft.fandom.com/wiki/Data_pack – More info on datapacks Minecraft Commands Discord Server: – https://discord.gg/QAFXFtZ
Sounds effects used: – https://youtu.be/raqOwsHkcis
[Copy & Paste] • pack.mcmeta { “pack”: { “pack_format”: 10, “description”: “The default data for Minecraft” } } tick.json: { “values”: [ “namespace:tick” ] } load.json: { “values”: [ “namespace:load” ] } tags: { “values”: [ “block or item name”, “block or item name” ] }
[Info] • – Discord Account: Snowfro#8267 – If you want to commission me to make you Thumbnails, Youtube banners, Minecraft Resource packs, and Datapacks, message me there.
[Timestamps] • 0:00 – Intro 0:23 – Explanation 0:56 – Installation 1:25 – Datapack base structure 4:58 – Example Datapack / Creation Process 8:31 – Testing the Datapack 9:45 – Tips and Tricks 11:03 – The BIG question 11:27 – Resources 12:19 – Stay till the end!
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#snowfro #datapack #minecraft