Hi this is ian x04 today we’re going to build a new type of honey farm that’s highly productive scalable with multiple beehives fully automated extremely easy to build and super compact you’re looking at the entirety of a fully automated honey farm that uses eight bee hives but the most important feature of This farm is that it uses bottles extremely efficiently there’s no need to pack the system with thousands of bottles in order for the farm to be fully automated and you don’t need to evenly distribute bottles in every dispenser no empty bottles are sent to the output Chest and the farm doesn’t break if it runs out of empty bottles in fact if there’s just one single beehive that’s ready for harvesting and you give this farm just one empty bottle the farm will match the bottle with the beehive collect the honey and return the Honey bottle to you it’s that efficient the farm works by using a series of modules each containing a hopper dropper and dispenser arranged in a sequence so that they can pass items from one module to the next an item is picked up by a hopper put into a dropper pointing up Which then puts the item into a dispenser that shoots it out for the next module to pick up and this is simply repeated down the line all driven by a redstone clock if you dispense an empty bottle to a full beehive you’ll replace the empty bottle with one filled with honey if the Beehive is not full of honey the empty bottle simply passes through to the hopper below full honey bottles behave the same way just passing through onto the next hopper so that it can continue through the chain now to automate the honey farm we’re going to turn this sequence of hoppers Droppers dispensers and beehives into a loop so that the items that pass through the system will just go back to the beginning and will be shuttled around in circles to get hunting bottles out of the farm we’ll just need to put a basic item filter in the system to pull these items Out and let the empty bottles continue around for recycling so that they can pick up honey from a beehive at a later time the farm can also produce honeycomb by placing shears in some of the dispensers the shears will stay inside the dispenser that you put it in but any Honeycomb that are produced will go through the system until an item filter pulls them out as well i’ll show you how to build this farm for eight beehives but you can adjust this concept for whatever scale you like there are many ways to apply the principles of this farm so feel free to Experiment and make a variant that works best for you most players will probably find it best to build the farm so that all the modules are in a single chunk since this ensures that all of the entities and key redstone signals are loaded at the same time Press f3 and g to bring up the gridlines and find a flat space for your build site the clock for the farm can be in a different chunk if you like but it’s best to have the rest of the farm all in the same chunk set down eight droppers facing up in a Rectangle with a one block gap in between each and add hoppers in between with the hoppers pointing clockwise to the next dropper on top of each dropper place a dispenser again facing clockwise and in the middle place a flower next to each hopper assuming that there’s dirt Underneath and put two solid blocks in between the flowers now put a temporary block over the flower and then cover this space with a line of walls load the benes or hives over the hoppers so that the opening of the hive faces inwards towards a temporary block and When you’re ready to release the bees inside the farm break the temporary block that covers the beehive openings if you don’t have enough beehives to cover all of your hoppers you can put glass blocks over the hoppers temporarily until you get a chance to make more using glass means that nothing gets Pulled into the hoppers when you break the glass later on now cover all of the dispensers with a spot of redstone dust and place repeaters in between set to full delay pointing counter-clockwise running in the direction opposite of the hoppers and dispensers when you come full circle skip placing The last repeater and instead build the clock for the farm which in this case is just a comparator fader clock that’s in the pulse about every three seconds a basic item filter can just be a single hopper placed underneath any dropper fill each slot with a honey bottle or Honeycomb and these items will be pulled out of the loop when the farm is running as for empty bottles place up to nine stacks of them into the dispenser over the sorter if you need to breed more bees use flowers on them don’t worry the baby Bees won’t be able to escape you can accelerate their growth by using flowers on them as well using six flowers on one will reduce its remaining time to grow up in half and when the baby grows up it too will be able to breed letting you exponentially accelerate the rate of breeding Remove one of the blocks in between the flowers to let the bees spread to other modules next to it you’ll know that you have enough bees once you see that one or more of the bees are unable to enter a beehive at night when this happens replace the solid Block in between the flowers to fully separate the chambers for the bees this makes the farm more productive since the bees won’t need to push each other around as much in order to reach a flower or beehive if you would like to upgrade the farm with an output chest for honey bottles You can dedicate the single hopper for honeycomb and dig a trench three blocks deep alongside the farm to add a standard item filter pulling from a hopper if you’re going all out and would like to feed the farm several thousand empty bottles you’ll need to control the feed Rate of the bottles so that they don’t completely saturate the farm once you have an initial stock of empty bottles circulating in the farm at least two empty bottles for every hive add a dropper that injects a new empty bottle into the farm whenever the sorting system pulls a honey bottle out If you’re building a very large honey farm consider chunk loading it in the nether or use the end honey farms work more efficiently in the other dimensions because they don’t have a day night cycle and there’s no rain so the bees can work all the time It also helps with server lag since the bees don’t all pop out of the beehives at the same moment in the morning and after a rain also when building the farm in the nether or end since there’s no day-night cycle it can be difficult to Tell how many bees that you have in the farm in this case you may want to build a bee breeder to load three bees into each hive before placing the hive into the farm just to make it easier to keep track of the number of bees I’ll link to a bee breeder in the video description or you can build the breeder that i’ll show in the rest of this video before i go i’d like to emphasize that there are really a lot of different ways that you can build a farm using the principles in this video So feel free to explore create and invent it’s my favorite part of the minecraft experience and finally be sure to check out the video description for additional information tips and corrections thanks for watching Ah so so so you Video Information
This video, titled ‘Minecraft Elegance: Next-Generation Honey Farms (Java 1.15*, 1.16*, 1.17-1.20)’, was uploaded by ianxofour on 2021-08-11 12:55:05. It has garnered 331560 views and 11084 likes. The duration of the video is 00:10:34 or 634 seconds.
This video describes a new type of honey farm that has highly efficient bottle handling, yet is simpler and easier to build than previous honey farm designs. It’s exceptionally compact design allows you to put up to 64 beehives in a 16x6x16 space. Produces about 12.9 honey bottles per hour per beehive.
Depending on your server, you may need to shut down the farm with the lever when not in use, so that it doesn’t lose bottles when the farm is reloaded. This seems to be a more common issue if built in a spawn chunk. You can chunk load the farm to fix the issue.
Litematica file: https://www.mediafire.com/file/26mn0odw99lpk7e/IanXO4_Next_Gen_Honey_Farm_-_64_hives.litematic/file
* BUGGED BEES The most likely issue to arise in earlier versions (1.15 or 1.16) or modified servers involves an old bug where baby bees would clip into surrounding blocks when they grow up (and thus suddenly increase in size), allowing them to escape or suffocate. To get around this bug, you need to load the farm with adult bees instead of baby bees. On PAPER servers, find the only bee hive that doesn’t have a repeater on top of it (near the clock), and place a wall block on top to prevent bees from escaping. You may also need to remove the top block of the partition between the flowers.
Discord: https://discord.gg/G9aa2YTTQX
CONTENTS 0:00 Intro 0:51 Mechanics 2:11 Build Tutorial 5:07 Breeding bees inside the farm 5:50 Sorting system upgrade 6:46 Empty bottle injector upgrade 7:23 Nether or End honey farm, 64-hive example 7:43 Bee breeder tutorial
NETHER AND END DIMENSTION HONEY FARMS Bees in the Nether or End may refuse to leave their hives after a few hours. This can be fixed by restarting the game or server. https://bugs.mojang.com/browse/MC-168329
PERFORMANCE AND LAG INFORMATION The 29-tick fader clock is asynchronous with the propagating redstone signal, which uses 4 tick delay repeaters. This means that only a few modules are activated every redstone tick, for example, a 64-hive farm will have only 2 or 3 modules activated at a time, with the remaining 61-62 modules inactive. There are no mspt spikes in this farm design despite the use of a clock. Large farms will probably be limited by entity lag from bees, as opposed to the redstone. This farm limits the entity lag by constraining the space for the bees so that they dont need to push each other to reach flowers or hives. This screenshot offers insight into the performance of the farm: https://www.mediafire.com/view/ug3rgyw9a92c2mr/2021-08-11_22.59.46.png/file The concepts in this video can be used to make a dustless version of the farm, if desired. The tower at 2:17 is an example.
ADDITIONAL TIPS AND INFO 5:23 Crouch down when breeding so that you don’t accidentally change the delay on the repeaters. 6:28 Any 15 junk items that stack to 64 can be used to pad the item filter. 7:43 Bee breeder. https://www.youtube.com/watch?v=YoHEyA45jJA 8:25 Wait for baby bees to grow up before continuing so that they cannot escape the breeder. 9:10 It’s preferable for the baby bees to enter the beehives because baby bees cannot breed until they grow up after 20 min. Adult bees, on the other hand, are ready to breed again after 5 min.
THANKS to 12904 for helping me test the farm!