Hello I am minecraft phenom oh and today I am doing a short tutorial concerning industrialcraft to nuclear reactors the mod industrialcraft 2 or IC 2 for short has its own type of power which is called energy units or EU for short now there are plenty of generators in this Mod that can produce EU such as the generator here which produces Timmy you protect this burns fuels like coal charcoal wood etc to create energy and it does at Timmy you protect the semifluid generator is next and it burns liquid fuels to produce energy now it can burn things like crude oil or Refined fuel and it can produce anywhere from eight U per tick to thirty-two e predict a pennant upon what fuel you use next is the geothermal generator and that actually uses lava to generate 20 e per tick next up is the solar panel and it produces a flat one EU per tick but Only in the daylight now rain does affect this and obviously the night affects this as well so you won’t produce energy during a rainstorm or at night next we have the high voltage solar array and this is actually from the mod compact solar arrays it just adds some solar arrays that work with Industrial craft but this can produce up to 512 EU per tick also during the daylight only but this thing is astronomically expensive it costs over 5,000 iearning it’s to build and almost 7000 rubber to build as well as copper and some other stuff so yeah this thing’s expensive and not a huge payoff Next up we have the water mill and this thing can produce up to 0.25 EU per tick in its passive mode now obviously that’s pretty much nothing as far as energy goes so that’s not a super good option for most people lastly we have the wind Mo here and this converges up to 11 EU per tick it is one dependence the higher you build it typically up to a certain point it will produce more power so yeah this isn’t a great option either but it’s a it’s a decent passive option now that we know what the other Generators from this mod can do let’s take a look at the nuclear reactors first before we start dealing with the nuclear reactors we should mention that’s having a hazmat suit is highly necessary to dealing with nuclear reactors and that is because this protects you from radiation that you get From the uranium and the plutonium in the fuel rods here so the hazmat suit consists of a scuba helmet a hazmat suit hazmat suit leggings and rubber boots now I already have this on if we take a look right here if I were to take one of These things off I get the radiation debuff which will take my health down if I was in survival mode and eventually kill me so this is a highly necessary step before you start dealing with nuclear reactors now nuclear reactors themselves are highly configurable because they have these slots in the Interior of the nuclear reactor here in which you can place items like fuel rods heat vents and heat exchangers now this nuclear reactor is a super basic design it has a single uranium fuel rod and a single heat vent if I turn this on with redstone signal as nuclear reactors turn On with redstone signal you see that the output is 5 EU particularly high even the base generator over there which burns coal and charcoal and things like that produces more power than this so what’s the advantage of nuclear reactors exactly well just like I said there are Lots of slots you can fill these things up with more fuel rods and get more power this reactors design which consists of quad much fuel rods and lzh condensate errs which I won’t actually go over the condensate ores in this video because it’s a relatively complicated setup to get it to work Right but if you can if you are willing to use them you can get a lot of power this reactor produces a 4131 EU per tick which is far far far more than any of this reactors or any of those generators over there can produce so that’s one of The advantages another advantage is this in my modular design if you’ll notice right here all these slots right here are exit out which means we cannot place anything in these slots ever you can gain access to those slots by using additional reactor chambers around a nuclear reactor Now this reactor right here has two additional reactor chambers one on the left one on the right so that gives me access to two more columns or one column per additional reactor chamber in this nuclear reactor so now I have five total columns the nuclear reactor itself has Three three columns available and then if you fully build out a nuclear reactor you get all of this available so you have all this space to place fuel rods events and heat exchangers to make lots and lots of power to actually make power in a nuclear reactor we need fuel rods And that’s what I have over here there are two different types of fuel and three different types of fuel rods so you have a total of six options for fuel rods essentially first off we have the basic fuel rod uranium in the fuel rod MOX now these at their base amounts they Produce four heat units per second and 5 EU per tick now I say base amount because the amount of heat is also dependent upon what other items are around the fuel rods for example if you put fuel rods beside fuel rods you’ll produce more heat and more power but We’ll go over that a little bit later in more detail also the MOX fuel rods can produce more power if the reactor itself is hotter and we’ll go over that as well in just a little bit now the duel fuel rods they will produce 24 heat units per Second and 20 EU per tick at their base amount lastly we have the quad fuel rods and they will produce a 90 60 units per second and 60 EU per tick now obviously if he can do some math here the dual fuel rod is made up of two basic fuel Rods with a iron plate in the middle I believe is the crafting recipe so you get a higher efficiency out of uranium as you go up as you make the fuel rod from a single to a dual from a dual to a quad you get higher efficiency out of Your uranium for example each fuel rod over here produces 5eu per tick whereas here because you two of them and it produces 28 total it will produce 10 you predict per fuel rod now over here in a quad configuration you have four fuel rods and you have 60 You per ticket a 60 you protec divided by 4 you actually get 15 you per tick per fuel rods so obviously your efficiency goes higher as you have the quad fuel rods but you also produce a lot more heat so that’s kind of the balancing act of this of configuring a Reactor so next let’s take a look at the heat vents now that we know that fuel rods produce heat and power we need a way to dissipate the heat within a nuclear reactor because if we don’t it will eventually explode now there are five different heat vents here and I Will describe what each of them does in some detail first off we have the basic heat vent looks like this it dissipates six heat units per second and it will not pull heat from the Haulover reactor and I’ll describe I’ll explain that in just a little bit the crushing recipe is This right here and the heat vent looks like this it has a durability of 1000 and what that is is basically the durability is the amount of heat it can have in it itself before it breaks if it gets over a thousand heat it will break and that’s obviously not a good thing Next we have the advanced event it looks like this it can dissipate 12 units per second it also will not pull any heat from the hole of the reactor its crafting recipe is this right here and it also has a durability of 1000 next up we have the overclocked event it looks Like this and it can dissipate 20 heat units per second it can pull heat from the hole and it can pull up to 36 heat units per second from the hole now this means that it can actually pull more heat from the hole then it can dissipate So you need to keep an eye on these things and you need to have pretty good reactor design otherwise you can easily kill your overclock events because like I said they can pull more heat from the hole then they can actually dissipate and the crafting recipe is right here Second to last we have the reactor heat event here and it is quite different from the other events looks like this and it dissipates five heat units per second but it can only pull heat from the hull and here’s the cracking recipe it looks like this lastly we have Component events and they are also quite different from any of the other events they will dissipate for heat units per second it should be per second and they cool every adjacent component now they don’t actually soak up heat themselves as we see they have no durability their Cod ring recipe is like this and I’m going to explain exactly how much he each one of these is dissipating now this component event right here is dissipating four heat units per second because it is only adjacent to one advanced event if I were to place two Component heat vents like this this one would not be dissipating any heat as it is not beside a component that actually has heat in it so lastly over here we have a five component heat vents the four on the corners are also doing or they are doing eight heat units per Second and that is because they are each adjacent to two advanced events but the one in the middle here it will actually dissipate sixteen heat units per second as it is up against for advanced events so we can do sixteen heat units per second and that is how you dissipate Heat from a reactor now that we know a little bit about how to get heat into a reactor and how to dissipate heat let’s talk about component versus Hall heat now Hall heat is this right here it’s basically how much heat the reactor itself has and for this particular one Reactor it currently has twenty point five two percent Hall heat now if this hall heat reaches a hundred percent this reactor will explode and you’re going to have a bad time if that happens the component he is all of the individual components themselves have durability and thatx That is the expression of how much heat they currently have if I turn this reactor on these heat vents aren’t actually able to dissipate the if he that this reactor is making so we see the durability falling pretty rapidly if I turn this off the durability starts to rise by 12 per Second and that’s because the advanced events can dissipate 12 he units per second and so that’s how that’s how component versus Hall heat works in a nuclear reactor sometimes it is important to actually spread the heat out rather than to immediately dissipate it because sometimes you are producing Too much heat in one particular location then you can dissipate in that locations so there are actually heat exchangers that you can put into a reactor to spread out the heat before you can do this before you dissipate it now the first one here is the basic heat Exchanger it can pull four heat units per second from the hull of the reactor and twelve heat units per second from adjacent components its crafting recipe is like this and it has a durability of 2,500 so it can soak up up to 2,400 99 heat before it breaks itself next we Have the component heat exchanger and it looks like this it can suck up no heat from the whole of the reactor but it can suck up up to 36 heat units per second from adjacent components and move it obviously it’s crafting recipe is like this and it has a durability of 5000 Next up is the advanced heat exchanger it is essentially just a beefed-up version of the regular heat exchanger its rates are twice that of the regular heat exchanger at eight heat units per second from the hull and 24 heat units per second from adjacent components scrapping recipe is like this right here And it has a durability of 10,000 lastly we have the reactor heat exchanger and this one is rather different than all of the other heat exchangers it can pull 72 heat units per second from the hull of a reactor but it will not pull any heat from adjacent components this heat Exchanger needs another heat exchanger to move heat to heat vents to actually be dissipated so this will pull heat from the hull of the reactor but it needs adjacent he events to actually move it to other components that can actually dissipate the heat its crafting recipe is like this right here And what I mean by the you need adjacent heat exchangers set up like this won’t work the reactor heat exchanger will pull heat from the hole but it will not exchange it to the adjacent components as its component heat exchange rate is zero you need to set up something like This where you have a reactor heat exchanger surrounded by or with at least one adjacent another type of heat exchanger and then you can have your heat vents around those heat exchangers to actually dissipate the heat so this is a really good way to pull heat from The hole every reactor if you need to do so and dissipate it in another location away from the fuel rods themselves now that we know most of the components that can actually go into nuclear reactors let’s go over the differences between MOX fuel and uranium fuel uranium fuel Is the base fuel that you will definitely start out with and it has a durability of 20000 whereas the MOX fuel rods have a durability of 10,000 now what this means is that the fuel rods will actually last 10,000 seconds for the MOX variety or 20,000 seconds for the uranium variety This means that the fuel lasts the uranium fuel lasts about 5 hours and 33 minutes and something odd seconds whereas the MOX fuel will last 2 hours and 46 minutes and something on seconds if I remember right now basically this means that these things will output Quite a bit of power for a long long time without having to be refueled also there is a difference in energy output if I were to turn these on right now and let’s go ahead and do that the uranium variety will produce a flat 120 u per tick no matter how hot this Reactor is here and as we can see it is heating up however the MOX fuel rods will produce more power as the reactor heats up so we can use this to our advantage with certain reactor designs as we see it’s still creeping up let’s turn this off Before I get an explosion of the sort so yeah we can use this to our advantage now I’m going to go over a few reactor designs that I’ve actually used in my own worlds in my actual survival worlds now this is one of my favorite designs here basically what it is is Marks fuel rods they are dual fuel rods and we have advanced heat vents and component events I am running the reactor at somewhere between 64 and 68 percent heat and that is to produce more power with the most fuel rods I actually have an additional reactor chamber Underneath the nuclear reactor so I have that fourth column unlocked here and as we see this produces 443 EU per tick this same reactor design used with uranium fuel rods will only produce 120 e per tick so obviously that’s quite a bit of gain over the regular fuel rods Now this is only possible because I’m using these advanced events here which do not pull heat from the reactor Hall and obviously the component events also do not a next up I have a design for quad uranium fuel rods and it looks something like this we have basically Two sets of quadrennium fuel rods at either end of the reactor with it being surrounded by overclocked events because they dissipate the most heat and then we have some heat exchangers and I have all these heat exchangers in here because it is not possible to dissipate this amount Of heat in this small of an area here so basically the heat exchangers are to spread out the heat throughout the reactor and this reactor design is completely stable it’s a pretty good design if you only have uranium fuel rods available as it typically takes a little while to actually get the Plutonium to make MOX fuel rods so this is a really good design lastly we have the mega reactor I don’t know what else to call this but this thing uses LCH condensate ores which I didn’t go over in this video because it’s pretty complicated setup to get all this to Work but possibly if you go over that in the future but anyways if you can get this to work you can put in a lot of fuel in these reactors now this reactor is currently it will produce fourteen thousand two hundred eighty five eighty you cryptic obviously that’s a Power so lastly because I want to do something for show I’m gonna blow up a reactor obviously this is a worst-case scenario and you don’t want to do this so let’s head on over to my area where I have a reactor set up to explode and Here we have a nuclear reactor that is actually more of a bomb basically what I’ve done is I filled it with quad fuel rods so this thing will produce a lot of heat really quickly and it will quickly explode so obviously this is what you do Not want to happen if you are running a nuclear reactor at your base but just because we can let’s watch it and yeah it can Bruce quite a hole here so you don’t want your base looking like this so when setting up a reactor it is important to design it well hopefully Now that you know quite a bit about nuclear reactors from the Amada Industrial Craft soo I should definitely point out that there are some tools to help you design what exactly should go into the interior of a nuclear reactor and there is a smartphone app from the Google Play Store called IC to planner it’s the letters IC to planner and that can help you design a reactor that can be safe and powerful also there is a desktop version I will try to link that down in the description below but anyways hopefully you learned a little Something during this tutorial about the nuclear reactors from the mod industrialcraft – if you like this video definitely like it and share it if you enjoy watching automation in modern Minecraft definitely consider subscribing to my channel because I do a lot of automation I have currently have an automated everything series in which I pretty much attempt to automate everything that I can anyways sending off I am minecraft phenom oh wait and I will see you next time Video Information
This video, titled ‘IndustrialCraft 2 Nuclear Reactor Tutorial! [for Minecraft 1.12.2]’, was uploaded by MinecraftPhenom08 on 2018-12-14 16:00:10. It has garnered views and [vid_likes] likes. The duration of the video is or seconds.
In this tutorial I explain most of the available components (fuel rods, heat vents and heat exchangers) for nuclear reactors and how …