I know this is State linebacker minecraftforge one point when I’m going to trial today we’re gonna be playing around a bit more with our player rendering and just just doing more with the player rendering basically I was gonna be doing things with like rendering items and stuff but I can’t Really figure that out probably cuz I’ve never done it myself so I’m gonna look into that and maybe do it next week or the week after or maybe not at all but yeah I am running out of ideas this third tutorials too I’ve got a few More ideas but I mean I don’t really think I fit in in like the order that we’re doing things I don’t want to get all like rendering and things done now I think what if’ what I’m gonna do next but I’m not gonna say it yet because I Don’t know yeah I’m just got we’re just gonna play around with things I’m gonna show you some cool things you can do no I don’t want to do this here you please trash I want to do this woman holding off yeah I so want to do this After him so e dot entity dot so you we could we can change change a bunch of stuff and I it’s not just like rendering and stuff that we can do here so we can like change the step high and all of this stuff and you can use these in Other situations like literally in any situation you can also kill the entity but you don’t want to do that just don’t do that yeah this is just work with where to go I do I want to change the step by two like you don’t feed off that My ego of ten I’ve always wanted to do this I’m sorry yeah I’m just gonna play around with a few things show you a few different things you can all these you should dimension don’t don’t do this it’s just mean it’s like oh I’m gonna Press oh look I’m in so I’m in hell so you can also change these kinds of things a collision reduction you can also change for distance don’t do that third touch this fire resistance well I’m just dizzy the pretty pretty self-explanatory basically that just changes like whether Or not the entities in the air whether it’s Clyde it with something Albert’s acrylic over something April dead or why if it’s dead just if it’s bed it’s not not much else to say that when there’s all of these things like Cameron you can change if it can render as on fire so Like say just turn off the rendering for fire and stuff I don’t really know why you would want to do this obviously you can make it drop an item that’s cool and it’s always cool yeah what else I highlight you can do Elvis Chase who I Want to do this this is actually to do with rendering set height let’s make it no I said right watch entity player dot I hide I should probably change it to enter there don’t step i yeah i height equals let’s say no point five s that’s Like half a block I think you don’t entity player dot whilst we do doc capabilities we can change some capabilities in players so you say don’t don’t don’t play with these they can do things or you can say will damage don’t want everyone to do that I all say If you want to make some player invincible where I’m wearing army you can do that speed so say when when you were wearing certain armor it changes the speed and stuff so let’s let’s do that don’t set player walk speed to say let’s say like five F that’s gonna be Pretty fast actually it’s gonna be great you don’t entity player this is all only gonna work when we have the our key help down and you can do this in like any method I’m just doing in here because it’s like a non tech kind of thing so Yeah and you also shouldn’t really be doing this rendering in this class it’s it’s a bad thing to do don’t do this you should have like a different class than your renderers for player rendering but I’m just doing in here for the sake of just putting it somewhere attacked at You’re sure more Brazilian oh yeah okay no we don’t we’re not gonna play with the capabilities you don’t do don’t you know well what else what else can we play with this is really just of me playing around episode isn’t it this isn’t really very Tutorial e where is that I know I know I know what I want to look for let’s actually play around with them I’m just gonna show you some GL stuff that you can do with I changed actually like this this all of this Jill xi dot GL GL Position fish no GL move no transom showed up shut up scope shut up there it is translate so if we if we translate it on the on the on the y axis oh my god I just had a great idea and then 101 Jesus Christ that I can Make us play a massive Jill why do I get rid of the old translate I say F let’s translate to like I don’t know 0 1 0 I’m just this is rotating scaling and translating by the way if you didn’t guess GL oppa this is all OpenGL stuff Which is what it which is the system that minecraft uses for like rendering and all that it’s also what I use for things that I do mean it’s pretty nice it’s a good Java built in Java thing it’s not built in idiot it’s a it’s a good Java library for for rendering and Things I I really like it it’s great what would I want to do this is a thing now all the scaling you want translating it wasn’t rotating yeah maybe there wasn’t but yeah then what was well all this will do let’s just say what’ll we do it’ll do there’s no answer yes Discovered it is actually pretty annoying me right now because it’s pointless yeah I’ll just doubt what that would do anything at the moment actually GL 11 . GL rotate I’m gonna rotate it just at a different angle it’s less 90 degrees on the x-axis just do that and then it will Scale it by 10 on every axis that’s gonna be great and then that will just move it on the y4 so should make it higher on the step height that would just increase it up by 2/10 I’m pretty sure it means 10 blocks so that’s going To be good the eye height our just yeah change the eye height so you’ll see from lower down on the player you can do some cool stuff with this actually and then the setting the player walk speed so this this is this is just a kind of obviously used to play around thing Because I had no I don’t really know what to do I wanted to do something along these lines and basically just play around a bit with GG OpenGL in into this yes you can still learn something from this right it’s about this cancer it’ll be playing and with random stuff Yeah sure counsellor tutorial still right I hope to be well with the animation I put up for Friday boy that’s great it’s really great so great go watch it please go one go one that’s all we have 10 seconds of your life like it Is only 7 7 day wasting into it okay so in our game you’ll notice that the height is wrong because we don’t change it back after rendering oh geez that’s with it’s been a yeah if we press our bar player gets pretty massive and goes on its side and it’s doing it wrong Because we’re doing things in the wrong order but that can be easily fixed just by I’m not going to actually run the game of this because I know all work we want to scale it first so scale and then it’s so scale rotate no scale translate and then rotate right wait Wait so then that will make it bigger try and make it go up and then make it spin yeah that’s good that’s that’s the audience we want to do things in and then also we want to are we didn’t actually check all these yeah then we Want to set these back to the normals which I don’t add show at the normal ones are afterwards I don’t show up the normals are that kind of sucks um yeah I was just no way no doubt about yeah we want to do this so I’m pretty Sure the step height is just one the eye height is two and the walk speed I am also not sure about but with you set that to one so and then that will work you might want to check what the norm player walk speed is use Google it or Look through the microscope and stuff to see what it is or just not play with to play a wall spin stuff or maybe I don’t know I know but ya know that’s that’s it for today thank you very much for difficult aquascape all say bass and I will see you next time goodbye Video Information
This video, titled ‘Minecraft Forge 1.8.9 Modding Tutorial #13 – More on the Player’, was uploaded by TheXnator on 2016-10-17 15:31:04. It has garnered 253 views and 3 likes. The duration of the video is 00:10:02 or 602 seconds.
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