Hi guys and welcome from the psycho server as you can hear my voice is not in the best shape but I was a little bit sick for the past week and I can’t actually lost my voice I’m recovering but I thought I’ll essentially show you what I’ve done in the past couple weeks Here on the server so I thought the guys are doing here lots of weird and awesome projects and I thought I’ll just chip in the problem is that I don’t have too much time on my hands we’ll talk about it a little bit later and also different Project also different life stuff but I thought I’ll help so there is a little quarry that Amanda and his crew is running here and I thought I’ll help what happens is right now the query string loaded by the supplier sitting there but I thought why not to help to Channel it so we can run the query with no player logged into the server so our transloading efforts here are little bit too tricky because the query runs from the nether and to transload anything in the nether need to keep the nether loaded even as nobody’s on the Server and one way to do it is the sense you have to see the only way to tortoise you have to keep nether and the overworld loaded at the same time by dropping an item through a portal in the spawn shines every now and then every couple of seconds that’s what we are Doing here this is your typical setup that you would have if you have an iron farm and that’s the same reason you want to kill the arms and running if nobody’s logged in and by throwing an item through the portal we actually load two worlds that are connected at disposal Which in this case is leather and the overworld so as the first part of the puzzle is kind of simple just into a job item every now and then to the other and and I’ll see you on the other side okay guys so we are in the net we are Actually ended on the roof of another the puzzle that items are going through is somewhere at the bottom of the world we are at 1200 and that’s what the portal is exactly and so we don’t know exactly what the items going through so what I did is essentially check load Those four chunks assuming that items lands anywhere because the issue with channeling of the quarry is that there’s lots of flying machines to fly machines break when the unload chunks in any shape or form and if the entire core is charged with it then we have this Problem in the regular fashion that it will be possible that the quarry would essentially break by unloading a random chunk with a planning component so we’ll be using a primal order technology I’ll link to a video that I posted about it and explaining how it exactly works so If you don’t so you can just follow it if you will at any point but it’s a little different so with purple order what we can achieve two things first of all we’ll be able to load those times permanently so they never unload and the Second thing is we’ll be able to load it remotely so without any connection to the other parts of the letter so in this case the query is in this direction where this piston bolt is going over there and we are going to actually right now transloading in this direction and The reason is very simple there is not too many projects in this direction if you go we are at time zero zero obviously and our aim is to start chunk loading using the tremolo there at jump 15 and then go up to a hundred okay so Why 5100 is essentially you want to come a load 100 chance of a low priority in order to protect other chunks that to be unloaded okay so as you can see it’s already done value did this project a while ago it’s kind of showing the how this all worked Out so let’s meet up at the zoo slider okay so we have here 15 times that’s just going to the perma louder so this is not a structure that will be actually using as a reliable way of floating terms although those chances are at going straight through world diagonal Actual so priority of zero so they are also helping us protecting other chants from the yellow so we are A frisky okay we’re getting close okay so this is the primal order okay let’s get down here and the thermal of their head is essentially in this case for a first rank loaders the chunk loading four chunks in a circular fashion okay so we know that these chunks on the diagonal are lg0 These chunks on the border are either 1 3 or 7 or 15 or any any of those people and for some reason I know that this is a priority of needed of 7 if you don’t not sure about how to compute chunks of taken priority the easiest way to do it Is essentially make a bigger loop because if you’re going out of the diagonal like even one one chunk like home over here yeah this chunk because it’s not on the diagonal will never have time for 13 either 0 or 1 so this will be at least to allow okay so yeah so by Doing that well we’ll be loading 100 times of 30 0 and 1 and this is trans proudly 7 which will keep this loop spinning and loading other trans from the thermal other so let’s see that video from the other side of the primal order in so right now it’s a little bit Different because we actually want to transload all the chunks that are around the diagonal so we go from every chunk through the diagonal and also it has an extra Tran folder here to load the other chance of the tagging start okay and we want to continue for At least fifty chance and so we load fifty times on the actual diagonal and also fifty times from the side now getting closer Okay so now we are at the tail of the thermal order and that’s essentially that starts the entire structure and the premise is that if we leave this area because of that thermal other head and this 100 chunk of low-priority that the entire structure will be loaded and we’ll be supporting loading other Structures so I’m here a little test it first okay setup this is essentially way oops to travel out a single chunk and we’ll see if it’s lift works so we have here a chance that are loading from the outside change in the middle leave here a single software Item in it and that’s pretty much it about this hopper will be ticking this particular chunk every single thing in this way we can test if our primal order is working so we have here a bunch of slam box and we’ll fill up the bottom chest them And we’ll do a quick test so if you would log out in this particular area there is a very high chance that these charts will be unloaded by player mix which means that they’ll be just unloaded but what you can do as you can See we have no we have quite a bit of items here in this is finished and if you leave this area gradually if to go at least 20 times where that we are there and now okay and now I’ll just log out and we can log back in after a Couple of minutes and see if all our items flow to the other chests okay guys so I waited about a half now maybe I just went for a coffee and I log back in and let’s check our test challenge so if this test time state loaded for the Entire time it will probably make that as you can see all we can see the ticking yeah so none of the items are here as in flow back into the stress which indicates that this Chang actually remained loaded although it was just a single chest single chunk runs nowhere Which is that the thermal of the structure is actually working pretty fine so okay so let’s go to the side and let’s see how the channeled is on the attack or island so I think it’s around we are in the chunk – hundred twenty – Under ten – hundred so we have to go to words positive x yeah and we have to go about 200 teach and so start flying right away Let’s build up a little bit of height I don’t have to go Okay about it all right now we’re here okay so I can flu fly away until Jung hundred fifty that’s what it weighs and you have to turn a little bit to the left as well yes I also about 150 on X and negative hundred twenty on Z so while we are Flying there I have to apologize to the other guys on server a little bit because I said okay I can do the channeling I know how to do it so it doesn’t have two weeks to do it and it’s only like one thousand coppers two planes the reason is very simple I’m a quite a busy guy a touch of my head work family and I don’t have too much time to do all the fun stuff that other people can actually do and that’s quite a bidding but that’s what happens if you get older and logically get kids Okay that’s kind of a consequence so it took me two weeks but if you do it on your own you’ll probably be able to do it in I know four or five hours just to do all of it also like I got comments like for example after my witchcraft Project our questions like for example all it took you for a two months that was a really big project to do not really if you’d add up all the time lapses on the replay which was action she’s essentially bulk of the work those about eight to nine hours but I just it Just took two or three weeks to do it and then completes of editing in couple weeks of preparation that’s essentially what happens so don’t worry guys if I’m not tossing that often it just means that it’s life I prefer to quality over quantity so okay so when i get to the Coordinates to let them meet on the other side okay guys so we are arriving at the location we have we can finally manage to get here and we then using the pistol bolts just flying it’s pretty cool I have to locate what the middle of this Thing is you can see all the chunks loading has already been done as I said it didn’t have too much time to actually find a good time to record so I approach as if like I’m showing it all afterwards so doesn’t see the project here and we Are ended in the chance below the quarry and what we have here is we have those red uppers or red translators and orange and others and what difference about them is what the half here around is we have a ring of those Reds translators that go in a loop around the entire Point and this extends to chunks on the on all sides out the reason is we want to enter it for it to be as de processing we have some mine cards running around you have some TNT blowing and we just don’t want any of those things to just don’t work or if for Example it with the query itself drag some gravel on the gravel to fall properly internet so we have extended it by two times as I said and this red circle is our loop is our main loop and then these orange bits essentially connecting each chunk we turn on Sun Valley so at this border of the chunk they are connecting each junk with other end of the loop so what happens here which will end here is in this entire structure every single chunk can potentially load the entire structure so if we would log out for example in this Area nothing would happen because player can only unload or game he’ll only unload 100 tons of the time we are here having about 1,000 chance transloaded which means that only one handle will be selected for unloading and unloaded the rest because there will be charged that are loaded stay loaded with the Hoppers they will essentially send a signal background and we can actually load the entire structure just from any single chance because FEMA will go into this loop the loop will go back on and go around so right now everything as you can see the internal structures loop it’s actually impossible to unload but What happens is a compressor that’s of the wheel okay so if we turn this off essentially if we lock those uppers then we will actually break this peak loop which means that the chance we’ll be able to be unloaded again so in this case and now I unlocked These hoppers which means that entire area is being loaded and which means that we can actually run the car if you want and having should be nicely translated so we are not connected to spawn and enemies or to the zero and the ballast fine because this chance will be loading Themselves which is that will be actually sustaining ourselves this big area okay so let’s go down and see how the car is going so as far as I know like at this point now the car is turned off You have to jump to the song yeah looks pretty sweet interview is pretty great you can see degraded quite a bit of job cleaning all this area as you can see I changed my texture park for the nanorack so it is at least feasible and as you Can see there are no hostile mobs and the reason is because we have a photo ops which like a mobile-first an off-switch sugar box thingy magic here up dog will have here two flying machines in here because they are loaded also in the quarry area this means also That there are also a host or mob switch for the entire another and there are mobile because we can move them to the on the flying machine okay so the issue here is trunk loading so this area is translated plot if you have a player moving around like I’m moving right now From chance to change I will be causing sections of the area around me if it’s outside of the view distance to unload which means that walking here as a player is actually dangerous for the quarry is actually better if there is nobody in this area okay so the thing is When the quarry is running and core essential that you can only enter the area you cannot move back and you have to turn off the quarry and wanted to make sure that it turns off we can then actually turn it back on again and then with a delay logout or move move away From here and make sure that everything is nicely loaded only with hoppers does this only ensures that this chance will be permanently loaded okay so let me get downstairs and let you let do to some marks so right now the chorus and this moment okay so let’s leave some blocks have Some cobble here okay so let’s do one two three four five six seven things okay so we have here eight blocks and we’ll see how the core is doing so now we have to turn the quarry on and in this case I’ll just log out okay so we Are guys at the bottom of the equality in the room that was used to be 2fk I added a little bit of delay here just to make sure that the area that I am loading myself as a player can be actually unloaded when I log back out And now right now the core is turned off but by flicking this little I’ll actually turn it on and don’t worry like I wouldn’t even trust myself running the actual query on the actual server so this is the world back up and I’m running on the carpet mode which allows Me to actually check how the alone team work so I can to unload their ends as you can see we are nicely loading the leather which is here we have here our thermal odor which runs all the chance of all all the zero safely in the first 100 chunks and then we have our quarry around this area transloaded as well some of this by my by my means and sounded by hoppers without side of the fender distance at this point and that’s great which means that our tongue holding is working fine so I can just Turn the lever up and flick and we’ll put the marker over there so see how it’s going so I’ll just turn it on and log out and hopefully everything goes well of hopefully the test works okay guys so I’m logging in after and I’ll play a minute So to load a little bit okay things are good now we can turn off the query and since you are on the test server let’s go into game mode 3 and you can see if it all worked out so you can see we are below that I have that’s all this terrain that Used to be mined but that’s fine as you can see yeah query is stringing along and chugging along pretty well as you can see how such moving logs where did we end so we put 8 blocks of cobblestone as a marker as you can see it shoved in 4 layers which is pretty Awesome and as you can see Corinne stringing along you can see some gauze blocks art but that’s add a lot to the art so as you can see this part of the query is coming here and the query stopped so when these guys park having should stop and every should be fine Let’s enjoy the art it goes black arts can pretty much do nothing about it And it stopped yeah awesome so as you can see we successfully managed to run the test which means that the quarry doesn’t need to be loaded by any player and that will be very very very useful and you can see like any project that doesn’t require user presence in a per Se like for example when you have mob spawning or crops growing then you need a player to actively do those takes and do those pumps but in any other project that you don’t need a player we can actually charge load pretty much anything and as you can see where it Looks pretty mighty at this point and will be mined in in about two months as a mindless saying and we will not meet anybody to be around this area and because of the primal order that we did from starting from charge minus 50 to 100 we are essentially going on the Diagonal to that thermal order which is that we have actually two primal elders one goes from 0 0 seconds 152 means that pretty much it will be really hard to break it because if you load the perma loader there is a chance that these chains will be unloaded but there are More chance than necessary actually to run the thermal loading which means that we should be fine so guys our test became successful cells great change that now we can cancel out the entire quarry remotely not connected to 0 so we don’t need any player to actually be Around this area to have this all running it will be running for at least two months from now so that’s pretty awesome that we could do that we could help the other guys chip into the existing project and so if you liked this video don’t forget to leave a like Share and subscribe if you haven’t done it already and soon the next one bye bye Video Information
This video, titled ‘Minecraft – Permanent Chunkloading of the Nether Quarry – SciCraft Log 3’, was uploaded by gnembon on 2017-06-05 14:00:03. It has garnered 15270 views and 537 likes. The duration of the video is 00:22:18 or 1338 seconds.
Today we are reviewing and testing the chunkloading of the nether quarry, which will enable the quarry to run without the presence of any player, around it or even with no player on the server.
Resources: Permaloader explanations: https://www.youtube.com/watch?v=aeq5GZxRH9s
Ilmango’s Quarry: https://www.youtube.com/watch?v=yUE9IhBxY4Y ————– Recorded with Minecraft 1.11.2 Optifine Client running 1.11.2 Carpet Mod Servers
Minecraft IGN: gnembon
Find me on Twitter: http://twitter.com/gnembon_mc
Intro by Reye: https://www.youtube.com/channel/UCv0mfkcbYpUCwV_Rz-JcPBQ
Resource Pack: Minecraft HD 64 http://www.minecraftforum.net/forums/mapping-and-modding/resource-packs/2209477 with a few modified textures wherever textures are not updated I overlay 1.11 faithful 32 on top
Music: Slainte: http://freemusicarchive.org/music/Slinte/ – Carolan’s Draught – The Banshee – Kesh Jig