Hello hello this is kami comer and today I have a revisit of my spooky flickering lighting video this version works in 1.5 and I got it going here you can see some of it down there this one should be maybe doing it too come on show me Something well we’ll go take a look down the tunnel here so what I have is kind of just a mock-up of a simple mineshaft actually no that one at the end doesn’t flicker yeah yeah it’s just a simple mineshaft where I have some of these Units set up and you can see the light is on most of the time and then you know it’ll turn off and then flicker then come back on I think it’s a really cool effect and I’ll show you what the units the causeless effect look like so I’ll Just break out through the wall here and we’ll take a look so I have them all just set up on the top here this mineshaft you can see I have every second one disabled just by putting a lever on top of the the redstone lamp the effect was a little bit too Overwhelming with them with them all going at once but yeah you can see them flickering there and I just put a daylight sensors underneath the lamp to kind of I think it makes a nice looking light fixture type thing so over here I have a few different units set up one facing in Each direction so that you can see that they work in any orientation so these are all going and yeah so now I’ll show you how to build one of these so we start off with just a simple clock and now the clock I’m using which you know You can choose you can mmm you can choose to use something else but it’s one of these hopper clocks very very simple all I have to do is put one item in and you can see we’re getting pulses as the item bounces back and forth between these hoppers so that’s That’s the clock now next we want a dropper facing upward into another hopper just like that now this is kind of a kind of a random signal generator so what we have is a comparator coming off of off of the hopper and depending on what we put in to the dropper we can Get different random signals so if we put one door in which doesn’t stack with anything else we get a signal two blocks long you can see this wire here is lighting up if we take that out put some dirt in you see that stacks to 64 so It’s only sending the block or the signal one block instead of two so this is how we can kind of tune the whole look of the system we’ll put we’ll put three doors in there for now and one piece of dirt now next we have a repeater there and you can see it’s Lighting up every time a door gets into the hopper we can maybe get a look at that door door door and there it doesn’t light up so that’s that part next we put in a little bit of a a pulse lengthener so we set this one to three and this one To two these timings are important I can’t really tell you why but they are it took just some trial and error fiddling around so you can see every time the door gets in we have the signal on and it stays on for a bit if multiple Doors in a row get in up there then it stays on longer so that is that part next we put another comparator coming off of this end dust set it to subtract mode and we feed it back into itself and we have to block this from interfering Right here and you know you can see it’s giving us a pulsing signal and then if if enough door is stay in the top you can see we get the longer it stays on we eventually get a solid signal in there and that’s important because that’s how We get the light to stay on so you can see it’s pulsing and then steady throw for a second there pulsing and then steady yeah and we just put our lamp there and yeah that’s just about it so it’s really pretty easy to build and We’ll see it go off here as soon as okay there we go pulses and comes back on and stays on until no doors go in there so the more doors we put in here the more often the lamp will be on a less often Oh be off so there’s a you know they’re Just eight doors in there now one piece of dirt show so it’s an 8 and 9 chance that a door will be pushed into the hopper up there so the light stays on for a good amount of time sometimes and then it turns off and it flickers and Comes back on stays on so you can uh you can choose to tune this kind of however you want if I have one door in there and three other blocks that don’t stack with each other you can see most of the time it stays off and sometimes it’ll flicker A little bit more sometimes a little bit less it duh it rarely comes on and stays on it’s off most of the time but you know it’ll flicker sometimes and if the door ever makes it up three times in a row it will flicker and stay on for a Little bit here let’s put one more door in there so we can see that effect a little bit better so get three doors in a row if we get three doors in a row it will stay on just for a second come on don’t make me beg come on I’ll take one Item out of there let’s see that good long baby we’re having a little bit of bad luck here but yeah that’s just showing you that you can tune it to to meet your needs another thing you could do if you wanted to is you could you know have this clock Be disabled and enabled by something else like like in my other video I had a snowman walking around to trigger the system and you could do that here too you could you could have like a pressure plate that the Snowman can walk over sometimes you could have you know a Torch above this lamp here so that it stays on most of the time and then say you put a pressure plate here this is just something I’m throwing together really quick but you could nope that’s not gonna power that I have you know some dust like that and that will Disable the clock anytime snowman’s standing here and and you could have the lamp just steady on if a snowman standing here and then you could say have him wander away and the flickering could start so you can tune it like that you can tune it through putting more or less items into the Dropper and you can also extend this wire here however long you want it so we could have you know a bunch of wires coming off like that and a bunch of lamps and they’ll all go in unison so it’s a versatile cool system not too difficult to build and you know works in Orient and any orientation the leg gets causing me it’s not too bad I got a little bit of framerate framerate dip there but I am recording as well and last but not least I will tap out here for a second sorry just give me a Sec here there you go you can see I have disconnected from my server that was a server that was running on my computer yeah so uh works in in multiplayer so that’s about it for that new version of the spooky flickering lighting I hope you guys liked it um you Know I kind of just stumbled upon the design thought I’d do a revisit and it would be great for something like say if you’re having a mineshaft building competition for the best-looking mineshaft something like that could be really cool so thanks again for watching and I’ll see in the next episode of my LP kmb comer plays minecraft Video Information
This video, titled ‘Minecraft – New Spooky Flickering Lighting – Improved for 1.5!’, was uploaded by KMBK on 2013-04-16 00:46:32. It has garnered 7319 views and 112 likes. The duration of the video is 00:09:19 or 559 seconds.
In this video I show you the new and improved version of my spooky flickering lighting that’s compatible with 1.5! It looks more realistic than ever and can be tuned for many different looks.
Donate: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=HXL4RUU8H5M2L