Hello everyone and welcome to part two on our tutorial series on how to create minecraft animations in this tutorial i will be showing how to import worlds from minecraft into blender using mine ways so in order to start you’re first going to need a few resources one you’re going to need blender the Animation program i’m using secondly you’re going to need mc prep i’ll leave a tutorial video on how to download mc prep in the description third in case you’re not already decent at using blender i’ll leave a tutorial in the description for the basics of using blender lastly you’ll need the program mine ways Which we’ll use to export the worlds into blender i’ll leave a link to all these things in the description okay first you want to open minecraft and create a world or open a world that you already have and want to export if you want to mark a certain point that you’re going to Export you can place down a few blocks as a landmark and you can delete them in blender afterwards so once you’re done with that you need to open mindways go to file open world and then select the world that you would like to import the ways that you can move around the Screen in mind ways is you can left click to move around scroll wheel to zoom and hold right click to drag and select which area you want there’s two sliders at the top that say max height and lower depth the parts highlighted in a pinkish tone Are the parts that will be imported into blender so make sure to have your whole area covered in that pinkish color if you want it all to be imported by default the world will export with the vanilla minecraft textures however if you would like to use a texture pack press ctrl t Or go to file set terrain file if there is a texture pack you’d like to use drop its texture file into this folder or if you would like to use one of the texture packs included here just select the texture file you’d like to use and then click open The next step is to export for rendering to do that press ctrl r or go to file export for rendering then choose your file directory where you want your world obj to save to title your world whatever you like it and then hit save after hitting save it’ll bring up the Model export dialog window this may look a little overwhelming at first but don’t worry most of these options you will never even have to mess with i’ll show you the ones that you’ll have to change first check the box next to where it says make z the up direction instead of y Because for some weird reason in blender the z axis is up instead of y then over where it says rotate model clockwise check the bubble that says 180. then open the drop down that’s labeled physical material and select colored and flexible over where it says make each block one thousand millimeters high Change the value to 8. the last thing you’ll need to change is to select the box that says delete floating objects trees and parts smaller than 16 blocks after this you can go ahead and press ok to import your world into blender you either need to open up the file you Want to use by clicking ctrl o or file open or create a new file by clicking control n or file new to import go to file import and select wavefront obj then navigate to the location where you save your obj file for the world select your file then click import if it works Great however if you have an error message when trying to import don’t worry it’s an easy fix what you want to do is switch from cycles to blender render then do the whole import process again after it’s imported you can switch back to cycles if you’re using version 2.79b of blender Blender render will not be an option because it has been removed in the latest update so if you get an error i suggest downloading an earlier version of blender such as 2.79 after your world has been imported you want to scale it up by pressing s and then typing 200 Then left click to release then you want to select your world by pressing b then dragging to box select then left clicking to release then press t to open up the toolbar on the side then click on mc prep panel go to the top and select mine ways And then hit prep materials if you want to make your world all one object select all the world then hit ctrl j to join it all if you have any questions be sure to leave them down in the comments be sure to join our discord server so You can ask us questions there as well i hope you all found this helpful and i’ll see you in the next one You Video Information
This video, titled ‘Making a Minecraft Animation | Part 2: Importing Worlds (Tutorial)’, was uploaded by ZAMination on 2018-05-20 19:04:18. It has garnered 186042 views and 3958 likes. The duration of the video is 00:04:37 or 277 seconds.
Downloads: ——————————– Blender Download: https://www.blender.org/download/
MCPrep: https://github.com/TheDuckCow/MCprep/releases How to install MCPrep: https://www.youtube.com/watch?v=i6Ne07-eIyI
Mineways: http://www.realtimerendering.com/erich/minecraft/public/mineways/
ZAMination Rig Download: http://www.mediafire.com/file/x8gcra1xs6z8pha/Zamination_Rig_V4.blend ——————————– Part 3: https://youtu.be/7EW8TnN2BfY
This is the second part of our tutorial series on how to make Minecraft animations in Blender Cycles
This part covers how to import Minecraft worlds into Blender using Mineways and MCPrep
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Software: Blender Edited In: Adobe Premiere ___
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