Minecraft 23w 45a added the trial chamber the trial spawner and the breeze although these features may seem Rough Around the Edges they are quite impactful for combat here is my analysis of the features feature number one the breeze this feature is insane I don’t think much change is Needed if any it even deflects projectiles now this is interesting to think about because you would think this thing jumps around so bring a bow to the fight but no bows are not going to work okay you saw in my previous video I shot several arrows at that Thing none of them worked why because they bounced right off or missed because I’m a terrible shot but that’s beside the point whether you’re a terrible shot or not those that do hit seem to just bounce off at least from what I could tell so from the looks of things Projectiles are useless against the breeze so don’t even bother bringing a bow it’s kind of pointless interesting feature very interesting feature doesn’t need much change in my opinion but that’s just me I think they should do more mobs like this that are harder to defeat and actually give you more of a Challenge which actually give you better skills in the long run because the more you fight these things the better in combat you become so it actually helps you in the long run right you become better at the game by fighting more challenging bosses like the breeze here Now I wouldn’t normally call this a boss but it is a part of the trial Chambers so maybe mini boss material I don’t know let me know what you think do you think the breeze is a mini boss or not let me know down in the comments I’d love to Hear your input on whether you think the breeze is a mini boss of the trial Chambers or not let me know feature number two the trial spawner this is interesting I think the keys should allow you either to open a new chest like a stone chest or change The mob type that comes from the spawner this would be insane for customizing your experience in the trial Chambers and on servers as well because imagine the kind of things people could come up with on a server with these trial spawners because you wouldn’t need to necessarily put them in the trial Chambers I mean you could get in creative mode maybe put these things wherever if that’s possible because that would be insane think about it someone gets in creative mode creates the single most insane Arena you could think of That’s Not only PVP but you got to deal With all kinds of different mobs on top of the PVP so it’s the ultimate PVP combat skill test that would be insane but that’s just me so changing the mob type that comes from the spawner would be a great idea for customization trust me in addition I Think making them harder to mine is a welcome thing however Mojang shouldn’t Port this Behavior to normal spawners because the trial spawner would then lose part of what makes it so unique and that would be sad because this is a very unique and intriguing spawner and you Don’t want it to lose any part of what makes it so unique but that is just my opinion feature number three the trial Chambers this place is rather big in my opinion this is interesting because it means this feature has a lot of potential in the future in terms of Combat the design itself is great if you want a challenge however if you aren’t as good as the other folks you may have trouble getting around a bit for example in the main area it doesn’t seem like there are any quote unquote natural ways of getting around however I think that this is Actually by Design almost like you’re not meant to get around easily thereby testing your true maneuvering skills like parkour for example that takes maneuvering skills that I don’t have because I’m bad at parkour but you knew that however newer players may find the parkour course a bit awkward to Traverse just like I Would all right feature number four this is actually a bit of a nickp pick mob variety I think the mob variety doesn’t need much change however I do as I’ve said have a nitpick or two more variety would make it more fun but also substantially harder for newer players Who wouldn’t be as good as the veteran players more breezes spawning at once for example would make the breeze fights substantially harder if this change were made made it would require better loot to compensate for the higher level of difficulty which wouldn’t be an entirely Bad idea if the player has the skill to pull it off however keeping new players in mind I think there’s certainly not any need for changes in this area because why would you change it when it’s just going to make it harder for newer players if the game’s too hard they Won’t want to play it so you’re going to want to keep people playing it by finding that happy medium between easy enough for new players and hard enough to keep veteran players interested but that’s just me and I think this is a very thin line to walk so you got to be Careful make sure everything’s balanced in this particular area but that’s just my opinion let me know your opinion do you think that this is a thin line to walk and it’s hard to figure out this kind of balance or not let me know in the comments I’d really love to hear It feature number five loot tables the entrance Corridor and intersection chests are good in terms of loot however perhaps the pots don’t need to match it quite as much as some people might think I think the pots need to just have random food items or potions to help the Player out a bit and reward them for exploring this would be useful because people like me who are bad at combat could find random food items and heal ourselves up if we forgot food or didn’t have enough food to bring in the first place so that would be very helpful Indeed the trial spawner loot is good and all but perhaps it could use a little tweaking maybe higher challenge levels equal diamonds while lower ones just gave the basics like the same as now you know the basics but that’s just me I don’t know what you think but I’d Love to hear your input on the loot tables I think this is an interesting thing to think about because changing the loot tables would be interesting because what would they put in there if they changed the loot tables now I personally don’t want them to change the fact that we can get silk Touch from these places because if you can get silk touch from these places that helps a lot I think but that’s just me so I hope they don’t take silk touch out of the loot table because that would be sad but that’s just my opinion what Do you want to see them put in the loot table for the trial spawners or uh Chambers blle let me know I’d love to hear your input on what you think they should put in the loot tables for the trial Chambers and spawners let me know in the Comments I don’t have any more interesting things or nitpicks for you today that’s all of the things I liked and all of the things I had to nitpick about the trial Chambers and the relating things so far up to this point anyway but that’s just me Let me know what you think of all of this stuff down in the comments below and be sure to subscribe because it really helps me out and I will see you in the next one Video Information
This video, titled ‘TRIAL CHAMBERS ANALYSIS – Minecraft 23w45a’, was uploaded by Pacerman29 on 2023-11-09 14:43:46. It has garnered 27 views and 0 likes. The duration of the video is 00:09:43 or 583 seconds.
Minecraft 1.21 snapshot 23w45a adds the Breeze, the Trial Chambers and more to Minecraft. These adventurous features come with a new key and a new spawner, the trial spawner. Today we analyze the trial chambers, and go over a nitpick or two i have about the features in Minecraft 23w45a. I hope you enjoy!
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