Hey guys welcome to the first episode of all the mod 7 in this guy so this pack just came out we’re in Minecraft version 1.18 it’s almost the same as the regular all the mod 7 as far as I understand give me a sapling yes thank you Wait we have vein Miner in this right yes perfect we got first get our hands on some resources oh we got free steak nice First Resource we’ll need is some cobblestone we get a chance at some Underside stone or Cobblestone I believe oh the the tree just grew Yeah and two by two crafting gives us our first Cobblestone and the quest crafting table is default recipe right yes next thing we need is a stone Hammer also a quest and the stone Hammer we have to use to hammer down the Cobblestone which should give us gravel the gravel we can Hammer Again for sand uh-huh and the sand I think one more time for dust yeah and the dust then we can use in a sieve and we get various different resources which we can then process so to go over again our Civ we’re gonna first need some string Which we can get from using a silkworm applying these to the tree makes them infested and we can break this once again for string you guys know how this goes right if you’ve been playing Skyblock packs I haven’t personally for many many years I mean FDB interactions was the last one I Played but that’s not really a sky Vlog pack right Yep this is only a percentage chance but we gotta roll the dice here in the early game so what is the goal for the series well it’s to make this thing the ATM Star this basically combines every aspect of The pack together these are some pretty nested crafts right here looks like we’re going to be getting into some magic Tech farming basically everything in here we got integrated Dynamics we got a twilight forest applied energistics too create blood magic and Britannia RF tools deep mob learning or Hostile neural networks as it’s now called mechanism project e alchemistry and that’s just to name some of the mods there are so many things I’m excited about here back to some good old-fashioned modded Minecraft right but I think the first thing we want to do here is give ourselves some space to Work with and I think we got three or four layers of dirt here might as well also plant some of these seeds they conveniently give us some tilled soil here what else we got some barley sure and we’ll also need a lot more Stone since we’re very limited on our Block choice right now I think our basically our only option is to use wood normally the SkyBlock packs give you some Bedrock I want to find that if possible yeah here we go perfect oh and you know what look at this it’s not even in the center of the chunk yeah it’s way Off we gotta work with what we got right ain’t no way we’re changing this thing so all right so we got ourselves some space to work with I left the farm up there since we have no way to move the water right now made sure to keep a grass Block I don’t know if we get any sort of grass seeds but I want these things to spread I also made it as a furnace smell it up some of the wood for charcoal and that allows us to get some torches to light up the area I also made us up Eight more sieves you used to be able to do this in an AOE fashion I assume that is still the case but I want to get the next tier of mesh next here is Flint which means we need to get some gravel and quite a bit more gravel so I’m gonna Be holding right click for a while and we should remember to compress this Cobblestone I think it’s much more efficient to hammer it down this way we can compress the block but we can’t compress the Hammers right it doesn’t look like it okay and we can directly Craft the gravel into flint and upgrade the string meshes into Flint meshes now with the Flint mesh we can sift more gravel into various different Metals actually we can get iron this way yeah we’re gonna have to do this a lot and automate this process let’s first of all Get the rest of the Flint serves oh my goodness inventory management in the early game we need some chests let’s try to stay organized at least but we have applied energistics in this and storage tours in fact when I scrolled through this list of mods here we’ve got quite a Lot of storage options which is really really nice it’s probably more efficient as if some of this dirt the only problem is we end up with look at look I don’t have the inventory for all this stuff all right perfect we got ourselves nine Flint meshes before we upgrade to Iron though I want to make us some battles like so and the battles is how you can convert leaves or saplings I think into dirt we can also convert water into which war and I don’t know what that is exactly but we need it for the quest so We’ll do it next thing is to make Soul Sand so we gotta take some spores convert dirt place the barrels over the mycelium uh we do have to get some water somehow so we need some more iron and we have some gravel here from an unclaimed Quest can we actually sift some of this Basalt we’ve been getting granite and diary and basalt can we sift this as well it doesn’t look like it Blackstone no it looks like that only goes through specific meshes all right we need 12 iron pieces we have 13 which is good Craft those into raw iron smell all that up in a furnace and we can craft our bucket all right with this we can move the farm and we also want to make an infinite War source which means we need a second bucket no we need we need a second water source first And to do that we can make a crucible and I think fill this with any living material eventually it’s going to give us a water source very slowly actually it does give it a heat Source increase this it looks like with a torch no it doesn’t He is still it too okay so we’re waiting a while well in the meantime I’m gonna use the remaining dirt we have to expand our farming capabilities and you know I just noticed something you see up there on the map where it says we’re in mushroom fields that means We don’t have to worry about any mob spawning I don’t know if that’s a blessing or a curse in the early game here I think that’s a good thing right it means we don’t have to worry about lighting things up properly obviously because you don’t get any hostile mobs In the mushroom islands biomes alright and we are in 1.18 as I mentioned so we should be able to warlock slabs in this and I suppose we just plan an assortment of different seeds that we have here oh and we do get grassy it’s nice oh we Have visitors I guess these guys have different conditions to regular hostile knobs gone you earned one level click here to access the GUI oh what is this thing I don’t know what that is but I think that means it’s time for a bed can we make will yes alright sweet dreams All right now that we got water we can also grab the witch War I don’t remember exactly why we need this like I said it’s been a while since we’ve played Skyblock but the first thing I’ve definitely want to rush here is a crucible and we can craft that by taking Some bone meal and Clay the bone meal we got from sift and dust and the clay we got from our battles this porcelain clay we can use to make unfired crucibles we can actually make two of these things right off the bat cook these up in a Furnace all fired up so if we give these a heat Source I have some campfires here and some cobblestone they should convert this into lava and with the lava we should be able to automate Cobblestone Generation all right how long is this gonna take a while more waiting I guess we form some more wood I’ve been farming some Sprucewood I do want to get to some building today but since we’re poor we can’t really afford too much right now and oh that just converted to my ceiling yeah it’s not going to be anything too fancy right Now oh of course we don’t hit the top nothing too fancy on the base today I don’t think and honestly I don’t have a plan but hopefully we can come up with something killed by the city’s end yeah I’m gonna have to pillar up there okay we gotta grind out a few more Pieces of cobblestone manually sift for a bit more iron uh we need enough for our second bucket and the reason for the second bucket one we can fill with water which we now have our infinite water source second one we can pick up some lava and with a piece of glass and some Wood we can make our cold gen for days tier one which surprisingly is not a quest it doesn’t seem like the quest book is that fleshed out to be honest but that might be a good thing it may give us some creative freedom we can basically do whatever we want to get to This ATM Star okay so question does this thing automatically output yes awesome we’re making Cobblestone no more clicking dirt I want to upgrade all of these meshes into the iron fitting which I think is next this should give us a much higher yield at some resources Oh and it looks like also unlocks some unique recipes here yeah this cobblestone generator is pretty slow it looks like one every two seconds something like that so we’ll want to upgrade this fairly soon alright it’s been a while later for me I upgraded this chest I’ve processed quite a bit of Gravel by now let’s first of all upgrade these meshes as we go I think we have enough for three iron meshes but we have a plan I think I have a plan on how we want to progress here I want today to be the last time we have to Serve manually like this and there’s a few different options on ways we could actually automate this process from what I read there was actually a mod developed specifically for this pack to be able to sift automatically but we’re not going to use that I want to try out Something different here I don’t know if it’s going to work out or not but hopefully it should be fun oh there’s our first diamonds and we got two of them nice the chance I think is very rare in an iron mesh alright there’s the last two flint upgrades Okay first part of this plan is we’re gonna have to start sifting dust and make a new Hammer the duster and iron mesh should give us a chance at some Redstone yeah we got 14 out of a stack that’s not too bad along with some glowstone we’ve also run out of Chess Space as well so we’ll make another Gold version wait it’s silver first right iron first we’ll also get going smelting up some of these raw resources that we’ve already sifted oh yeah these upgraded meshes definitely make a difference look at all this stuff I see quite a few diamonds here as well Yeah so from here I sifted the rest of the gravel bags that we’ve made and then I crafted up some shears and gathered some leaves I wanted to start seven leaves as when you said leaves you get a chance at some mineral saplings you might be able to guess already where This is going oh these things are going to be so annoying to cut down because some of the logs have the fruit in them and it doesn’t let you vein mine at all at once oh boy at least we only need a little bit of this yeah we’re after the manual berries and The mineral chunks yeah so a little bit unusual but I want to rush integrated Dynamics to be able to sieve automatically for us so the main thing that we’ll need to do this is a player simulator this is a very expensive item at this stage of the Game actually which makes me question if this is actually viable or not but I don’t know where commit we’re gonna make this work however one of the things that’s stopping us from getting this is these logic directors which means we need crystallized chorus chunks and to get these we need Protocorus which means we need ender pearls we have the mineral berries already I think the best way for us to get ender pearls right now is to use some of the blaze powder some Gunpowder and some gold all of which we can get from seven and we should be able to Craft our Philosopher’s Stone very powerful item right here yes four iron and a philosopher’s stone gives us one ender pearl we need a lot of iron yeah a lot of iron oh there’s half a stack okay I forgot I put that in there combine these with the Berries we get our protocols and these I believe have to go through a squeezer right this seems durable more iron you know what let’s use the first diamonds to upgrade the sieves and actually if we’re after iron specifically it seems that sand is more efficient through the Diamond mesh it gives us a 50 drop chance compared to just a 15 with gravel through the Flint for through the iron mesh to make our life easier as well we’ll use an iron wand well I guess that’s another thing we have to think about how we want to make Gravel I’m not sure we can generate this directly at this stage so I think we have to process Cobblestone one problem at a time though some first ask questions later all right one squeezer all right it’s been a long time since I’ve actually used this thing I remember using some Sort of armor stand in FTB interactions I don’t know if that still works or not but I think yeah we’re getting liquid chorus we need a few buckets of this I think so yeah we’re gonna be smashing this for a while let’s just craft as Many barrels as we can get right now oh you know what I think we have to take it out of here I don’t think it’s making any more we gotta get some sort of fluid pipe maybe mechanism we need steel oh metallurgic infuser you know what actually how about the pipes mod pipes We don’t get our buckets back unfortunately let’s grab a wrench and we’ll need a tank to store it in for now okay if we set this to extract yeah like this it does empty this out and that should allow us to pop the next chorus or squeeze the next protocol chorus I guess Yes perfect Okay so we’ve got to get our hands on some black dye since there definitely won’t be any squid spawn in here at least I don’t think they spawn in mushroom Fields I think we can waterlog one of these sieves please don’t go everywhere and if we serve Sun through this thing It gives a unique loot table I think this purple thing whatever that is is from the waterlogged Blue Table let’s move oh there’s one yeah with a black dye we can make a drying basin that means we can dry off this liquid chorus it should turn into a block I Think there is a mechanic yeah there we go there’s a mechanical version which takes RF so we will probably upgrade to that later on but if we uncraft this block we can get our crystallized chorus chunks and this is what we need to craft the logic director so we actually get Four at a time and I think we only need eight to get us started yep there’s two crafts of those we’ll also craft up some logic cable we’ll need a few variable cards we need some paper we have some oh oh yeah I forgot this screw is very tall in this We lost some some went over the edge it’s all right oh I think we have to farm more manual trees we’re out of this stuff I think the only other way is to get the mineral comb from bees there seems to be a lot of produce that comes from these bees You know there’s a very long-winded way of doing this we probably just shouldn’t followed the quest book oh well See ya oh poor guy he’s gone no what we need here is a slime sapling we really really need a slime ball I didn’t think this through actually oh yes slimy there how do we get slimy dirt wait I think we can yeah we can buy slimy seeds then planter under now we Can plant the sapling okay and we should get a slime ball from this nice that should allow us to get these input variable Transformers which take sticky pistons and now I think we should have enough for the player simulator I don’t think we have enough actually for Two though it’s actually quite a nested craft the last item in poor and put it all together with an emerald and there is our player simulator nice player simulation with this we can basically do everything a player can do can’t pick this up though maybe we Should get a wrench yeah not too bad a recipe all right so before we go setting up our sieves I think I want to relocate this and give ourselves some more space once again and you know I may actually take inspiration from the FDB interactions Base and use some of this mineral log to decorate the base with I wonder if that’s a strict variant now oh it does ah I’m not sure I’m not sure I really like that I do like the planks though the planks look oh wait the planks have changed this is definitely a different Texture right I’m not imagining things I don’t know if I like these as much oh that’s right it was for Soul Sand and the quest but new plan we’re gonna go for a new block palette We’re Not Gonna use manual anymore since I don’t like that texture instead I want to make an Ignis extruder which means we need constantan which is nickel and copper I believe we can get that from using an orehammer and instead of getting any sort of alloy furnace I think we can just shape this craft at dust and then craft these together and we get Constantine grit and I believe we can just smell this stuff we have to make envara a similar way and we’re actually out of iron again this is actually such a slow start it’s crazy but hopefully we should be out of the early game soon but not if we keep getting attacked by Phantoms There goes 21 levels I guess are they still they’re still here okay I’ve been messing with some block combinations I’m not totally sold yet we’ve got a stone variant from chipped once we have the exchanging Gadget and some more block variations I might actually change it Out but I got the ignis extruder set up here one for regular Stone one for Netherrack anyways to get this automation going we do need a bit more iron again and I thought this would be a really good time to test out this player simulator so I’m gonna make one more I Think we’re just missing on Emerald that gives us a second one and we also need a spare regular item interface okay so the plan here is to have a set of sieves either I think this works up to five by five but we might just stick with three By three for each setup it depends on our input resource generation rate but then we can have two player simulators for each one and then an interface connected to a regular drawer or some sort of inventory which will store the input material in this case gravel the first player Sim is going to Click an item oh that’s right we need a logic programmer yeah it’s just a crafting table and a block of crystallized mineral and we can make it portable okay so the first thing we want to program is the gravel so we want an item type and we give this A variable card that will give us a variable card for gravel the first one we want to click the specific item of gravel which it will take from this inventory very good and the second one we just want to click empty uh the top one I guess oh actually wait a second it Looks like it’s working with just one ah maybe we don’t need two of these things but does it speed it up any that is the that is the thing maybe if we change text per operation down to like I don’t know two ticks per operation yeah that’s Almost too fast maybe at this one we need to keep up as well wait a second what if we change the item transfer rate yeah then it puts all nine in at once look at this Perfection completely free as well okay we know the concept can work we just have to clean Up around here and implement it over in the new setups over there okay firstly let’s unlock some of the quests we need to make some iron furnaces Quest complete the quest also calls for a cool generator to make some basic RF but importantly that unlocks part 2 of getting started and suggests We make a magmatic Dyno which I think we might actually do we need some more invar all right there’s three magmatic dynamos and four I am collection I think we invest in the vacuumulator yeah if I remember correctly this thing can just teleport items into its inventory which Is going to be ideal we’ll make three we are short a little bit of redstone but we can process that using our new seven system over there should work all the same as long as we put Dost through instead of gravel there we go give me a redstone And we’ll use the Redstone to invest in some energy pipes to transport some RF around okay and finally I think we have to decide how we want to make our gravel and lean in towards the mechanism Crusher it’s very easily upgradable and very easy to automate as well oh for That though we need to make some basic control circuits which means we need the metallurg confuser okay pretty easy to make at this point we might as well make all four no we’ll make two to start and for now we can hook this up to our mathematic dynamos Give it some energy pipes a bucket of lava we’re out of lava you know one of the things I wanted to test actually is we’re getting uranium think this counts as a higher heat oh yeah this is heat 20 compared to just heat four from the campfires these make way too much noise Anyway you gotta get rid of these things okay how much we gonna generate here 2016 14 30 it’s dropping oh I guess his buffer is Phil that’s why we’re not making very much alright there’s some basic control circuits perfect everything else for the crusher seems pretty easy and we already have a Method of item transfer we can use these pipes again I think it’s assembly time let’s see if what I’ve got in my head is going to work out here I bet we’re missing something oh point four percent chance at netherrite look at this we got it we got The first one no what we’re actually after here is quartz though foreign Well we have something in front of us whether it works or not I don’t know first of all though how do we mute this I guess we’ve got this inbuilt Muffler can we actually just mute from this rather than making Muffler upgrades I guess that kind of works that saves on Some resources sure okay so right now we have three setups here the first one would be in for gravel we’ll we’ll sift gravel in the middle this one here being for dust and we’ve also got sand now there is four more resources that are counted we also want to consider setting Up a sieve for crushed Netherrack so we can get nether of quartz and neither right crushed End Stone seems viable as well and also crushed skystone I noticed can give us charged Cirrus crystals that seems very powerful actually oh yeah and potentially Soul Sand we made a soul Sand for another quartz that’s a slightly higher yield like this but that’s something I think we’ll set up once we have the basics up and running so the first one is self-explanatory the crusher outputs its contents to the drawer and then we’re gonna have the player simulators on the sieves up there We’re taking can Cobble from the cobblestone generator that’s being transferred via this item pipe and it round Robins between the crusher to be crushed to gravel and also The Crucible to make lava which is then piped out on the fluid paper at the back Powers the magmatic dymo and the Dynamo Powers the Crusher aha so it’s basically the same on this one as well except here we have Universal pipe and the universal pipe can actually transfer items fluid energy and gas all in the same pipe it’s a bit like the eio conduits only I think it can only input or output I can’t do Input and output from the same side which is fine in this case it just means that we have to have the fluid pipe for the fluid on the other side since we input Cobble from this front face of The Crucible and instead of just the one Crusher we have two crushing Cobble into Gravel and then gravel into sand and that’s going to be our next server output our sieve input I guess and it’s the exact same on the left hand side except we have a third Crusher to make dust okay so let’s try to get at least the gravel one operational wear of iron Again and if we have that all I mean it means that we should be getting trickles of iron coming in you know I’m gonna steal some of these meshes here and I’ll even convert some of them to Diamond sure okay so let’s Implement our player simulators here and we’re gonna have to Do a lot of grinding to get another few of these things to flash out all four or all seven setups if we end up doing them all like this we may actually end up just going with the the Met away after all this yeah these were the Blocks I was talking about the Flux Of I ended up testing these things in creative and there is actually an upgrade which lets you do a stack at a time and that can way out compete these player simulators so we may end up just caving in and switching to that but that Does require another rate so this does beat it out without any upgrades as it can only do one every like five seconds it’s it’s terrible oh interesting actually throws it in the air [Laughter] that isn’t any interesting mechanic right there I didn’t know that was possible what happens if we put the sift In okay actually you know what let’s set up the collection first before we turn this on otherwise we’re gonna have items everywhere okay so we’re gonna have storage drawers as the output but since as you can see here we get only pieces we have to craft these in a two by two Crafting table we could potentially use create for this actually but I’m not sure that it’s going to go fast enough I think I’m leaning towards this flux compactor another four iron blocks well well okay we’ve got some more seven to do oh look who decided to show up well I Was doing some seven here he sells thunderforged leg guards should we do it uh-huh well at the very least we’re taking his leads that’s for sure I’m pretty sure it’s a quest as well and I don’t know if we can make lead oh and he’s gone to wait I think they’re Let’s get those leggings maybe we can mend relations with this guy yeah he’s happy what a deal I won the leads though oh I bet they dropped with the llamas oops okay I was able to make up this flux compactor here this thing will output to the bottom automatically it’s going to Go into a drawer controller and actually this is functional storage it’s not storage anymore I believe there are actually two different mods but they work in more or less the same way from what I can tell anyways from our vacuumulator this is going to pick up All of the drops which appear above the sieves that’s gonna get an item pipe I don’t see the augment anywhere to automatically push the contents out of the machine let me know if you know what that is called but anyways once it hits the compactor we also want to send some Stuff into the storage controller since there’s things like coal which we just want to store directly okay so this is where things get a little bit different to regular storage Shores I think we have to link these together wait we want the action to add yeah like this Yeah so that seems to have added these blocks of drawers to this controller and we also want to lock them and there is a separate configuration tool for that it’s not a key anymore but it does give you the similar sort of Pat lock pad on The top of the drawer so that if we take out all the Flint in this drawer it stays locked as flint and only allows Flint inside this thing the unfortunate part about this compactor is it does take energy I don’t know where we’re gonna get that from we’re already kinda Squeezed the way we are and in all the time I’ve been doing some crafting we’re only at 200 gravel here but anyways it is working the vacuumulator is picking up all the items it looks like we’d maybe not have enough transfer rate here I’m not sure if these pipes can be Upgraded I think I have some pipe upgrades I don’t know if that actually increases the transfer rate though baby did that do anything it looks like it perhaps not enough that we may need a second connection on this so since we’ve got some things to figure Out here I think I’m just gonna unlock the drawers and let the PCS be stored in the in the drawers since we can’t get this compactor to work at least not without upgrading our power we’re out of gravel already yeah that’s a pretty big drawable here just for gravel but at least there’s Been all made though it’s no matter how slow it is oh we’ve got some spillages to figure out but one more thing before we wrap up this episode I would like to look into a way to get some tools we’re gonna have to do something about Inventory management soon as well look At all this this can be merged into the drawers once we have all those set up I’ll do that between episodes I think but let’s see if we can get ourselves uh pickaxe and ax and maybe a sword as well we’re gonna have to do some combat soon you know What perhaps today we just stick with something basic like an iron set but we do have tinker’s construct in this so I think maybe we work towards the smellery even though we don’t really have much to put in it right now oh that’s right first of all we have to get the seared Miller there’s that weird smeltery controller recipe in 1.16 plus I forgot about this thing but we should be able to make it happen if we make some more clay we just gotta put more dust through these battles with war craft together with sand and gravel for grout this should smell into seared Bricks or seared something yeah seared bricks and crafting up the various components gives us a complete tinker’s construct smeltery here I’m still missing the Basin on this side but we do have automatically being fueled using the same sort of tech that we used for fueling our dinos over there I noticed We also have torch master in this pack as well so we can use the Feral Flare lanterns for easy lighting we’ll need to figure out a location for this thing but it’s the same recipe as Nomi Factory so they’re basically free anyways I tidied up around The Crushers Here I’m really not a fan of this Netherrack here who thought Netherrack was a good idea to build your base with but yeah I’ve just been cleaning up a little bit I tried to merge some of the the drawers here since we’re playing Skyblock I think it only appropriate That we pick up a magnet I hope there’s a toggle for this oh that’s cute Bing Bong I assume there’s a slope for this thing oh nice and there is a keybind for it I also want to see about implementing these integral components I think these things can go on any thermal series Machines oh yeah and it does increase its Max production rate so I think there’s three tiers of these anyways yeah we’ve got a lot of things to figure out here I’m gonna try to do some cleanup between episodes but that is what it does for today thank you guys So much for watching and I’ll see you all in the next episode Thank you Video Information
This video, titled ‘Minecraft ATM7: To The Sky – Ep01 – Automating Sieves Dynamically’, was uploaded by Threefold on 2022-08-16 15:00:18. It has garnered 167188 views and 2872 likes. The duration of the video is 00:27:48 or 1668 seconds.
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The first episode in this brand new modpack! We spawn on a small island with the goal of generating some resources using sieves and getting ourselves familiar with some of the new mods in 1.18.
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