Hello everyone my name is Pixar IFS and welcome back to the Minecraft Survival Guide if you guys are having a good day today we are surrounded by chickens after the chicken coop episode at the last time I’ve been I’ve been throwing a few more eggs into this thing there’s Actually a pretty decent way of making sure that you can permanently put eggs inside of here and that is something that I can’t really do right now because it involves removing this block but you can put a dispenser in here facing in towards the enclosure where the chickens Are kept on top of that hopper and then manually or perhaps automatically if you feel like setting that up fire the dispenser when it’s got eggs in it to produce eggs in that area that’s on top of the hopper now that’s not gonna affect the chicken cooker in any way Except once you have more adult chickens in there they’ll produce more eggs and the whole thing is gonna run a little bit faster but remember once those chickens grow up into adults chickens they’re all taking up the same block they will be affected in some small way By the entity cramming rules which we’ve covered in a previous episode but basically means you can’t have more than 24 mobs in one place it’s the thing we use to kill zombie pigmen at the Pigman farm by using mine carts as an entity so that’s just something to bear in mind if The entity cramming is set to the default setting on your server or world’s then you’ll probably have a you know a relatively small population of chickens in there but in the grand scheme of things it’s gonna get you cooked chicken it’s gonna get you feathers I’ve just been you know idly Logged into this world for about five minutes and we’ve got a bit more chicken and a bunch more feathers into the chest so that all seems to be working pretty well I’m happy that I’ve set that up and now we’re going to talk about difficulty for this episode difficulty is something That I’ve touched on briefly in the past but I would like to go a bit more into detail about exactly what the different difficulties in Minecraft are and how we can use them to our advantage in different ways so I’ve been playing on Normal difficulty since this world began And today we’re actually going to be upgrading the Survival Guide worlds to heart which is the hardest difficulty setting if you don’t count hardcore which is basically like playing on hard but you only have one life and I’m gonna do that but I’m gonna go through the other difficulty settings as well Including peaceful difficulty which is is is kind of a different way of playing Minecraft together if you look at it a certain way it is possible to switch between difficulty settings at any point during you know your single-player world but obviously on servers because the difficulty is global it applies to all Players difficulty has to be changed either in the server settings or I think an admin can do it with commands there is a slash difficulty command which you can autocomplete to hard normal peaceful or easy and that will change the difficulty globally for everybody involved and the reason I want to go in Depth about difficulty is that there are a few considerations to be made when switching between difficulty settings and applying different difficulties to your world there is also an attribute which is not dictated necessarily entirely by this difficulty menu that is called local difficulty and you might have noticed it In the debug screen over there the local difficulty right now is three point eight nine over naught point nine five I think the naught point nine five might have to do with the face of the moon I can’t remember exactly but I’ve done a little bit of research here so I’ll be Able to go over some of it a lot of it is rooted in just like a mathematical calculation of exactly how difficult the game should be based on your current level of you know where you’re at in the game so I will explain a little bit more Of that a little bit later but first of all I’m gonna explain something about peaceful mode peaceful mode is a difficulty setting in which no hostile mobs can spawn naturally they are unable to spawn and any mobs that have already spawned in the world that are hostile Will despawn and I’m not going to implement peaceful difficulty in this version of the Minecraft Survival Guide world I’m actually going to go to a copy to demonstrate this because I have a skeleton who is kind of in my employ right now we have mister t-bone Walker In here who has our creeper farming skeleton he’s the guy who makes us music discs whenever I want to get a new music disc and if I were to switch the game to peaceful and it would eject all hostile mobs from the game they would all instantly despawn that would include This skeleton even though I’ve named tagged him and effectively I’ve removed him from the mob cap which means he doesn’t really count towards the game deciding to spawn hostile mobs in this area that’s what happens when you apply a nametag to a mob he would still count as a Style mob because technically he can’t attack the player and he would despawn meaning that I’d have to go through the trouble of catching another bling-bling skeleton to shoot creepers with so I think I will probably go into a copy of this world and show you guys that using You know flying around in creative mode and showing you exactly what happens when you just despawn all the mobs in the world but to start off with we’re actually going to downgrade the difficulty of our world and switch it to easy now I’m gonna hit the lock right Now because we don’t want to lock the difficulty in place I can go back out into the game and you’ll notice that very little has changed because there is not a great deal of difference between easy and normal the main thing this effects is mob spawning and the amount Of damage that mobs do as you can see we got some skeletons over here we’ve got some creepers over here and they’re not gonna do a huge amount of damage to me on easy considering that I’ve got not quite full diamond armor wearing my light row right now but I still have I Still have a decent amount of protection diamond armor I’ve just eaten so I can heal up it’s it’s possible to take a bunch of damage on easy but it is reduce damage most mobs will do a reduced amount of damage to you when you’re on easy mode now it’s worth noting that Creepers while they do less damage on easy mode will still have the same explosion radius on all different difficulties so if you’re dealing with a creeper by the way this guy can’t cross over the minecart tracks it’s kind of adorable he’s just kind of stuck in there inside this little train set and Yeah difficulty will not affect creeper explosion radius so regardless of what you’re building a creeper will explode it to the same capacity on all different difficulties however of course if there is a charged creeper the explosion is going to be much bigger but that’s the only thing that really affects creeper Explosion radius which I used to think that was actually affected by the difficulty setting turns out it’s not did a little bit of testing just to make sure but no it’s the same explosion radius basically every time let me see if we can catch this guy in the minecart By the way I’ve taken the furnace minecart out of the equation just left the regular minecart the hell let’s see if we can see if we can trap this guy get into my cut well I didn’t work out so well did it but as you can see we’re on easy mode Same explosion radius but it’s not just damage from hostile mobs that difficulty affects you’re actually going to see a few different effects when you play on easy versus playing on normal or hard and I’m one of those is starvation damage so I’m actually going to run Around and deplete my hunger bar so that you guys can see this in action but you’ll also see greater damage from stuff like TNT explosions mobs who spawn with armor will have a higher chance of spawning with armor on higher difficulties and it will be more like better quality armor on higher Difficulties as well on easy difficulty certain mobs won’t be able to inflict status effects on you witches potions will still obviously inflict poison and slowness but cave spiders can’t poison you and even the wither cannot inflict the wither effect zombies also can’t turn villagers into zombie villagers Although they will still attack them and kill them they just won’t convert them into zombies which means playing on normal or hard difficulties actually gives you a better chance of keeping a villager around if it ends up getting attacked by a zombie because if it converts the zombie will no longer be Attacking it and you have a chance of curing the guy with a golden apple whereas if you play on easy there zombies just gonna kill the villagers so in a way that’s easy in a way that’s okay but in another way that might be a little bit more of a problem another Small change which I’m not going to demonstrate mainly because it’s tricky too and also because it involves lightning and staying well away from that stuff for a little while after a recent incident lightning only affects the block that is struck it only sets fire to the block that it strikes rather Than having a wider radius of blocks that it sets on fire which can reduce if you’ve got fire tick on especially it can reduce the damage that buildings will see from from random fires started by lightning and let me tell you guys it is so hard not to just eat food Automatically right now I’ve scrolled over to my fish a few times thinking oh wait I should eat I’m running out of hunger I’m trying to demonstrate this it proves a little bit difficult once it’s kind of ingrained in you as this automatic reflex it becomes a little bit Difficult not to eat when your hunger is this low especially because I can’t sprint right now so as you’ve been doing a bit of mining running around to your world sprint jumping or just not having access to food your hunger bar will reach a point where at em He’s out and he will start to take starvation damage so on easy mode that’s actually limited to only taking you down to about halfway of your health and I don’t think it depletes quite as fast although maybe starvation damages just generally kind of a slow thing but eventually yep that’s four hearts gone Now it will come to rest at five hearts and that is as low as it will go on easy mode you’re not gonna be able to take any damage after that from starvation see if I just stand still here that’s it no more starvation effect you pause at Five hearts until you get a chance to eat so it’s not going to kill you on easy mode by any stretch although it does put you in a more vulnerable position especially if you’re out at night and there are mobs around now I’m not gonna eat quite yet because this Seems like an ideal occasion to switch to normal difficulty and show you what starvation damage does on normal difficulty because that will take you down even further in terms of your health gauge until you only have half a hearts of health left a single hitpoint so basically any damage you take after That whether it’s a skeleton shooting you a creeper blowing up in your face or just jumping off something that’s slightly too high you’re going to end up taking fatal damage at that point there we go I’m now on half a heart and poison damage on normal mode will also only Take you to half a heart but will not be able to kill you so it’s kind of useful to know this stuff if you’re out there exploring in the world and you run across a witch that’s gonna throw a poison potion at you or a cave spider Spawner for example as long as you wall yourself in you should be okay and you should be able to survive now obviously you will need to heal up again and to do that you will need to eat I’m not gonna show you the difficulty on hard mode When it comes to starvation because if you switch to hard it will actually kill you starvation will get rid of that final half a heart and you will end up dying but oh oh it’s nice to recover some health at this point huh I’ve been running around here for so long and just If it gets the nighttime at that point I’d be toast normal difficulty is the difficulty we’ve been playing on so far and there are a couple of small things to note here first of all villagers would now have a 50% chance of being converted into a zombie villager when Attacked by a zombie so there’s also still a chance that villages would not convert and you would end up losing them but there is you know there is a decent chance that a villager attacked by a zombie will be converted into a zombie villager this also affects the local difficulty and Now seems like a good idea to start talking about this because there is a calculation that happens in the background in Minecraft pretty much constantly and now I’ve done a little bit of research I know what that second number is after local difficulty that the longer you spend inhabiting an area The long the more time you have spent in a specific kind of area specific region the local difficulty is going to start to climb and this is also affected by the overall difficulty setting the first value there is the regional difficulty and that’s kind of determined by how Long you’ve spent here as you can see we’re currently on day 58 of this world which is actually actually kind of wrong I have on occasion to get like thumbnail screenshots right and stuff used a time setting commands to set the time of day to a certain time when I’m in spectator Mode so that I don’t have to wait ten minutes to take the right thumbnail I’m sorry if you think that’s cheating personally I just think it’s effective use of my time right I’ve not been using it 2d spawn mobs during the day or anything because I can take care of some Mobs it’s just a matter of getting the right thumbnail image so as a result the day there is not indicative of quite how long I have spent inhabiting this area of the world but as that day count increases the local difficulty will increase as well to within a certain Amount obviously on easy it’s a smaller range on normal it’s between 1.5 and 4 and then on hard it’s between two point two five and six point seven fights so that’s as high as the local difficulty is going to get when you’ve inhabited the area for I think about 16 hours is The total one okay according to the wiki it’s about 21 21 hours of play time and the effects of the full moon can also change that as well I know there’s there’s a lot of stuff going into it here that second number is clamped regional difficulty and that’s a number That’s affected by the first number and just adds in as like kind of an additional multiplayer I guess and uneasy that number never goes up from 0 on normal and hard you’ll see it affected a little bit and that also kind of ties into exactly what spawning Around you you’re more likely to see mobs that spawn with armor and so forth if you have a higher regional difficulty or my lot more likely to see more dangerous mob things like witches and baby zombies will start to spawn more frequently as the regional difficulty increases there’s a lot more information about This on the Minecraft Wiki so if you want to look into the actual equation that takes place to determine local difficulty and the maths that goes into that then feel free but I’m not gonna bore you with it here instead what I’m gonna do is open my options and switch The difficulty to heart and now when we look at the regional difficulty like that the local difficulty there you go in a shot right up we’re at a local difficulty of 6.3 and a clamped regional difficulty of once so we are basically playing not quite a maximum toughness Right now but there is every chance that more hostile mobs are going to be spawning around here in addition to that there are a few effects which we should now immediately go and take care of because there is some changes in hard mode that really only take place in Hard Difficulty settings we need to go and protect our villages first and foremost because when you’re playing on normal mode you might have noticed zombies coming up to your house and banging on the door and this is quite a scary noise it can often come across very loud especially when you have certain mobs Sounds turned down but you still have block sounds turned up because I’m pretty sure it counts as a block noise and zombies will go after villagers to the extent where they will bang on the door trying to get into the house now none on normal difficulty they can’t Break down the doors on Hard difficulty they can so there are a few different preventative measures that we can take to make sure that zombies don’t do that for a start the easiest thing you can do is just go to sleep every night and make sure that you D spawn and burn any Zombies that are in the surrounding area but if you’re like me and you build overhangs above your doors then there’s a chance they might be able to avoid taking damage from the Sun so there are a couple of things you can do in that event one is to grab an iron door which I have several of I think from the stronghold originally because zombies will not break down iron doors wooden doors are the only ones that they can break down it’s a wooden door basically any type but if we place an iron door on the front of our farmhouse now that is Gonna be there permanently and their zombie won’t be able to break it down same goes for the back door here although this little area over here is pretty well lit up at this point so I’m not certain a zombie would be able to come over except maybe a On that that Bush there so we might be able to zoom you proof this a little bit more effectively obviously lighting up the surrounding area is going to be a good idea as well the last thing you can do is a little bit of a trick that I’m Always a little bit skeptical about I don’t know quite whether it works or not but zombies will only go after doors which are closed oh I hear one now so so the idea is that you place a door in the closed position against a completely different block now I place that door Wrong let’s look at the right-hand side of the block like that there we go that’s how you place it with the hinges right oh that’s just the weird texture of the door model okay cool so basically the way you do this and it doesn’t really work particularly well With a pressure plate but if you place your door at a right angle to the position where you want it closed alright checking you can leave that’s fine if you place a door at a right angle to the position where you want it closed that counts as a closed door so If we look at that it says open false right so that’s a closed door now if we open it the open value switches to true and at this point zombies will not go after that door because they see it as an open door as something they can walk Through so if a zombie encounters this door they’re not gonna try to break it down in theory I am yet to see if this actually works in practice because most of the time I’m pretty good at defending my villages from zombies anyway but I think it’s probably a worthwhile precaution to take especially Considering we can hear the zombie noises just you know mounting up outside of our house right now anyway still I’m gonna do the same thing with the back door just in case in fact how about we make this back door an iron door just to make sure the chickens can’t get through All the time right so we can use a pressure plate inside of the house here that’s absolutely fine before it gets to light I kind of want to demonstrate another thing that happens with zombies when you’re on hard mode so I will have to find them it sounds like they’ve Probably crept into the barn yeah of course they have there are so many of them in there Wow okay I need to light this place up a lot better apparently but zombies have a chance to spawn reinforcements when you attack them on hard mode so occasionally when you get Them attacked there we go I pretty sure that guy just spawned because I was attacking this zombie and so as a result if you attack zombies any blow that is not a killing blow kind of similar to silverfish will actually spawn more Zombies although they’ll spawn out of Thin air as opposed to silverfish which spawned from these surrounding blocks so it can become very very difficult if you’re on hard difficulty to deal with these zombies now this guy is he a farmer of some kind like a zombie farmer in there with the Sheep kind of makes Sense but of course as with all difficulties if you get 128 blocks away from these mobs they are going to D spawn permanently that these spawning rules do not change at all with different difficulties it is just a matter of exactly how frequently they spawn and aside from the fact that hard Difficulty increases the damage that mobs deal to you increases the damage you take from explosions and so forth there are some other really fun effects aside from the zombie situation I just talked about spiders have a chance to spawn with different potion effects meaning that you can deal with invisible Spiders or spiders that are affected by a speed buff that’s a little bit of an extra variation in spiders that gives them a little bit more difficulty on hardmode because if they’re hard to see you can actually still kind of see the glow of their eyes and stuff like that But if they are more difficult to see then yeah you’re going to find yourself having a difficult time attacking them likewise if they are a little bit faster then they can be a little bit more dangerous over short distances that’s a little bit harder to fight spiders on harder difficulties speaking of spiders By the way cave spider poison will affect you for longer if you’re on Hard difficulty so be prepared to cope with the effects of that poison for a long long time and there’s a higher chance to spawn larger slimes in areas that will spawn slimes so there’s a chance that Now we’ve switched to hard mode the output of my slime farm is actually going to increase because we will have a larger amount of large slime spawning in the spawning spaces down there mobster spawn with equipment like weapons and armor are more likely to do so when the Regional difficulty value is highest so that’s kind of effectively like a multiplier for the chances of that stuff happening so we should see a few more mobs spawning with armor the next night cycle that we get it is also more likely that you will see zombie pigman spawning In the overworld from nether portals and that’s actually something we’re going to take advantage of for a future farm where I kind of want to build an overworld gold farm having a bunch of nether portals that will spawn zombie Pigman and then funneling them into a collection mechanism so that We can kill them in much the same way as we’re killing the ones at the gold farm in the nether just doing that in the overworld and now we can see the moon rising through the trees and this actually affects the local difficulty slightly and in hard mode you might see That happen a little bit more frequently it might be a little bit more obvious the full moon mainly has an effect on how many slimes you will find spawning in swamps but it also has a broader effect on the local difficulty hate seat there you go we’ve got zombies spawning with full direful With diamond armor gold armor at least and if we head over to the swamp now you’ll see yeah there’s a lot of stuff spawning in those darker spaces we won’t see as many slimes on a night like this where the moon is a crescent but you Will probably find a few of them poking in here and there and the overall regional difficulty is increased as the phase of the moon increases so at a full moon you’re probably going to see the peak of regional difficulty and therefore the peak amount of mobs Spawning now this of course can work to our advantage because if we are up there by the balloon by the mob farm in a full moon and as long as we’re safe afk up there we’re probably going to see more mobs and stuff coming out of the balloon There for probably a few more mob drops as well but of course for the average PvE player when you’re running around in the overworld it constitutes a a little bit more of a threat as you can see a bunch of armored mobs popping up around here in the swamp and there’s some Slimes as well fantastic stuff so you can still see them hopping around the place so there are a bunch of things that hard difficulty changes about your world mostly it is mob damage which I’m not going to go through like the individual rates of mob damage increasing but there Is every chance that there will be a little bit more difficult stuff going on right now so I’m going to go into my options and I’m going to lock us on Hard difficulty and that locks the difficulty of the world sets it too hard and it Says you will never be able to change that again I’m not sure you can even change it with commands often that it could be possible to change it with commands considering they are technically speaking cheats but I want this survival guide to be on hardmode from now on I may regret this decision Later but then again it will be nice to have the challenge and speaking of that challenge actually I recently had somebody come into one of my live streams and asked me if it was cheating to set their difficulty to peaceful when they were made a little bit anxious By minecraft and we’re getting kind of paranoid and there were hostile mobs around and stuff like that and I hope they don’t mind me using them as an example because I feel like minecraft should always be fun I feel like minecraft always be fun for players and If you are not having fun playing with the challenge of hostile mobs spawning if it is making you anxious if it is causing you to be too tense and make meaning that you don’t want to play the game because you’re worried about stuff happening to you it is perfectly fine to Switch to peaceful mode and I’m actually going to switch over to my creative copy of the Survival Guide world so I can tell you a little bit more about peaceful mode so welcome to an early test copy of the Survival Guide world this is one where I was just testing out Some of the stuff we were building over at founders Forge I have a portal to the nether and that kind of stuff and the difficulty in this world is currently set to peaceful which will mean that no hostile mobs will spawn and yes I’m flying around in creative mode big deals So let’s let’s go caving I think there’s probably a few unlit caves around here and if I change the difficulty too hard as you can see the local difficulty because this is still day one of this world because I keep setting the time today and I’m pretty sure is the Sun Paused now the Sun is moving okay fair enough you can’t pause the daylight cycle in a world where you have commands enabled if you need to but I’m not going to in this case if we go into a cave here you will see yep there are hostile Mobs spawning and I’m in creative mode so they’re not going to attack me I can walk right up to them and to demonstrate this if we let’s get some light on the situation I don’t want this to be too dark for you guys to see if you change The difficulty to peaceful while you’re in a world where the difficulty is currently set to a higher difficulty than that hostile mobs will instantly be spawn and they won’t be able to spawn after that now there are some exceptions to this rule and I imagine when I said Earlier that hostile mobs could not spawn on peaceful people were typing those exceptions into the comments there are a few exceptions shelters are unaffected they are kind of a vital resource in the game for the technical player it’s nice to have shelter boxes and if you want to go to an entity in Peaceful and kill shelters just so you can have shelter boxes you don’t want the challenge of running around and fighting them that’s absolutely fine you can do that if you want to it’s your game play it the way you like but the shelters will not de-spawn because once Again they are not something that can at respawn so instantly the spawning shelters if you were playing on peaceful mode would not – great the Enderdragon is the other thing that will not de-spawn in peaceful mode so even in the nether you will find that there are no hostile mobs around And that includes zombie pigmen who are normally neutral because the neutral status of zombie pigmen relies entirely on whether or not players have attacked them and it would be a little bit weird if you just tapped a zombie pigman agroed all of the ones around them so They became aggressive and then they all D spawned right so minecraft just doesn’t bother to spawn them in the first place and the nether is kind of an eerily quiet place on peaceful mode but considering the nether already contains dangers like lava to begin with you might find this a little bit more Palatable not only that but you will still take lava damage obviously I’m in creative right now but if I switch to survival mode like so and hop in the lava I’m still gonna take damage from that likewise I will still take damage from being in a fall or anything like That and if you take damage quickly enough it is possible to die in peaceful mode however you’ll notice that my hunger is constantly full my health is constantly regenerating and if I end up actually flaming out here eventually there we go you’ll see that my health just completely starts to refill and I Don’t have to worry about the damage that I just took if I stayed in lava for any longer I would have died but thankfully I was able to get out of that a little bit more quickly and yet full damage is still a thing full damage Still works in survival mode but as you can see once again completely heals up so this might just be a nicer way to play especially if you’re still getting used to Minecraft you don’t want the challenges of combat right away or you feel a little bit anxious when you’re Fighting stuff all the time and worrying about creepers creeping up on you and exploding here is peaceful mode for you now one other thing about peaceful mode is because you constantly have a full hunger bar on Java Edition at least it is not possible to eat any foods with The exception of chorus fruit because they have the effect of teleporting you and golden apples because they imbue you with potion effects like saturation regeneration which I guess means additional regeneration for in the eventualities that you fall into lava and I think the notch apples the enchanted golden apples give you fire Resistance so occasionally that can be useful as I said the aforementioned lava problem right but in terms of like you know regular foodstuffs you can’t eat them they won’t actually do anything because your hunger bar is always completely full I’m pretty sure on the bedrock edition of the game it is still possible To eat food normally even though it doesn’t really have any kind of effect but it’s kind of fun to have the ability to do that for like role play purposes perhaps going back to hostile mobs it is not even possible to spawn the wither in peaceful mode even if you build the Wither completely normally like I’ve built it here without anything any blocks around it any grass growing nearby that could prevent it from spawning with the blocks placed like this the wither just doesn’t spawn if I did this on easy mode or normal mode on a hard mode the wither would spawn and Absolutely wreck this whole area but on peaceful mode not so much it just remains as a statue to itself I guess now there are of course some disadvantages to playing unpeaceful when it comes to the technical side of Minecraft if you want mob drops of certain kinds it isn’t really possible To get them in peaceful mode because for example creepers and ghasts are the only source of gunpowder in the game right now you can’t get either of them to spawn on peaceful mode therefore if you wanted to fly around with a light trend rockets your only bet is to really spawn Them in I’m pretty sure that’s the only place I think you can occasionally get gunpowder in dungeon chests and stuff like that thinking about it so you could probably still find enough gunpowder for a few rockets but you’re not gonna be able to farm gunpowder the way I have on My world by setting up a hostile mob farm because no hostile mobs are gonna spawn in there likewise slimes count as hostile even though the baby slimes don’t actually do any damage to you so it’s not possible to get hold of slime in peaceful mode right now that is actually going to Change with the addition of pandas in 1.14 because pandas are that there’s a certain type of panda that sneezes and it sneezes out slime balls so if you want to make your sticky pistons with pandas snots then you’ll have the opportunity to do that in the next Update to the game however right now with slimes not being able to spawn it is quite difficult like the only source of being able to get sticky pistons is if you go to a jungle temple and take apart the mechanism that hides the treasure in a jungle temples so there is Definitely a disadvantage to you playing on peaceful mode that way but then again if you want to play on peaceful mode in survival but you want to occasionally switch to creative to build redstone contraptions and stuff like that again play the game the way you want to and Now to wrap up this look at peaceful mode I’m going to introduce you to the excel option the one animal that can damage you in survival if you’re playing on peaceful llamas because llamas will spit at you and that causes a tiny bit of damage one heart like half a heart of Damage on peaceful mode and that will easily heal up and then the llama won’t be hostile to you they will just spit at you in you know disgust I guess or self-defense so I hope you folks have enjoyed this little look at difficulty I hope that’s explained a little bit of The different factors of difficulty to you and as you can see if we go into the options the Survival Guide world is locked on hard for the foreseeable future and I will probably end up regretting that but that is gonna be it for this episode folks thank you so much For watching the Minecraft Survival Guide my name is Ben Pixar ifs don’t forget to leave a like on this episode if you enjoyed it subscribe if you want to see more and I’ll see you guys soon take care bye for now You Video Information
This video, titled ‘Minecraft Difficulty Explained! ▫ The Minecraft Survival Guide (Tutorial Lets Play) [Part 105]’, was uploaded by Pixlriffs on 2019-03-27 11:00:02. It has garnered 347713 views and 7864 likes. The duration of the video is 00:29:59 or 1799 seconds.
The Minecraft Survival Guide continues! This tutorial will show you how the different levels of Difficulty in Minecraft work, how local difficulty and the moon can affect your world, and why it’s tough to get slime on Peaceful Mode!
The series will teach you how to master Survival Mode, and will also be my Single Player Let’s Play series!
Watch the full Minecraft Survival Guide playlist here: https://www.youtube.com/playlist?list=PLgENJ0iY3XBiJ0jZ53HT8v9Qa3cch7YEV
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