Hey guys it’s alarm and you may be wondering why i’m back on a version of minecraft it came out like a month after i started playing that’s because today we’re going to be checking out pyrifs 64-bit mod and the craziness and the craziness that comes with teleporting to the insane distances Accessible of this mod now the seed to this is that is a random 19 digit number i actually entered it in myself i’ll explain its sentimental significance to me at the end of the video but without further ado let’s teleport to our first distance that we’re going to check out the one 100 34 billion 359 million seven three eight thousand one hundred sixty eight all right all right so the world is still very normal in the and the game is actually still playable at this distance but you may notice already that something is a little off with the surface block generation you may notice At this point the stone basins become extremely stretched out and and appear in stripes basically like you can see over there’s a line of grass blocks that’s actually a snow-covered basin we’re in a tundra biome so it’s not the so it’s actually not the best environment to show this but Let me see how funny this is at this x-coordinate minus 100 and over here so we see the beginning of another basin at x coordinate minus 34. so they’re actually which is actually which is actually 66 blocks or 65 blocks there really is no head into it but it’s But just a biome fill noise overflows around this point and then the and the basin becomes probably stretched out now let’s now let’s teleport to twenty thousand one hundred the one actually one turn ten nine quadrillion seven nine and that’s put in nine quadrillion seven trillion 199 billion 254 million seven forty Thousand nine or ninety two this is gonna put us this is going to put us really really far away and the ground here actually isn’t solid like in the bedrock edition beyond eight million three and eight thousand turn eight now you can immediately see here that that these stripe lands the bedrock edition Are generating over here appear over here now now one thing you may notice here is actually that the water instead of instead of appearing in stripes actually stretches out to match the precision loss at which which here is just two blocks and after and i already and i’m already Having a hard time moving in this direction similar to in my bedrock edition farlands videos so i recommend you go check those out but after this point it actually becomes impossible to move at normal flying speed so but now let’s teleport to one 100 53 but now it’s 53 quadrillion 905 Trillion 338 billion 859 million 432 480. this is the this is the moment that you have been waiting for now when the map goes in here you’re going to see that the far lands actually spawn at around this coordinate and it and the wall appears two-dimensional at this distance This is actually what the bedrock edition farlands would look like if they were pushed out to like a hundred million blocks out so if so in that reddit threat that i saw about about moving the bedrock edition falling if they if they were to move the far lands of the bedrock edition to Eight times the distance instead of just twice the distance this is what they would have gotten now you can see how the though the grass generator there is a lot like there’s dirt layers all the way down to the bottom here over here and there’s none here normally there’s normally there’s only About three or four dirt layers below the grass but this but one thing that this mod does offer is an optional stripe lens fix all right so now we can actually see what’s going on here a bit more clearly and you can see that the this actually does look very much like the Classic farmland now let’s head up to the top here and you’ll see the stripes and you’ll see the normal stripes and valleys at the top now the exact starting point of the farlands is actually 53 quadrillion 905 trillion 338 billion here 59 million four and thirty two thousand five Hundred and twelve but i put myself 32 blocks short of that to get a good view of the wall now now but now i’m going to teleport to an area to an area that no that nobody has checked out this mod before as far as i’m sure okay let’s go let’s Head to the intersection of the corner farlands you know 480 there and now let’s put 100 on the y and the same number and again on the z 53 quadrillion iron five trillion three feeling you’re 29 million four and thirty two thousand four hundred eighty i do 40 Again because of the because of the distance it puts me away from the wall now one thing you’ll see right away is just like it’s just like i theorized just like i theorized it would the terrain near the corners actually becomes very repetitive like in bedrock edition And now now i actually sort of saw this coming because that because i believe that should be because of 32-bit precision loss in the terrain generation there air and this and by this point 64-bit precision is just like gone like i i’m actually and i actually cannot move at this distance so it’s Very much and by the way it’s nothing to do there’s a train generation it’s precision loss issues but it’s sort of similar like just look at this the same tunnel is actually repeated eight times here and again this is what the bedrock edition does near the corner but to meaningfully explore the corner Far lands i’m going to i’m actually going to have to teleport myself over there but but you can see that it is generating like the regular cornfire lands and and now you can actually see the same problem with the clouds and bedrock edition where they were positioned already or moved very Blocky so now let’s head to 53.89 let’s help ourselves over there five hundred and sixty one and forty fifty three point two nine five trillion three three nine million four into two thousand five hundred sixty this should put us over there about this should put us somewhere over there yeah You can see it’s generating like plateaus at the top just like the regular end and basins like the regular corner firelands but but now right now what i’m going to show you guys is a very interesting but now i’m going to show you guys is a very interesting artifact of the Edge farmlands as you get further in so now i’m going to teleport myself to 0 140 and i’m going to put myself at four times the normal farlands distance in this mod so 215 quadrillion i don’t even remember this number off hand 620 trillion 515 billion 437 million seven thirty thousand and 48. All right so this should put us way up deep in the edge of our land now you can’t see that the terrain is starting to mess up in this formation here resembles the lines on a road all right so here but i’m trying not to i’m trying to spend too much time here Because because i because i want because i wanted to be like because i want it because when it’s day time you get a clear view sorry about stuttering there but and wow just look at these vines they’re insanely stretched out look at that the gravel just fell right Through the world the ground that these distances again isn’t isn’t solid and you can see the repeating artifacts starting to generate over here in the distance all right now now let’s head to zero 140 and one quintillion this is a billion a trillion quadrillion quintillion there i know those zeros are Hard to keep track of but now you can see that there are there are a lot of repeating artifacts and i’m actually starting to experience the same close chunk not rendering issue that you see on the old on the farlands videos in the old version when they teleport to like the billions But you think but again you can see there are a lot of repeated artifacts and because i’m traveling on the z-axis and not the x-axis the clouds are moving normally just look at that x3 view of the farlands but anyway now let’s head to the same coordinate that i just showed you guys In a little a few moments ago in the corner firelands 215 which is exactly four times the farlands distance 315 quadrillion 612 trillion five fifteen billion four hundred thirty seven million seven thirty thousand forty eight 140 and the same number and i’m gonna put the same number in the z All right so this will so now you can so now we can see that the this still looks very much like the normal corner farlands but there’s a lot more repeated pillar artifacts and you can see this there’s also this stone stripe pattern in the ground that’s because of the vinyl fill noise Overflow once again i showed you guys earlier in the video like you can see over here this this mound of grass is repeated three times and this and these curves are also repeated three times and they form and they actually form a suduko like grid anyway but anyway now let’s now teleport To the last distance we’re going to the last distance that we’re going to check out today 4 quadrillion four quintillion actually three and twelve twenty four and thirty bill 212 quadrillion four hundred and thirty trillion i keep messing that up and three hundred eight billion seventy four million six hundred thousand 140 and then the same number again now we’re about this open up wow what are those noises anyway anyway this will put us about halfway to the hard limit of the world i that was those were probably mobs falling through the ground that was very weird I don’t know anyway the close chunk not rendering issue has gotten i mean the close chunk rendering issue has now gotten to the point where i can barely see what’s going on here so yeah actually yeah now i can see what now i can see it i can now i can see it There’s like just two box strips of grass here and and and stone everywhere else actually that actually that was actually might have been a cave noise sorry sorry that scared you guys and but this is what the farther lands look like in this mod so now let’s teleport back to spawn There so now so now i’ll explain to you so there now we’re back at spawn and i’ll explain you guys what is the sentimental significance that this seed has for me this was actually the seed that i that i was on my my 20 my march to july 2012 maine world And and over here there was actually a waterfall for some reason it didn’t generate this mod and and there was a swamp biome over here and you can actually see the swamp biome looks slightly different uh the grass is actually brighter and the jungle biome there you can see source heat over there The trees are actually different than they generated in vanilla so yeah guys that just about wraps up this farland slash mod showcase video leave a like if you enjoyed and consider subscribing my channel and hitting the bell for all notifications and goodbye Video Information
This video, titled ‘Minecraft: Exploring the Far Lands, BUT…’, was uploaded by Allam A. on 2021-04-14 17:03:58. It has garnered views and [vid_likes] likes. The duration of the video is or seconds.
I explore the Far Lands but something is slightly different… NEWER VERSION OF THE MOD: https://youtu.be/2xc1NeMUeyc …