Hello world this is jdp um this time with the minecraft video i’ve never really done any of these before but let’s try i made something pretty neat and i’d want to share it um i’ve recently gotten into brewing and potions and all that stuff and i’ve always been a fan of automations so I wanted to make a make a automated brewing stand and this is it pretty standard um i i suppose there are a lot of designs like this out there and a simple setup with a brewing stand an output hopper and an input hopper here we have chests containing your potions And the chest containing water bottles now when you want to brew up a new batch you push this wooden button the uh brood potions get pulled out we get water bottles in there and automatically we get the right ingredients in this shoe hopper over here so how does it work First of all this button it needs to be a wooden button it can’t be a stone button because it needs the longer pulse of a wooden button to completely empty out the uh the brewing stand here so what happens when you push it this line of redstone turns on meaning That it will lock the supplied hopper and the supply hopper here so it won’t try to fill the brewing stand while the button is on it also will turn off this torch turning off this bit of redstone turning off this block which means that the output hopper will be unlocked so For the duration of the pulse it empties out the brewing stand but it doesn’t try to refill it and refill it if it did you’d get water bottles passed through continuously and they end up all over the place it also the redstone signal travels up these this line of droppers And they fire out a single item in their inventory and they all have the ingredients so they go into this line of droppers they feed into the hue dropper and finally into the brewing stand so that’s a pretty standard oh yeah and i’ve also built in a small Refilling station here you see we have water on top of a hopper that feeds into the supply chest how to refill that you’ll need to have a completely full inventory and a stack of water bottles let’s see so you just hold right click and you spew out the water bottles into the Hopper and they will automatically be fed into the cash chest oh yeah this is all well and good this is a standard setup it’s good for when you just start out your world and actually in my survival world this is the only setup that i have But i wanted to make something for the end game something a bit over the top and this is it this is the hall of potions it has every single potion in the game and it will automatically restock these potions so we have an entire chest full of potions of swiftness as witness If i take out potions then it has its own dedicated brewing cell over here that will automatically brew up a new patch and refill the chest so in order to do this i’d i really well i had to make a one wide tileable version of this setup over here So here it is this is a one wide tileable brewing cell we get a input signal here just a pulse just like the wooden button but generated a little bit more automatically it feeds into here unpowers these two blocks meaning that the output hopper that’s the hover here it Gets unpowered empties out the brewing stand and this torch turns on powering or blocking this hopper for the duration of the pulse and it also travels up here and fires up each of the ingredient droppers here now with the setup over here there is the possibility of a small bug where The ingredients would not be passed down into the q hopper in the order that you’d expect so you have ingredient one two and three in the queue hopper you’d get ingredient one immediately put into the brewing stand but then you’d have ingredient three and two and not two and three For some reason there’s a bug there but it is persistent so you’ll just have to switch around the order of your ingredients in the droppers now for this setup the bug isn’t there i’ve tested it for for quite a bit um none of the cells over there have the issue and it doesn’t Really matter which rotation you you have so that’s good news this will always be ingredient one and three two three four five and six and now notice that this can hold six ingredients to my knowledge there isn’t really a potion that requires anything more than five ingredients but Anyway this way it’s future proof and you can even extend it well actually you can’t extend it um because you need in this cube and it limits the amount of ingredients that you can have you can at maximum have five ingredients here plus one in the brewing stand meaning maximum of six ingredients But anyway since the the largest number of ingredients for single potions is five it doesn’t really matter now to further automate this thing and we have the final output chest here when it gets full it starts to fill over meaning that we will have will have potions in this hop If we have that then this comparator will be on firing off this repeater turning off this torch meaning that this sticky piston will retract and suddenly the whole cell won’t be recognizing any input signals anymore so it actually puts itself in a non-receptive state that way it won’t just mindlessly refill Refill refill it will stop once this chest is worn and i also grab the signal here onto this bit of redstone that’s not really needed that’s only needed for a bit of optimization in the entire setup here um yeah for the input signal you could just use a wooden butt but I wanted it to continuously try to restock so i set it up with a simple dropper clock here right now it’s um well hopper clock it’s called right now it’s locked i can unlock it turning off this torch and we start passing on the items into this dropper here And four stacks uh well three stacks that’s that’s more than enough you could maybe do with two and a half stacks but you need to give it a bit of time before you send another pulse down the line but this kind of clock it only emits a short pulse From this torch here we need a long pulse so i use this comparator a pulse lengthener to get a signal that i pass down the input line here we also have a manual override so let’s just turn off the clock and i can send the signal now you can see Get put into here oh the supply dropper here it isn’t fed from a chest centrally well it is fed from a central chest we have a supply chain running through here that allows you to have a centralized cache of water bottles it’s a lot easier to refill that way so That’s pretty much how i’ve implemented it over here we have a long line of cells and they’re all in the non-receptive state you can see meaning that that list line is off if any of them is in a receptive state this line will be on This so this line is actually a giant or gate ah let’s see over here i grab the signal from that line also from the uh the cells on the other side put it to this inverter going up up up up up travels in powers this line and this is The locking line for the clock and and yeah so right now none of the cells are in the receptive state if any of them were this line would be off and the clock would be unlocked this is just a method to to get rid of a bit of lag because well This is a giant lag machine you need a computer in beast mode to to run this but no matter and i’ve also have i have centralized storage of bottles here and yeah just a normal the same setup as i had in the other cell over there Bit of water you hold right click you spill out the water bottles into this water stream and they get carried carried carrick carried this way get put into this item elevator and this wasn’t made by me it was made by the guys and on the zip crowd Yeah i’ll include a link in the description won’t go any more into detail so they go up the item elevator go into this water vortex and from that they’re picked up and put into the storage here and yeah and i also grab a bit of output from the storage and power This line of the of the redstone lamps you can see if this chest would be empty this comparator would be off meaning that the lamp would be off so this way you have a kind of a display to show you how full is your cache of water bottles so yeah I think this was it yeah more or less it i’ll make sure to include uh world download in the description so you can look it over a bit more in detail there might be a couple of uh bits and pieces that i’ve forgotten keep in mind this is my first video and You can probably hear by my voice that english is not my first language so this has been hard but it’s been fun so uh thank you very much for your time Video Information
This video, titled ‘Minecraft: one wide tileable, fully automated brewing cell’, was uploaded by JDP on 2013-08-24 19:41:48. It has garnered 298 views and 2 likes. The duration of the video is 00:12:24 or 744 seconds.
In this video I go through the basic principles of automated brewing cells and showcase a one-wide tileable version that will automatically fill a chest with whatever potion you should desire. I also show the brewing cell implemented in a hall of potions; providing every potion available in the game.
World download: http://www.mediafire.com/download/8bu802au72f68gg/AutoBrew.zip
Item elevator: https://www.youtube.com/watch?v=WoAo7mjocng