I’m chosen architect and this is all the mods volcano block get started today oh boy are things gonna be interesting because today we dive into the more advanced part of mechanism uh we need to generate a few things we need to generate fizzle fuel we also need to get ourself a fission Reactor up and running and then we need to start utilizing the byproducts that are being produced from the waste that we’re gonna be generating so that sounds like a lot but I’m gonna try my best to break it down as best as possible now inside my inventory I have a few things Sort of set aside uh that I’m going to need and uh this is going to all kind of make sense uh here in just a moment so some of the base ingredients that we’re going to need in order to make fizzle fuel which is what we’re going to be Working on first is going to be coal fluorite and uranium and we need those in abundance so to be able to produce physical fuel you need to make sure that we’re gener that you’re generating a bunch of those things now at the moment we’re generating coal and fluorite and uranium all from Sieving and I have not upgraded my Civ system just yet but that will be in the future now what we can do is we can start utilizing some of that coal and fur uh floor fluorite any reading right now to at least get some sort of fizzle Fuel up and running and potentially get a smaller fission reactor up and running and then of course I plan on upscaling so I have this area set aside and I want to start utilizing all of these materials and making all of these chemicals individually so that way we Can scale up in the future and what I want to do is use these things called quantum entangle Porters so what a Quantum entangle Porter is it’s basically a tank that allows you to send things wirelessly you can send power wirelessly you can send a lot of Things you get some gases power all of that stuff basically inside of One Singular block and as you can see right here this is all the things that it can send slurries it can send energy heat uh pigments all kinds of stuff the main Thing that I want to use this for is to basically filter we are going to be producing each of these individual chemicals that you see right here on the the hot bar and I want to have a integral Porter for each one of these things now of course I’m Missing a few things like hydrogen and oxygen that we’re also going to need set up here but we’ll talk about that once we get those up and running now of course one of the first things we need to get set up is going to be an electrolytic separator Um so in order to get this going we just need to feed it some water and it’s going to create hydrogen and oxygen uh so long as we pipe it in so we just take a simple pipe such as the mechanical pipe and we just go ahead And say hey feed this in of course I’m going to be feeding it power from this right here so I’m going to go ahead and select this as the modular router power system that we’ve been using and uh yeah without any upgrades it’s not super super fast So we can go ahead and get this started it’s not super fast and it does produce hydrogen and oxygen as you can see right here now we have these both set to idle where this machine won’t run if this is full and that’s perfectly fine for this particular setup unless however you need Hydrogen and you don’t need oxygen and then this fills up well then you will no longer be producing hydrogen either because both of these have to be separating in equal parts in order for it to run properly so setting this to dump access and just letting it run is pretty darn good And then this is where we can actually use the quantum entangle Porter now I do believe that uh by default this right here will the left side will output the hydrogen and the right side will output the oxygen and you can set this to automatically export and that’s kind of What I want to do um let’s go ahead and by default though let’s turn the auto export off so we can go ahead and set up the entangle porters so this is where I want to use the entangles for these and I think this is Going to be uh this is going to make things so much easier because anytime we need like hydrogen or oxygen we’ll just be able to use the entangle Porter and we’ll be able to set a network for this so for example this side is the hydrogen right So all we have to do is create a channel for this and there we have hydrogen and we just hit accept and now we’ve created a hydrogen Channel and then same over here we can create another Channel or we could select this Channel and hit set And that’s how you would send it to something else but for right now I’m just going to go ahead and make a new one and this will be oxygen so there we go we have an Oxygen Channel and now we have a hydrogen channel that We can use anywhere and so once we have this selected but by default this is already set to the frequency hydrogen and this is at the frequency oxygen we can go ahead and now set this to automatically eject and that should now be sending here and you can see that we Have hydrogen going in here I don’t know if there’s a way of seeing the storage outside no it’s just through the the tooltips that we’re using The Good Old Jade and as you can see hydrogen is filling up and we have oxygen filling up now that is a perfect example of all the Things that I’m going to be doing now I have broken this down into parts so our ultimate goal is to get to fizzle fuel which you can see right here uranium hexafluoride is what we’re going to eventually turn into fizzle fuel with an isotropic centrifuge so in reality it’s Just a bunch of machines that we’re going to have to set up to produce all of these basic chemicals right and so we need to kind of backtrack here so fizzle fuel ultimately we’re going to need uranium hexafluoride to make uranium hexafluoride we need a hydrofluoric acid With which just comes from fluoride or fluoride that we use sulfuric acid for and this is like a turning point in the steps of producing this now we need to focus on well this is a certain point we need to go okay so how do we make Sulfuric acid and so over here I have these things sort of set up and divided up so to actually make sulfuric acid it’s not too difficult but you do need sulfur to get sulfur we need to kind of crush up uh we need to crush up coal uh inside Of a PRC and so this is going to require oxygen and it’s going to require water so if we send blocks of charcoal for example in here we get hydrogen as a byproduct but we also get ourselves some some sulfur Dust In which we’re going to Need quite a bit of this so let’s go ahead and start with this first now all of these machines are going to need to be individually configured so in this case we are going to be from the back we’re going to be sending it uh the Items and so under the item section we need to make sure that the back is going to be the input now later on of course we also need to pull the ingredients out of here and that’s probably where I’m going to use another quantum a tangle Porter so this time it’s going to be for items because this can also route items around however I don’t think it has a buffer it could be wrong but I have never actually used it for items even though it should be able to handle it now in this case uh we’re basically Going to be sending coal blocks for now um and if we need to later on set up a uh like charcoal Farm then we can definitely do that we’ll we’ll figure out what we’re going to need once we get this going but right now coal blocks we already are Producing and so this should start sending coal blocks to this um and then we also need a fluid pipe because this also needs to be sent some water so that’s pretty simple because the water is already here and then another useful thing is we already have Oxygen right here so might as well send the oxygen to this um so over on the gases we can make sure that this is accepting on the input and we can go ahead and tell this hey we need to take some gases and I want to Output the gases and we can go ahead and auto eject and so there’s the oxygen and it’s now heading over here and then all we have to do is just simply link our new card and now we should be producing sulfur that’s pretty straightforward now some Of these machines are going to Output a byproduct uh for example this one produces hydrogen as a byproduct of this operation and so one way that I can hopefully fix this is by simply putting a tank here and the tank allows me to dump excess and so with this going here I can go ahead and take the the hydrogen the gas that it is producing over here and I’m going to send it to the face and to make sure it is the output on the blue and there we go so now the hydrogen is built in here and what I can do with This later on is just hook up to another quantum entangle Porter or the hydrogen and we can utilize some of that extra hydrogen back into the system so of course let’s try out the item Channel system so right here we have the sulfur now this is where I’m going to find out If it has some sort of buffer so I’m going to go ahead and output to the top and you do see it goes in there and it does have a buffer and I wonder how large the buffer is inside of the quantum and Tango Porter because I Honestly have no idea so my idea around this is to make this sort of module module modular uh so that way I can expand up vertically on this same system so uh if this is not producing enough what we can do is we can just add more Of them going vertically and that should be able to uh increase the output now the next step in the process is well I need to make that sulfur into sulfur dioxide and to do that we need to oxidize it so we’re going to be sending it into a chemical oxidizer and this Process is actually quite simple we just send an item into this machine and we can send it into the side and it’s going to Output a byproduct so of course with this receiving an output this is going to get itself a new channel and then we’re just going to basically accept This and I believe it is a gas by default yes um so we should just be able to take this machine and make sure that it is outputting the gas automatically and as you can see it’s automatically going in there really no configuration needed in this case then the next step sulfur Trioxide which is going to require any chemical infuser with oxygen on the left side and then we can put that new sulfur dioxide on the right side now instead of actually using the left and right side we could go ahead and say hey since we’re already producing one of the Ingredients needed for the chemical infuser here might as well just go ahead and output that to the side so we can set this to Auto output turn that on and that should send that sulfur uh dioxide over here and then in the back we just need to Simply send the oxygen and then We can just have our new output set to the right side so we can go ahead on the back here and we’ll make sure to select our Oxygen Channel and set and then we’ll just go underneath the gases and we’ll say output to the back automatically usually I like to clear these just to make sure but what we should end up is uh on the back we’re gonna have to configure this too we need the back to be an out or an input and uh hopefully that will configure input two maybe It should accept the oxygen I hope so I found out my problem I just needed to go ahead and get this upgraded because it wasn’t producing enough oxygen oxygen to be able to support this so now the oxygen is going and that configuration worked just fine it really doesn’t Matter what side it’s on and now it’s producing sulfur trioxide which is going to be what we put over here I just want to make sure that I don’t have anything Auto outputting to the right Auto eject is on I just don’t have it set up yet so Perfect so now we can generate a new channel that is going to be producing the sulfur dioxide only to be used to make the sulfur sulfuric acid here momentarily will the auto output set and the channel selected we now have sulfur trioxide building up in this buffer tank Now for this next part to be able to actually produce this sulfuric acid we’re going to need water vapor so I went ahead and set up a water channel that is now accepting water into its buffer and we’re going to use that over here inside of a rotary condensing Trader right and then we’re going to send all of this to a chemical infuser it’s pretty straightforward at least as far as I think um but if this is confusing in any part of course be sure to go back and re-watch uh as I’m trying to simplify This process instead of just putting it all on the floor and making it super hard to understand kind of working through step by step so right here we’ll set this up and make sure to select our water Channel and so if I find it in here water set and then we’ll make sure Under the fluids tab that we’re outputting and automatically outputting to this side so we should have this I believe though we have to switch this to Rotary condensing Trader mode which is going to condense the water into vapor um and so after that it’s going to send Gets sent over here into the quantum entangle Porter and this is going to be just called water vapor perfect and that will be the new channel that this machine should send this output to so long as we take that and send it over here and I believe this Will now be a gas and so it should automatically output over here but just to make sure we’ll set it to Output Auto eject on and that should send water vapor to here and of course after giving it power you can see the water vapor is now building up Just like I want now just so I can make this stackable I am putting these on the back here so this is going to be the water vapor and I’m making this this way that way I can stack these vertically if I need more of these And if I put anything on the top it’s going to sort of block that so water vapor Channel we’ll set that and make sure that this gas is outputting to the back automatically and we don’t want to accidentally send it to any of the other machines but that Should automatically send to the back we however are going to have to make sure that we’re inputting and this is also not set up correctly so we’re gonna have to make sure the secondary input well it looks like the secondary already made its mind up we’re gonna Make the secondary pull from the right and make sure the primary is pulling from the back I guess uh and then we need to set this one up to make sure that this gas is of course depositing to the right Auto eject on and there we go Now we have sulfur trioxide and water vapor all producing sulfuric acid which ultimately is going to go into yet again you guessed it another quantum entangle Porter and now that we have sulfuric acid we have one of the three steps set up in ready and automated already now The next step in the process is actually not too difficult we need to make yellow cake uranium and turn that into uranium oxide and anything that’s an oxide well that’s something that goes in a chemical oxidizer as we just talked about earlier but the uranium oxide but this is just Uranium ingots that goes inside of a enrichment chamber and produces yellow cake uranium that then gets turned into the uranium oxide so this is only a two machine process and so yet again this is just an item going in and it’s being turned into a product and then that just Gets automatically outputted into the entangle Porter and like this is just kind of like a pipe right and then so this will make it super stackable and then we need to take this item and send it into the chemical oxidizer well that’s pretty straightforward right so All we have to do is make sure this has an auto output under the items we’ll go ahead and clear that and we’ll make sure the input of course is still here Auto eject and make sure that just ejects it over here I think that doesn’t get any Simpler than that and this is going to be producing uranium oxide in which well we need to put into another quantum entangle quarter so we have now completed step two and it’s time to move on to the final part and uh this is going to basically require us to do two Major steps leading into one we needed to take that hydrofluoric or take that sulfuric acid that we got combine it with a little bit of fluorite in order to produce uh this material right here the hydrofluoric acid it looks like it’s best to by the way do it in bulk with a Block of fluorite uh that way it makes it for one I think faster so long as the processing speed is the same uh and then we’re gonna be producing hydrofluoric acid and then we also need to take that uranium oxide that we had and we need to combine that with the hydrofluoric acid To produce the uranium hexafluoride all these done in chemical infusers that we’ve already used uh and then the last step is just to take that product the uranium hexafluoride and then combine that into fissal fuel so just so I don’t miss anything of course I have the Sulfuric acid now sending over here and this is producing the hydrofluoric acid that is then going to get sent into this machine of course that’s going to get sent over here but uh for right now we’ll go ahead and say hey send the gases automatically once we have this Defined as the channel and there we go hydrofluoric acid going just like that and is now storing up and I’m using the block form and it does seem to be going at a nice Pace uh and So eventually if these buffers fill up these machines Will all stop but once we get to this step it’s not gonna it’s not gonna stop it’s going to be just fine so back here let’s go ahead and just get this defined because this needs to automatically output the gas and so we’ll just have the gas scent automatically to the right side Make sure that’s Auto input there we go and uh this should send automatically the hydrofluoric acid uh so long as we have our gas inputs selected uh so as you can see there and then the back will make the secondary and that’s where we’re going to provide it with our other Quantum entangle Porter from our other setup so this is the point where we’re going to combine our yellow uranium oxide so uranium oxide Channel make sure that’s selected and then the gases we are just going to make sure that we are sending to the back with an output automatically And that should get it going and it’s now running perfect and it’s producing uranium hexafluoride now we need to put that into another quantum entangle Porter and then make sure that this is actually sending this as an output to this and then the last step combining all of these things together we should Just be able to send the uranium hexafluoride into the isotropic centrifuge by simply saying hey input into this side and then over here making sure that the gases tab is set to automatically output and now we’re producing fizzle fuel all of that to well be put into yet another quantum Entangle Porter now I don’t know about you guys but this is a work of art I love this and the fact that it’s infinitely scalable of course we just taking it up vertically by adding more machines for anything that becomes a bottleneck is amazing of course these Cables are in the way but we can just move them but yeah everything is completely scalable so as many reactors as we want as long as we have enough of those three basic components that I mentioned at the start so now for the fun part that’s right building the Actual fission reactor that we’re going to use this fizzle fuel in uh now I’ve gone ahead and prepped up some stuff so we do have some reactor casings and I think I’m going to build this 11 by 11 by 11. um so it’s going to be 11 this way and 11 this way so one two three four five six seven eight nine ten eleven and I’ve built this in a multitude of different sizes of course the max size I think is like 18 by 18 by 18 which is like quite large and I don’t even know if you Really need it that big uh because you’re gonna be limited by how much fizzle fuel you can put into it anyways and the fact that we’re gonna be having this one water cooled uh is also going to limit the amount that we can put inside anyways uh so we’ll see how this Goes this might be big enough and we’ll see if uh if this doesn’t seem like it’s producing enough uh material or waste then what we can do is we can always build another one maybe over here and then end up putting the SPs somewhere else which is ultimately what’s going to Make the antimatter now this thing is going to be pretty expensive uh but we should have plenty of resources to do it what I’m gonna have is the these uh these fuel assemblies they’re gonna go this way and basically cover the floor in this grid-like Pattern I think I did the math right I think there’s 41 of these per level um and so you’re gonna need like over almost 300 of these just to uh satisfy this not to mention how much reactor glass you’re going to need if you’re going to use glass on the walls it’s Like over 400 uh glass like close to 500 glass I do believe um which is quite a bit thankfully though I think we can uh yeah we can once we get these placed in we can actually use our diamond wand in order to uh to place these all oh man once I Get that first layer in so and just like that it’s all placed and now we get to simply place these in leaving a one Gap space and it looks like oh I was very close very close to having just enough uh so let’s do fuel Rod assemblies oh I actually did Have enough I just didn’t have them all in my inventory look at that I think I did the math right two three oh man I did it was perfect I crafted the exact amount needed okay uh so and I should also be correct too here with the control rod assemblies And it just is a layer of these I think we can put them in our offhand and do this and that makes it so much easier to place in and then I’ve got to get the reactor glass all placed in and this is where I said I crafted over 500 Of them to support the like 90 some odd needed it’s like close to 486 I think was what we needed actually I think it’s it’s a little less than that because we only needed four size four sides and I think I calculated four six sides it’s actually less than that Now this machine is also going to need a place to send in the fizzle fuel um so we might as well say hey let’s send the fizzle fuel right here and then we can output the waste in the back typically that’s where I like to do that And then uh back here we can say we need to input water and output steam uh now with this particular reactor oops I’m putting the wrong things in these are Redstone ports um the way I want to do this is actually to just input a ton of water and not Actually use a turbine the reason is is because I believe that we can actually get a high enough input of water in this pack this particular pack alone that we will not need the sustainability of the turbines now we’ll talk about here that here in a second but what we need to do Is set our input here this will be where our waste is outputted and then this will be where our coolant is outputted uh and so our coolant we should be able to just trash it I know we could generate power but because of how much power we’re actually generating I find That to be very minuscule us generating maybe a couple of hundred thousand RF per tick um so with that being said we can input water now how we’re going to do that well the sink uh and the sink by itself doesn’t do anything but what we can do is I believe integrated Dynamics is going to work in this at some people on our supporter server test this out and it works phenomenally from what it looks like you can actually max out your variable card now and not all packs does this work um but in this particular one it should And the way the integrated Dynamics pipes works is you have an interface that goes this is its storage and then you have an exporter that’s saying I’m going to pull from that storage so you place that there and then you connect it with a logic cable Now this is where the power comes into play we just need it to export fluids right normal export fluids uh export all fluids uh because we don’t have a filter this is just going to go up here export all fluids now that should start to send water but where it gets really powerful Is under the properties we can go to the fluid transfer rate and just set this to max out so we’ll do this right here so that is going to be like 99 million and I believe that is per tick so notice how fast that went up yeah that’s the power of integrated Dynamics without any of the configs being tinkered with and then I do believe that we can use the uh the steam that is going to come out of this we should be able to just simply trash it and this should be able to support the transfer rate of that steam coming out And it’s just going to go into the trash now I do have a way that I like to set up my reactor so that way it will never explode ever and to do that it just requires these things these logic adapters uh and so typically I like to Place them in the back and we can set up a couple of spots here inside of the reactor so we’ll have these set up and they’re going to be controlling every aspect of this so we’ll use four of them up here and then we’ll use one of them to actually control the output Of the machine and the turning on and off so this right here has a couple of different things we can sense we can sense temperature waste critical damage and also the fuel so what I want to do is make sure each one of these are set Up and selected and then we can go down and we can actually assign this now the way these work is when one of these things happen it sends a redstone signal but by default this is a little bit odd activate the reactor when powered and then deactivate when unpowered so that’s What we once set up but at the moment the reactor won’t be on because none of it has to have a signal first which means that this has to be inverted in order for it to work so we need a redstone signal constantly being sent to the reactor and uh in Order for it to be deactivated we have to have an inversion happen and I think the easiest way to set this up is by using the create Wireless Redstone and that’s going to be in the form of these Redstone links yes these are the things that make it all possible so this will Allow me to have the get the Redstone signal from these and then we’re going to need to set up an inversion usually that’s a redstone signal like a redstone torch I don’t think there’s any like smaller mod in here or anything that does a redstone signal inversion I might Have to do a little bit of digging yeah this will this will be super simple we’ll just have a block right here and then that should send a signal and it says status is powered which would technically activate the reactor currently there’s no fuel in here so Nothing’s going to happen but what we need to do is we need to say hey this isn’t working you can see right here this I believe is there’s no fuel so because there’s no fuel this is sending an output signal what I’m going to do is actually set all of these To a specific signal so later on if we want to use this for anything else we won’t have to worry about it but that means if we put a link on top of this or on the side or wherever this should invert the signal once we have this set And it is not does that mean it has to be on the back or does this just not work that way this is the the weird Redstone interactions that I deal with all the time oh this text this has to be on receive so we just need to set this To receive mode to do that we need the create wrench and then we just right click this and that’s set to receive and as you can see that did shut it off so that that was correct uh because this is running and this should prevent this reactor from ever experiencing an explosion or Reactive event ah and it’s not hard to do so do not I repeat do not blow up your base because it’s super preventable now of course we have it set up but I can’t turn it on just yet because next episode we are going to have to set up the HDPE sheets because we need to make ourselves a solar Neutron activator the HDPE sheet sorry got it backwards this thing right here is something that we’re gonna need a couple of I do believe uh throughout the end which means we need to set up the H uh DPE sheets which is normally a process that I would have set up uh early on because we would have made ourselves a gas burning generator but that is something that we’re gonna set up here soon anyways we have to produce ethylene and all that craziness which we could Probably just put here in this because it’s a very simple automation but once we have all of that we will have ourselves a reactor up and running and it’s going to start producing a ton of waste for us but guys learned something new and I hope you enjoyed today’s episode and maybe Learned a different technique because I definitely learned a new technique when I decided to set this particular setup up so I hope you guys enjoyed that and I again I hope you guys learned something new of course if you did click the Subscribe button if you haven’t already Give this video a huge thumbs up I cannot wait to get all of this stuff’s stuff set up and start producing antimatter so we can start diving into other mods while we let all of that work now of course without further Ado I do want to thank the amazing supporter of Today’s video and that huge thanks is going to go to Aunt bra 14. thank you so much for your amazing support by the way over on the Discord becoming a Discord premium member in supporting in one of the best ways possible I hope I got that Name right and I do appreciate you and of course guys if you’re interested in joining the Discord discord.gg forward slash chosen Architects if you haven’t joined already over 30 000 members now in county and I appreciate all of you guys who decide to join it’s an amazing Community I hang out there all the time in the voice chats I’m not uh not the normal normal YouTuber I do like to interact with you guys and I love to talk so thank you guys so much I will see you of course in the next episode And as always thanks for watching bye foreign Video Information
This video, titled ‘All The Mods Volcano Block EP25 Best Expandable Mekanism Fissile Fuel Setup’, was uploaded by ChosenArchitect on 2023-09-09 16:00:00. It has garnered 16493 views and 680 likes. The duration of the video is 00:30:33 or 1833 seconds.
Welcome to ATM Volcano Block!
In this Minecraft adventure, we’ll dive headfirst into the Volcano Block modpack. All the mods volcano block is a modpack that is both a reimagination of the 1.12 Volcanoblock and also the third sieve-based modpack following on from 6 and 7 To the Sky.
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