Hey guys welcome back to another video on my Channel today we’re back with 194 pre-release free there is very little changes in this one once again but we’re gonna cover them so before we jump into the video If you do enjoy this video then do leave a like And subscribe and First let’s cover the 120 change as there is only one of them the actual change for 120 is the Archer Pottery Shard has been updated as you can see it’s a bit smaller I think I can’t notice and let’s quickly actually just get the pottery chart as well so we can See them I you can’t see like noticeably different I think it’s just smaller it used to I think take up a lot more of the actual part which now as you can see it takes up a lot less this was changed for apparently Community feedback apparently they had a lot of feedback to Alter this one so that is exactly what they have done now that’s it for 120 within this pool release now let’s jump to the 119 4 changes the first one is last snapshot or a few snapshots go they actually made potions that no longer have the enchantment glint well in this snapshot They have actually made the colors of the potions different so you can tell the difference between the potions without having to hover over the name now obviously this can take some time to getting used to and you’re gonna have to remember the colors but as you can see Every single potion now has a unique color to it there are some that use kind of the same but as you can see for example all the ones that use green they’re all different shades of green so you can still tell the differences between them it’s the same with yellow As you can see the two ones that use yellow is leaping and strength and the three that use actual green night vision War breathing luck and poison I will quickly just hover over some of them so you guys can see the colors of what they use now so if you want to obviously Start learning them then you can no but I think this is actually a really good change this is gonna make potions a lot easier to consume and I think it’s going to be like a less of a panic when you’re actually using them and then you would Obviously be able to tell the difference between them and this is not only the case for bottles it’s also a case for splash potions as you can see the colors that these ones have been updated as well and also the colors of the lingering potions and alongside the Updated textures of the potions this does also mean the bubble particles have also been updated to match the color of the potion now as you can see jump boost now has the yellowish color rather than having the actual what was it I think it was green before if we quickly just try One more so let’s grab maybe let’s grab strength as I pretty sure strength used to be like a reddish if I Splash it down as you can see it’s more now a vibrant orange so the actual pack vehicles that go around the player we all now actually Match the color of the potion or splash potion you use there is a new shortcut I don’t exactly know how this works but the shortcut is for effort free and S if I quickly just click F3 and S as you can see there is this new actual button it Says that save Dynamic textures at two and then my PC name so if I now actually click on this as you can see I have all of my screenshots here I have a lot of them because I never actually delete them but there is a new folder if you Actually do this there will be a new folder created called debug and inside of this as you can see there is a lot of debug textures so I’m guessing this is for maybe servers and stuff like that if there’s problems then you can run this to get some debug textures but just by Opening a few of these let’s open a chest at the PNG zero there’s also text documents for a lot of them but I actually don’t understand what this means I did one just want to show it off and how you actually you get this to work is just by clicking F3 and S Together like you do F3 and H for advanced tooltips you can just do F3 and S and it will open up but um it will create this debug folder as you can see this is from opening the Minecraft textures Atlas chest dot png0 it just opens a load of actual the chest Textures so I’m guessing this is mainly just for the atlases so if there’s a problem with textures you can then view maybe why but once again I don’t completely understand what the use of this is there was a change to rideable mobs so mobs that can be ridden there Was apparently a bug where they wouldn’t actually be knocked pack upon death so that should now be fixed and they should take knock pack when they die it seems like they do but it seems like the knockback is kind of to the side rather than forward as you can see every time I’ve killed the camel it’s kind of gone to the left or is that to the right it’s kind of gone to the right every time I’ve killed the camera let’s see does it do it the same with the pigs if I quickly just kill Pig no the Pig goes Forward what about Striders they can be ridden they go forward as well so it seems like the camels go kind of to the light which is weird but all other mobs will now take that bit of knockback when they actually are killed there was an Ever saving the GUI scale when you Actually were using full screen mode so that should now be fixed and whatever you have at the GUI scale set to should now actually automatically save itself there was also a bug meaning that Enderman would teleport away from TNT damage rather than actually taking Damage so now if tnt goes off as you can see the Edmonds consumer damage rather than teleporting away this is also the case with end crystals so if you set off a end Crystal next to an Enderman it will damage the Enderman rather than the Enderman teleporting there’s also a bug Where Enderman would take damage to arrows inside of a dispenser so if you was to shoot them like that they wouldn’t teleport away as and it would actually damage them but now if they have an ammo coming at them even if it’s fired from a dispenser they will Actually teleport away as you can see a quick one 20 bug fix the Potted torch flower and the Potted Cherry sapling and now within the flower pot um tag the actual bug with Mobs not taking knock back upon death was also a bug with actual players if he was to kill a Player they wouldn’t actually be knocked back upon dying that has also been fixed so if you kill a player now they will still take knock back when they actually die there’s also a bug where you couldn’t delete the previous snapshot worlds inside of the launcher that is Now fixed and you should be able to delete them again there’s a few bugs with repeating command blocks summoning piglings that would cause a load of data and also there was a crash at where Guardians if they damaged themselves when doing a certain action it would Cause a crash they have also been fixed within this pre-release and finally dolphins that had a passenger would even reach a highly insane speed or they would completely stay still and not move at all that is now fixed so if you’re actually riding a dolphin with the slash Ripe command they should Now work like they normally would anyway that is it for this actual pre-release it’s a very small one once again there isn’t much but that is because 119.4 is coming very close to release we haven’t got a release date just yet I’m expecting we’d Probably hear something soon about the release date but I’m guessing it probably won’t be it too far in the near future anyway if you did enjoy leave like And subscribe and I guess I’ll see you guys in the next one bye Video Information
This video, titled ‘Minecraft 1.19.4 Pre-Release 3 | Potion Colour Update + Enderman Bugs’, was uploaded by Belgie on 2023-03-01 16:43:56. It has garnered 203 views and 7 likes. The duration of the video is 00:08:02 or 482 seconds.
—- Video Details —– Today we see the Third Pre release for Minecraft 1.19.4 and it brings a few bug Fixes and a change to pottery Shards
—- Patch Notes —- https://www.minecraft.net/en-us/article/minecraft-1-19-4-pre-release-2
—- Links —- Bedrock and Java IP – belgie.playwn.co Bedrock Port – 19132
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