All the armors are arranged in a incremental fashion so for instance that leather tunic gives them least minus speed and then they increase as the armor increases so gold is actually less armor than our chainmail and our iron right so it gives negative four percent negative six negative eight and negative 10. again in an attempt to try and make all armors viable right so if you have a full set of leather you get that percentage bonus to armor but slightly less armor overall compared to netherrike but if you were to mix and match you could use that percentile Bonus to capitalize on the netherite’s increase to armor Video Information
This video, titled ‘#minecraft #shorts Tinkering With Minecraft Attributes Data Pack #8 Armor Viability’, was uploaded by Kllooooyy on 2023-07-19 22:00:24. It has garnered 267 views and 11 likes. The duration of the video is 00:00:33 or 33 seconds.
Showcases multiple features for my upcoming new Minecraft data pack. Using a bunch of commands I’m trying to alter Vanilla gameplay with an overwhelming number of RPG elements, from mob abilities to bosses and even a new magic system. I give you my work in progress Runechant a World of New Enchantments.
Twitch – https://www.twitch.tv/kllooooyy TikTok – https://www.tiktok.com/@kllooooyy Discord – https://discord.gg/3Ntrh7sywT
#minecraft #datapack #minecraftdatapack #minecraftcreations #minecraftcreative #minecraftcommandblock #commandblock #minecraftshorts