The latest Minecraft snapshot is awesome I’ve already done a little bit of fiddling around with some of the new features that have been introduced the most exciting for me being the calibrated skulk sensor which allows us to choose which sounds the skulk sensor is actually listening out for which Makes it actually usable inside of Minecraft Redstone Contraptions and also allows us to do really fancy things like sending multiple different signals through one Wireless line if you haven’t seen my first video experimenting with all of these new features I would highly recommend checking it out a link will be Down in the description because today we’re going to be expanding on the ideas that I discovered in that video and really doing a deep dive on this system let’s begin with the issues with this system here I’ve got seven different buttons that make seven different sounds those seven different sounds are then Sent through this line of skulk sensors and they arrive at these seven calibrated skulk sensors which listen out for the separate sounds and will give an output depending on what sound was made at the start the issue is we’re limited to 7 or maybe eight if you get Creative because those are the only sounds that we can make using Redstone all the rest are player based sounds like gliding with an elytra or mounting a mob which can’t be made using Redstone and a button but I think that’s where we can get creative you see this line of Calibrated sculk sensors right here are storing a sound you see I made the sound of me breaking a block and that got picked up by the system and now it is endlessly looping around the sound has been stored so I can make players specific sounds that then stay within the system and then When I want to send them out somewhere else I can just move a block of wool out the way and it will be sent along a line think of this as like storing a charge that I can then release with a redstone signal Now using a system like this we Could theoretically send 15 different sounds down one single Wireless line and then have them all be decoded at the end so let’s get to work the first thing that I have to do is calibrate to all of the skulk sensors to make sure that they’re only listening to the specific Sound that I want them to listen to In this case all of them are going to be calibrated with a signal strength of one which is the sound of steps let’s just quickly make sure that this works if I place a block you can see that that’s Not being picked up by the system but as soon as I start walking around the sound of me stepping should now be stored within our Loop yep there is it’s bouncing around so we have now effectively stored a signal strength of one or I should say we’ve stored the Sound of me stepping and whenever I want to send the sound of me stepping elsewhere all I have to do is hit the button move the wall out the way and then I can output that to somewhere else I can send it down a long line of sculpt Sensors and have that signal strength maintained that sound has been stored which means we can decode it somewhere else I’ll be honest this isn’t particularly interesting when you’ve only got one of them so let’s start building more which means I have had to make some very minor adjustments just to Make sure this thing is tileable but now in theory I should be able to stack 15 of these next to one another all with different sounds running to be clear this is very much in theory here goes okay that looks good now the question is if I Change all of these to a signal strength of two which is the sound of an entity Landing can that be stored next to this one that has a signal strength of one which is the sound of footsteps right a snowball should work here I’ve missed my aim is terrible No sound foreign that is extremely odd because over here I’ve got a signal strength of two which is literally a snowball landing and that gets sent absolutely fine after a considerable amount of head scratching it turns out calibrated skulk sensors just don’t like the Clone command so I’ve replaced all of them and now everything should all be working so we have got two separate sounds that are independent of one another cycling around they’ve been stored within the system this is very very exciting indeed although I must admit getting the outputs out was a lot harder than I Expected I had to just fill it around with wool placements and pistons interacting bits canoodling that I didn’t want canoodling but now I have a fully working system so if I hit this first button that will only allow us to Output the first one and then that gets Closed up once the sound has been outputted and then the same thing goes for the second one so it leaves open until the sound comes through and then it closes it up again because if we didn’t have the system and we relied entire entirely on just the button press Then there would be a chance that no sound would come through or if we had a pulse extender multiple sounds would come through either way not desirable so this setup right here guarantees that you only ever get one output with every button press so hopefully there’s all of The issues worked out with this thing and now we can go full scale and I must admit I’m kind of a little bit nervous but so far I haven’t run it into any major issues in fact I’ve given the whole thing a pretty nice new paint job Which I think we can all agree looks rather lovely and importantly this whole thing sounds insane it sounds crazy I guess because all of them are calibrated to very similar digits all of them are activating at all times and it sounds rather lovely I put reflection that explanation doesn’t Actually make any sense whatsoever but I’ve stopped it now so let’s move on the reason it is stopped is because all of our signal strength books are all in place so all of these lectins are giving different signal strengths to each of these calibrated sculpt sensors the signal strengths range from a signal Strength of one all the way up to a signal strength of 15 and they’re sorted in lines hence all the fancy colors so now I just have the rather unexciting task of replacing each one of these calibrated skull sensors manually so that they actually work I don’t know why The Clone command breaks them but it does many boring minutes later I’ve replaced all of the skull sensors to find that this system up at the top here which I spent a long time designing doesn’t actually work because the sounds can actually travel back through into The system and then you get a feedback loop and that’s bad but I think after taking the same concept but executing it slightly differently I now have a system that does actually work and doesn’t cause vibe to go back into the loop so now we should see if I pick one of the Buttons that currently has a sound in it being stored it actually outputted it it actually outputted something survive press button number two we are getting an output through the system okay this is very very interesting so that implies to me that the Redstone is Now up and running all I have to do is put the sounds into the system so you see these Redstone lamps these indicate which ones have sounds so we have the first two which is walking and then landing and then I’m guessing this is block breaking and placing and then Redstone activating and deactivating so I need to work out what all of the other ones are so we have item interaction that’s number three gliding with an e-tra is number four interacting with a villager does that count causing damage is done I did that without even knowing That that was a sound that was needed you get the picture there’s a lot of sounds I know all of them are stored within the system we have got them all converted to Redstone and I must admit it sounds pretty insane doesn’t it this might be one of the weirdest redstone Contraptions I’ve ever built I mean I just had to install the sound of me gliding with an elytra or eating a golden apple and I’m using that to get a signal strength that I’m sending wirelessly through the air I mean I don’t even know what this is anymore Anyway let’s get our line and decoder built which is basically exactly the same as what I did the other day so nothing really too exciting but I guess it is really quite exciting because it’s the final piece of the puzzle with this now in place the entire Redstone Contraption is all fully completed so now let’s see if it actually works can we store sounds send sounds then decode those sounds into usable Redstone signals okay I’m gonna start things off with an easy one number one pressing number one oh it looks like that sound has been sent And we’ve got number one come through the Redstone lamps over there okay okay what if I press let’s say number five let’s do number five let’s work our way up a little bit okay I can see the scope centers turning on that is that is number five this is actually functioning This is actually working so I’ve got 15 different Redstone signals going down the same line and that line is Wireless there’s there’s no wires there it is it is mostly air that’s a little bit bananas isn’t it that’s pretty bananas I’ve tried all of the different numbers Now and all of them are working properly everything is functioning well and everything is being transmitted correctly so we I mean this system is it’s so weird it’s so strange in the way that it works but it’s so cool in the way that it works there is however one Slight problem sounds sadly a not persistent like Redstone is so that means that if I leave this area The Sounds will be forgotten and the Redstone Contraption will break I would love it if they changed this but I imagine it would be a lot of work to Change this so I guess for now this Redstone Contraption is going to remain as a mildly useful Oddity which actually is a pretty good way of describing me I hope you enjoyed this little Redstone video and I’ll catch you in the next one see ya Video Information
This video, titled ‘This is not a redstone contraption.’, was uploaded by Mumbo Jumbo on 2023-03-28 20:00:00. It has garnered views and [vid_likes] likes. The duration of the video is or seconds.
This Minecraft build is not a Minecraft redstone contraption, it’s a sound-stone contraption! The calibrated sculk sensor was …