Do you want to add peashooters into your Minecraft worlds well my name is tasting and in today’s video I’ll be showing you how to do just that starting off with the Showcase when planted the peo is a mobile being unable to move in its lifespan but can be pushed or Transported using mine carts and pistons like any normal armor stand when faced with a mob or a group of mobs the P will proceed to fire white PS towards its foes dealing heavy H and attack but in turn having a relatively slow recharge time however for its second ability when The shoo is given plant food for a short while it will gain the Gatling ability being able to shred free Mobs with seemingly endless amounts of peas onto how to make the peas shooter I’ll first go to my command room where we’ll be starting off by making the two peas Shooter modes with adjustable summon speed of the P starting with the plant food side we first place a repeat always active command block in the command block UT we an an execute command to detect when the plant fed comes in contact with the peu which will allow us later to power up the Ability taking a signal off the this we also do an Impulse command block with a 12 tick delay to kill the plant food on the ground to make sure it’s a onetime use Source moving on we take this signal into a pulse extender like this which Will in turn allow the ability to last quite a bit longer coming off the pulse extender this power goes into a redstone torch lock system which will only fire the pece when both of the criteria is met moving away from this area for a second we place a repeat always active Command block to constantly test for when mobs are close to the peo which will give off a redstone output now what you’ll want to do is copy the rest of the Redstone system as I’ll explain what it does the main functionality is essentially to decide which firing System needs to be active with the main firing system being on the right and the plant food one being on the left which will lock the right one when it’s active onto the command block these pairs work in the exact same way with them both summoning a p projectile at the Peashooters location and also playing the pop sound effect however the left system’s repeat command block will have a two tip delay whereas the right system one will have a 25 tip delay to summon the PS finally we move on to the last few command blocks to actually make the PE look cool and also fire forwards doing damage starting off we place a repeat always active command block to constantly put particle effects at the P’s location with us then giving the armor stand invisibility we also kill all existing armor stands outside of the player’s radius to reduce bullet Lag at last we constantly teleport the piece forwards one block away from the play at every tick using this execute command we also do this damage command on the screen to do 10 base damage to the mobs that the PE contacts finally we have one last command block to constantly make the Peashooter face towards the closest mob so it knows where to Fire and with that you are done and if this tutorial helped you then be sure to like And subscribe and as always stay creative Video Information
This video, titled ‘Working Peashooter – MCBE Command Block Tutorial’, was uploaded by TastCoyote on 2023-12-31 18:00:00. It has garnered 93 views and 7 likes. The duration of the video is 00:02:51 or 171 seconds.
In this Tutorial I show you how to make peashooters in Minecraft, a plantable turret immobile firing every every few seconds with a plant food ability. If this tutorial helped you be sure to like the video and subscribe for more!
Commands: R U AA /execute at @e[type=armor_stand,name=Peashooter] run /testfor @e[type=item,name=“Plant Food”,r=1] I U NR (12 Tick Delay) /kill @e[type=item,name=“Plant Food”] R U AA /execute at @e[type=armor_stand,name=Peashooter] run /testfor @e[family=monster,r=20,c=1]
R U AA (1x = 2 Tick – 1x = 25 Tick) /execute at @e[type=armor_stand,name=Peashooter] run /summon armor_stand ^ ^ ^ ~180 ~ minecraft:entity_spawned Pea C C AA (2x) /playsound random.pop @a
R U AA /execute at @e[type=armor_stand,name=Pea] run /particle minecraft:balloon_gas_particle ~~1.5~ R U AA /effect @e[type=armor_stand,name=Pea] invisibility 1 1 true R U AA /execute at @e[name=Peashooter] run /kill @e[name=Pea,rm=20] R U AA /execute as @e[name=Pea] at @s run /tp @s ^ ^ ^-1 R U AA /execute at @e[name=Pea] run /damage @e[r=2,name=!Peashooter,name=!Pea,type=!item,type=!xp_orb,c=1,type=!player] 10 entity_attack entity @p R U AA /execute as @e[type=armor_stand,name=Peashooter] at @s run /tp @s ~~~ facing @e[family=monster,r=20,c=1]
0:00 – Intro 0:09 – Showcase 0:40 – Commands
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