Over the past decade Minecraft has grac us with what could be considered some of the best updates and some of the worst and in the later part of that decade it seems like the updates have been hit or miss when they hit they really hit and when they Miss boy did they miss look how they miss good my boy I think the best example of a hit would be the nether update they took a once Barren Wasteland that had nothing to offer and they completely changed it up no longer were you just coming to the nether like it Was a 7eleven at 2 a.m. uh yeah let me get a pack of blaze rods a gas tier and uh oh yeah 20 on pump 3 once that update came out I felt a lot more inclined to build a base in the Nether and actually explore like there was a reason to Explore now there was multiple biomes there were Treasures to find it was a great update this is exactly what the game needed they took a dimension that had nothing but lava fortresses and red and they made it this immersive biodiverse world that felt like it was Lived in with that in mind I think that there’s an entirely different dimension in Minecraft that fits the pre- overhaul criteria Barren and only used to collect a few items that’s right we’re talking about the End The in dimension for all intents and purposes is well the end it’s the final Bastion of the game itself it’s where the Ender Dragon resides and it’s where shulkers and elyra um also reside and really that’s kind of it in a typical game game of Minecraft you build up to make your Way to the end you defeat the dragon then you come back and you get your trusty pair of wings and then promptly leave the end to be the final journey of the game there’s just no meat on its bones there’s no particular reason to explore the end there’s not really much Of an incentive aside for some small bits of treasure here and there but let’s face it by this point in the game you have everything you need in your base to render these Treasures practically worthless at one time I would have said the plethora of diamonds Wasn’t too bad but with the overhaul on ore and Cave generation diamonds are not as worthwhile as they once were it’s safe to say that the end needs love bad and I think the entire Community feels the same way an overhaul seems in order but it begs the question what can they Do today I want to talk about what I feel is the best direction for an end update and I feel like there’s no better place to start than with the vibe Now for the uninitiated when I say the vibe I mean the aesthetic The Motif and the feel these three things are so fundamentally important for an overhaul like this it’s like a checks and balance for making sure that you’re not straying too far from The Source material you Want to keep the Integrity of what the end is supposed to be this way it keeps you from making an overhaul that’s something like rainbows and pink fluffy clouds and Candy Land basically earlier I complained that the end was Barren and empty and in a way they can really use That to their advantage if they keep that as the sort of vibe they’re going for you can do empty in a good way and you can do empty in a bad way and in its current state the end is empty in a very bad way if I could break down what the End needs to be in three words it would be desolate isolated and alien when you see the end you can tell that it’s a place that you’re not really supposed to be it’s floating islands in a black void with moon rocks and for what small bit of structure they do have for buildings They are so foreign and alien from anything man-made they’re vertical they spread out and Branch out like trees this place is not of a familiarity to what you know I believe the best change that they can do right from the get-go is the sound design and music those two Things have been a large Focus for a lot of Minecraft’s updates over the past decade if you were to hop into say a beta build of the game and listen to the sounds and the the music that plays it is vastly different than Minecraft that we have Today as George Lucas once famously said sound design is 50% of the movie goinging experience and I think that holds true for video games as a medium maybe even more so if they’re going to add music tracks for the end new tracks it needs to be something that’s kind of isolating Quiet but also a little bit chaotic I want a soundtrack for the end to completely grip me I want to feel like I’m isolated and all alone in an alien world that’s kind of hostile and not very welcoming as far as an example goes the thing that comes to my mind is the Original breath of The Wild soundtrack how it was for the most part pretty silent the wind sweeping across the ground faint piano keystroke playing every once in a while sort of jarring but also not too noticeable when I’ve seen people talking about an in update online I feel like this part has always Been overlooked every single time I’m not really much of like a music guy I I’m kind of tonee so that’s really all I have to add for that specifically so I think that kind of encapsulates what I feel about the vibe moving on I think is probably the biggest thing that most People ask for and that’s Biomes before I get into this I want to State for the record that I am of the unpopular opinion that the end doesn’t need a lot of biome work done I think that maybe it could benefit from as little as three different biomes and they should be in line with kind of the Feel that it has now so things like a desert type of biome maybe a badlands maybe even a messa Mesa Messa Mesa Mesa Mesa biome I think there are two things that are far more important when it comes to the biodiversity of the end thing one is terrain generation Which absolutely needs to be overhauled and two is more of a focus on Flora SL fauna the reason that I say the terrain generation needs to be overhauled is because the End is Extremely flat and it shouldn’t be it’s floating islands in a void there should be way more Verticality like the vertical height limit and the lower depth limit is not being utilized at all period considering that you get wings to fly around and glide around the game and you know obviously Rockets Propel you there should really be a focus on how high you Can go when you’re exploring the end so I think the terrain generator a should be a lot like an amplified world where you have these crazy high peaks in these crazy low Canyons why am I going solo uh theatrics the vertical space can also amplify the feeling of isolation and Eeriness and I think a great example of that is the way that subnotica handles vertical space when surrounded by a vast void and you can see really far down and really high up you get this overwhelming sense of helplessness and I think that’s perfect for the update just a quick side Note I have theophobia and so I I couldn’t even get into the game to record this footage I had to ask my friend Quinn to do it for me and while editing this I I seeing this footage makes me so sick to my stomach I feel like I want to puke now When it comes to the second thing the Flora SL fauna I think that there is a lot of untapped potential in that as far as the Flora goes the only thing I can really think of or that comes to mind is maybe some kind of cacti that grows similar to chorus Which would definitely help to populate the sort of deserty biome but I think the real potential is in the fauna I think it would benefit and kind of have a weird juxa position to put in a non-hostile mob in the end so I went to the drawing board and by drawing board I Mean blender and I came up with this concept for what I call the Ender hair it’s a lot like the regular rabbit mob but it much like Enderman has the ability to teleport and it’s very skittish but for right now now we’re going to put a pin in this guy and we’re Going to come back to him later on in the video so just hang on to this the thought of this little guy okay I promise you it will be worth it next I want to talk about something pretty important and that would be generated structures and the reason I say these Are so important is because it seems like that’s a big Focus for moing right now in the last update we got some new structure generation and it they’re teasing already now for the next update of a structure that we’re going to be getting known as the the trial Chambers So I’d say that they’re making it pretty clear that they’re really honing in on ruins and and different things to explore they’re bringing the factor of exploration to the Forefront a lot more now than they have been so I have a few Concepts that I think would really fit The end as far as Structures okay for the first Concepts I thought maybe an observatory or an ancient Observatory would be a really good structure this ancient Observatory that is just stared out into the vastness of nothing for Eon standing alone and isolated my thought is that the end seems kind of Spacey so an observatory Would really fit that thematically and it’s a little mysterious and ambiguous who built this was it the Enderman was it it humans why did they build this what were they looking for the loot potential for this structure would be really interesting too you can get the Spy glasses maybe maps in a similar vein to treasure maps you get maps that lead you to different places in the end that you can dig up different kinds of treasures and this would really spice up treasure chests in the end in general because currently it’s you scale an ins City kill like four shulkers and then you find a chest and it has diamond and iron in it so the next structure is purely for Ambience it’s nothing special it’s nothing huge it’s just a small little area the concept here is that you can make these structures spawn fairly rarely around The end and it gives the idea that maybe there was another traveler here once or there was someone who wasn’t from this Dimension maybe another human who was doing their best to survive this reinforces isolation through environmental storytelling the final structure would be simply just a ruined Village I don’t think the end would benefit from having any kind of new NPC to interact with or villagers that spawned in the end uh for trading I think that it just simply needs to be a ruined Village that has building that’s similar to how the in cities are Constructed um but it’s just empty it’s gone the residents have long left possibly perished but thankfully have left their stuff behind for you the player to loot and use outside of these three structures I think that in cities could use a little bit of like changing For variation so they don’t all look the same something to give a little bit more variation so it doesn’t just look like the same in City over and over and over and over again all right so I said let’s put a pin in the Ender hair let’s unpin It and finally talk about what I think it would be very useful for Lastly I’d like to propose a new tier of armor and tools known as indite what’s indite you’re asking um well it’s netherite but for the end that’s that’s that’s it what else are you expecting the idea is that while netherite helps you to explore the nether what with it being burn prooof And lava proof like you can still die in lava and fire but at least you’re not going to lose lose your items when you come back in that same vein endite would perhaps if you were to die in the void teleport to the closest land mass or Floating island that way when you came back you could collect your endite armor or tools a nice added bonus is that the helmet would work much like putting a jackal Lantern on your head where Enderman wouldn’t attack you when you look at them for all intense and purposes the durability and strength Should be on par exactly equal with netherite so that you’re given a choice of do I want to keep the netherite armor or do I want to put on the indite armor I I feel like that would create gear sets as opposed to oh well I got endite Time to throw away my netherite that way when you need to explore the nether you can switch to your netherite gear or when you need to explore the end you can switch to your endite gear but how do you get endite well that’s where the Ender hair comes in much like how you Have to search for ancient debris in the nether to create nether scraps to then create nether ingots or netherite ingots sorry I had to look them up cuz I forgot what they were called so instead of searching for ancient debris or some kind of ore you have to search for Ender Hairs what makes this interesting is now instead of having to search through the ground and dig out these islands you have to just look up and find an Ender hair but much like Endermen they can teleport and you can’t kill them with a bow and arrow this now allows you to Come up with ways to outwit the Ender hair in order to slay it and collect its Ender hair hide or Ender hair foot also like how netherite gave more of a functionality to gold ingots which prior were fairly useless you have have to combine three of these Ender hair hides Or Ender hair feet with a copper ingot in order to produce an endite Ingot and with that concludes my idea for an end update if you stuck around this long I really appreciate you taking the time to watch my video and hear my thoughts it really means a lot and what Would also really mean a lot to me is if you could um click like if you liked it dislike if you disliked it and leave a comment letting me know what you thought about the video or what your ideas for an end update could be and if you like My content and you want to see more you could always to subscribe my name’s cowy and I can’t wait to see you next [Applause] [Applause] Time Video Information
This video, titled ‘The End SUCKS [So I Fixed It]’, was uploaded by Croey! on 2023-11-10 23:01:16. It has garnered 352 views and 37 likes. The duration of the video is 00:15:51 or 951 seconds.
For the past few updates, Minecraft has been hit or miss. As the game begins to age, it starts to hinge on life and death with every update released. Some of the past updates have been lackluster to say the least, and while they all bring something new to Minecraft, the impact seems smaller and smaller as time goes on.
The End is a dimension that has been present in the game for years now, yet still remains in a state that seems pre-release. It hasn’t gotten much love or attention over the years, and if the Nether Update has taught us anything, it’s that an overhaul of that magnitude can really do wonders for Minecraft and the community as a whole.
So join me as I take on designing and conceptualizing what an End Update could look like. Minecraft’s entire future could be make or break on an update like this.
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My Previous Video: https://www.youtube.com/watch?v=mLcYnVyd_Xg&t=132s
Outro Music: Ultrasyde – Micromanagement Failure
0:00 Intro 3:00 The Vibe (Aesthetic) 6:35 Biomes (Biodivesity) 10:22 Structures 12:55 Enderite
#minecraft #endupdate #minecraftupdate #theend