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Hey guys it’s phoenix so what happens when you mess with the size argument in the code when you make size negative one so biome size is negative one this is what happens this everything is halved every biome is now half of a chunk so look at it it’s going
To be eight by eight instead of 16 by 16 and so you have more biomes now planes here uh sky island nether plains sky island nether plains and the sky will progressively change their shade quicker every time so that’s how you can tell that you’re in a different biome apart from f3
Let’s proceed over to a village you can see the village is even more cut up and the faster i fly the more this flashes so look at how completely disoriented this village is it’s caught up even more so often in this environment so now i am in
Four by four chunks biomes so if i fly up you can see that it’s even worse so this is a size of negative two now this is obviously not a simple mathematical function it’s something else it’s like powers of two or something please do not
Quote me but it appears to be that way because it’s halved and halved again so that being said you can see that the pattern is just completely destroyed uh this is four by four now i fly over here i think i made it alright did i even skip it i must have
Skipped it this is size of negative four so size negative three is going to be two by two uh just imagine that don’t worry this is now one by one which is just one right so you can see that if i just look at a cross section
You just have layers of one block biomes so if i go and press f3 just look at them cycle through and look at the sky if it’s probably not good for your eyes please don’t look there i’m gonna look down a little bit you can just see that happening
Okay so this is a village that is now in existence in a one by one biome area so you would expect everything since they’re so bundled together there’s one fortress uh we have villages cut up in this way right next to an end gateway so you’ll expect things like this to happen
And squids are now flying bubble columns spawning everywhere so it’s going to make for a really fun swim every now and then you’ll just jump up like this thanks to the bubble columns you won’t see this uh ever again really um so this is a bottom size of negative one
Now i’m going to show you some other examples that i created during the live stream which was really kind of odd uh but here is just one such example of what you would expect you have another end gateway there and um yeah it’s just really um completely corrupted it
Doesn’t look right but you can definitely play so here’s another example and this one i made in a sky island generator so the end islands and you have the same effect now i laid multiple biomes here so it looks even fancier and looks more colorful much like um an ice cream factory just
Like the other one uh yeah it’s it’s just something that um you know you wouldn’t really find in minecraft at all and there’s really no practical method until now to generate something like this so you have trees funnily enough because uh what i’ve actually laid here
Is um if i just fly across because everything’s systematically placed and procedurally generated um we have an ice flat so i spikes you can see that those happening we have sky island plains desert nether and then cycling back so what i’ve actually done here is i’ve i’ve generated the
The capacity to spawn villages anything that you can think of almost apart from mansions so here’s one village um just like in the previous video you have villagers spawning just in nothingness but again cut up because you’re still going to have the uh the biome cycling through regardless of whether there’s land
So that’s going to happen i’ve also generated uh desert pyramids this uses up a lot of memory by the way i’m not going to lie about that so we have a desert pyramid again cut up but you still have it still going to spawn the necessary loot we also have desert
Villages too there’s an end city again not much to write home about for this one it’s just really hilarious oh so you have this just mesh this uh this really strange uh combination of generated structures here and then lastly we have fortresses right here i didn’t do oceans i think they’ll just be
The immense lag would be unstoppable really uh so there’s your fortress what a very nice visual look at basically what i’ve done here and what that does is it reduces the size of each biome from a single chunk to a fraction of the chunk it’s a very odd combination that kind of works
And the result can just be so astounding and amazing that you can uh try it out for yourself so hopefully uh this enlightened you guys enough for this area of 18 w19b again 1.13 has a lot of other features which i’ll go over now uh in another video but this is
Something that is definitely interesting enough to warrant a couple videos about so thank you all for watching leave a like subscribe for more creative content and news updates for update aquatic of course take care You
This video, titled ‘If Biome Size Is NEGATIVE in Minecraft!’, was uploaded by Phoenix SC on 2018-05-14 01:16:32.
It has garnered 1260330 views and 31685 likes. The duration of the video is 00:05:47 or 347 seconds.
It’s a Willy Wonka Magic Land.
Refer to the previous video for advice on how to achieve this:
https://www.youtube.com/watch?v=qY_kLIuHfCk
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