Hello everyone mana be spies that have welcome back to the 40th episode of pythons one hope he goes over a fantastic day and master thank you again for the support in the last episode and there’s something I want to address in just a bit but before we get into that I did Sadly completely forget about the common question of the video in the last video I did actually have it written out but I just completely forgot to go ahead and read it so I apologize profusely for that so let’s go and start off with episode 39 common question of the video Which comes from Brandon Cooper who says this hey by thumb I think it would be a good idea to maybe make some sort of armory or weapons workshop by the way love your bids I really really enjoy that idea because you know we’re gonna beginning ourselves an absolute ton of Mob armor for my skeleton and/or zombie grinder so it’ll be a nice way to go ahead and start displaying some stuff so I think that’d be really really nice and weapons workshop yeah we can make some sort of smithy kind of build maybe that’d be something we do in the Industrial district I’m not entirely sure just yet but that’s a really really good suggestion there buddy thank you very much now what I wanted to address is the fact that the snapshots the recent snapshots 18w 19 a and B they both completely break this world which Is why as you can see currently I am still on 18 w 16 a because this is the latest snapshot that actually works with this road now according to the mo yang employees who by the way were actually in contact with me regarding this very very thing there is a brand new snapshot Coming out 18 w 19 C I imagine it’s going to be which will indeed fix worlds from 16a which is the snapshot we’re on now apparently the B snapshot fixed loading roads from snapshots before this one 16 a but these 16 a worlds just flat out still didn’t work so yeah apparently There is a new fix coming up very shortly so all is well but even then you know I back up my world after every single episode is recorded for the simple fact that yes these are snapshots and therefore you know they’re very unreliable so you know let that be a Testament to the fact that oh hey these are snapshots they’re going to be extremely reliable and yeah for those of you guys who are playing along we all you’re playing snapshots then you know bear that in mind if you’re on a world that you actually care about for goodness Sake after every session just back up your words okay just back up your words in today’s episode what I’d really like to do is I actually really like to try and make a pathway going from the industrial district around to Flora Valley because we don’t have one yet we Don’t have a connecting pathway now there’s actually two pathways we could probably make the first of which I mean they both involve making bridges but the first of which involves making a bridge here going over to that mainland there and if we were to have a little bit of a Fly up here what you guys are going to notice is there’s like a bit of a shoreline here we can wrap it around all the way and the wraparound here this is the valley which floor valley resides in and of course we also need to make Ourselves a bit of a build for the entrance into the grinder so yeah that’d be pretty cool I’m pretty sure the quickest way of us making an entrance to the grinder is just by dropping in like quite literally like if we just have some water on top of some signs that Only get full damage and therefore it’s a super quick way of us getting down to the spawner so I think that’d be a really really cool idea but yeah right guys so check it out we’ve got a little temporary bridge here just so we can get across obviously this isn’t the final Product I mean come on it looks absolutely atrocious doesn’t it so as you could see since the last car I’ve gone ahead and I’ve tried to mark out where the pathway is going to be going and we’re showing all the bends here like for the most part we’re sticking Right next to the shoreline here and talking about this place if we could probably go ahead and make this place look on a lot better to be honest with you guys like first of all I think it’d be a nice idea to to make the little riverbed slash lakebed all-one material Maybe we could put some lights in there put some wildlife but some but some sea grass kelp all that kind of stuff down there I mean at the moment it looks a bit drab a bit dreary I mean this is still technically a flower forest biome which is why there’s no naturally Occurring sea grass because that spawns in River biomes and oceans and all that kind of stuff but anyways back to the pathway it’s sort of meanders around here and then it goes up this hill sort of to the side a little bit and then it meets up with the entrance To Fleur Valley now of course we need to try to figure out some sort of block palette like a universal block palette for our pathways in this word I mean yeah we could potentially just use path blocks but at the same time I think it’d be a nice idea to actually put some Really really nice amount of effort into these pathways so I’m talking like brown concrete powder maybe some podzol coarse dirt all those kinds of things and then maybe put some leaves and little bushes all over the place perfect so on the topic of future projects and sort of Planning things out I think it’d be a nice idea to jot down some signs for things that I want to do in future let’s start off with this thing right here which as you can see is a cave entrance with a cow in it maybe what we could do Here is make this into like an official mineshaft like try make it into sort of a sort of more enhanced abandoned mineshaft kind of deal you know not make it abandoned that’s that that’s the whole point basically so yeah maybe what we do I’m gonna go and Chuck down one of These here and then we’ll Chuck down a sign so future mine shaft project yeah that sounds like a cool idea so that’s something to add to the old list we got ourselves like a pretty nice amount of space here and what I was considering doing here It’s making a bit of a fishing shack I mean we’re right next to there we’re right next to the river slash lake and I feel like it would be a nice idea to do this thing so why don’t we go ahead and chop down another sign right Here and then this could be a future fishing shack project there we go you see we’re sort of putting down visual representations as to you know visual reminders should I say as to what we’re going to be doing in future it might be a good idea to put down torches As well just so we can see them so yeah so you know as opposed to just trying to remember what we’re doing and by being nice idea to actually put these things down maybe somewhere we can make like an ideas border on ideas Shack or something like that We got our swords a very very large area here as well I’m not sure what to make this into I mean I don’t know it for some reason I can vision some sort of like slums market or something like a traveling market here like if we go Ahead and cover up all of this cave entrance here I mean obviously we’re gonna have a mineshaft anyway we could potentially make ourselves a bit of a traveling a traveling sort of thing I don’t know I’ve seen a lot of other youtubers do it I’m talking like Jan see I’ve seen him do a couple of times and I think it’s a really really cool well I do just have yourself a bit of a traveling salesman area traveling merchants oh hang on boom get out of this Sun right so those plates down another one of these here And yet future travelling merchants project I can’t even fit it all on I fantastic and probably one more we’ve got the future origin monument project origin of course being zero zero and this little 2×2 area up here is indeed zero zero if we were to just head up and Stand on top if we can there we go you’d see zero zero beautiful to that beautiful stuff I really really like the fact that floor valley is pretty much near zero zero because it’s always an easy you know navigational aid isn’t it just had a zero zero and boom you’re Pretty much at floor valley so yeah my bad okay so we’ve got ahead and marked out for future project so that means that you know we’ve always got something to do in future at the very least which is always nice because you know it adds longevity to this but doesn’t in that’s Really really nice it’s a nice feeling to know that oh hey there’s actually quite a lot of stuff we could potentially do on this pod still so yeah alright folks so you remember that silk touch box we’ve got in the last episode well check it out it’s now on a diamond Axe one of the ones that we had stored up from our end city strip quite a few episodes ago so this one here I mean I would go ahead and combine the but sadly I don’t have the levels to do so but that would be a nice axe to have Efficiency 5 on breaker 3 still touch now obviously the only way this could possibly be better is by its having mending so you know trying to get a mending villager is definitely becoming more and more of an objective that I really want to try and achieve man so I Just came to the realization of something I don’t have any cocoa beans yet in this world ladies and gentlemen we are yet to find a jungle biome and therefore we have no access to Bram died and therefore brown concrete so for now we’re gonna have to go ahead and go Without brown concrete anyway what we’re doing I’m trying to go and make some of this there we go boom yeah look at that look at that lots and lots of course too so gravel coolster we’ve got a bunch of podzol and we’ve also got ourselves a Bunch of wood now my idea is the actual pathway oh Jesus oh my word okay I saw you at the corner of my eye I did see buddy go on get out of here boom get rekt we’re gonna make you a bit of a start on the pathway here and that my Intention is to use spruce planks as the actual pathway itself and then we sort of sprinkle in the coarser podzol we could put the leaves up a sort of a sort of a loose wall if you will and then put some vines all over the place as well so Why don’t we go ahead and make a bit of a star shall we we’ll start off with a bit of a cross-section of land let’s say this piece of land right here like going up to where the eventual bridge is going to be and then from there we can hopefully get ourselves a Good idea of what the place is gonna look like and then from there we should be oh – you know pretty easily replicate the pathway all over the place anyway so let’s go and make a start shall we so the reason why I’ve got both slabs and regular planks the regular place of Course I mean other know I don’t really know to be honest with you maybe we could just do something like this I would put some reasons I was thinking you know if we did incorporate path blocks then maybe we’d be able to see the underside but actually that’s – That’s just dumb isn’t it because yeah we might be able to see them so yeah anyway so it’s good to anyone so we’re gonna start off by digging out a bit of a pathway kind of thing and then we’re gonna fill it in with planks and then From there we’ll hopefully be able to get ourselves a nice looking thing all right so we’ve got a very very basic looking pathway here it’s looking a little bit drab a little bit dreary so how about we go ahead and spruce it up a little bit spruce I’m sorry anyway so What are we go ahead and start by randomly taking out some of the blocks at the side we want to continue having the wood in the middle as you know the quintessential pathway itself but I think it’d be a nice idea to go ahead and don’t dotting some different blocks Here and there as well just to give it a little bit more character so let’s go and over here and yeah alright so we’ve got ourselves a nice amount of little holes going on here maybe I pick up these slabs as well because all slabs are sacred my friends all slabs are Sacred that’s the one thing I want you guys to take very from this episode as a lesson learned anyway so let’s begin by putting in some pods all around the place randomly we’re not gonna be going ahead and going overboard with this but at the Very least I want to have a little bit of variation now in addition to that what could be a nice idea is if we go ahead and start placing in some coarse dirt because obviously coolster is a pretty nice block to use it’s sort of universally accepted as just a good Block to use isn’t it and there may be in addition to that we can maybe start placing in some path blocks because again that sort of a brown it’s a lighter brown but it’s still a brown isn’t it so let’s put one in there and let’s put one in the hole there and We’ll also put one in here as well so you know even just doing that has made this place look a little bit more interesting now of course there’s a lot more we could do with this you know bite by you sort of transitioning the brown into the green of the grassy so maybe What we do is start digging out some more around the place and we can even you know make it come over to here and let me go ahead and grab out some of this so we could prevent the water from you know going into places and damaging Things so let’s go ahead and just put that in there and then let’s get back to actually decorating this thing so again we could have like a variation of different blocks and whatnot so and I think by doing this we’ll be doing this place a favor I honestly do believe that So let’s continue on all right so how’s it looking so far now it’s looking a little bit wide at this point so I think what might be a nice idea I mean as you may have noticed we’re working on this side particularly what I’m kind of Thinking is maybe what we could do is start placing some leaves upon some of these blocks so we can sort of in AIRC words give it a wall out danged that mean to do that I don’t mean to do that main I meant to Keep that as a path Club so there you go all right and then maybe one there as well and that’s looking pretty decent maybe what we could even do is make some of these double tall just to give it a bit more height variation you see that’s Not looking bad is it that is not looking bad I felt like what could also be a nice little addition around here would probably be cobblestone walls so let’s go ahead and grab ourselves out a crafting table I feel like I put one down nearby but oh it’s right there well We now have another one that’s completely pointless Python well done you nincompoop do anyway so let’s go and make this a little bit more interesting maybe we’ve stopped pointing some cobblestone walls around the place very very randomly again loosely making this into a wall you know it’s looking pretty good isn’t It it’s looking pretty good so far I’m thinking maybe we could put one there as well does that work or maybe we should just like not have one there yeah we could probably put some long grass there instead I feel like that could work pretty nicely let’s put one here as well And yeah it’s looking pretty decent it’s looking pretty decent isn’t it alrighty guys so I picked up some long grass of bonemeal some and place them down and as you can see you know this site is starting to look really really nice now like I really like the Variation of colors that we’ve got going on here we’ve got all of the Browns for the pathway and then we’ve got a culmination of gray from the cobblestone walls and of course the green of the nature itself now there’s one thing I have considered and that is the fact That you know this is still a flower forest biome light so I mean is there any harm in me placing down some little flowers here and there just as a bit of a nod to the fact that this is a flower forest biome I mean I don’t see much Issue with it but in addition to that what could also be a nice idea is if we placed on sugar cane right because this is right next to the you know it’s right next to the ocean isn’t it well why next to whatever this may be so yeah alright Guys you want to see a really really cool trick that you can now do in 1.13 if you go ahead and waterlog some of these slab blocks they will actually count as a water source so check this out I can place that right there or even if I really wanted to I could also place it right here because these are officially classed as water sources they will still work next to sugar cane what’s really really cool I really really like that actually that’s a super super cool feature because it allows me to have a Little bit more creative freedom with this and I don’t know about you guys but I rather enjoy it when I have creative freedom but so you guys check this out we managed to decorate this really quite nicely well at least I feel like it’s decorated quite nicely I’m just in the Process of just trying to finish off a couple bits and bobs here so let me just grab myself another but a grassy I’m a place you and there and then I’m gonna grab a couple Stonewall and I’m gonna put it I’m actually gonna put it like here why not We can go ahead and replace that block but ya guys check it out so you know just just picture the scenario so we’ve got our bridge going on here doo doo doo going across the bridge we’re on our way to fly a valley oh look at this pathway isn’t that nice One thing I’ve also tried to do not entirely sure I’ve been if I’ve been successful in this or not is I’ve also tried to make it wide enough so we can maybe try and take a horse along here right so yeah all righty guys so we’ve got our horse And now the time it’s come to actually give this thing a go so can we run all the way through oh hang on it is just because that’s one block tall and horses could go up one blocks right so let’s continue on looks like we can go around Here not bad I mean yeah I think for the most part we’re just going to be bumping into all of the various leaves in all the different elevation differences but all in all I think this is indeed horse friendly which is really really cool now obviously in addition to that I’m gonna Have to go and make a little horse hole here just so you can’t get out hey buddy hello I’m sorry I’m sorry man I am I just want to be able to keep you safe all right for the longest time he was living in the little cave system that Was like over there next to the industrial district so yeah it’s no slip we finally have him in a you know you know central spot anyways yeah we’ve gotta sort of mini entrance coming into the eventual mineshaft project here and I’ve sort of stopped the pathway dead Here because of course I want to be able to make a bridge going over to the industrial district itself so I mean all that’s left to do now is replicate this pathway design along the entire path and blimey O’Reilly is this gonna take a while so I don’t know I’m unprepared to Put in the time so oh man maybe we could do this in the form of a first person time-lapse I don’t even think we’ve done one so far this series so let’s get some blocks and let’s get some blocks placed down You Oh right guys I hope you enjoyed that little mini time-lapse e-type thingy I mean do let me know if you want to see some more little time lapses like that I mean it’s not very often I do them mostly because I don’t really have the Time to but maybe every now and again I could squeeze one in just to show you guys a bunch of progress being made without you know me actually talking I guess maybe I don’t know anyways I’m just in the process of adding in the finishing touches just a few vines here And there nothing too crazy we’re just randomly scattering them around maybe we go a little bit more sparse over here I’m not entirely sure it’s just gonna be completely random until we run out which is gonna be very very shortly at this point so five more Four we’ll put one here three two and then there’s off one down there and the final one let’s say that why not and I’ll put a leaf up there as well alright so guys there we go we now have the pathways in place and boy oh boy Is it looking good I wish I could fly so I could say show you guys just how good this looks but as you can see yeah we’re good the blocks we’ve got all of the blocks and from the block palette and all that kind of stuff and everything’s looking good If you ever noticed already I’ve kind of got the yellow dandelions on one side of the pathway and we’ve got the red poppies on the other side of the pathway so that’s kind of cool we’ve got some hidden light sources in the form of glowstone underneath the leaves every Now and again and just all in all I think this is looking very very nice I think it’d be a nicer day in fact what am I on about can’t fly I’ve got the freaking Ally trip Python you numbnuts there we go so if I just pop up here oh look at that That is not bad at all is it the fact that it just me Anders through this forest er I mean obviously I need to put some trees back in I did that just for the sake of visibility and getting around a bit easier but I’d like to make That all forest it again but all all this is a very very nice looking area out obviously we’ve got our final test here let’s grab our horse and let’s see what we can do so we’re just casually strolling along the pathway doo-doo-doo everything’s looking good we could still Walk all the way through okay and up we go into the forest itself hopefully we won’t actually get caught in anything I mean it’s looking good so far isn’t it guys hey look at that nice all right we’ve got ourselves a horse friendly pathway not bad at all so ladies and Gentlemen I think on that successful and awesome note we’re going to go ahead and in this particular episode in now obviously guys if you want to send in your hints tips suggestions and feedback for any builds or anything I’ve done in today’s episode please do let me know in The comments area below and I’ve just remembered we need to do today’s comment question of the video so let’s just quickly do that from Justin hack bath who says you can only get one head per charged creeper only zombie skeleton creeper and wither skeleton schools are possible okay awesome I appreciate the I appreciate the insight thank you very much and I can confirm that via G my craft wiki as well that is the case so all of you well I think I think they toned it back I think originally you could get like more than one head per charge creeper explosion You know depending on how many mobs you had around you but I think they nerfed that for a main release but in a snapshot I’m pretty darn sure you had the ability to get multiple heads per time so yeah but again I appreciate the insight thank you very much so we’ll Know what what to do in future if we want to get ourselves like a skeleton head or or something else like that so guys thank you very much for watching if you enjoyed this episode please definitely drop a big thumbs up but really mean the world to me if you did Hit the subscribe button the make anything that betters well if you don’t miss out on future contact my friends and that’s gonna wrap it up thank you guys so much for watching I really hope you guys have a fantastic rest of your day and I’ll see you guys in the next episode Video Information
This video, titled ‘How To Make Lovely Minecraft Pathways! | Python’s World (Minecraft Survival Let’s Play) | Episode 40’, was uploaded by PythonMC on 2018-05-10 17:00:05. It has garnered 165594 views and 3788 likes. The duration of the video is 00:22:26 or 1346 seconds.
Minecraft Survival LP – FINALLY connecting Flora Valley to the Industrial District with a pathway! ▶ Be sure to drop a LIKE if you enjoyed this Minecraft video! Cheers! ▶ SUBSCRIBE for more Minecraft – http://tinyurl.com/PythonGB3
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