Hello everyone welcome to my very first episode of this redstone class I will be teaching you the basics in this episode now as you can see I am in my little display world where I displayed that game over there and I found this lovely little beach so this is where I’m going To sort of be teaching you the basics of what you’ll need to know so the first thing that you’ll need to know is the difference between what’s called hard powering blocks and soft powering blocks now blocks can be powered two ways hard powering and a soft powering and I’ll Show you what that looks like in a sec so this is soft powering this is hard powering any redstone component that runs into a block that is not redstone dust over there will always hard power now when a block is hard powered any component that is placed on it or next To it or below it or basically touching it is going to be powered including redstone dust so this is a way in which redstone can travel through blocks so when a block is soft powered it’ll have the same properties as the hard powered block you know it’ll be able to activate Any redstone mechanism that is placed next to it or below it or anything like that this includes Pistons by the way dispensers droppers everything right but there’s one exception when a block is soft powered redstone dust cannot be activated so repeaters comparators and redstone torches can all take outputs From hard powered blocks because these are also a redstone component that can be powered right remember how I said that every single redstone component that runs out of this block or that’s near this block can be powered well the redstone repeater is one of them now Obviously if you place it like this it kind of acts as a buffer so you can only take an input from this block right behind it right but that is something you should probably know redstone can travel through blocks but with the proper arrangement of redstone mechanisms now let’s talk about pulse Length now for this I’m just going to have some redstone running out of this block and into a lamp so we can talk about this so pulse length in redstone is measured in ticks one tick one redstone tick not a game take but a redstone tick is equal To 0.1 seconds or one tenth of a second the shortest possible tick you can have is a tick pulse and that comes from observers placed that the wrong way so what observers do is they observe things any changes in block states so that could be a block being placed a Block being destroyed wheat growing pumpkin stem growing things of that nature right even water flowing so anything that happens other than entities it did not detect entities as you can see so any change that happens in front of its little face right here will be detected and will be Out put it as a one tick pull so as you can see this is the shortest pulse length that you can achieve in redstone as you can see now let’s move on to slightly longer pulse links and we’ll do this with the stone button now the stone Button gives a pulse length of 10 ticks now in case you weren’t paying attention one tick is one tenth of a second so 10 ticks is exactly one second so this button will stay on for exactly one second this is in contrast to the wooden buttons all wooden buttons so this can Be oak birch whatever jungle as long as it’s a wooden button it’ll stay on for 15 ticks or 1.5 seconds so as you can see slightly longer than the stone button I’ll just go ahead and put this right here to show you now by the way all inputs hard power blocks that this Includes the two types of buttons and levers and when a block is hard powered it also powers redstone dust that’s not necessarily going into or out of the block so just know this kind of setup right here works so let’s compare them both side by side we have the stone Button right here which gives a one second pulse and we also have the wood button right here that gives a 15 tick pulse so you can kind of see that difference between the two right there it’s a very subtle difference of about half a second but it’s still enough to Make a difference in a lot of circuits so that is what you’ll need to know about the button length now I did forget to show you one more which is the lever it’s pretty self-explanatory it’s basically a switch that you can toggle on or off it’ll stay that way right so You flick it once it turns on and it will not turn off again until you flick it again so just know that sometimes you will be needing to use these different types of inputs for your redstone machines based on what they do what you want them to do and just what works so Redstone dust is the only component that will activate and deactivate instantaneously now obviously this is a bit overpowered for certain systems so what minecraft did was they made it so the maximum distance that redstone dust can travel or the redstone signal can travel is 15 so as you can see it’s not Reaching that block because it’s one block away this whole redstone line right here is 15 blocks long now here’s how redstone signal strength works it always starts off at 15 and then it subtracts one for every block travel so this is fourteen thirteen twelve eleven ten nine eight seven six five four three Two one zero and all the redstone coming off of this will be zero so what you can do is have a repeater which basically repeats the signal so this is going to be fifteen signal strength once again but the problem is it is at the cost of One tick so this repeater has one tick delay now I’m going to go ahead and show you that with these two lamps right here so one of these lamps is connected to the redstone line that will activate instantaneously and the other lamp is connected to the repeater that will Activate when one tick is over so let’s see if you can kind of observe the difference in that corner over there so it’s a pretty subtle difference right but what you can do up here is adjust the tick length so right now this is set to one tick but if you right-click it You can set it to two ticks three ticks or four ticks now I’m gonna do for ticks because hopefully that should be a bit noticeable a bit more noticeable than that’s just the one tick t’like is one tick is one tenth of a second right That’s not a lot all right so let’s lick it off on so as you can see there is some delay right there now this is the problem with a lot of redstone mechanisms or this is the problem with busing a lot of signal strength around or signal strength at large distances These delays do add up we’ll get into ways you can maximize your redstone efficiency in busing in a later episode of this class but just know that 15 is the maximum signal strength the maximum amount of blocks a redstone beasts can travel all right the next mechanism We’re going to be reviewing is called the redstone torch now what it does is it basically inverts signal so I’m going to have some redstone coming off of it so by the way it’ll automatically power anything that’s next to it whether that be redstone dust or lamps it also hard Power any block that this little knob right here is facing and it’ll power anything below basically anything touching it but if it’s going into this little nub right here if this nub on the top is going into this block this block will be hard powered so as You can see I can take a redstone output from that that block is hard powered so again what this torch does is it just invert signals so if I turn this redstone torch on it’ll actually turn off so as you can see this redstone block is being soft powered by this Redstone which turns off this torch which turns off this signal over here now this block can also be hard powered but it doesn’t really matter redstone torches like all other redstone components still respond to soft powering blocks so I thought that something important to note was that the Redstone block basically acts as a permanently hard powered block so as you can see I can take a torch output free cuz that’s it’s hard powered I can take a redstone output because it’s hard powered and this can also be moved by Pistons which we’ll get into a later Episode just know this is basically a permanently hard powered block so another thing you’ll need to know about redstone and blocks is that redstone interacts differently with some blocks so right now I have a slab and I have a glass block both of these are what’s called transparent blocks so they Interact with redstone differently which we’ll get into in a later episode but just not for now know that this kind of setup right here will not work they will not be hard powered let me go ahead and get a torch just to show you right here they will not be hard powered they Cannot be soft powered they can’t be powered in general but they do interact with redstone and some pretty fun ways which I will be going over in another episode so finally you’ll just need to know some logical functions that redstone does use I’ll go over this pretty quickly because I went over this In two of my previous videos it’s a really simple concept I won’t teach you how to make the logic gates themselves and if you did want to make the logic gates you could just copy them on my screen it’s not that hard but I’ll just show you this really quickly and then This episode will be over these are the three logic gates alright so this first one is called the or gate it turns on when at least one input is on so it doesn’t matter which input it doesn’t matter if there are two inputs it just Matters if one input is on this is the an gate it only turns on when all inputs are on this is the zuhr gate it turns on when one input is on not both just one alright guys I hope you found this Gide useful I will be posting further Parts to this story on both my Instagram and my YouTube so after you’re done with this youtube video please go ahead and check out my Instagram where I will be posting the exact same tutorial so if you like diagrams if you like pictures and if you like kind of text on your Guides on your tutorials then my Instagram is the place for you so after you’re done with the video please go ahead and check it out I will leave a link to that in the description and that’s about all we have time for today thank you very much for watching folks And I will see you next Wednesday Video Information
This video, titled ‘THE BASICS | Redstone Class Part 1’, was uploaded by Technical Minecraft on 2020-03-28 19:17:12. It has garnered 27814 views and 1064 likes. The duration of the video is 00:09:31 or 571 seconds.
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