Villagers in minecraft are actually quite complex with lots of important breeding mechanics and other functions you need to know to use them successfully so in this villager guide i’ll explain it all so i would say the first thing you need to know about villager villagers is their breeding Mechanics of course villagers can die easily but also with how useful they are you want a very large population of them and so basically the general breeding mechanic is that you have a bunch of farmer villagers that are harvesting food and once they’ve harvested that food they will eventually bring it to Other villagers if they have a surplus of it and now if we have two different villagers that both have tons of food in their inventories and there are also extra beds in the village then they will breed so you can break this down into two different mechanics there is willingness and availability so Willingness is made more by how much food the villager has if you want them to breed they need at least 12 potatoes carrots or beetroot or three pieces of bread in their inventory and of course the more of this they have the more willing they’ll be to breed as they’ll Be extra food the other thing you can do to increase the willingness of a villager is to trade with them and so that’s another thing if you have revillagers and they have a bunch of food and they’re not wanting to breed that can be a great solution and as an Interesting side note not only is trading with a villager that has a bunch of food on it make it more willing to breed but it also increases the amount of experience you get when you’re trading with it and so maybe a good idea would be to make sure there’s tons of Food for all your villagers in your trading area because on average you get about two times as much xp if they are willing to breed and what about availability well villagers work in a very practical system if there is a surplus of houses and also a surplus of Food then they’ll know they have the right resources to have more villagers in the village so of course they’ll breed to get baby villagers because of this let’s say you have 10 houses in your village and eight of them have beds in them so you have a total of eight Beds in the village and the village itself has eight villagers then the villagers will never breed because there’s already enough beds for every villager in the village and an extra villager wouldn’t actually have a bed to claim or a place to live now the exact specification for what counts as a bed Is a little bit different than just one sitting on the ground there has to be two blocks of air above it but now let’s say we had a block that was above the bed like this plank right here now the villagers would not count this as an Applicable bed for the village so if you’re adding a bunch of new beds make sure you have at least two blocks of air above each one of them because i was giving these villagers some food they’re actually starting to breed and we may eventually get a baby villager you’ll Notice there’s some negative particles there and the reason for that is very likely that there’s already enough beds in the village that are all full and so this villager knows that there just would not be a good point of having another baby villager because they wouldn’t have a place to live so what You can do is if you place down a whole bunch of beds inside of the village as the villagers will count every single bed as more or less an additional house then if you just throw a bunch of bread all around the village making sure to throw it somewhat near where the Villagers actually are then your villagers will slowly breed over time up to the point where you have a large population to fill all of those beds as in both the specifications of a place to live and food are met now something good to note is that you can automate this Process with a villager breeder and i already have a tutorial for that on my channel and i’ll have an icard on the screen right now for that if you want to build one of those but for a simple village project you can always just throw down a bunch of bread and a bunch Of beds and that should be enough to get you a few more baby villagers no not all villagers look the same and there are seven different variants of village or clothing and these have to do with which biome the villagers spawn in now of course these would generally be the Standard biomes that villages can generate in so for instance desert villagers spawning in in the village that’s from the desert but what happens if you have a villager generate in a biome or be bred in a biome that does not have villagers generate in it well where different villagers appear Actually spans across multiple biomes so that every single biome in the game will spawn in a specific type of villager so for instance we’ll start with desert villagers they of course do spawn in the desert however they also generate in any mesa biomes so if you have two villagers Breed or you have a villager spawn in because of a village overlapping multiple biomes any desert biome or any mesa biome you will get the desert variant of villager which is marked out as sort of a yellowish creamish colored cloth that they wear as well as some orange highlights and green and an Interesting hat to likely protect them from the desert sun next we have the savannah villagers these villagers tend to wear red clothing and have olive leaves that they wear in their hair so for instance this butcher that has the band across its head there you can see There’s still olive leaves on the side to show that it is a savannah villager and you will find these if a villager generates sin or two villagers are bred in any single savannah biome so the savannah the shattered savanna or the savannah plateau and next we have the Taiga villagers and with mostly white and brown clothing that they wear these villagers aren’t the most distinctive with a lot of similarities to the plains biome villagers however they do generate in a lot of different biomes so a villagers breed or if they generate in any tiger biome you’ll get these but as Well as that any mega tiger biome and any biome where the spruce trees will naturally generate so for instance any of the windswept tills biomes which are the old extreme hills biomes renamed those are still in the game rarely and they generate in the spruce trees and so If two villagers are bred in that biome you will get the taiga villager even though there’s no village that can generate in that biome now from the taiga villagers that are dressed in somewhat cold attire to the snowy villagers which have to dress up very Warmly so that they do not freeze in the tundra biomes these villagers are characterized by light blue clothing as well as these little ear muffs that go down over their ears and a large woolen caps that they keep warm in the winter so though this village will only Generate in the ice plains baby villagers will appear this way if their parents are bred in any snowy biome so for instance a cold tiger like that one or even just a snow plains right here also biomes like the ice spikes frozen river frozen ocean and any other cold Biome that you could think of in the entire game you will get the snowy villager the next variant of villager doesn’t actually have a corresponding village type for it which is rather strange as there’s only two villager variants like this and the one we’re about to show is the swamp villager now These villagers can generate in two biomes the swamp and recently in 1.19 now the mangrove swamp personally this is probably my favorite villager just because the texture is really cool looking and unique they have purple clothing they also have some green leaves on them a mushroom around their Waistband there and for some of these villagers they rather comically wear a lily pad on top of their heads these were added in the village and pillage update and i’m assuming mojing was planning on adding a swamp village but never got around to it however if you Breed two villagers in a swamp or a mangrove swamp biome you will get this really cool variant of villager and for the second type of villager that does not have a village for it that is the jungle villager now these villagers on their texture are really really interesting because their clothes are Made out of what you’d assume would be the coats of ocelots as they sort of look like that but as well as that on some of their textures you can notice they have a cocoa bean or two that they have around the waistband as well as their waistband being some sort of vine And the variants of these are rather interesting as well and you’ll get these villager types if two villagers breed or one of these naturally generate let’s say by an intersecting village in any jungle biome sparse jungle biome as well as bamboo jungle biome and finally the original and beloved plains biome Villager now these were the first type of villagers ever added into the game but as well as that these villagers are the most plain type with basically just straight brown robes that they wear unless they have a job with even the employed villagers textures being very similar for instance with this farmer Just wearing a straw hat and a container around its waist for seeds and where you find these villagers is in a hilariously large number of biomes as they’re basically the game default villager so these villagers will appear in any biome that villagers breed in or naturally Generate in that is of course a plains or metabiome as those are the two biomes that this village can generate in and then literally every other biome that does not have a villager variant for it so for instance let’s say ocean biomes mushroom fields biomes the nether the End forests flower forests and just as many biomes as you can imagine that do not already have a set villager type for them you will get the plains biome villager truly cementing them as the default so with seven villager variants which one of them is your favorite be Sure to tell me in the comments below as it’ll be interesting to see if most people just go for the default planes villager or maybe a more wild choice like the swamp or the savannah so let’s say you have two of these savannah villagers breed in a jungle biome to try And get jungle villagers if you’re in bedrock addition every single one of the babies will be a jungle villager or more or less whatever biomirin the babies will always be the villager that corresponds to that biome and in java it’s a 50 chance between being the biome That the parents are or the biome that the villagers are bred in now that we know about villager breeding and all the different variants of villagers what are the mechanics of the villagers themselves well the first thing that i’m sure you know but is important is that villagers of course can open doors However they cannot open trap doors and they cannot open fence gates but what’s funny about this is that fence gates generate inside villages so i’m not sure why the villagers aren’t able to open them i may actually do understand why it’s that players can easily block them from different areas but it is Interesting that they do generate inside the villages themselves but that is always a good idea if you want to block an area from villagers simply get a fence skate and put it at the door of a certain area that will be an effective block for the villagers and i suppose You could do the same thing with a trapdoor but there’s something even easier and better that you can use and that thing is rails no mob but the warden can cross rails and that is on purpose and so because of that if you simply put a single rail at a place Where you do not want villagers to pass through this could be a door this could just be any area then you can go through here of course no issue as the rail doesn’t have a hitbox to it but the villager cannot ezra ai does not think Of that as a block that can be passed over and actually the same is true for any mob except for the warden and so simply putting this rail in front of your door is much easier than a complicated system of let’s say fence gates but it gives you a super easy One-way entrance and exit to many different areas speaking of villager movement there is a mechanic that is exclusive to bedrock edition which i find incredibly interesting and that mechanic is movement cost for villagers so walking on a pathway is their most preferred method of movement and there’s A couple sort of assorted blocks that they can move on just general items you would assume like things redstone blocks gold blocks lapis blocks and also planks that they don’t find too difficult to walk on but job site blocks they will basically never walk on because of its Movement cost and also most other blocks that are not part of that list will be a little bit more expensive as well and this is to stop villagers from going on top of workstations or just going in places that they shouldn’t go and it’s good to remember if you’re making a Village from scratch on bedrock edition or simply modifying one getting a bunch of these path blocks going around will actually change the way that the villagers will move and you can basically make pathways that they cannot go out of even though they technically can because you could simply have blocks On the edges of them that villagers do not want to travel on and the path blocks in the center firmer villagers have some of the most interesting mechanics of any villager type and it is the only profession that radically changes their abilities so the farmer villager can harvest and replant crops If they want to you can also use this mechanic to make fully automatic crop farms with villagers there are some really interesting designs for that however you might be noticing right here that this villager is not only grabbing crops it’s also putting them into the composter that’s right this villager can Effectively use the composter and once it’s been filled up it can even pick up the bone meal from the composter and no other type of villager has the ability to pick up bone meal except for the farmer villager and so let’s say this farmer villager is getting a large Excess of seeds then those seeds it’ll compost and also if it harvests a bunch of the wheat and it has tons of the wheat in its inventory it can even craft that wheat into bread to then give to other villagers and so there’s no item that this villager can have on its Inventory that will just clog it up forever as it knows how to deal with both the wheat seeds as well as wheat it looks like this villager right here wants to wander off and explore the world instead of staying at its village and although this basically never actually happens something that is Interesting is that villagers do have a village boundary that they respect so basically every village has a boundary around it and that’s the area in which the villagers will not go any further this boundary is defined by things like beds so you can’t expand this however if A villager does go over 32 blocks away from the boundary of the village then it will forget about the village in six seconds that’s right villagers have a six second memory and it’ll no longer try and come back to it and so because of this that’s why you’ll very rarely Find in a world that’s been played in for a long period of time random villagers a little bit further away from the village you may notice that these industrious villagers have a schedule that they follow during the day there’s a list of activities that the villagers Can do and these are work wander gather home sleep or play if it’s a baby villager and these have different times that they happen depending on if you’re in bedrock or java edition but it more or less is that if a villager is unemployed it’ll just wander around the Village if a villager is employed then it’ll go to its job but it also has set times for wandering around the village then gather is something sort of interesting that is as well as going to its job site block the villager also wanders around the village supposedly gathering materials for its trades so For instance this cleric is not just sitting at the brewing stand all day at certain times like it is right now it’ll just sort of wander around gathering things for its job and it’ll come back to its job site to work then they have home which basically means they just go Back to their houses wherever their claimed bed is and as it becomes nighttime we can actually see this so they’ll just head back to their houses like those ones are right there sometimes just the amount of time it takes them to get back to their houses will make them sleep already but either Way after being at home for a little bit of time then they’ll go to sleep and they will try and sleep for as long as they want a fun little fact is that nitwit villagers will actually stay up later than most villagers and also get up later to sort of show that because They don’t have a work schedule they’re being lazy and also being dangerous by staying up very late and risking getting killed by zombies and for the baby villagers they also have a healthy amount of time in their day for playing around the village things like jumping On top of beds like this one is right here or just going around with their friends and they have some interesting things they’ll do where the baby villagers will sort of play hide and seek running around the village and sort of trying to find each other so that is A villagers schedule during the day and now for something very important that a lot of players don’t know about and that is villager gossip and reputation it is caused by trading with villagers or curing them that’ll give them positive reputation and then they’ll gossip with the other villagers about that and Spread that reputation around or it is lowered by hurting villagers or killing villagers if another villager sees you kill a villager of course and that reputation is also spread by gossiping and the gossiping can happen when the villagers meet so for instance around the center of the village during certain Times for that now what does this affect well it affects the prices of trades so for instance see the prices of this right now if i punch this villager you can see those negative particles and if i try and trade with it again you’ll see that prices have been raised so from 1 To 3 emeralds and from 32 to 34 rotten flesh but if that villager gossips with other villagers and tells them that i’m someone who punches villagers and they spread that negative reputation around and then eventually all the other villagers prices can lower as well so it’s definitely important to be careful What you do now of course a lot more negative reputation is spread if you actually kill a villager so you can see right here now this villagers prices are 9 items higher than they were 9 emeralds for 2 redstone dust or 40 rotten flesh for an emerald their Reputation does eventually level out it does have a decay timer to it however if it’s incredibly incredibly bad that can take a long time and the reputation affects one other thing as well as the trades it also affects the hostility of the iron golem so if we hurt villagers Too much then iron golems will just automatically become hostile towards us and considering the fact that iron golems can kill you in one or two hits even in very good armor that’s incredibly dangerous of a thing even if you kill all the iron golems in a village if the reputation of the Villagers is so low towards you they’ll more or less tell the iron golems the second that they’ve spawned in to try and kill you and so some things to be aware of if you’ve by accidentally killed a villager and they’re all mad at you is to make sure that that one Villager that now has the negative reputation cannot talk with other villagers to gossip about you but also to make sure that you trade with that villager a bunch and maybe even zombify and then cure it so that opinion of you is gone to positive again because unfortunately some very bad things can Happen if you anger villagers too much anyway i’ll see you in the next video and hopefully you have a great day free from any iron golem attacks Video Information
This video, titled ‘The Ultimate Minecraft 1.20 Guide To Villager Mechanics & Breeding’, was uploaded by Eyecraftmc on 2022-08-10 14:00:27. It has garnered 636100 views and 12408 likes. The duration of the video is 00:18:34 or 1114 seconds.
The Ultimate Minecraft 1.20 Guide To Villager Mechanics & Breeding
Auto Breeder Tutorial: https://youtu.be/FZichcoPrCk 🟪Twitch: https://www.twitch.tv/eyecraftmc 🐤Twitter: https://twitter.com/eyecraft_mc 🔵Discord: https://discord.com/invite/tMM6B8Nc3M
Learn Everything About Villager Breeding in this Minecraft Survival Guide Teaching How to Breed Villagers and How Minecraft Villagers Breed Explained. Even How to Breed Villagers in Minecraft 1.20 Because Everything You Need to Know About Villagers in Minecraft and How Do Villages Work is explained with Villager Basics and Iron Golem & Villager Breeding Mechanics in Minecraft 1.20 Villager Guide Part 2
📑Chapters📑 0:00 – Intro 0:12 – Villager Breeding Mechanics 1:47 – Village Bed Availability 3:41 – Villager Types & Clothing 8:03 – Default / Plains Villager 9:53 – Villager Proof Door 11:13 – Villager Movement Cost 12:19 – Farmer Villager Mechanics 13:29 – Village Boundaries 14:05 – Villagers’ Daily Schedule 15:54 – Villager Gossip & Reputation