This video, titled ‘100 Days in Vintage Story: Skyblock Challenge’, was uploaded by Oscillascape on 2024-10-26 19:00:32. It has garnered 47424 views and 2140 likes. The duration of the video is 01:04:54 or 3894 seconds.
Skyblock is a popular challenge in Minecraft. Thousands of videos with proof it can be done. But what about Vintage Story? Can the game’s mechanics support this insane format? Tune in for another fun adventure through a 100 days of the indie masterpiece.
World Settings: Starting Climate: Warm (19C-23C) Player Lives: 20 Hunger Rate: Slower (50%) Tree Sapling Growth Time: Much Faster (0.25x) Microblock Chiseling: Most Cubic Blocks Color Accurate World Map: On Temporal Storms: Approx. Every 3-6 Days Sleeping During Temporal Storms: Allowed World Width: 128 Blocks World Length: 128 Blocks Class Exclusive Recipes: Off Seed: Custom Class Choice: Commoner
Quality of Life Mods: Accessibility Tweaks – Adjusting volume of individual sounds Dear ImGui – Lets you configure some mods from the game Extra Info – Life bars above entities Hide Player Name – No player name for immersion HUD Clock – Extra overlay that has important info One Click Fill for Bloomery – One click 120 nuggets = win Player Corpse – Adds a player corpse for ease of recovery Spawn Highlight – Shows light levels for drifter spawns Volumetric Shading (ReUpdated) –Shader alternative for VS Xandus inventory Tweaks – Auto sorting of chests and rapid transfer
Content Mods: *Alchemy Trader Vanilla – Alchemy Trader (hand modified to carry flowers) *Autosifter – The auto-sifter machine (modified the recipe by hand) *Fire Clay From Panning – Adds fireclay to sand panning (modified % chance) *Still Useful Stuff – Adds Welcoming Mat (modified to include non-default traders) Anvil Metal Recovery+ – Returns metal from smithing and scrapping old tools Bony Soil Recipe Mod – adds bony soil as a craftable material Carry On – Allows to carry certain containers in arms/back Dana Tweaks – Various Tweaks (Includes Auto-Panning now) Domestic Animal Trader – Adds a trader that carries animals Farm Survival – Faster breeding animals and some farming adjustments Gimme One Seed Plz – At least one seed when you chop the tree down Helve hammer Extensions – Allows helve hammer to smith everything More Roofing – Adds various roof types Not Enough Sand – Adds sand recipe to the game PatchesPanPatch – Rebalances panning (modified % chances, changed bony soil drops) *Useful Drifter Loot – Rebalances drifter loot (hand modified to carry iron nuggets) *Wild Farming Revival – allows propagation of many plants (adjusted growth multiplier) XSkills – A talent/leveling system in the game
Dependencies: CommonLib Config lib Expanded Matter XLib
*Modified by hand
Other Adjustments: I built the map by hand in creative and put the starting materials into the chest myself based on my observations of what might be needed. You need lava, a bucket with water, pickaxe and a hammer, cattails, starting food, some seeds to propagate and growing soil at minimum.
I modified the obsidian texture by hand to be much brighter than it actually is. I bumped the exposure on it by 2x. Otherwise things are way too dark. I also adjusted the basalt texture to be 1.5x brighter.
Ask me in the comments if you want any of the files and/or the map. I am willing to share it. Alternatively, I can release a video guide if there is a demand.