The Toaster plans to create a segment where he can control the farm using buttons and levers. He starts by figuring out the layout and decides to make it four blocks tall for a nice, tall roof. He closes off the area and removes unnecessary items like a crafting table.
Next, he focuses on the buttons. He wants to have a way to cycle the farm when it’s broken, so he decides to put a button to dispense and take away water. This will help him trigger the observers and control the water flow. However, he realizes that one of the observers is pointing directly into the Nether portal, making it impossible to trigger manually.
After some trial and error, The Toaster comes up with a solution. He places a Redstone torch underneath the observer to trigger it. This successfully turns on the water. To control the other observer, he adds a repeater pointing into it and uses a button to turn the water off. However, this breaks the farm as the observer doesn’t get triggered.
To fix this issue, The Toaster decides to manually trigger the dispensers instead of going through the system. He runs Redstone into the dispensers on both sides and adds repeaters to prevent the system from triggering. With this setup, he can control the water flow and improve the efficiency of his gold and XP farm.
Overall, The Toaster’s Minecraft Let’s Play showcases his problem-solving skills and determination to make his farm more efficient. With the use of Redstone and careful planning, he successfully creates a system to control the water flow and optimize his gold and XP farm. Stay tuned for more exciting episodes of The Toaster’s Minecraft Let’s Play!