Learning to build in minecraft can be an intimidating and difficult task but in today’s video i’m going to show you a five-step method to make better builds in minecraft so let’s start with our very first step and i’m going to drill this one make a layout on the ground before Building now making a layout for a build can be over complicated i’ve seen people on youtube tell you to just make a random shape on the ground and then start building please don’t do this instead recognize that 99 of builds in minecraft you only need two shapes a Rectangle or a circle even for your complicated builds it’s just a series of circles and rectangles for instance behind both of these i have two builds that the entire layout is simply that the towers layout or base is just a simple circle and this storage warehouse build is just a simple rectangle now Let’s look at this barracks build that i did in my survival let’s play this building looks complex but if we see the layout on the ground here it’s just two rectangles and a circle put together all in one taking a look at a recent gatehouse build that i also did in my Survival series once again just three rectangles for the basic layout of the build ever wanted to do one of those really cool diagonal builds that some of your favorite youtubers do easy a diagonal layout is just simply multiple rectangles shifted backward or forward by a single block so to get yourself Started with this method i recommend going into a creative world and making just a series of circles and rectangles to use for your builds make them and then work on just smashing some of them together and make a few layouts of different shapes then try to turn those layouts Into builds using the rest of the methods in this video speaking of which let’s move on to step number two making your roofs your initial instinct after making your layout is going to be to start with walls please don’t do this always start with your roof first and the reasoning behind Doing this is because you’re going to be adding in varying heights to your roof line let’s look at some of these builds do you see how this roof is slightly taller than this one that’s because i planned it to be so i started with my layout and Then built up each shape to different heights if you start with your walls first you tend to make the walls all the same height and thus your roof will be fitting the shape of the walls you don’t really want that you want your roof to be on different levels and then weave Them together interesting roofs can make or break a build i’ve long said if you have a terrible roof you’re going to have a terrible build so i’ve taught you my first two steps these are by far my most powerful tools to get you started building better so let’s quickly Put them into practice i’m going to make a simple layout using step one and i’m going to keep it simple just four rectangles and a circle now i’m going to start with rooves i’m going to bring each shapes corners up to different heights i highly recommend making these pillars odd numbers like 9 11 13 15 or whatever you need this ensures that you have plenty of room and have a center point vertically up the wall keep in mind that circles are usually towers so those need to be the tallest but the rest of them just make sure they’re different in height now Get your roofs in there are a lot of guides for different roofs in minecraft and how to build them i’ll likely make an updated roof video here soon as well so stay tuned for that but your goal right now is to get the roof in and weave them together remember Your roofs are all on different heights so your goal is to make sure you’re covering the layout that you put on the ground so from my layout i ended up with some roofs that look like this not bad moving on to step three and now it’s time for your walls depending on The style of build you’re doing and your block palette these can be hard to standardize and have a one size fits all approach but i’ll give you a couple of examples for instance if you’re building in a medieval style you’ll usually do a foundation of stone mixture such as Stone cobble and andesite also medieval builds have a trope of having the upper floor stick out slightly further than the foundation so you may want to make your walls with a jut out towards any of the edges it’s a small detail but it isn’t always necessary as another Example if you’re building in a more modern cottage style you may not need a jut out or anything you can simply follow the layout that you made at ground level the way i like to think about builds is your walls determine your style and the roof determines your flare Now once you have your build filled in with walls start punching out some windows and any doors that you want you usually want a lot of windows i recommend making most windows two blocks tall by one block wide as they’re very easy to decorate windows let in natural light into the build from Outside and gives you a place to decorate around whenever you get into the detailing of your build speaking of detailing that’s our step number four you should now have your walls roof windows and doors in place it’s time to detail those out and my favorite block for this is trap doors They are extremely versatile blocks and can be used above windows with an open fence gate to add a covering they can be used as shutters next to windows either slightly open or fully open against the building they can be used to make plant boxes at ground level or plant boxes Outside of windows they can be used to make a smoking chimney with a campfire they can be used on your roof to add some trimming you can even combine it with some slab blocks and you really start to see the power of trapped doors in detailing a build But there are other useful blocks like things like flowers leaves slabs buttons and much more really you’re looking for anything that can be used to break up a flat surface of a building this is a portion of building that i really think people over complicate sometimes here’s a general rule if there Is a 3×3 area of your build that is completely flat you likely need to add some detailing now that’s not a 100 of the time rule as you can see with this build here because we can make up with some of that loss of depth sometimes by using texturing instead Which leads to our very last step texturing now some people like to do this before detailing the build and that’s totally fine you can do detailing and texturing in any order that you’re comfortable with i like to save it until last personally because i find that a build should look Decent without any texturing at all i find texturing to be the cherry on top of a sundae you already have a beautiful build now we’re just adding a last touch of flair so for texturing there are many methods but i’m going to go over the two most common First is the gradient a gradient texture can mean a couple of different things for instance if i’m making a stone tower i’ll usually have cobble near the bottom then stone in the middle and then andesite near the top in order to gradient these layers together i punch out blocks from the top Layer and bring up the stone then i punch blocks out from the stone layer and bring down the andesite i then do this to the bottom for the cobblestone and stone as well at the end of it you have a gradient but this is a gritty texture gradient not a Color gradient we are still in the same spectrum generally of gray the second kind of gradient is a bit harder to do and that’s the color gradient basically you’re going to change your textures from something dark and transition it to something lighter or vice versa here’s an example of a color gradient Notice how you’re starting with a super dark block of deep slate and then you’re moving all the way up to calcite a super light block and here’s an example of how to use a color gradient i only took a small section of the example i showed but you Get the idea you want to slowly transition from one color to the next in your build now the second form of texturing is just random texturing for example if you’re using a block like calcite in your build you’ll take a block that is similar in color and mix It in to break up the continuous textures in this case i’ll use diorite to break up the calcite but other examples of this are cobble to break up stone brick or spruce planks to break up strip spruce logs this method is a bit more free form and therefore easier to do However don’t go overboard with texturing or else it’ll just look like a mess a good rule of thumb is for a 3×3 area you should have one texturing block again not a perfect method but it’ll get you started until you get a feel for building and now congratulations you have the basic Methods that i use to create the builds on my channel but there are still plenty more techniques to learn so why don’t you check out my survival kingdom let’s play where i’m creating a huge kingdom in survival minecraft and i give tips along the way i hope you enjoyed this Video and i’ll see you next time Video Information
This video, titled ‘ULTIMATE GUIDE To BUILDING in Minecraft’, was uploaded by KD Plays on 2022-03-19 20:15:33. It has garnered 13019 views and 745 likes. The duration of the video is 00:10:41 or 641 seconds.
I give my 5 SIMPLE STEPS to making AMAZING and EPIC Builds in Minecraft. These Top 5 steps I use every time I design a new build and they are SUPER SIMPLE to do.
SOCIAL ——————————————————————————– Discord: https://discord.gg/dSGYewa Twitter: https://twitter.com/TheKillaDrone Instagram: https://www.instagram.com/thekilladrone/
ABOUT ME ——————————————————————————– I’m a Minecraft Builder with a focus on building kingdoms. I create castles, ports, ships, houses, keeps, gates, and much more. My focus is to make entertaining content and also inspire you with your own builds. It’d be great to have you onboard.
USEFUL LINKS ——————————————————————————- Primary Shaders (Sildur’s Enhanced Default): https://sildurs-shaders.github.io/ Other Shaders: https://bitslablab.com/bslshaders/
OTHER ——————————————————————————- World Seed:
——————————————————————————-
#Minecraft #Guide #Build