Minecraft is a Sandbox game that allows players to explore and create Virtual Worlds made up of blocks where they can gather resources craft tools and items build structures and interact with the environment and other players it offers endless possibilities for creativity adventure and survival in a pixelated open world setting welcome to the Minecraft guide follow me expense stage as I guide you through the basics of crafting surviving and building the daylight cycle in Minecraft spans 20 minutes divided into 10 minutes of daytime and 10 minutes of nighttime during the night hostile mobs spawn on the surface while certain creatures such As villagers and bees prefer to huddle in their beds until the return of sunlight beyond the impact on Mob Behavior various gameplay as aspects are influenced by light levels and today we’ll discover the workings of lighting and the weather system in the game in Minecraft there are two primary sources Of light the sky and certain light emitting Blocks the game features 16 light levels ranging from zero being the darkest to 15 as the brightest at broad daylight the sky provides level 15 light to all exposed surfaces in shaded areas light levels decrease by one for each block of Distance from the directly exposed surface that’s why the further you go inside an unlit cave the darker the environment becomes opaque blocks like logs and grass can obstruct Skylight while transparent blocks such as glass allow its full passage light filtering blocks like leaves water ice and slime blocks Diminish light levels as they pass through understanding these Dynamics helps explain the varying light conditions in different set settings such as the deepening Darkness as one descends into the ocean the game calculates an internal light level value based on Skylight time of day and weather but we’ll keep our Discussion focused on the fundamental concepts for Simplicity light emitting blocks in Minecraft have different light levels ranging from 0 to 15 lanterns glow stones copper bulbs frog lights lava campfire fires sea lanterns shroom lights and more emit light at level 15 torches end rods and Cave Vines emit light at level 14 while enchanting tables ender chest and glow lens emit light at level seven some of these items cannot be obtained in survival like the end portals and the light blocks which are invisible when placed down some light emitting blocks can vary their light level fully charged Respawn anchors give a light level of 15 while at 1/4 charge it only gives a light level of three candles and water log SE pickles can vary their light level based on their placement Configuration copper bulbs emit less light as they oxidize from 15 all the way down to four Once fully oxidized when light emitting blocks are placed they create a diamond shaped pattern of Illumination for instance a glow stone emits level 15 of light diminishing to zero at 15 blocks Away ender chests with a light level of seven have a pattern that is half of the glow stones a medium amethyst Bud emits only light level of two and we can see just one block of illuminated space around it a brewing stand emits light level of one Hence the block next to it will already be at zero I turned off smooth lighting under the video settings for you to see the illumination patterns clearly now that we have a better understanding of how light spreads from The Source it’s time to discuss some important game mechanics which are Influenced by light levels for saplings and crops to grow they must be exposed to light level n and above and that’s aside from the other requirements like hydration player presence and suitable farmland or block grass blocks also spread to nearby dirt blocks with light level of 9 and Above ice melts at light level 11 and above while snow melts at light level 12 and above for your winter builds you can use a soul Lantern Soul torch or Soul camp fire because they only emit a light level of 10 most over over World hostile mobs Spawn at light level zero with a few exceptions Phantoms will start appearing at light level 7 together with slimes and swamp biomes in special slime chunks at y level 40 to -64 slimes can spawn at any light level at light level 12 and above zombies drowned skeletons and Phantoms Will burn if directly under sunlight skeletons do try to jump into water and drowns stay in the water once the Sun is up the moon does not affect light levels in the game but its lunar phases does affect some game aspects the moon’s fullness determines the spawning of Slimes in swamp biomes during full moon more slimes appear while no slimes spawn during a new moon the Fuller the moon the higher the chance of zombies and skeletons to spawn with armor Enchanted equipment and have the ability to pick up items on the ground spiders can can Even spawn invisible during a full moon lastly cats can spawn as black 50% of the time during a full moon using our knowledge of light levels emitted by blocks we can avoid torch spamming our bases and Landscapes recall that light emitting blocks provide a diamond shaped illumination if we were to prevent Hostile mobs from spawning on this flat surface we can place down glow stones 12 blocks apart diagonally we place down the first one then from either direction count 12 blocks diagonally and place another glowstone on the 13th space repeat this step until we cover all the areas we want to be properly Lit if we are lighting up uneven terrain we’ll have to place our light sources even closer for gradual changes in terrain like in Planes we can can place them down 8 to 10 blocks apart diagonally in my base I’ll use frog lights because I have plenty from my Farm I’ll place them 10 blocks apart diagonally and cover them with moss carpet to keep our lawn clean and green now we’ll be seeing less monsters near our base the nether has no day or night cycle and MOB spawning follows a different rule in this dimly lit Dimension blazes and zombified piglins Spawn at light level 11 and Below while wither skeletons regular skeletons and Enderman spawn at light level 7 and Below the Overworld has another feature which influences light levels weather systems in Minecraft are temporary but affects all locations simultaneously albeit with some differences there are only three weather conditions in the game clear rainy or thunderstorm rain reduces the light level to 12 and occurs in compatible Biomes like forests and plains in cold biomes or high altitude areas snow appears instead of rain particles rain fills up cauldrons with water while snow fills up cauldrons with snow powder rain damages Enderman Snow Golems blazes and striders fish are more easily caught using a rod while it’s Raining this is also the perfect time we can use our Trident with Riptide to zoom through the air with our elytra the terrain cannot keep up with my speed and I guess I need a new gaming machine rain does not occur in hot biomes like deserts and savanas hence we Cannot use our Riptide Trident here for Wing TR travel thunderstorms further reduce the internal Skylight level to 10 lightning occurs frequently and can set flammable blocks of Blaze struck Creepers become charged and villagers turn into witches a special Skeleton Trap horse can spawn during a thunderstorm when approached four well equipped Skelly Horsemen emerg to pin you down with their powerful bows during a thunderstorm you can actually sleep in a bed at any time of the day to set the weather to clear Skies the intricacies of lighting and the weather system in Minecraft bring an immersive Dimension to the game whether you’re cultivating crops mob proof proofing your base or navigating through a thunderstorm the interplay of light levels and weather conditions adds depth to the game play armed with this understanding players can embark on new Adventures build elaborate structures and navigate the challenges of the Minecraft world with greater Mastery I am expens AG keep your torches Burning Yeah Video Information
This video, titled ’19 Lighting and Weather System | Survival Guide Series | Minecraft Java Edition’, was uploaded by XpenSage on 2023-12-14 23:00:03. It has garnered 5 views and 0 likes. The duration of the video is 00:10:50 or 650 seconds.
#Minecraft #Survival #Guide #Lighting
Basics of how light affects certain game mechanics plus a brief intro to weather system.
Official Music Credit: Title: Uplifting City Artist:HeatleyBros Writer:Brett Heatley, ASCAP Publisher:Heatley Music Publishing, ASCAP Label:Heatley Music Publishing https://www.youtube.com/watch?v=wmSQrn3hXvU&t=0s
Epidemic Sound Zanzibar by Jones Meadow Back to Business by William Benckert
Resource Packs: Default Bare Bones
Shaders: Complementary Shaders BSL Shaders