This video, titled ‘Fortress farm, minecart based, 1-dimensional, 650+ wither skulls/h Minecraft Java SMP 1.19-1.21’, was uploaded by FrunoCraft on 2024-08-19 13:15:05. It has garnered 2412 views and 125 likes. The duration of the video is 00:27:38 or 1658 seconds.
This video showcases a new type of fortress farm (at least I’m not aware of anyone else using these mechanics). I designed this farm with https://www.youtube.com/@beertjeuh from the Hemisphere server. It’s based on Stromnes WiSke Train idea to use minecarts to eliminate mobs from the mob cap and move them to the player. We collect wither skeletons, blazes and zombified piglins but block magma cubes from spawning. The farm needs to be built in a soul sand valley in order to avoid excessive spawnproofing. We did break a lot of bedrock to build this, but you can also build a variant without any bedrock breaking.
The farm is one-dimensional (no portals) and works on a server or in a world where portals can’t be used due to a world border. However I doubt that it will work on spigot/paper servers as these break many farm designs. On my computer it required about 15mspt.
I’d estimate that it would take me about 15 hours to rebuild this farm, but it’s hard to say because it underwent many redesigns. The rates of this farm per hour, as measured in the world download, are as follows (over double of the rates of Gnembons old fortress farm that he built in a perimeter): 31k bones or 10k bone blocks (using the crafter) 23k coal or 2.6k coal blocks 14.5k blaze rods 650 wither skulls 140 gold blocks
Notes/correction: * The yeeters use fence posts and not fence gates. (Closed gates should work as well.) * To view the zones in carpet, use “/script download utilities/reinforcement_zones.sc” and right click a zombie or a drowned with a stick. This didn’t work for me though as I got a technical error, but maybe it’s fixed in the meantime. If it works for you then it’s much better than the MiniHUD rectangle I suggest.
References: Gnembons video explaining spawn potential: https://youtu.be/ZlefdidnABI?si=VY0KSFaHqGvO7XKY Gnembons fortress farm: https://youtu.be/RD1wT-f3W5A?si=gMSqPSIlBNUiD3UO Gnembons video explaining reinforcement mechanics: https://youtu.be/n8_uN03GD_0?si=D_IIpyqqACU5yxfi Ilmangos video discussing the slime pushers: https://youtu.be/ThbheY6d7oc?si=fuKWQgdp4uzZZMvE Warden mob switch: https://youtu.be/GHNht_ot1q8 Stromnes WiskeTrain: https://youtu.be/w4n2me3HYZY?si=v_ExPHnIkfrrbvn1 Bonemeal powered dried kelp block farm: https://youtu.be/7WaAy5tLJqQ Desu Desus bedrock breaking machine: https://youtu.be/nFqvlNi-hZo?si=LKveKiOElqMjoItVu Inspector Talons Nether Yeeter: https://youtu.be/9Wtcuh2SwVw?si=1rdrNRosYqPEqylx
Chicken jockey bug at Mojang (feel free to upvot) https://bugs.mojang.com/browse/MC-271247
Music I Use: Bensound.com/free-music-for-videos License code: RPB7KRRYOZPHQR7F
World download: https://www.mediafire.com/file/x8hmqgsvz8stui9/Frunos_Fortress_Farm.zip/file
Chapters: 0:00 Cinematic 2:02 Farm overview 3:35 Rates 5:26 Skellies vs. Blazes 6:30 Closer look at the redstone 7:08 Minecart lines 7:48 Storage module 9:50 The Ziglin issue 14:03 Spawn areas 15:40 Mob pickup 18:15 Bedrock breaking 19:33 Problem solving: Blaze aggro 20:36 Distance to spawning platforms 21:20 Problem solving: Ziglin reinforcements 22:55 Problem solving: Mobs glitching into walls 23:48 Problem solving: Chicken jockey bug 24:57 Open problem: Hopper minecarts get lost