Minecraft is a pretty simple game on the surface anyway you mine blocks and place them back down somewhere else or you convert those blocks into items convert those back into different types of blocks and place those down somewhere or you kill mobs to obtain items and experience to get stronger weapons to Kill the most powerful bosses and eventually Mine Blocks a little faster we’re all pretty familiar with these mechanics I just showed right I mean a large part of Minecraft’s player base is comprised of young children so playing and beating the game can be dead complex right well that’s true you could play Through the entire game and kill the final boss without ever being aware of the deeper levels of Minecraft’s mechanics but let’s ask ourselves what’s the point of even playing Minecraft if you don’t know how to construct an automatic item elevator a sorting system or construct a highly Advanced Communications Network you all know how to do that right well in case you don’t you’ve come to the right video because in this video I will be discussing the most complex blocks of Minecraft in case you’ve ever seen a massive Redstone machine or played a Minecraft map most of the Blocks we’re going to be talking about today are probably in large Parts responsible for the fact that those things even work and then there are even one or two blocks on this list where almost nobody seems to understand how they work exactly so let’s not waste any time and get right into this Video number five the hopper ah yes the hopper even if you’re not a hardcore Redstone engineer you’re probably at least Vaguely Familiar with this block since it is a core part of many of the most useful redstone contraptions put plainly a hoer has the ability to move items between different different Containers and among themselves they can also automatically pick up items in their direct vcinity this already makes them incredibly useful for collecting loot from Fallen mobs however what makes this block so complex is that it has so many hidden features that the game doesn’t tell you yeah fun fact I was Researching for this segment of the video and I found this chart on the wiki which basically details under what conditions a hopper does or does not transfer a certain item that it receives uh I think the fact that such a chart was even made is enough to qualify this Block for the video I don’t even understand have the words used here let’s start with a simple hidden feature of the hopper when you power a hopper with a redstone signal it becomes locked as they call it and can no longer pick up items or pass them on to another Container even when connected properly this one is not too useful in and of itself though I was surprised to find find out that this feature affects horizontal and vertical Hopper chains differently as in a vertical chain two Hoppers actually have to be locked for the chain to be disrupted if you only Lock one it will just keep going due to some stuff with the game tick or something but now on to the exciting stuff how do you use hoppers to make a storage system how do you filter items how can you pull off everything your favorite YouTubers accomplish with Seemingly no effort well for that you need to use the hopper to build something known as an item sorter this is what it looks like not very complicated it seems but there’s actually a lot going on here so first things first within the hopper at the Top we have at the far left the item that we want to sort and then the rest of the hopper is filled with one of just a filler item that’s very important then whenever we put a stack of the item that we want into the system as you can see It’s going to get filtered out and the bottom chest fills up with amethyst but why is this happening you know why don’t these items here just get pulled down as well well it’s actually due to some complex interplay of the looking feature we just discussed as well as some things Mentioned in that complex graph from before first of all the items in this top Hopper aren’t being sucked out right now because both of these Hoppers here are locked due to this redstone torch at the bottom still following good cuz it’s about to get real complex really quick We then put amethist into the system since there is already amethist sitting in the top Hopper it will get intercepted by the top Hopper remember a locked Hopper may not be able to pass on items or pick them up from the ground but it can still receive items from Another container like another Hopper then once the top Hopper starts picking up mist and the amethist counter in the top Hopper increases to 42 the Redstone comparator sitting at the back will give a slightly stronger output than when there were only 41 Mists sitting in the First slot just enough to power on the first piece of redstone dust at the very back here which in turn activates the repeater whose strong signal disables the redstone torch and thereby unlocks both Hoppers allowing the amethist that was just collected to pass on into the chest and it’s only the amethyst that’s Passed on as Hoppers are programmed to always start extracting from their far left slot first and none of the dirt will be passed on anyway as once all the extra Mist that was put in has passed the chain and the amethist counter in the top Hopper returns back to 41 the Signal from the comparator is no longer strong enough to keep powering the third piece of redstone resulting in that piece powering off the repeater powering off and the redstone torch powering back home which locks both Hoppers again and Returns the system back to how it was at The start that may have been a really confusing and contrived explanation of how this worked but hey that’s why you’re here right now that I’ve done my research I could probably do an entire video on just the mechanics of Hopper sorting alone but this is about the Quickest I’m able to explain it whilst still being thorough but now you understand right the hopper is an incredibly complex block worthy of being on this list and if you know the ins and out of its mechanics you can build some incredibly useful things number four pressure plates so after that incredibly Deep lecture on Hoppers it might be time for something a bit simpler still complex but just not as complex as the hopper mechanics we just discussed so pressure plates there’s four broad types of them in the game with names that seem to suggest a mechanical difference between them So what is the difference between them well let’s start with the wooden pressure plate since those are the simplest as you may expect when they detect an entity or item they give off a redstone signal with a strength of 15 which is a pretty standard output for a redstone component Stone pressure plates Then function largely the same as the wooden ones with the one exception being that stone pressure plates can only detect mops stand ending on them not items next the golden pressure plate which the game calls the lightweighted pressure plate but I’m just going to call it the golden pressure plate again Detects all Mobs and items on top of it just like the wooden pressure plates however the lightweighted pressure plate doesn’t put out a redstone signal with a flat power of 15 the strength of its output is dependent on how many entities are sitting up on the pressure pressure Plate each time an additional entity gets added the strength of its output is increased by one up to a maximum of 15 and lastly the iron pressure plate AKA heavy weighted pressure plate functions just like a golden pressure plate but instead of increasing the strength of its output by one every time one Additional entity stands on it with an iron pressure plate that will only happen when 10 additional entities sit on top of it essentially regulating the strength of its output in groups of 10 mobs or items this is all very interesting to me as even though I’ve never really used pressure plates I Could see some potential uses for the differing properties of the pressure plates like imagine you’ve buildt a mob farm and are looking for a more sophisticated way of killing the mobs rather dentes letting them fall to their deaths you could design a redstone system to kill them with with pistons or Deploying lava or something with the wooden and stone pressure plates just killing all the mobs one by one however you could also use a golden pressure plate and tailor the system in such a way that it kills the mobs Ines of up to 15 or you can even kill them in batches Of more than 15 if you use the iron pressure plate allowing you to kill mobs in groups of 10 20 or maybe even 30 if the crowding limit allows for that having examined the specifics of these pressure plates is actually making me think that their different applications might be underexplored and that people Should incorporate their talent into more of their Redstone builds which is something I did not expect to be saying when I started working on this video number three the Redstone comparator the Redstone comparator might be quite a difficult block to understand when you first start the game however because of Its complexity it’s also among the most useful Redstone components in the game in my opinion at least let’s get into the basics when a comparator is placed next to a container like a chest Barrel or Hopper it measures how full that container is and then outputs a redstone Signal whose strength is dependent on how full the container associated with the comparator is it can even be used to measure more obscure things such as how much honey is inside a beehive or on which page a book on electron sent is currently on we already saw a little bit Of the comparator in our automated storage system where the increased strength it gave off was the Catalyst for the entire system to start working and the reduced strength of the comparator when all the additional Mist had passed through returned the system to its inactive State this is mainly What a comparator is used for in redstone contraptions measuring how full a certain container is and outputting a signal which can then be used to spark other Redstone components this can be used for storage and even traps from time to time however the Redstone comparator also has some hidden features Similar to the hopper however unlike the hopper I don’t think I’ve ever seen a concrete example of these features being used in a redstone Contraption left clicking on the Redstone comparator activates what’s known as subtractor mode you see the Redstone comparator can itself receive a redstone signal from Either the front left or right with its own output coming out the back the wiki calls this the front of the block but I think my way makes more sense however if it receives a redstone signal from the front and one or both sides simultaneously peculiar things start to Happen in normal comparator mode so with the torch on the back disabled the comparator Compares the strength of the Redstone signal it receives on both or all sides if the strength of the Redstone signal it receives from either side is stronger than the signal it receives from the front the comparator Turns off and won’t give an output but in subtractor mode the comparator will actually substract the strength of the Redstone signal it receives on either side from the strength of the signal it receives from the front and then output a redstone signal with a strength of whatever ever the result is if it Receives a signal from both left and right it’ll work with the strongest signal out of the two and if the signal coming from left or right is stronger than the signal it receives from the front the comparator will still shut off just like in normal mode once again I Don’t think I’ve ever seen a concrete example of this being used to me this is one of those features that has so much potential but it’s just so complex and specific that I can’t even imagine the use case for it who knows the people making fully fledged computers in Minecraft are probably the ones who are using these features on a daily basis or something regardless definitely very interesting number two the calibrated skull sensor ah yes this block that was brought into the game with the latest update the block that very few people seem to understand myself among them Before making this video at least so most of you probably know the normal skull sensor right that one has been in the game for a little longer and it’s pretty simple in how it works if you make a loud noise in its vicinity it will activate and send out a sound-based Signal to blocks in the surrounding area if there is a skull Sher standing near the skull sensor it will get activated by the sensor and you would be better off getting the hell out of there in this moment now the calibrated skull sensor differs in only one truly Noteworthy way actually being that the calibrated scoke sensor can pick up sounds from twice as far as the normal sensor you can also disable the calibrated sensors by feeding a redstone signal into its crystallized side which is nice also I guess anyway both the normal and calibrated skul sensors can Produce a redstone signal when they detect the sound the strength of the Redstone signal that the send skof corresponds to the volume of the sounds they pick up so entities just walking around are going to produce a very weak signal but loud sounds like deaths and explosions are going to produce a strong Signal so using this mechanic you can make sound-based redstone contraptions something that was never possible before for example lights that only turn on when someone is in the area or even working telephones are some of the things people have cooked up with these blocks me personally I’ve never really Used these blocks for much of anything Redstone related but I do admit that opening up a whole new division of redstone contraptions using sound is pretty exciting if they plan to expand upon it further in the future number one and here we are the most complex block in Minecraft what do you think It’ll be well let’s find out and there it is the most complex block of Minecraft a block that can literally do anything you want and that isn’t even in the creative mode inventory you have to give it to yourself via commands which I got to admit for an item called The command block is pretty smart ironically the most complex block on this list is the one I probably have the least to say about I mean where would I even begin to delve into a block that again can basically do anything you want ever played a Minecraft map well that’s Probably all powered by a bunch of command blocks ever played a multiplayer game server probably held together by a crypto mining level of command block power and the owner sity or lack thereof I guess one thing I could mention is that command blocks are devided Ed into three categories impulse command blocks Which are the standard ones execute their command only once when triggered chain command blocks can activate their command multiple times each time they are triggered and lastly repeat command blocks activate their command automatically every game tick which is normally about once every 05 seconds using a bunch of these different types Of command blocks in tandem you can basically influence influence every aspect of the game when and where mobs spawn what they will do once they spawn in what game mode and game rules are in effect at any given time everything you wish for you can make a reality you can Play gold with a command block even more than when you’re in regular creative mode there are literally almost no limits to what you can do with a command block and because of that it kind of deserves the title of most complex block in Minecraft by default and that’s going To be my video on the most complex blocks of Minecraft if you enjoyed it and want to show that support then make sure you do either by liking subscribing commenting I don’t care what you do as long as it makes us both happy thank you for watching as well and yeah if you’re New stick around and I hope to see you in a good mood in a future video goodbye Video Information
This video, titled ‘The Most Complex Blocks of Minecraft’, was uploaded by DLoenka on 2024-01-14 13:09:53. It has garnered 849 views and 33 likes. The duration of the video is 00:17:52 or 1072 seconds.
While Minecraft can be a pretty easy game to “beat”, there are certain blocks that you have to really look into to get the most out of their unique properties. However, when you finally get to know the ins and outs of these blocks, they can prove to be incredibly useful for doing all kinds of tasks, even beyond the point when you have “beaten” the game. So today, I’ll be discussing the 5 most complex blocks of Minecraft (in my opinion at least): what they can do, what makes them complex and how you could use their unique features. Enjoy!
0:00 Intro 1:39 Number 5 6:34 Number 4 9:48 Number 3 13:12 Number 2 15:16 Number 1 17:28 Outro
As always Like, Comment & Sub to support the channel!
Image & Video Sources: “The Craziest Redstone Builds OF ALL TIME! #7” by Gamers React: https://www.youtube.com/watch?v=kq8P8b8uIfo&t=13s “I Made a Working Computer with just Redstone!” by mattbatwings: https://www.youtube.com/watch?v=CW9N6kGbu2I&t=678s “Mapmaking: The Basics #1 – Command Block Basics | Minecraft Java Edition” by TheHappywheels1: https://www.youtube.com/watch?v=SmmGH2CMubY&t=297s “Map Making Tutorial #3 – Player Actions | Minecraft Bedrock Edition” by KillerCube: https://www.youtube.com/watch?v=3wvRkg1T8LI&t=485s
Woodward, M. (2023, 21 december). Minecraft user statistics: How many people play Minecraft in 2024? SearchLogistics. https://www.searchlogistics.com/learn/statistics/minecraft-user-statistivcs/
Music: Minecraft OST – Sweden (By C418) Minecraft OST – Wait (By C418) Minecraft OST – Chirp (By C418) Minecraft OST – Mall (By C418) Minecraft OST – Labyrinthine (By Lena Raine) Minecraft OST – Credits (Alpha Version) (By C418)
#minecraft #minecraftredstone #minecraftjava