If you’ve been following my channel for any extended length of time… …you might know that I have a bit of a fascination with the limitations of Minecraft. In every version up until Minecraft Beta 1.7, not only did artifacts like the Far Lands exist… …but using mods, you could teleport billions of blocks away from the spawn point and watch the world at large crumble around you. In modern versions, however, there exists a barrier and a hard-coded limit of 30,000,000 blocks. And despite all of my attempts, I haven’t been able to pass this limit. That is, until today! Today, in modern versions of Minecraft, we are going to SHATTER the 30,000,000 block limit! We are going to REMOVE the world border from Minecraft… …and generate terrain thought to be gone forever. Let’s do this! Seemingly out of nowhere, Twitter user ‘Iykury’ sent me rough instructions on how to decompile Minecraft…. …modify it’s code and recompile it. In this example, he sent me instructions on how to remove not only the hard wall at 30,000,000 blocks… …but also how to generate new terrain beyond 30,000,240 blocks away. Which, in the first video that I made for this new style of content, I tried to break that limit, but I couldn’t. So I followed his instructions after doing a little research on my own for how to properly decompile and recompile the game… …I fired up the modded version, teleported past the world border since you could already do that, and, yeah, it worked. Terrain now generates far beyond the world border. But that world border. That thing’s preventing me from building, preventing mobs from spawning naturally and I also lack the ability to teleport beyond 30,000,000 blocks. So let’s fix LITERALLY every one of those problems. While I’m not going to explain in great detail how I did all of this in this video, for those who know how to decompile the game, here is roughly what I did. Although I will have my mod linked in the description below, but you’re going to have to install it the old-fashioned way. By injecting the files into your .jar file, deleting META-INF and booting the game that way. I’ll have some rough instructions within the ZIP file itself. So, using Windows Explorer, I ran a search for all instances of the number 30,000,000 written a few different ways… …and I changed them to 2.147483 billion and changed any pertaining to the world border to twice that number, since it works by a diameter. So what did that do? Well, I can now teleport over 2,000,000,000 blocks away using in-game commands and the world border has moved with it. And world generation is mostly smooth this far out, since the game no longer thinks any position beyond 30,000,000 blocks is any sort of illegal position or illegal chunk. But, wait, why is the terrain a billion blocks out COMPLETELY SOLID? WHAT?! For those that remember, through Beta 1.7, if you tried to teleport beyond 32,000,000 blocks, the terrain would cease to be solid ANYWHERE… …but that just isn’t the case anymore. You can destroy blocks and place them just fine and generally play Minecraft like it’s no big deal to be this far out. But there are a few quirks that I want to mention, so that they don’t hit you by surprise if you try them for yourself. First off, if you try and load any chunks that exist between 2^26 and 2^27 blocks away, or between roughly 67 million and 134 million blocks away… …the game would just outright crash after a few seconds. I have no idea why. And if you try and load any blocks or chunks beyond the 32-bit integer limit, or any past 2,147,483,647 blocks, the game will also just CRASH. And no, I cannot teleport beyond this limit like I used to able to in Beta 1.7. I tried, though. And that’s why in the mod that I made, the world border is 647 blocks away from this point. Another interesting quirk is that mob and entity behaviour is really strange this far out. And I will be covering that in it’s own video along with anything else that I may have missed here. So the 30,000,000 block barrier has been shattered. A mod maker once told me that it would be a bad idea to do this. Well, iChun, who’s laughing now? But anyways, guys, before I go, I do want to once again thank Iykury on Twitter for leading me into this wild tangent of modding in Minecraft. It’s a lot of fun to just mess around with numbers and see what happens. But anyways, guys, that just about does it for me for now. If you enjoyed this video, please consider leaving a like on it, because it would really help out myself, the channel and the video quite a lot. So I hope you all enjoyed, my name is AntVenom and I bid you all farewell. Thanks so much for watching. Video Information
This video, titled ‘DELETE THE WORLD BORDER from MINECRAFT?!’, was uploaded by AntVenom on 2017-04-21 22:40:12. It has garnered 494227 views and 13036 likes. The duration of the video is 00:04:59 or 299 seconds.
Today we generate terrain BILLIONS of blocks away in Minecraft! » Experiments Playlist – https://www.youtube.com/playlist?list=PLR50dP3MW9ZW8FdncbqReMHbWgVPmUHF4 » Subscribe – http://bit.ly/AntVenomSubscribe
SPECIAL THANKS TO “Iykury” » https://twitter.com/Iykury/status/854871647202967552
DOWNLOAD THE MOD » http://www.mediafire.com/file/9vccq516kkdaa23/AntVenom%27s_1.11.2_%27%27No_Limit%27%27_Install.zip
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