Minecraft has gone through a lot of big changes and updates over the years but what if we go back 19 major updates and 10 years to a simpler time to minecraft release 1.0 now minecraft 1.0 came out on november 18th of 2011 meaning that version is almost 11 years old which is Pretty crazy to think a lot of things have changed between now and then and a lot of things haven’t so in this video we’re just gonna sort of play through the game and see what we can experience in this old version of the game and really answer the question Is this version different from modern minecraft fundamentally or have updates just added new features and not really remove the feelings of old ones well for starters there were villages in this version although my skin is currently loaded in as steve all the functions of the game seem to be the same it’s funny Because little subtle differences like for instance when i’m crouching the crouch being shorter now of course that’s much more of a recent change than let’s say minecraft 1.0 but just little things like that make the game feel a bit different it is also interesting to Hear the old sound design of the game i feel like that’s honestly one of the biggest differences when you get down to it a lot of the sounds seem to be just a little bit less refined than they were before it’s also interesting because of course i can’t click and drag to make These go across so i have to split them like this but we do now have ourselves some bread it is funny though how much more difficult it is to farm in this version as basically everything can trample crops i mean literally just walking over crops will trample them Which definitely makes it much more difficult than in modern minecraft and of course animals could break it at this stage as well i mean there were no carrots or potatoes or beetroot at this point you could be planting and growing and so really your options were quite Limited in terms of a food source now it is pretty crazy to think that this village structure was the exact same all the way up through 1.13 even though it was added so much earlier let’s see if the blacksmith still has loot and though there is not a Blacksmith loot chest so this is definitely not as good of a loot structure as it was later and of course there was such a limited number of biomes as well i mean for instance here we’re in the desert and there is a tiger biome up there so there’s not Really the system of biome borders we have today but something that has not changed nearly as much is the mining and caving element of the game and of course although 1.18 and 1.17 did a lot to change the mining system as a whole still a lot of the cave generation is The same between both versions and more or less all the ores are still there and so of course the most basic parts of the game like crafting your first tools mining your first stone getting iron and coal those have really stayed fundamentally the same through the years although certainly some things have Definitely not stayed the same as well like for instance this skeleton down here these skeletons are actually incredibly easy i mean if this was modern minecraft i would certainly be dead with those two skeletons there and out of the light there is some core right there as well and also some Glitched floating water funny enough some of those glitches like that still haven’t been fixed as you can still get terrain generation where there’s water that generates in that should be flowing but isn’t and some things you might not have noticed that slowly changed through the years of minecraft are some small Quality of life changes like for instance you’re throwing the cool down you can see that when it’s floating as an item not only does it not rotate but it only faces the player and it’s also flat you can see when you throw it on the ground there basically has a paper Thin texture to it which is of course a lot different to it it is now with a really nice 3d texture that makes it look a bit more real and a little bit less like just a piece of paper on the ground but also say parts of the game That are now more difficult or easier here and for instance like this with the creepers i was incredibly easy to kill that creeper it really didn’t explode very quickly at all and i didn’t have to worry too much now for instance this creeper here i might be able to make That creeper not explode although i didn’t but things like these skeletons here are just incredibly easy to get even on low health with no armor they don’t really pose a threat but even with that the game does still feel more difficult but why is that i think a lot Of it has to do with which stage of the game has been changed in almost every update and almost always the stage of the game is the late stages of the game the very early parts of the game of course have been changed somewhat like for instance mobs do not jump around Randomly and are super easy to kill like this and even things like skeletons being really not an issue and of course with the old pvp system and yet outside of these things a lot of things haven’t changed almost at all like for instance the idea of going into a cave for coal And iron and other materials what was the first version of minecraft that you played was it java 1.0 or was it a different one feel free to leave your answer in the comments below as it’ll be interesting to see how long people have been playing minecraft for now that we Have enough iron to make herself this iron armor we can be a little bit more protected i’d say a lot of things are less intuitive in this version of the game but in sort of both ways so for instance here there’s no recipes in the crafting table of course but as well as That the game is so much simpler so a lot of things you don’t necessarily need a recipe for once you’ve memorized the basic shape so for instance a pickaxe like this or maybe having a shovel just like this these things basically make sense and so there’s not a massive Reason to have a tutorial on how to do certain things like crafting tools but i think also the skill of the average minecraft player has risen quite a bit since this era not just having to do with how difficult the game is although i would say this version is more Difficult like for instance in modern minecraft most players would be having a lot of automatic farms and things like that but in minecraft 1.0 although you might have a mob farm and maybe like a giant sugarcane farm a lot of things either couldn’t be automated or if they could The methods to do so weren’t really well known if known at all by the community for instance things like firming pigment for gold although it did happen and people did do it it really wasn’t something that most players would be doing whereas in modern minecraft that’s Not really the case with a lot of players building massive automatic firms later in the game as overall certain things are made easier like enchanting i mean for instance right here i’ll try and kill the senderman which may end up killing me but i don’t actually think it Will because the way the system of pvp works it shouldn’t actually be that difficult although the game is lagging a little bit for me and we got the enderman and even things like this right here we have a spider spawner that went right in the ground now this definitely Cannot happen anymore in the game these little finds but there really weren’t many generated structures in this era of the game i mean there weren’t even desert temples and of course desert temples are in no way a new feature and so it’s interesting to see in something Like this for instance let’s say the chests that we may find here could be really one of the only loot chests that exist in the entire game and we have some wheat and some bread and some gunpowder but a lot of things aren’t necessarily these easy places to get Quick loot and with villagers being useless as well you wouldn’t really have the tools at your disposal to quickly progress through the game getting to the stage where more or less mining is useless because you have villagers and manual farming is useless because you have automatic farms this definitely was A simpler era in the game i think the visuals though also play a really big role in how the game was perceived at the time like for instance let’s say we go to options and i turn the smooth lighting on because i had it off although this Does make the game look a lot more like modern minecraft there are still things like the render distance on the farthest setting being very very close as well as this really large range of fog so for instance things that really are nowhere near the edge of the render distance are Still going to look somewhat foggy i think even though this was the release of the game as well it really did feel unfinished i mean things like the villagers here they’re basically just jumping around randomly and hurting themselves on the cactus with literally no use overall for them and minecraft as A game definitely does not feel unfinished anymore that’s probably one of the reasons why modern updates have started to change things about the game instead of just adding to the game although of course both are good i think that that is what’s going to start to fundamentally change how we perceive the Game stuff like the ore mining changes of 1.18 although overall most players were fine with them they really did change the progression chain of the early game part i think that’s what really made it feel like such a big change compared to other updates like let’s say the nether update although as An example of things being more difficult of course there is no off hand you can’t put the torches there and in bedrock there are some things like that where you can’t for instance put torches in your offhand but i think that this stage in the game because there is Literally nothing you could put in your offhand it really removed the ability for a lot of convenience things you could do with that slot or there’s even items like the shield i mean the shield isn’t a really complicated item and you probably don’t think of it a lot but Just the shield added a massive amount of ease to the game as for instance in a scenario like this it’s quite dangerous but i would have had the materials at this point to craft a shield i mean literally just one iron and some planks and that one item really does add so Much ease to the game as for instance in this scenario here i wouldn’t have had to worry at all whereas i could have really died easily because there is no shield and even the underground fog is a rather strange feature i mean right here we can’t really see around very well There’s also some sort of strange fog colors probably because it may be the night time or becoming the night time in the actual surface but right here we are at this bottom lava level and i think even though this minecraft world is a lot simpler than the modern minecraft World because of things like the reduced render distance and the fact that most players didn’t have a very very large knowledge of exactly how the game worked the game as a whole felt a lot more unknown and also a lot more mysterious with things like herobrine and stuff Popping up because players more or less didn’t know what was in the game and what wasn’t it wouldn’t be that much of a stretch to think that there might be something creepy in this game with a lot of creepy things like for instance the enderman but let’s take a pause on the Survival aspect of minecraft 1.0 and see what we have in the creative mode part there’s actually no way of changing your game mode from survival to creative just standard in fact you can’t even open up the chat if you’re not on multiplayer in this version but we can create a new World that’s in creative and i think playing in creative really does show how old this version is as if we go to the creative menu you can see there’s very few items that were actually in the game i mean so much so the entire creative menu wasn’t even full and it could all Fit on one tab and even though there technically was a die for all 16 colors there was literally only one item which is wool that could actually be dyed in all 16 colors which means that if let’s say you made yourself a whole bunch of orange dye or green dye or really any Kind of dye the only block you could use that die on was a wolf and if you didn’t like the look of wolf or something well you couldn’t use colors with it it’s actually crazy to think how long that was the case in minecraft i mean terra cotta somewhat changed that but it Really wasn’t until much later that the players had more than just this one type of block to build lots of colorful things out of with only two types of flowers one of them being the very nostalgic rose item you can even see when placing these down lots of interesting differences like these being Spaced apart evenly and always being in the center of the block and only having two of these flower types and so unless you want to decorate with maybe some ferns or some saplings your options really were very limited and i mean even the creative mode experience was more Difficult for instance if i try pressing ctrl which doesn’t work to sprint in this version anyway you have to double tap space i’m not going any faster i’m just flying at the normal speed the only thing i could do is if i’m sprinting now and then i fly up while i’m sprinting And i can continue to fly at the speed somewhat but the generation is also really broken in certain parts like for instance right here i have literally no idea what this has anything to do with with these weird water patterns here and stuff but the game was riddled with a Lot of bugs there some of those bugs are actually still in the game today and another way that made creative mode more difficult is because there are no commands for instance you could put this diamond sword in here and you can’t afford the level of xp well there’s no Bottle of enchanting to give yourself more xp and there’s no command to set your xp so all you’d really have an option for is to spawn in mobs well you can’t even do that there is no spawn eggs in the creative inventory so you would literally have to go around and Let’s say maybe mine some ores to get yourself some xp and go from there as creative mode is really just having access to these different items and some of these textures are also quite nostalgic things like the diamond block texture certainly a lot of things that have changed about minecraft from this Base level have really only been changed somewhat recently i would say that 1.13 and onwards is what really made minecraft into modern minecraft and even 1.13 only added things but 1.14 definitely changed them and 1.16 changed a lot as well as 1.17 and 1.18 that change in the style of updates will Likely make minecraft feel less and less like minecraft 1.0 over time although of course some of the base mechanics will stay the same what never ceases to amaze me as well is the fact there literally was only one type of wood i mean yes of course there’s spruce wood and there’s Different logs but in terms of actual wood there was nothing other than just what looks like the oak variety so if i were to grab these things not only are they just called wood and there’s only three types of them here if i was going to put this into the Crafting table i wouldn’t get oak planks and i wouldn’t get birch planks or spruce planks i would just get wooden planks and these could be made into the wooden slabs or the wooden stairs but no matter what these items were made out of they would have the same texture and Crazy enough a lot of that didn’t change until very recently for instance it would be many years after this update that trap doors of every color would come out or even things like the sign having more than just one texture of the oak that was added into the game Somewhat recently and if we head into the nether we can also see some differences and something i was thinking about when i was in the nether the last time in minecraft 1.0 is the fact that at this stage in the game if you think about it overall the nether and the Overworld almost had the same amount of features as each other and of course there were a bunch of different biomes in the overworld and that’s not the case in the nether but if you think about it the nether had the magma cube it has the pigment it had the blaze it had the Glowstone it did have a lot of variety in the terrain as well as some unique block types although there wasn’t any nether gold ore there wasn’t any magma and there wasn’t even any nether quartz there was soul sand and there was also gravel as well as another fortress that Was 95 percent the same as another fortress we have now it’s also funny too because the render distance in the overworld was much smaller in this version and yet the render distance in the nether was actually larger for instance i can see way further here than I could see in minecraft 1.19 as of course there’s another fog something i also find interesting is the fact that mobs would become hostile towards you if you hit them even in creative let’s say i hit one of these pigmen they would all rush towards me as if i was in survival Which is interesting they’d even try and get me the closest path they could so let’s see if i make a staircase for them right here that works you can see here they’ll still run all the way up to try and follow me wherever i go and new Pigmen will follow me as well so in that way there’s some very interesting ways in which the survival and creative modes weren’t fully separated at this point and i actually kind of miss this super far away nether render distance as in modern minecraft it’s a bit more Difficult to see where you’re going in the nether just like in this version it’s more difficult to see where you’re going in the overworld there’s something about the old lava texture as it was changed way before the texture update that is something quite nostalgic about this version as whenever i see that lava Texture i know this is the old version of the game but here is another fortress another was of course the place where you got all the brewing ingredients as it still is although of course now it does serve a little bit more of a purpose although not a massive amount More going through the creative inventory and there’s no water bottle there is only an empty glass bottle so for instance right here if i’d want to get some water i’d have to fill up this very old looking cauldron with some bottles here because i couldn’t just do It easily and there also was no way of just duplicating items in your inventory in creative and so now i only have one water bottle and i have to manually grab another one a lot of convenience and ease of access things has really been some of the biggest changes let’s say The blaze here it has a different texture and yet really the function of it is exactly the same i think the blaze rod texture might be exactly the same now but that’s enough time in the nether let’s take one more look at the minecraft 1.0 overworld well we appeared In an abandoned mine shaft it’s funny you can see the torch generation isn’t quite correct as of course there’s no lighting update around that torch but now you can see it’s working correctly now there was a minecart with chest at this stage of the game it looks very Similar to the current minecart with chest however the loot in the abandoned mine shaft would generate in standard chests and you can see it’s a little bit lacking compared to the loot that’s often found in abandoned mine shafts now i feel like the ocean as well is Something i’ll often look at as a sign of how far minecraft’s come now of course the ocean was like this even just in 1.12 yet this completely empty ocean that really had almost an unchanging base sea level filled with just dirt and gravel and sand really does show how the Game in a lot of ways was a lot more empty and sort of a lot more barren than it is now kind of leading the player to have to add the interesting factors to the game themselves you could fish in minecraft but there was no fish mob There were birch logs yet no birch planks there were villagers in the game yet no villager trades a creative mode but no way to get xp and a soul sand whose only purpose is just to grow netherwort instead of let’s say now where you can make the soul campfires Out of it the soul items out of it and even just something like using it to summon in the wither but they say creativity is best under limits and maybe that was the potential of minecraft 1.0 and of course the versions before it people had just enough Resources on their hands to really make whatever they wanted out of this game as the updates changed the game more and more it turned into what we know today i’d say a lot of the most classic and nostalgic content in the game was made in these versions as it was so limited You really had to use your imagination to see what the game was trying to portray with a lot of things but either way that was playing minecraft 1.0 make sure to leave a like if you enjoyed it and want to see more content like this as it definitely is not my normal and I’ll see you in the next video goodbye from me and goodbye from this very frustrated spider you Video Information
This video, titled ‘Exploring The Forgotten Past of Minecraft 1.0’, was uploaded by Eyecraftmc on 2022-09-02 14:00:10. It has garnered 54170 views and 2114 likes. The duration of the video is 00:18:19 or 1099 seconds.
Exploring The Forgotten Past of Minecraft 1.0
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Watch Me Try to Beat Minecraft 1.0 in 2022 and Going Back To Basics In Minecraft 1.0 because I Tried The First Ever Version Of Minecraft Although it wasn’t quite 100 Days in Old Minecraft and I didn’t Survive 100 Days in Hardcore Minecraft 1.0 to find out Can You Beat the First Version of Minecraft in Hardcore? When Notch Launches Minecraft 1.0 it changed the game forever so we do Minecraft Back To Basics The 1.0 Experience
📑Chapters📑 0:00 – Intro 0:21 – Minecraft 1.0 Survival 2:10 – Caving in Minecraft 1.0 5:58 – Exploring The World 10:01 – Minecraft 1.0 Creative 13:30 – Minecraft 1.0 Nether 16:05 – Minecraft 1.0 Overworld