Finally after countless hours i’ve gotten everything i need i’ve upgraded all my gear and now i fully enchanted netherrite weapons tools and armor it’s time to take on the warden and the ancient cities all i’ve got left to do is to find the deep dark This will be a quick trip how hard can it be Hello everyone i’m the last wanderer and with 1.19 finally out we get access to the deep dark biome along with all the new content it brings from skulk blocks to the warden to ancient cities with all their loot but there’s a slight issue there’s no obvious in-game way to find The deep dark and that’s a problem i’m gonna fix here by showing a legitimate in-game way to easily find the deep dark Wait wait wait what’s going on here oh yeah i should probably explain this the fastest way to find the deep dark is technically to just cheat and use an external program like this one it can also show you the exact location of ancient cities well my method might not be as fast it’s Still pretty reliable non-cheaty and works even if you don’t have the seat it just requires a little bit more effort back to my strategy as you probably know the deep dark only generates deep underground hence the deep part of the deep dark now you might be inclined to think that That means the best strategy is to go deep underground and keep following cave systems until you find it but that’s actually a pretty slow plan that’s not going to get you the deep dark very fast it’s actually better to try to find the deep dark from the surface of the overworld Now this might seem counter-intuitive but it’s actually not you see there are two things that are always true about where the deep dark biome generates no matter where it is in the world and both of these things can be detected from the surface the first condition makes sense when you Think about it the deep dark will never generate under any ocean biome if it were to intersect an ocean biome its generation just abruptly stops now this makes sense because the deep dark is supposed to be deep as i mentioned before and the ocean floor is much lower down than normal land masses So it wouldn’t really be that deep underground if it were to generate under an ocean so it doesn’t the same is also true about rivers though rivers are obviously a lot less impactful because of how much smaller they are the second condition is a lot less Intuitive and you have to have a decent understanding of the f3 menu to know and it’s that the deep dark will only generate at places with a low erosion value what does this mean well if you open up your f3 menu erosion is denoted as the e in the noise router line And in order to increase your chances of finding the deep dark you want this value to be as low as possible the deep dark only really seems to generate at erosion values lower than negative 0.1 so it’s best to get that erosion value as close as you can to negative 1 Or even lower than that that’ll really maximize your chances though values that low are pretty rare so is that all my advice just run or fly around avoiding oceans and rivers while checking the f3 menu for spots with low enough erosion for you to dig down and see if there’s a deep dark Well no actually you see there’s one other surface feature that tends to generate around the same spots that the deep dark generates and that’s mountains not the old ones but the ones added in 1.8 if you see any of the 5 new mountain biomes grove snowy slopes frozen peaks Jagged peaks or stony peaks it’s basically guaranteed that there’s a deep dark biome either directly under it or within just about a hundred blocks or so of that biome i should note that not every single deep dark biome will generate under a mountain’s bible though a vast majority Of them will especially the larger ones and the bigger the mountain biomes are the bigger the deep dark underneath like is you can also see this relationship in an external program like chunk base which i’ll be demonstrating now right now i have all the mountain biomes highlighted out on screen if i switch From the surface of the world down to the bottom of it you’ll see that there’s a deep dark everywhere that there was a mountain range plus a few other small ones but you can also see if i switch on ancient cities and then go to the top of the world The ancient cities generate almost exclusively where there’s mountain biomes with just only a few outliers the last thing i should mention is that finding ancient cities is a bit more complicated than just finding the dark yeah they are big but they’re also pretty rare in case you want to find one Of these you are gonna have to travel through eight once you’ve found your deep dark biome you’re just gonna have to explore and that still might take a while because they’re a bit rare it’s important to know that ancient cities will always generate with their floor at Y negative 51 and their average roof height is around y negative 33 so that’s where you should be looking for them but unfortunately once you’ve found the deep dark there’s really no better strategy for finding ancient cities so that’s my strategy for finding the deep dark avoid oceans and rivers search For low erosion areas and once you’ve found a mountain’s biome you can be sure that there’s a deep dark nearby happy hunting everyone and best of luck finding those ancient city but with that that’s all i’ve got for now so thank you all so much for watching if you have any questions Comments or concerns please feel free to leave them in the comment section below once again thank you all so much for watching and goodbye Video Information
This video, titled ‘How to Find the New Deep Dark Biome in Minecraft 1.19’, was uploaded by LastWanderer on 2022-06-07 15:15:03. It has garnered 449792 views and 6883 likes. The duration of the video is 00:07:30 or 450 seconds.
This video outlines the best strategies to reliably find the new Deep Dark Biome added on June 7th in the Wild Update.
If you enjoy this video, consider checking out some of my others: My next video will be something else for 1.19. My previous video, “Farm the Warden! (Also, Goat Horns): 1.19 Wild Update Snapshot 22w17a”: https://youtu.be/5amBEPoLu38 Other prior video, “Mud-to-Clay Converters, Recovery Compass, and Mangrove Swamps (Wild Update Snapshot 22w14a)”: https://youtu.be/yZhmFJZKDew
Minecraft is a game developed by Mojang Studios: https://www.minecraft.net/ #minecraft #1.19 #thewildupdate #deepdark #ancientcity #java #javaedition