The Birth of RubyDung Modding: Creating the First Plugin
As the world of Minecraft expanded, so did the desire to customize and enhance the gaming experience. With mod conflicts looming, a solution emerged in the form of an API that would allow mods to inject their code without altering the original game files. This marked the birth of the RubyDung Time Slower, the very first RubyDung bullet-time mod.
![](https://newsminecraft.com/wp-content/uploads/2023/08/yt1.jpg)
Reinventing the Wheel: Introducing the API
Inspired by the event-driven Bukkit API, the creator of RubyDung decided to develop a similar API for the game. By creating interfaces and listeners based on the Timer class, the API enabled the manipulation of game speed with a simple key press. The groundwork was laid for a seamless integration of mods into RubyDung.
From Interfaces to Implementation: Building the API
The API development journey began with the creation of Keyboard and Server interfaces, paving the way for a Game interface that would facilitate mod registration and API calls recognition. An abstract class, Game, acted as the bridge between RubyDung and its mods, ensuring minimal intrusion into the original game code.
Testing the API involved detecting a key press in the Game’s render method and notifying registered keyboard listeners. With the foundation set, the focus shifted to loading mods, starting with a basic JAR file loading routine that would evolve to accommodate more complex functionalities.
Creating the First RubyDung Plugin: The Time Slower
The moment of truth arrived with the development of the first RubyDung plugin, the Time Slower. By integrating the plugin into the game, players could now manipulate game speed with the press of a key, ushering in a new era of modding possibilities.
Finalizing the API: Extracting and Compiling
To streamline the modding process, the API code was extracted into its own project, separate from the client JAR file. This separation allowed for easier integration of mods and paved the way for a more robust modding community within RubyDung.
With the API-enabled RubyDung version successfully loading mods from the designated folder, the world’s first RubyDung mod had officially come to life. The journey was long and challenging, but the results were nothing short of groundbreaking.
![Mastering Minecraft Mods: API & Plugins](https://newsminecraft.com/wp-content/uploads/news/minecraft-news-trending-58.jpg)
As the creator looked ahead to sharing this innovation with the world, the next step involved preparing build tools for others to easily clone the project and start creating their own plugins. The journey was far from over, but the possibilities were endless in the world of RubyDung modding.
So, as the creator signed off, promising more adventures in the next episode, the message was clear – embrace creativity, have fun, and let the spirit of modding set you free in the world of RubyDung.
![](https://newsminecraft.com/wp-content/uploads/2023/08/yt1.jpg)