Electro blobs wizardry by electro blob brings magic to minecraft providing 172 spells to find practice and master with an assortment of new arcane devices tools and artifacts players can create their own wizard archetypes explore structures in search of magical items take on magical foes and become a renowned wizard across minecraft Beginning the journey of becoming a wizard will take a few steps crystal oar is a critical resource for wizards of all levels namely for its magic crystals a novice wizard will need an abundance of magic crystals to let them create many of the new arcane items within the early game of this mod One such item includes the wizard’s handbook a sacred tome containing a library’s worth of knowledge for every wizard to study whether it is to research about manner and the new magical creatures or to determine the best attire to benefit their practices through studying the handbook a wizard Can uncover the means to cast spells a beginner wizard will start with a simple spell magic missile a projectile that deals minor damage to a target magic missile is the one and only spell that can be crafted every other spell will need to be found through exploration casting a spell requires an Object to channel the spell into for a wizard one’s the instrument of choice to cast spells a single wand alone is capable of harnessing five different spells within them with both a wand and a spell an arcane workbench is the final arcane device for a novice wizard this Acts as the medium for the spell to bind to a wizard’s wand supplying the workbench with magic crystals will transfer the mana into the wand letting the wand be able to cast spells learning the magic missile is just the first step to beginning a wizard’s path for there are several pathways a wizard Can pursue to discover and harness spells or find ways to channel manner more efficiently one such option would be to upgrade a wand when a spell is casted the wand gradually increases in power letting it channel mana more efficiently after thorough usage of a Wand it will hit a point at which it can be upgraded upgrades are broken down into tears starting at novice followed with apprentice advance and finishing at master all wants and spells have a tea for the case of ones a higher tier wand will have a larger mana reserve and can cast Stronger spells and apprentice 1 for example can only cast apprentice and novice spells upgrading a wand requires a time of arcana that can be found throughout the world applying times of arcana onto wands must be done in an arcane workbench in the same corresponding order the one t is a Wrap so to get a master wand it will have to undergo three upgrades apprentice advance and master upgraded wands will need to progress in the same fashion as the knobs want to be capable of upgrading further ones can additionally be slotted with special wand upgrades special one Upgrades are perks that can increase a wantability to store and cast spells these can be as simple as increasing the duration or distance of a casted spell to opening additional spell slots in a wand or siphoning manner when killing mobs each special wand upgrade can be stacked amplifying the effects the upgrade does To a wand upgrading a wand can only do so much and very quickly the magic missile would prove ineffective against most foes for this a wizard will need to explore to find new spells spells can be obtained in two forms spell books and scrolls spell books are the primary form A spell will be recorded in that can be found as loot in chess traded with friendly wizards and can drop from mobs when discovered spell books are unknown to the player and will require some practicing to discover the spell when a spell is learnt the spellbook will contain information about the spell Contained from what the spell does to the element in their bodies and the mata cost scrolls can also be found in a similar means to spell books although they don’t require a one to cast scrolls are a one use item and are destroyed upon use spells are divided into tears higher Tier spells are more powerful in their capabilities but are harder to find and cost more mana to cast mages who have multiple spells in a wand can switch between them with the b and n keys could scroll through them when sneaking or can be assigned individually to one of eight spell slot hotkeys Within this mod every spell belongs to a particular element elements embody an aspect of magic that contain an assortment of spells that harness a property of their element elements are divided into seven main types fire magic is the embodiment of pure carnage and destruction pyromancer’s thrill in using fire to Burn as many targets as possible maximizing its intensive heat to continually damage enemies ice magic takes the freezing temperatures of ice and turns it towards its enemies ice magic involves slowing and freezing targets to death but can serve various roles outside of combat lightning magic is the pure manifestation of the storm lightning Mages can call upon it to either strike devastating blows on groups of foes or use its conductive properties to chain attacks to multiple targets necromancy brings mages into a dark path at magic a necromancer is only in it for themselves summoning undead minions to carry out their work or corrupt the Minds of others to submit or break to their will earth magic encompasses several aspects of nature mages can harness the aspects of animals plants air water and earth to navigate the terrain protect themselves or attack their foes sorcery is an ancient form of magic that alters the very world itself around a mage Sorcerers who tread the path of sorcery can manipulate the very essence of time and reality performing actions deemed inconceivable by most healing magic is from mages who seek to use magic for defensive roles healers can become a beacon of hope for their allies as they can bestow defensive healing and empowering spells upon Themselves and knows they trust besides adding in spells to master there are many additional features that can enhance your experience as a wizard four new types of structures can be discovered serving as the best places to acquire spells magical items and artifacts most structures are guarded by mobs that Must be slain to retrieve the loot speaking of mobs new magical mobs are added to the game some of these can be summoned with spells others found guarding their structures or even spawning in in special circumstances wizards are one of the primary mobs added and could specialise in one of the Seven elements using a mixture of spells to damage and disorient their targets although most wizards are hostile passive wizards can also be encountered usually found residing within their towers open for trading with any passing player artifacts are magical items found when looting shrines providing buffs and special abilities to a wizard’s spells When equipped in the hotbar artifacts are divided into three types rings that improve attack abilities amulets that improve defensibilities and champs which improve utility abilities players who aspire to be wizards will need more than just a wand and some spells wizard armor is the means to not only Look like a wizard but also protect yourself using mana both normal and elemental wizard armor can be obtained and upgraded into three kinds of wizard armor with arcane seals of protection electro blob’s wizardry isn’t the standard magic mod one might expect it’s not too complex where tedious mechanics Make the mod daunting nor is it a walk in a park to simply be overpowered visually speaking it’s one of the more impressive mods from the icons of each spell to the effects when a spell is casted the variety of spells this mod has offers several play styles to choose From with the only factor that prevents you from becoming too powerful is your experience as a wizard there are certainly master spells that feel underwhelming and some lower end spells that feel too strong the grind for upgrading a new wand can get repetitive especially after doing it a few times But the overall features of the mod are complex yet easy to grasp if this mod alone didn’t satisfy your wizarding taste the addition of spell packs may help with that if you saw a magic based system many rpgs use then this mod is perfect for it thanks to electro blob for making this Complex and unique mod and link to download it is in the description below You Video Information
This video, titled ‘Minecraft – Electroblob’s Wizardry Mod Showcase [1.12.2]’, was uploaded by The Gamer Hobbit on 2021-09-11 12:22:44. It has garnered views and [vid_likes] likes. The duration of the video is or seconds.
Electroblob’s Wizardry brings the typical magic systems in rpgs and translates it into Minecraft. Featuring 172 spells to find, …