River Biome Drowned & Trident Farm! ▫ The Minecraft Survival Guide (Tutorial Lets Play) [Part 194]

Video Information

Hello everyone my name is pixel reefs and welcome back to the Minecraft Survival Guide weird intro anything welcome back hope you having a good day today we are going to be working largely with rivers which is why I thought I would start this episode at the bottom of one yeah

Little strange anyway what we’re going to do today is make ourselves a drowned farm and this is where people in bedrock edition have it much much easier than folks in Java Edition because as people have been pointing out in the comments of the episode where I first got myself

A trident and tangled with the drowned farming ground on bedrock addition is very simple it’s as simple as finding yourself a zombie spawner and making sure that all of the zombies in there get converted into drowned by drowning them by by putting a bunch of water around so that they end up suffocating

Under water but converting themselves into drowned in the process the problem with that is that it doesn’t work on java additional or at least you can create drowned that way but what you would want to farm drowned for specifically Trident and Nautilus shells will not drop from the average drowned

On bedrock addition the regular drowned that you encounter actually have a small chance of dropping a trident whereas on java addition unfortunately that chance does not exist you can only get a trident or a nautilus shell from a drowned which is already holding a trident or a nautilus shell and those

Are only naturally spawned drowned drowned converted from zombies do not have the capacity to have a trident or a nautilus shell held in their hand or when they get converted which means we’re going to have to approach this a very different way we are going to have to use natural spawning mechanics in

Order to generate enough drowned that are holding Trident and Nautilus shells that we can fund now let’s take a quick look at the Trident I already have because for those of you who’ve been keeping an eye on my gear in this series I do actually have a few Trident I have

A backup channeling Trident my regular channeling Trident after the first one got destroyed in a certain charged creeper incident and I have a Riptide Trident as well so you might be wondering why I’m bothering to farm Trident at all to be honest I’m mostly doing it so that we can have an example

Of a drowned farm in this series because you folks at home you might be playing on a multiplayer server where the ability to have lots and lots of trident generated for the entire playerbase on the server is a kind of advantageous thing you might be able to sell them to

Other friends on your server gain a little bit of diamonds in the process or maybe even just hand them out freely once you have the farm up and running but really it is going to be a case of this being more of a multiplayer server design than a single-player design

Because in single-player as long as you’ve got lucky with a couple of Trident wielding DRAM that you’ve encountered in the wild you’re never really gonna have to worry about Trident unless you are accident-prone and you lose them a whole bunch now you might be thinking oh a drowned farm okay so we’re

Going to the ocean today because the ocean is where you’ve probably seen the most drowned spawn in the past if you’re playing on Java Edition however the ocean is not the ideal environment for drowned spawning for a couple of reasons first and foremost there is so much

Ocean around that drowned can spawn in quite a wide radius and that makes them very difficult to control if drowned are spawning up to 128 blocks away then there is less chance that you’ll get drowned generating close enough to path fine towards you and therefore put themselves within range to

Be attacked with your sword and farm now the other problem with ground naturally spawning in oceans is that ocean biomes only spawned round below a certain level it has to be below y 58 as far as I remember and that presents a problem because normally the most efficient way

Of building a mob farm is to build it in the sky away from any spawn herbal area for hostile mobs of any kind and it’s not really possible to build a drowned farm above an ocean at y 190 because drown just won’t spawn up there you’ll

Basically get a box that generates a ton of fish and not much else luckily for us the same restriction does not apply to River biomes so what we’re going to be doing is building a drowned farm in the sky above a river biome now much like when we built the squid

Farm it’s going to be beneficial for us to pick an area with a large amount of River space that way we can maximize the amount of spawn Abul space that we have for the DRAM themselves however unlike the squid farm we don’t have to build it

In the ground here so we don’t have to dry out a large section of river instead we can build it in the sky basically copying the outline of the river and allowing for us to build a pretty large spore Nobel space for the Drowned and you will need quite a large

Space because typically if you build a small drowned farm you’re not really gonna get that many they tend to like to spawn spaced out from each other they don’t pack spawn all that much either they mostly spawn individually one other thing to consider is the elevation of the terrain around you you probably

Don’t want to build one of these in a mountain biome because the terrain will stretch up to sometimes why 90 or even why 100 it can get pretty tall and as a result you’ll have to build the farm higher and higher in the world in order to escape the possibility of mobs

Spawning on the surface so what I’ve done is I’ve loaded up mine Atlas I’ve looked around for areas that will be suitable for a drain farm in my world and I think I’ve come across a pretty decent one and that is this little area here we’re out about 1,800 blocks from

World’s center about a thousand blocks north and right here we have a little kind of island in the center of what is effectively a circle of River biome now it does get cut off over here a little bit but that gets cut off in terms of the terrain generation not the biome

Itself you might be able to notice this patch of slightly cooler colored grass here the slightly grayer grass that right there is still a River biomes so technically speaking we have a a bunch of Spore Nobel space here for the drought and the reason you won’t find

The Drowned crawling out of rivers in java edition is that they also require a low enough light level we need to make sure that the light level in our farm is nice and dark for them to spawn it’s what you tend to see them more in oceans

Than anywhere else but aside from this section of Forest Hills here which could be easily taken down with a decent shovel and maybe a hasty beacon to get rid of the stone we need to be about a hundred and twenty-eight blocks up from here so that’s going to be around Y 193

That seems like the highest point will need to be and we can always end up torching some of the area down here just to make sure that mobs don’t spawn on the surface if we get a little bit lower down but if I come out to the top of the

Scaffolding Tower which is gonna have to be twice as high to reach our afk spot you can see that all the way around here we have a decent sized River biome which we should be able to trace the outline of and reproduce up here in the sky and

Maximize the amount of area that cans born the Drowned while we’re up here so aside from forgetting the scaffold I brought a bunch of supplies with me that we’re going to need for this little experiment we’re going to need a bunch of building materials and I’m choosing stone here mainly because we can

Surround the entire thing with stone or stone brick or any kind of solid block to keep it dark inside the farm some folks choose to build theirs out of glass and just build a giant roof on it so that you can see stuff spawning on the inside but I’m gonna trust in the

Mechanics here and make sure that we’ve got everything completely darkened on the inside without needing to build a giant roof over the top the upshot of that being that potentially we can decorate this in a fun way and make sure that it doesn’t look like a big open

Platform in the middle of the sky next up we have some ice which we’re going to use to generate some water sources when to water buckets for an infinite water source is not necessarily going to be enough and I also have some building materials in the form of the spruce logs

And some oak leaves or glass or something like that as a nonce portable block to create a platform for the Drowned to walk on we do have a couple more stops we need to make before we can complete this farm design though the first of which is gonna be over here at

Our turtle island because we will need a couple of turtle eggs and with our silk touch pick we can gather a couple of those these are going to be the bait effectively for our drowned farm because much like other types of zombies the Drowned will paths find towards turtle

Eggs in an attempt to jump up and down on them and break them we can use that to lure them over a set of open trap doors and make sure that they fall into a killing area where as a player we can collect all the drops we could possibly

Want and the second is going to be at the nearest end a chest so I can pick up as much scaffolding as I can possibly carry because we’re gonna need a lot of it for building in the sky and scaffolding seems like a a worthwhile block to have around but without further

Ado let’s make our way back to our drown farm site and let’s do the setup so here we are at the top of my big scaffolding tower this is 128 blocks above the surface two stacks of scaffolding and we are at Y 199 I’m actually going to put one on the top

There make it Y 200 of course the thing is here once we bridge out in various different directions we can still tell by pressing f3 where the biome is in terms of where the river starts and where the Plains ends and so by bridging out in various directions here we’ll be

Able to get the outline of the river from all the way up here instead of having to build up from the surface so if we start on this block here this block is at X 1826 we run along here all of this is minecraft Plains until we get

To this one at the end which says river at 1849 and luckily enough for us that is perfectly 23 blocks which is the distance at which mobs are going to start spawning if they are that far away from the player so that’s actually perfect and we can create an outline

Here using the biome data that’s displaying on the left-hand side there we can create an outline of where the river biome exists on the surface without having to build all the way up like a giant Tower of scaffolding or something like that we can do that kind

Of like manually from above here so that’s gonna be Plains this is going to be River we can just go around the outside and it looks like the river actually curves around there so what we’re going to do is outline where this biome begins and ends

And what spaces we can use as spawning spaces for the Drowned and while I’m doing this I should also reiterate that you don’t have to build a drowned farm this way you can’t just pick a nice wide part of a river build a giant block of

Water in the sky like we’re about to but you don’t have to follow the pattern of the river you don’t have to seek out an area like this I’m just interested in trying out a design where we use as much of the river space as possible and considering that that point there is

Pretty distant from all of the sections that count as a River biome I think we can get some really good spawns all around the player if we’re just afk in that one spot but you can’t just do this with a big tank of water in the sky as

Long as that tank is taken up by River biomes so just pick a nice wide section of the river go nuts with it and see how far you get so I figured we would do this section in the form of a time lapse and this is me doodling around the

Outside the outline of biomes as we have seen before when we did this with a couple of other builds are really quite strange and so you’ll find that the river is not at all even it has a lot of weird straight lines in it that’s just how minecraft generates biomes anyway

Once you’ve done the inside outline do the outside outline as well this river was a little bit strange because there was a section at the bottom which could potentially have been used for the farm but I thought it was just going to get a little bit too far away from the the

Centre of the farm so I didn’t end up using that had to light the entire thing up because mobs started spawning and then they would probably also start spawning on this stone section here which I’m filling in so that the Drowned have a platform to land on once they

Drop out of the farm I should also mention by the way that this entire design is kind of inspired by video ill mango did about a river biome drowned farm which I’m going to have linked in the description but while the stone around there is potentially spawn a bond is lit up the

Central platform is made out of leaves just to make sure that you don’t have anything spawning in the middle right back to the video hey folks welcome back so now we’ve outlined the river biome and I could probably trim off a little bit around the edges here because the

Idea is that we’re going to have a turtle egg basically roughly in the centre and I know this was the center that we were working with before but now we know the full outline of the river biome I think the centre is probably going to be more like roughly I’d say

Here so the plan now is to reproduce this whole outline further up in the sky as the top part of the farm and to fill in all of the remaining blocks with water with the exception of a couple of blocks at the bottom here and those are

Going to be so that the Drowned can drop out onto dry land and then paths find towards the turtle egg obviously having a roof over the top of the farm is going to prevent them from burning in sunlight so that’s going to be a necessity as

Well but the leaves are here to prevent anything else from spawning around here and the only other thing that should spawn in this farm once it’s all full of water is gonna be fish so I’ve got away and gotten even more materials because we are going to need them we’re gonna

Need to be able to build up the walls of the farm pretty high as well and this is the point at which you might want to reconsider precisely how much area you are using I’m gonna stick with it with the exception of this little spot over here which while that is

A biome is kind of sticking out quite far from everything else there’s going to be a limited range at which the Drowned can detect this egg which is basically a 47 by 47 square so it’s technically speaking 23 blocks in each direction except squared off at the corners anything outside of that radius

The Drowned aren’t always going to target the egg right away so it’s probably worth going around the outside here and checking whether any of the squares of your River biome out here actually fall outside of that 47 by 47 square I think for the most part we’re

Going to be good here we can always do a little bit of trimming later on if we want to for now I’m just gonna take off this little bump here because it’s going to complicate the shape of the farm everything else feels more connected than that bit did and yes I only had

Five leaf blocks left after all of that now what we need to do is take some of the spruce wood here and convert this into fence gates because once again this is going to be a farm that uses a great deal of fence gates to block the water

Make basically allowing the Drowned to fall through onto the platform below and then path fine to that eggs so we’re gonna need to make a whole bunch of fence gates using all of the wooden sticks and stuff that we’ve got here and that we want each of those to be placed

A couple of blocks up here basically so that the Drowned have a two block high space that they can fall down into and then path fine towards the egg so to start us off here I am gonna make a small area of these fence gates and

We’re going to set this up like we’re gonna set up the rest of the farm just to give you the general idea and then I can take care of the rest of it off camera because this is going to be a bit of a long process and it’s gonna be a

Little expensive in terms of the amount of fence gates were using here but remember you don’t have to do the entire area of the farm like this you can just stick to one smaller stretch of river if you don’t feel like you have the resources personally though I feel like

This kind of farm is only really going to be necessary if you are on a highly populated server in which case other folks can help you gather the resources for you or your end game and you’re just looking to make another cool farm in which case you’ve probably already got a

Couple of Trident just from swimming around in the ocean you don’t want to build a small-scale farm you want to go big or go home really around the outside of the fence gates we’re gonna be placing this edge made out of slabs and that’s mainly there so that we can end a

Pearl up on top of it like so and then place a bunch of top half slabs on for that you could always remove the bottom half slabs after this if you want to but I think it’s gonna look kind of neat having them there and it’s nice and

Easy just to make sure that there’s a slab over the top of each one of these leaf blocks and a fence gate above each one of the stone blocks so that’s really not going to take all that long we just need to make sure we have enough

Materials for it really there we go so I’ve done the inside of this area here I’m gonna have to do another line around the outside as well to stop the water from spilling over the edges and getting down onto the the forest and stuff below

But what we have here is a small section that I’m going to use as an example for how we’re going to do the rest of the farm will place some scaffolding here and that should allow us to pillar up we’re going to make these roughly 50 blocks high because that’s the space

We’ve got to work with any higher and we’d be getting to basically build height the point at which we could no longer place any more blocks so here we are at Y 252 now Y 256 is the absolute build limit of the world palace as high

As we can possibly go so we probably want to stop a few blocks short of that just to make sure that everything is gonna be okay up here and we want to build a similar outline just tracing what we’ve got down there so that we know exactly where the roof of our farm

Is gonna go we’ll start it on the top of the scaffolding here and we’ll trace that entire thing out and build a roof over the top of it so the entire thing is going to be covered over and now we’ve done the ring around the outside

With only a half block gap there that should be enough to contain the water one thing we want to do is lay down a layer of blocks before we place any of the ice that’s going to be providing the water sources here because of course ice cannot turn into a water source unless

It already has a block underneath it that’s something I forgot until relatively recently when I was trying to place some water sources somewhere and I kept breaking the ice and then it would just disappear and I went what has gone wrong it wasn’t silk touch or anything

Like that it was that the ice was not breaking and turning into a water source because it needs a block below it in order to do that so now we’ve done that all we need to do is fill this in with ice of course you can be a little bit

More sparing with your ice if you want to because once the ice forms water sources it will start to form water sources in the usual way after that so we just have a bunch of open water here we can use water buckets to fill in the

Rest of this if we want to the main thing here is just making sure that you don’t end up accidentally waterlogging the slap so make sure that you are looking at the floor of blocks that we placed underneath here when you want to place any of the water sources using buckets

There we go that’s all filled in we should be able to take out these blocks here and let the water flow downwards and that’s going to start our spawner buleria now this is all going to be river water of course and each one of these flowing water blocks will also

Count as a spawn of all space for the drought so you don’t have to fill the entire thing up with water sources in fact it’s better for you if you don’t because then you don’t have to surround the entire thing if you don’t want to

Bear in mind of course that it does need to be dark inside the farms so having a roof over the top of it and extending that roof or filling in the walls are basically your only two options when it comes to enclosing this whole thing making sure that there is but now that’s

All done we can also take down the scaffolding Tower and hopefully I’ve got the area of the farm right and we should oh I think we even have some DRAM down there already perfect couple of wards sources flowing over the side looks like I misjudged the boundary up there but

Now this giant tank of water is going to be a spore Noble space for the Drowned and because it’s dark right now we’ll get a few of them spawning in here already now remember of course the Drowned operate on the same spawning rules as any other hostile mob they need to be at

Least 23 blocks away from a player in order to spawn so we’re gonna stand back a little bit here and we’re gonna see if we get any more drowned coming into the system being undead mobs they will sink in water so they should just start to drift

Downwards once they spawn in there and I have taken away the turtle egg and put that back in my inventory with a silk touch pick because it’s probably not a great idea to have the turtle egg out here while we haven’t set up the kill mechanism yet for now I think we might

Be getting some sky light creeping back in so it looks like we don’t have yeahit’s hits the Sun is rising we don’t have any more drowned spawning in there right now but all we should need to do is put a roof over the top of here and

We should be good to go now it’s important to note that even with a roof of slabs on the top of this farm the light level in here is still dictated by how much light can get in from the air site so as you can see we have a light

Level of 10 right now 11 further down the farm that is not nearly dark enough for the Drowned to be a to spawn in here during the day we were lucky enough to get a drowned spawning at night but for now we are gonna have

To figure out a way to darken the inside of the farm and that’s why I brought a ton of materials because initially I was thinking how about we do the entire outside of this farm covered up and now I’m starting to rethink that because I

Can see why people tend to build a large platform over the tops of the farm instead of filling up the sides and it’s really just a matter of expense this thing is a really large surface area and we would have to basically build 50 blocks upwards from each section of this

So that’s multiple stacks of stone or whatever material we wanted to build into it at this point so I’m thinking maybe we will just go the traditional way and have a large ugly platform over the top of it because realistically that’s just gonna mean a lot less time spent gathering materials we’re also

Going to need to make sure that the center of the farm is dark so that’s gonna have to have a roof over it anyway making sure that the Drowned don’t burn in the sunlight as they’re walking towards the egg and the player who’s gonna be waiting underneath the area

Where the egg is standing so naturally we are gonna have to spend a little bit of time building a large platform over the top of this and I figure we may as well go ahead and just do the rest of the farm right here and right now so

Let’s go ahead and do that and of course I figure we can do it in the form of a time-lapse [Applause] You Welcome back folks I hope you enjoyed the time-lapse and if you’re a little bit confused about why the drownded just standing around and not attacking me in the time-lapse it’s not like I’m in creative mode or something they genuinely get really stupid if you’re not standing in water they will just

Stand around and not target any of you even if there’s a villager in their presence they will not target the villager unless he’s standing in water if you put water down though it gets a little bit scary because suddenly they all turn around and start coming for you

At once an all-boy oh yeah I’m I’m cleaning up this water source as fast as I possibly can oh yeah and once you get out of it again they’ll just go back to being passive it’s so weird but kind of cool at the same time so anyway what

We’re going to be doing is of course luring them into the center with a turtle egg so we need to set up a little mechanism underneath here and having I balled it a little bit I am fairly certain that there are going to be some drowned who will come out onto the

Platform around here and they’ll be too far away from the center to really track to a single turtle egg which is why we’ve got to because I plan on having to individual turtle egg stations spaced a little bit far apart this farm seems a little bit longer length ways than it is

Width ways so I think if we put maybe one over here and one over here we should be able to encapsulate the entire spawning area of the farm and then we can lure them into a water stream ironically enough that will lead them into the area where we can contain them

All and kill them so for that I just need to run away and grab a couple of things I’m almost out fireworks as well so I need to get some of those from the end chest but I have a couple of things that I need to take care of very quickly

Before we can build the kill mechanism by the way don’t let the shaders in the time lapse fool you this thing is pretty ugly looking I’ll be honest even shaders couldn’t quite disguise how ridiculously blocky this whole thing I mean it’s it’s so jagged and weird and now all of the

Drowned should have D spawned and we probably have a fresh set in here actually because I’ve been away from the farm although maybe they unloaded because we were in the nether anyway not to worry what we’re gonna do is set up our eggs probably like I said

And a little bit over here and then we’re going to move all of the Drowned down a little bit into an area here where they’re going to be caught up in a water stream the water stream is going to push them into some hoppers the hoppers is where we end up attacking

Them with our looting sword collecting all of the goods we can achieve this by putting the egg over here behind a kind of 3×3 area of glass probably about there like this font doesn’t really have a middle so I’m fine with that being roughly where it goes and we’re gonna

Have the egg in here the drought should still be able to pass fine towards it but what we’re going to do is set up an area of trap doors in front of the egg here like so so we’re gonna take out these leaves we’re gonna place a row of

Trap doors facing that way a row of trap doors facing that way and open them up like so the ground should not be able to paths find around this they shouldn’t be able to cross over the plant the trap door towards the egg in any way this

Should hopefully allow them to just path fine and if if this works they should all just walk straight down into the pit this guy looks like you might already be going for it yes okay fantastic it does take them a little while to register that the turtle egg is there so

Occasionally you’ll find them taking a minute or two but luckily it looks like we are all good here wonderful stuff all right we’ll set one up on this side but as you can see if it was over here then the folks on this side would have a hard

Time pathfinding to it as well so we’re gonna set up another one a few blocks away but this is eventually going to lead down into a couple of water streams just bringing them together now one thing to note about the little turtle egg booths here is that the eggs will

Need a certain amount of air blocks above them I’m fairly certain they need three air blocks above them in order to still be recognized by the ground as something they’re going to be attracted to you want to make sure there is a certain amount of space above the egg

Otherwise the DRAM just aren’t gonna want to travel to it but hopefully as you’ll see with this guy over here he should drop through the trap doors on this side and immediately pick up the turtle egg I say immediately he’ll do it after a couple of a couple of seconds

Wandering around not quite sure where he is there you go walk straight towards the turtle egg no hesitation there let’s try it with the torch above it just in case yep you can see he’s changed direction now he’s in the range of the other one he’s going for that one

Instead but now if we take the torch away some of the others are gonna be attracted to that and this one I don’t know appears to have seen us because it is it is getting a little dark outside apparently now back on the underside of the farm using

The scaffold here to work from we’re going to set up the water streams which are just gonna be in this area here they’re gonna start right here I guess and right underneath where the the trapdoor area is and we just need to provide a quick slab barrier around the

Outside both to stop stuff from spawning down here underneath the farm and also to stop the Drowned from walking up onto this if they feel so inclined which they shouldn’t do hopefully and there we have it the collection mechanism is a little bit rudimentary but it is pretty

Straightforward in the ground scheme of things and if we just give these guys a few quick taps with the looting sword all of the loop ends up in the chest down here with just three hoppers and that we should be getting a little bit of gold that would have rotten flesh a

Little bit of everything the occasional fishing rod nautilus shell and of course those all-important trident so I guess the only thing that’s really left to do if we want to finish this thing up is put a proper roof on it because right now I just have the roof that’s the

Outline of the river biome itself I don’t have the roof that will enable this thing to function even during the middle of the day which is why we’re really not getting all that many DRAM spawns if you notice the farm is not working super well you might want to

Wander up here and just check that there aren’t too many drowned around the periphery area of the farm and you know instead of completely obliterating the farm and and rebuilding it from scratch you might just want to take out a few of these side blocks that are being the

Problem ones because then if any DRAM do spawn there they’ll just drop straight down to ground level where they will probably be spawn before they even hit the floor but I live noticed a couple chucking trident at us right there so I wonder if we can wait for them to end up

In the kill mechanism and hopefully if the looting odds are in our favor we might even be able to get our first trident out of this thing ah well this could be a problem I brought my camera accounting to see what was up because I was hearing so much drone noise and only

Seeing a couple of them it seems like they are still kind of able to pass fine to me here so I wonder if maybe we can do something about that maybe reorient some of this area so they feel like they can get around to me but of course once

Daylight comes around he’s drowned here which are not going to be spawn because I’m too close to them will probably become passive again and start pathfinding out towards the turtle eggs the occasional one or two coming through to the turtle eggs but the majority of them including a couple wielding trident

Seem to be gathered around this central area where I am standing I am literally a couple of blocks below them and I even blocked myself off with a few blocks here just to see if that would make any difference unfortunately they don’t seem to need line-of-sight they’ll just

Detect me when it’s dark I just saw a guy with a trident coming down there though it looks like the kill mechanism should be receiving a couple more and let’s see if we can swipe it a couple of those to receive our first trident in the machine I’m taking a little bit of

Damage here I think maybe when I hit a bunch of them some of them are coming to contact with my player hitbox let’s see yes we have ourselves a first Trident amazing stuff right well maybe I should cut out a section of the middle of the

Farm there so that when they are all clustered around they can just drop straight down to me how about that and I’ll admit this is not going to be the most elegant aspect of the design but as you saw if we’re afk down there then we

Probably want to have a nice open area above where I’m standing so that the Drowned can just wander in trying to get to me so I think that works out pretty well doesn’t seem like there are any places there where they could potentially get stuck or anything we

Might have to lower this slightly on the sides just so that the baby drown don’t end up you know getting onto the sides there because that’s only 1/2 blocks tall so regular drown won’t be able to get on there but babies might and overall I’m pretty happy with this it’s

A bit of a monolith but I think it’s gonna be really good to have the option to come here and just grab a trident basically whenever we want to I might even leave the bed here actually as an option to get some sleep whenever we need to just to pacify the Drowned a

Little bit and allow us to reap the rewards well that is gonna be it for this episode of the Minecraft Survival Guide folks thank you so much for watching don’t forget to leave a like on this episode if you enjoyed it subscribe if you want to see more and I’ll see you

Guys soon take care bye for now

This video, titled ‘River Biome Drowned & Trident Farm! ▫ The Minecraft Survival Guide (Tutorial Lets Play) [Part 194]’, was uploaded by Pixlriffs on 2019-08-01 10:00:01. It has garnered views and [vid_likes] likes. The duration of the video is or seconds.

The Minecraft Survival Guide continues! This tutorial will show you how to build a Drowned farm for Tridents and Nautilus Shells in …

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