There are many different ways to play Minecraft and a very clear example of this comes from the game’s different game modes currently there are five Survival Creative Adventure spectator and hardcore everyone has their preferred ways to play generally I stick to survival and creative but there are Also a lot of people out there who enjoy playing other modes okay well mostly just hardcore I don’t think you’re going to find anyone whose favorite game mode is Adventure but what’s interesting about these game modes that there are actually some exclusive features to each one recently I made a video covering Bedrock exclusive features and how much I wanted to see them in Java and you all seem to enjoy it quite a lot so today I thought it’d be fun to do a similar thing but for one of the game modes creative mode obviously gives you unlimited access to every item in the Game however what some of you may not know is that there are a lot of features here that you can only access in creative mode this can be seen through exclusive items in the creative inventory or special features that can only be accessed through commands however not all of these exclusive Features really make sense to stay in creative mode a lot of them would actually work quite well in survival so today I thought it’ be fun to cover some of these creative mode exclusive features and how I think they should be implemented into survival mode that Means I’m not going to be covering stuff like command blocks or structure blocks since they obviously don’t fit in survival also I’m sure you can get some of these features through glitches but shut up I don’t care they’re actually quite a few features in this video that I had never even heard about before so I really hope you all enjoy this look at them if you do please make sure to leave a like And subscribe to the channel and let’s jump right into our first feature first I want to start off with the creative mode exclusive mobs there are Currently five of them that cannot be found in survival I’ll go in order of which I think is the most likely to come into survival at some point so we’re going to first start off with the Zombie horse of the five mobs we have to cover Today it’s the only one with a spawn egg which I also see as a sign that is the most likely of the bunch of the mobs we have to talk about it’s also been in the game for the second longest stretch of time first being added back in 1.6.1 in Other words over 10 years ago I mean that’s older than all of you that makes sense as 1.6 was of course the horse update but the fact that he still hasn’t been made available in survival is a bit wild it’s not hopeless though the skeleton horse was also added alongside It but wasn’t made accessible in survival until 1.9 A Little Less Than 3 years after so despite the zombie horse’s extremely long wait time it still has a shot if mojin could come up with a way to include it as for what the Zombie horse actually does well it’s Really nothing too special if summoned using a command you could write it like a horse pretty much exactly like the skeleton horse instead of dropping leather though the Zombie horse will drop rotten flesh so yeah obviously not the most game-changing feature but it looks pretty cool and I’d be happy to See it added but if it were to be added how would I do it here’s my proposed idea in Minecraft you can of course find villages which are one of the games major structures however there’s a 2% chance that any Village you find will actually be what’s known as an abandoned Village this will have all of the villagers be replaced by zombie villagers and the buildings will be slightly worn down with cobwebs now this is a really cool feature but why am I mentioning it well in villages certain structures will actually be able to spawn in mobs that aren’t just villagers That includes horses which will spawn in these special pens so what if instead of still spawning horses in abandoned Villages it would spawn in zombie horses I think that would make finding this super rare structure even more exciting and I imagine of my ideas it would be One of the simplest to implement I know that I would definitely be on the lookout for one of these just to find a Zombie horse it would be extremely rare but I think that’s better than being completely inaccessible all right onto mom number two we have the illusioner Which I think is the most complicated of the bunch this is an iller so it’s of course hostile to the player and when it sees them it’ll give them the blindness effect on top of that the illusioner will seemingly clone itself and begin shooting the player with arrows thing is Though none of the four illusioners you see are actually the real one as it’s now taken an invisibility potion so what you have to do is track the potion effect bubbles to kill it needless to say this is definitely an extremely unique mod mechanic Al which makes me Really curious why they decided to add it in but not have it be available perhaps they already have a plan for it in the future or they just thought it was a bit too much to work with the game’s raids I definitely understand Mojang keeping the illusioner out of Raids it could be a bit unfair dealing with it alongside the other illagers as for how they could add it well I think the only thing that makes sense is to make a new structure for it they could add a new illusioner room to the Woodland Mansion but I think this guy’s Mechanics would work best if it’s the only thing you have to deal with at one time that also probably required them to come up with some good drop for this guy since right now it only drops its bow and Banner if it’s holding one I just Think it would be a shame if this guy doesn’t get added after they clearly put in a decent amount of work to him okay the next mob is one of my favorites that being the killer bunny before we get into the segment yes I know this is a Reference to Monty Python in my mob ranking I thought it would be funny to make a FNAF reference because they both have killer bunnies in it but oh no all the Nerds came out to correct my joke anyway this guy is just super funny and based off its name I’m sure you can Guess exactly what it does it’s a bunny but it attacks you and it does a lot of damage fun fact about this guy is that you actually used to be able to find it in survival mode with it having a 1 and 2,500 chance of spawning in place of any Rabbit sadly this feature was removed before the 1.8 update fully released and the killer bunny has been banished to creative mode ever since also it used to have a really bloody texture but they had to change it but anyway I would love to see these guys actually be in the Game but how would I do it well I have a few ideas here and I’d really be fine with any of them first just going back to the way it was initially intended but maybe only making it spawn on hard mode or something I can understand them Cutting it out for players on easy mode since this guy is super deadly but if you’re playing on hard I think this would just be a nice op obstacle to keep you on your toes maybe it could also be in normal mode but with a lower spawn Rate my other idea would be switching the rabbit’s AI with a name tag when spawned in the killer bunny already gets a name over its head so why not make it so any rabbit you name the killer bunny will turn into it we already see name Tags change a few mobs like naming a Vindicator Johnny to make it attack any mobs so this isn’t out of the realm of possibility only problem with this is I have no idea how it would work on peaceful mode but I’m sure the killer bunny could just do no damage or Something these last two mobs we have to cover I think probably don’t have much of a chance of being added but they’re still interesting so why not mention them first off is the giant which is also the oldest Mob of the bunch as it was added back in in-depth 0.31 over 13 Years ago mechanically it used to basically work exactly like a zombie just with more Health sadly though in 1.8 the Giant’s AI was removed so if you try to spawn it in it’ll just stand perfectly still it seems to me like they’re trying their best to just remove This guy if they did want to add him in though I think it’d be really funny if zombies on Hardcore Mode just had a really rare chance of spawning in as a giant that definitely ruined a few people’s days and I’m here for it but Now we’ve reached a mob that I not only think is the least likely option to be added in survival but also the only one I did not know about before researching this video it’s exclusive to the Bedrock Edition and is known as the Elder Guardian ghost this just confuses me More than anything else it was added in 2019 well after Ocean Monument so it being added to me doesn’t make sense the weirdest part though is easily Its Behavior to me it was completely invisible upon spawning in but on the wiki it does seem to say that you can See it but it has a bit of a broken texture if it’s not in the water when it spawns it’ll just float up until a spawns if it is in water it’ll just float down until it dies in the void when killed though it won’t drop anything it will just make the player’s Death noise yeah what on Earth is this thing I’m assuming it’s supposed to be the effect that goes over your screen when you get mining fatigue but again it was added to bedrock way after Ocean Monuments were so I really have no clue what this is supposed to be maybe it’s Just something I’m completely missing but either way it is pretty interesting to say the least and of all my time watching Minecraft videos I have never seen a single person mention it before so I thought I should I don’t think it would work at all in survival but it Will still fun fun to bring up now that we’re done with the mobs I think we should move on to the closest thing to them being entities starting off let’s talk about something I’ve mentioned in the past that being armor stands now obviously yes you can get these in Survival but in creative mode you could do a bit extra with them instead of only being able to hold on to armor pieces creative mode lets you add-on arms which can hold any item in the game on top of that you can even pose the armor stand Any way you like and for any stone slab haters out there you can also remove the bottom slab this allows for so much more customization and I really don’t see why some of it isn’t in survival mode well I should make a correction here Java survival mode as bedar Edition actually Already lets us have both arms and pose our armor stands in survival every armor stand just comes with Arms by default and by clicking them you can change their pose to one of several different presets I think this should just be in the Java Edition it’s way cooler so this Is exactly how I would implement it if they really want to keep armless armor stands though then maybe they can add a new crafting recipe for an armor stand with Arms by just having two sticks like this that seems unnecessary to me but however it has to happen I’d love to Have these in survival our next entity related feature actually has to do with paintings there are currently 26 accessible paintings in survival mode these are always really cool decorations that can spruce up a wall that may be a bit plain without them having more options though is Always nice and did you know that there are actually four different paintings in creative mode that you can’t get in survival they’re not even in the creative inventory the only way to get them is with the summon command so let’s take a look at these four paintings First up is fire then we have water followed up by Earth and finally we have wind I actually quite like these paintings and I gladly put some of them in my builds in the future but how exactly would I implement this into survival just let them be available by Placing a painting down I really do not understand why they went through the effort of making these only for them to not be used at all just let them be available it’s as simple as that the last entity I want to mention for today is actually one that I think makes sense To not have in survival but I wanted to mention it anyway in the game already there are several different variations of the mine cart there’s the standard mine cart Hopper mine cart TNT Minecart chest Minecart and furnace mine cart each of these have their own unique uses Making them valuable in survival mode in some way okay except the furnace mine cart that one’s kind of useless but did you know that there are two other mine cart types that you can only get in Creative first is the command block mine cart which like I said isn’t really what This video is about but the second one is actually a spawner mine cart this would work exactly like a spawner but it could be moved on Rails this is a very interesting feature but also one I think makes sense to stay in Creative this is definitely a more debatable stance than The command block Minecart though so let me explain spawners in Minecraft are very interesting for many reasons but one of the main ones comes from the fact that they can’t be moved in any way that means Farms using them will have to be at the location where it spawned Personally I think that’s pretty interesting as it forces you to build around the world’s restrictions I can understand why some would like to be able to move spawners using Pistons or soak touch but I think that’d be a bit overpowered then you could just get a 100 spawners in one place and that’s Just a bit too gamebreaking for me the spawner mine cart is all about being a spawner that moves so if it were added then I think people would be able to make some pretty gamebreaking Farms maybe they could severely lower the spawn rates of mobs that come from these But I think it’s best if they just stay in Crea creative mode if they really want to add it to survival though then I guess the best place to do it would be replacing the cave spider spawners with these mine carts and M shaft since aesthetically it would fit pretty well There but now it’s time we move on to some miscellaneous features first I want to start us off with player heads currently there are six mob heads you can get in survival mode those being the skeleton skull zombie head creeper head piglin head wither skeleton skull and Dragon head these are some of my absolute favorite decoration blocks in the game so much so that I almost always play with a data pack on that adds in heads for every other mob in the game in order to get these heads the first four could be attained by killing the mob Using a Charged Creeper wither skeletons have a rare chance of dropping their skulls and the dragon head can be found on end shs on top of these six heads though there exists a player head in the creative mode inventory normally it just looks like Steve but using commands you Can make it look like any other player’s head in the now I do understand them not giving access to every player’s head in survival normally since I’m not really sure how they could but I think they could at least make you get the skull of yourself maybe if the player dies to a Charge creeper then it would drop their own head which would be pretty cool it lock hard hardore players out of it but oh well too bad so sad maybe if they wanted to let us get anyone’s head we could just rename the item and it would change texture to the player you typed But that does seem pretty complicated wait that’s not Mario I always play with a player headd drop data pack on anyway though so this won’t affect me too much one small item that I always forget about is the knowledge book if you give it to yourself in creative mode you’ll Notice that it’s the exact same book that could be found while crafting that’s because this book is actually used to unlock crafting recipes by typing in specific commands you can apply certain recipes to the book and then by right clicking you’ll install learn that recipe now for people who Have been playing this game for a long time having the knowledge book in survival wouldn’t really change too much since we already know what we want to know but I think put knowledge books in certain structures could be a nice addition for new players obviously the Whole reason we have a crafting book at all is so that people don’t have to waste so much time looking things up and I think giving people access to the recipes would not only help with that but also show people that blocks exist at all not everyone keeps up with every Single feature added so being able to find a crafting book for a new item would be nice again it won’t really affect us experienced players but helping to make the the game a bit more clear is never a bad thing a feature that’s more of an Easter egg would have To be the ability to place blocks on your head with the item command you’re able to put any item in the game on your head slot this could lead to some fairly funny results but what’s also interesting is that certain blocks are actually placed in a unique way to sort Of match a different type of headwear if this is done with a copper Rod it gets flipped upside down to make it look like a robot’s antenna if done with a banner it’ll be placed on the exact same way it is on a Pillager if done with an n Rod You’ll get a unicorn horn and if done with a fence gate it’ll look like you’re wearing glasses now obviously I definitely understand why these aren’t in survival mode it would be a bit weird putting on non- Armour pieces however I think it’d be cool if an exception was Made for these Easter egg blocks it’ basically be like how you can wear a pumpkin so I just make it so where these blocks have the ability to be placed on your head it wouldn’t have any practical function but you can’t deny that it would be pretty fun actually scratch That I think it’d be funny if you just wear the copper rod and get struck by lightning the last two things I want to talk about have to do with potion effects first off I want to mention the potion of Decay this only exists in bedrocks creative mode menu but this is Essentially a Wither potion so by drinking this you will receive the wither effect so probably don’t drink it stupid now I’m not really sure how useful having this as a potion could be I mean we could now put it on arrows which would be slightly interesting but It’s not something I desperately need in the game it would just be neat though so I have two ideas on how they could add it in first is simply by letting us Brew it with the Wither Rose that’s a pretty straightforward solution and I think it make sense another way that could go Though would relate to a different Bedrock exclusive feature in that version you could put potions into cauldrons and this is the cool side feature of having the cauldrons in which Huts now contain a random potion now this isn’t every potion in the game but I think it would be cool if the Decay Potion was added to this cauldron very rarely logistically I guess it wouldn’t really make sense because the with and witch don’t really have any connection at all but making the potion of Decay exclusive to witch Huts could make searching for them quite fun I have seen A few people in my comments saying that the potion of decay can already be found in witch Huts but I have looked everywhere and cannot find any Source saying this is possible but if it is just let me know in the comments I guess but that leaves us with one last thing To talk about in my potion effect ranking I mentioned that there are three effects that are not possible to get in survival though those are Health boost luck and bad luck now Health boost is basically just absorption but you could regen the heart so I don’t really find that one particularly interesting luck And bad luck on the other hand are pretty neat as the name would imply they make your luck at getting good items from certain loot tables slightly better or slightly worse for a limited amount of time at the moment this only works with fishing though meaning with the Luck effect you’re more likely to get treasure and with the bad luck effect you’re more likely to get trash now if this were to be added into survival I definitely think this could apply to way more situations when killing a mob it could basically act like looting though It probably wouldn’t change the amount of items dropped just what items were dropped maybe you could even work with chest as well making it so that when you open a chest in a structure you have a higher chance of getting something rare the main new thing I’d like to see it Work with though would actually be the brand new trial Chambers in the 1.21 update the big new feature for this structure are the trial spawners and once all of the mobs from it are killed it’ll drop out a random item these items include the trial key glowberries emeralds baked potatoes golden carrots Ender pearls potions of regeneration and potions of strength I think it’d be really cool if having luck applied to would make the drop that come out of this a bit better and bad luck would do the opposite now outside of what these effects could do how could we maybe Obtain them well for bad luck I think the trail Chambers are once again a good spot for them there are already dispenser traps that can shoot out poison slowness and weakness potions so why not throw on a bad luck potion in here as well of course you would also be Able to obtain this potion using a fermented spider eye on a good luck potion but now we have to figure out how we would brew that the obvious solution would have been the rabbit’s foot since a lot of people think it’s a good luck charm in real life but since that’s used In the leaping potion we’ll need to come up with something else I think the best thing they could do is add a new plant that could be brewed to get it mostly because that could in turn give the sniffer more of a use as it would be Exclusive to it if they don’t want to add a new item though they can just make it be brewed with the amethyst shards why not however they decide to do it I’d really like to see the luck effect come in the future but anyways that’s it for This video do you think the Earth painting is actually incredibly ugly and hate me for saying it should be in survival let me know in the comments hopefully you all learn about a few new features in this video because I had a decent amount of fun researching this if You all have any other topics like this you’d want me me to cover in the future make sure to let me know in the comments I definitely want to cover the game’s cut content at some point but there’s actually quite a bit there so I’m holding back on it for a little bit Longer but anyways dry bones for Smash and I’ll see you guys next Time the Video Information
This video, titled ‘SECRET Minecraft Creative Mode Features That Should Be In Survival!’, was uploaded by Odyssey Central on 2023-12-02 17:00:02. It has garnered 22884 views and 1659 likes. The duration of the video is 00:16:31 or 991 seconds.
Minecraft is a massive game with so many different ways to play, and that’s shown very well in minecraft java’s five gamemodes: Survival, Creative, Adventure, Spectator, and Hardcore. Each of these provide a lot of content of their own to enjoy, and that includes creative mode. While creative does have a lot of features that would be too powerful for survival like command blocks, there are actually a surprising amount of secret features exclusive to creative that should be in survival. This includes exclusive mobs like the illusioner and zombie horse and other features like exclusive paintings, potions, and easter eggs! So today I thought it would be fun to go over Minecraft’s creative mode secret features and my update ideas on how I think they should be added to survival. Who knows, maybe one of these will get added for the upcoming 1.21 Trial Chamber update!
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