Do You Video Information
This video, titled ‘WITCH (MINECRAFT)’, was uploaded by PORTESIMO on 2022-06-02 15:26:45. It has garnered 142 views and 9 likes. The duration of the video is 00:00:58 or 58 seconds.
#portesimo #minecraft #witch #shorts
A witch is a hostile mob that uses harmful splash potions as ranged weapons and positive potions on itself.
Spawning Main article: Tutorials/Witch farming
Witches spawn in the darkness, in swamp huts, during raids and when lightning strikes villagers.
A witch may spawn in the Overworld above opaque blocks at a light level of 0. They can spawn in all biomes except mushroom fields and deep dark.[1]
Shows the top of a swamp hut, shows the scale of it, as well as the spawning zone. The spawn area matches the roof, plus the porch.
Every swamp hut spawns a witch and a cat inside during world generation, they never despawn.
Shows the side of a swamp hut, also shows the scale of it and proper height.
Otherwise, only witches[2] spawn in the 7×7×9[3] volume that is the hut in Java Edition. This is the size of the roof and one block over the porch, from one level below the floor of the hut to two blocks above the roof. Witches spawn on only one block within the swamp hut in Bedrock Edition.[more information needed]
Witches always spawn as part of raids starting from wave 4 in Bedrock Edition or wave 3 or 4 in Java Edition depending on the world difficulty.
When lightning strikes within 4 blocks of a villager, it transforms into a witch. A witch transformed from a villager cannot despawn or be changed back into a villager. This witch attacks the player with its potions, even if the player traded with it before.
Drops
A witch drops 1 to 3 experience orbs if killed by a player or tamed wolf. Witches have the largest loot table of any mob, making 1–3 drops of 0–2 items each, for a maximum of 6 items total. The odds of a witch dropping the maximum amount of items possible without a Looting enchantment are 1 in 81 (1.2%). A witch drops:
Sticks (25% chance) Glass bottles (12.5% chance) Glowstone dust (12.5% chance) Gunpowder (12.5% chance) Redstone (12.5% chance) Spider eyes (12.5% chance) Sugar (12.5% chance)
Each level of Looting increases the maximum items dropped by one for each of the 1–3 drops, leading to a maximum of 5 items per drop and a maximum of 15 items total. No Looting averages 2 items per kill, Looting I averages 3, Looting II averages 4 and Looting III averages 5.
If a witch is killed while drinking a potion, the potion has a 8.5% chance of dropping, increased by 1% for every level of Looting. A witch drops one of the following:
Potion of Healing Potion of Fire Resistance Potion of Swiftness Potion of Water Breathing
Behavior
Despite being similar in appearance to villagers, witches cannot open doors or use cauldrons. Witches pursue players within 64 blocks. They use level 1 potions in combat, throwing splash potions offensively and drinking potions defensively. These potions are the same as ones obtainable through brewing, with the same duration. Witches have infinite potions in their stock, even when transformed from a villager and not having had any potions equipped in their inventory.
Each potion is thrown within 10 blocks and in a 3-second interval.
Witches throw a splash potion of slowness if the player is 8 or more blocks away and does not already have the slowness status effect. Witches throw a splash potion of poison if the player’s health is at least 8♥♥♥♥ and is not already poisoned. Witches have a 25% chance of throwing a splash potion of weakness if the player is 3 or less blocks away and does not already have the weakness status effect. If none of the above conditions are true, witches default to using a splash potion of harming, which does 6♥♥♥ magical damage.
On each 0.05 second, when the witch is not already drinking a potion, it may choose to equip and drink a potion. Drinking the potion takes 1.6 seconds[4] and slows down its moving speed. It does not attack during this time.
When 80% under water and lacking water breathing, there is a 15% chance of drinking a potion of Water Breathing. When on fire or the last damage taken in the past 2 seconds was fire damage, there is a 15% chance of drinking a potion of Fire Resistance. When not at full health, there is a 5% chance of drinking a potion of Healing, which heals 4♥♥.[5] When 11 or more blocks from a target and lacking Swiftness, there is a 50% chance of drinking a potion of Swiftness.
Witches are 85% resistant to magic: Poison, Instant Damage, evoker fangs and the Thorns enchantment. In Bedrock Edition, witches are immune to poison, Fatal Poison and to their own thrown harming potions.
The witch’s purple particles.
For decoration, witches have a 1.5% chance every second to spawn 10 to 44 purple particles above their heads, named “witch” in Java Edition or “witchspell” in Bedrock Edition.
In Java Edition, witches that participate in a raid seek out illagers and ravagers and throw splash potions of Regeneration of 45 seconds or Instant Health if they have 4♥♥ or less.